cc: Make VideoResourceUpdater use CopyToResource instead of SetPixels.
[chromium-blink-merge.git] / cc / layers / nine_patch_layer_impl_unittest.cc
blobbeee519197a93d342680079f27d372768e911c22
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/containers/hash_tables.h"
6 #include "cc/layers/append_quads_data.h"
7 #include "cc/layers/nine_patch_layer_impl.h"
8 #include "cc/quads/texture_draw_quad.h"
9 #include "cc/resources/ui_resource_bitmap.h"
10 #include "cc/resources/ui_resource_client.h"
11 #include "cc/test/fake_impl_proxy.h"
12 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h"
13 #include "cc/test/geometry_test_utils.h"
14 #include "cc/test/layer_test_common.h"
15 #include "cc/trees/single_thread_proxy.h"
16 #include "testing/gmock/include/gmock/gmock.h"
17 #include "testing/gtest/include/gtest/gtest.h"
18 #include "ui/gfx/geometry/rect_conversions.h"
19 #include "ui/gfx/geometry/safe_integer_conversions.h"
20 #include "ui/gfx/transform.h"
22 namespace cc {
23 namespace {
25 gfx::Rect ToRoundedIntRect(const gfx::RectF& rect_f) {
26 return gfx::Rect(gfx::ToRoundedInt(rect_f.x()),
27 gfx::ToRoundedInt(rect_f.y()),
28 gfx::ToRoundedInt(rect_f.width()),
29 gfx::ToRoundedInt(rect_f.height()));
32 void NinePatchLayerLayoutTest(const gfx::Size& bitmap_size,
33 const gfx::Rect& aperture_rect,
34 const gfx::Size& layer_size,
35 const gfx::Rect& border,
36 bool fill_center,
37 size_t expected_quad_size) {
38 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
39 gfx::Rect visible_content_rect(layer_size);
40 gfx::Rect expected_remaining(border.x(),
41 border.y(),
42 layer_size.width() - border.width(),
43 layer_size.height() - border.height());
45 FakeImplProxy proxy;
46 TestSharedBitmapManager shared_bitmap_manager;
47 FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
48 scoped_ptr<NinePatchLayerImpl> layer =
49 NinePatchLayerImpl::Create(host_impl.active_tree(), 1);
50 layer->draw_properties().visible_content_rect = visible_content_rect;
51 layer->SetBounds(layer_size);
52 layer->SetContentBounds(layer_size);
53 layer->SetHasRenderSurface(true);
54 layer->draw_properties().render_target = layer.get();
56 UIResourceId uid = 1;
57 bool is_opaque = false;
58 UIResourceBitmap bitmap(bitmap_size, is_opaque);
60 host_impl.CreateUIResource(uid, bitmap);
61 layer->SetUIResourceId(uid);
62 layer->SetImageBounds(bitmap_size);
63 layer->SetLayout(aperture_rect, border, fill_center);
64 AppendQuadsData data;
65 layer->AppendQuads(render_pass.get(), &data);
67 // Verify quad rects
68 const QuadList& quads = render_pass->quad_list;
69 EXPECT_EQ(expected_quad_size, quads.size());
71 Region remaining(visible_content_rect);
72 for (auto iter = quads.cbegin(); iter != quads.cend(); ++iter) {
73 gfx::Rect quad_rect = iter->rect;
75 EXPECT_TRUE(visible_content_rect.Contains(quad_rect)) << iter.index();
76 EXPECT_TRUE(remaining.Contains(quad_rect)) << iter.index();
77 remaining.Subtract(Region(quad_rect));
80 // Check if the left-over quad is the same size as the mapped aperture quad in
81 // layer space.
