Make GL bindings conditional
[chromium-blink-merge.git] / gpu / command_buffer / service / program_cache.cc
blobabdcfc0cb5db653fb3df311aea6ff5a43a73a855
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/command_buffer/service/program_cache.h"
7 #include <string>
8 #include "base/memory/scoped_ptr.h"
9 #include "gpu/command_buffer/service/shader_manager.h"
11 namespace gpu {
12 namespace gles2 {
14 ProgramCache::ProgramCache() {}
15 ProgramCache::~ProgramCache() {}
17 void ProgramCache::Clear() {
18 ClearBackend();
19 link_status_.clear();
22 ProgramCache::LinkedProgramStatus ProgramCache::GetLinkedProgramStatus(
23 const std::string& untranslated_a,
24 const ShaderTranslatorInterface* translator_a,
25 const std::string& untranslated_b,
26 const ShaderTranslatorInterface* translator_b,
27 const std::map<std::string, GLint>* bind_attrib_location_map) const {
28 char a_sha[kHashLength];
29 char b_sha[kHashLength];
30 ComputeShaderHash(untranslated_a, translator_a, a_sha);
31 ComputeShaderHash(untranslated_b, translator_b, b_sha);
33 char sha[kHashLength];
34 ComputeProgramHash(a_sha,
35 b_sha,
36 bind_attrib_location_map,
37 sha);
38 const std::string sha_string(sha, kHashLength);
40 LinkStatusMap::const_iterator found = link_status_.find(sha_string);
41 if (found == link_status_.end()) {
42 return ProgramCache::LINK_UNKNOWN;
43 } else {
44 return found->second;
48 void ProgramCache::LinkedProgramCacheSuccess(
49 const std::string& shader_a,
50 const ShaderTranslatorInterface* translator_a,
51 const std::string& shader_b,
52 const ShaderTranslatorInterface* translator_b,
53 const LocationMap* bind_attrib_location_map) {
54 char a_sha[kHashLength];
55 char b_sha[kHashLength];
56 ComputeShaderHash(shader_a, translator_a, a_sha);
57 ComputeShaderHash(shader_b, translator_b, b_sha);
58 char sha[kHashLength];
59 ComputeProgramHash(a_sha,
60 b_sha,
61 bind_attrib_location_map,
62 sha);
63 const std::string sha_string(sha, kHashLength);
65 LinkedProgramCacheSuccess(sha_string);
68 void ProgramCache::LinkedProgramCacheSuccess(const std::string& program_hash) {
69 link_status_[program_hash] = LINK_SUCCEEDED;
72 void ProgramCache::ComputeShaderHash(
73 const std::string& str,
74 const ShaderTranslatorInterface* translator,
75 char* result) const {
76 std::string s((
77 translator ? translator->GetStringForOptionsThatWouldAffectCompilation() :
78 std::string()) + str);
79 base::SHA1HashBytes(reinterpret_cast<const unsigned char*>(s.c_str()),
80 s.length(), reinterpret_cast<unsigned char*>(result));
83 void ProgramCache::Evict(const std::string& program_hash) {
84 link_status_.erase(program_hash);
87 namespace {
88 size_t CalculateMapSize(const std::map<std::string, GLint>* map) {
89 if (!map) {
90 return 0;
92 std::map<std::string, GLint>::const_iterator it;
93 size_t total = 0;
94 for (it = map->begin(); it != map->end(); ++it) {
95 total += 4 + it->first.length();
97 return total;
99 } // anonymous namespace
101 void ProgramCache::ComputeProgramHash(
102 const char* hashed_shader_0,
103 const char* hashed_shader_1,
104 const std::map<std::string, GLint>* bind_attrib_location_map,
105 char* result) const {
106 const size_t shader0_size = kHashLength;
107 const size_t shader1_size = kHashLength;
108 const size_t map_size = CalculateMapSize(bind_attrib_location_map);
109 const size_t total_size = shader0_size + shader1_size + map_size;
111 scoped_ptr<unsigned char[]> buffer(new unsigned char[total_size]);
112 memcpy(buffer.get(), hashed_shader_0, shader0_size);
113 memcpy(&buffer[shader0_size], hashed_shader_1, shader1_size);
114 if (map_size != 0) {
115 // copy our map
116 size_t current_pos = shader0_size + shader1_size;
117 std::map<std::string, GLint>::const_iterator it;
118 for (it = bind_attrib_location_map->begin();
119 it != bind_attrib_location_map->end();
120 ++it) {
121 const size_t name_size = it->first.length();
122 memcpy(&buffer.get()[current_pos], it->first.c_str(), name_size);
123 current_pos += name_size;
124 const GLint value = it->second;
125 buffer[current_pos++] = value >> 24;
126 buffer[current_pos++] = static_cast<unsigned char>(value >> 16);
127 buffer[current_pos++] = static_cast<unsigned char>(value >> 8);
128 buffer[current_pos++] = static_cast<unsigned char>(value);
131 base::SHA1HashBytes(buffer.get(),
132 total_size, reinterpret_cast<unsigned char*>(result));
135 } // namespace gles2
136 } // namespace gpu