82 if (!fill_center) {
83 EXPECT_EQ(expected_remaining, gfx::ToEnclosedRect(remaining.bounds()));
84 } else {
85 EXPECT_TRUE(remaining.bounds().IsEmpty());
88 // Verify UV rects
89 gfx::Rect bitmap_rect(bitmap_size);
90 Region tex_remaining(bitmap_rect);
91 for (const auto& quad : quads) {
92 const TextureDrawQuad* tex_quad = TextureDrawQuad::MaterialCast(quad);
93 gfx::RectF tex_rect =
94 gfx::BoundingRect(tex_quad->uv_top_left, tex_quad->uv_bottom_right);
95 tex_rect.Scale(bitmap_size.width(), bitmap_size.height());
96 tex_remaining.Subtract(Region(ToRoundedIntRect(tex_rect)));
99 if (!fill_center) {
100 EXPECT_EQ(aperture_rect, tex_remaining.bounds());
101 Region aperture_region(aperture_rect);
102 EXPECT_EQ(aperture_region, tex_remaining);
103 } else {
104 EXPECT_TRUE(remaining.bounds().IsEmpty());
108 TEST(NinePatchLayerImplTest, VerifyDrawQuads) {
109 // Input is a 100x100 bitmap with a 40x50 aperture at x=20, y=30.
110 // The bounds of the layer are set to 400x400.
111 gfx::Size bitmap_size(100, 100);
112 gfx::Size layer_size(400, 500);
113 gfx::Rect aperture_rect(20, 30, 40, 50);
114 gfx::Rect border(40, 40, 80, 80);
115 bool fill_center = false;
116 size_t expected_quad_size = 8;
117 NinePatchLayerLayoutTest(bitmap_size,
118 aperture_rect,
119 layer_size,
120 border,
121 fill_center,
122 expected_quad_size);
124 // The bounds of the layer are set to less than the bitmap size.
125 bitmap_size = gfx::Size(100, 100);
126 layer_size = gfx::Size(40, 50);
127 aperture_rect = gfx::Rect(20, 30, 40, 50);
128 border = gfx::Rect(10, 10, 25, 15);
129 fill_center = true;
130 expected_quad_size = 9;
131 NinePatchLayerLayoutTest(bitmap_size,
132 aperture_rect,
133 layer_size,
134 border,
135 fill_center,
136 expected_quad_size);
138 // Layer and image sizes are equal.
139 bitmap_size = gfx::Size(100, 100);
140 layer_size = gfx::Size(100, 100);
141 aperture_rect = gfx::Rect(20, 30, 40, 50);
142 border = gfx::Rect(20, 30, 40, 50);
143 fill_center = true;
144 expected_quad_size = 9;
145 NinePatchLayerLayoutTest(bitmap_size,
146 aperture_rect,
147 layer_size,
148 border,
149 fill_center,
150 expected_quad_size);
153 TEST(NinePatchLayerImplTest, VerifyDrawQuadsWithEmptyPatches) {
154 // The top component of the 9-patch is empty, so there should be no quads for
155 // the top three components.
156 gfx::Size bitmap_size(100, 100);
157 gfx::Size layer_size(100, 100);
158 gfx::Rect aperture_rect(10, 0, 80, 90);
159 gfx::Rect border(10, 0, 20, 10);
160 bool fill_center = false;
161 size_t expected_quad_size = 5;
162 NinePatchLayerLayoutTest(bitmap_size,
163 aperture_rect,
164 layer_size,
165 border,
166 fill_center,
167 expected_quad_size);
169 // The top and left components of the 9-patch are empty, so there should be no
170 // quads for the left and top components.
171 bitmap_size = gfx::Size(100, 100);
172 layer_size = gfx::Size(100, 100);
173 aperture_rect = gfx::Rect(0, 0, 90, 90);
174 border = gfx::Rect(0, 0, 10, 10);
175 fill_center = false;
176 expected_quad_size = 3;
177 NinePatchLayerLayoutTest(bitmap_size,
178 aperture_rect,
179 layer_size,
180 border,
181 fill_center,
182 expected_quad_size);
184 // The aperture is the size of the bitmap and the center doesn't draw.
185 bitmap_size = gfx::Size(100, 100);
186 layer_size = gfx::Size(100, 100);
187 aperture_rect = gfx::Rect(0, 0, 100, 100);
188 border = gfx::Rect(0, 0, 0, 0);
189 fill_center = false;
190 expected_quad_size = 0;
191 NinePatchLayerLayoutTest(bitmap_size,
192 aperture_rect,
193 layer_size,
194 border,
195 fill_center,
196 expected_quad_size);
198 // The aperture is the size of the bitmap and the center does draw.
199 bitmap_size = gfx::Size(100, 100);
200 layer_size = gfx::Size(100, 100);
201 aperture_rect = gfx::Rect(0, 0, 100, 100);
202 border = gfx::Rect(0, 0, 0, 0);
203 fill_center = true;
204 expected_quad_size = 1;
205 NinePatchLayerLayoutTest(bitmap_size,
206 aperture_rect,
207 layer_size,
208 border,
209 fill_center,
210 expected_quad_size);
213 TEST(NinePatchLayerImplTest, Occlusion) {
214 gfx::Size layer_size(1000, 1000);
215 gfx::Size viewport_size(1000, 1000);
217 LayerTestCommon::LayerImplTest impl;
219 SkBitmap sk_bitmap;
220 sk_bitmap.allocN32Pixels(10, 10);
221 sk_bitmap.setImmutable();
222 UIResourceId uid = 5;
223 UIResourceBitmap bitmap(sk_bitmap);
224 impl.host_impl()->CreateUIResource(uid, bitmap);
226 NinePatchLayerImpl* nine_patch_layer_impl =
227 impl.AddChildToRoot<NinePatchLayerImpl>();
228 nine_patch_layer_impl->SetBounds(layer_size);
229 nine_patch_layer_impl->SetContentBounds(layer_size);
230 nine_patch_layer_impl->SetDrawsContent(true);
231 nine_patch_layer_impl->SetUIResourceId(uid);
232 nine_patch_layer_impl->SetImageBounds(gfx::Size(10, 10));
234 gfx::Rect aperture = gfx::Rect(3, 3, 4, 4);
235 gfx::Rect border = gfx::Rect(300, 300, 400, 400);
236 nine_patch_layer_impl->SetLayout(aperture, border, true);
238 impl.CalcDrawProps(viewport_size);
241 SCOPED_TRACE("No occlusion");
242 gfx::Rect occluded;
243 impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded);
245 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(),
246 gfx::Rect(layer_size));
247 EXPECT_EQ(9u, impl.quad_list().size());
251 SCOPED_TRACE("Full occlusion");
252 gfx::Rect occluded(nine_patch_layer_impl->visible_content_rect());
253 impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded);
255 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
256 EXPECT_EQ(impl.quad_list().size(), 0u);
260 SCOPED_TRACE("Partial occlusion");
261 gfx::Rect occluded(0, 0, 500, 1000);
262 impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded);
264 size_t partially_occluded_count = 0;
265 LayerTestCommon::VerifyQuadsAreOccluded(
266 impl.quad_list(), occluded, &partially_occluded_count);
267 // The layer outputs nine quads, three of which are partially occluded, and
268 // three fully occluded.
269 EXPECT_EQ(6u, impl.quad_list().size());
270 EXPECT_EQ(3u, partially_occluded_count);
274 TEST(NinePatchLayerImplTest, OpaqueRect) {
275 gfx::Size layer_size(1000, 1000);
276 gfx::Size viewport_size(1000, 1000);
278 LayerTestCommon::LayerImplTest impl;
280 SkBitmap sk_bitmap_opaque;
281 sk_bitmap_opaque.allocN32Pixels(10, 10);
282 sk_bitmap_opaque.setImmutable();
283 sk_bitmap_opaque.setAlphaType(kOpaque_SkAlphaType);
285 UIResourceId uid_opaque = 6;
286 UIResourceBitmap bitmap_opaque(sk_bitmap_opaque);
287 impl.host_impl()->CreateUIResource(uid_opaque, bitmap_opaque);
289 SkBitmap sk_bitmap_alpha;
290 sk_bitmap_alpha.allocN32Pixels(10, 10);
291 sk_bitmap_alpha.setImmutable();
292 sk_bitmap_alpha.setAlphaType(kUnpremul_SkAlphaType);
294 UIResourceId uid_alpha = 7;
295 UIResourceBitmap bitmap_alpha(sk_bitmap_alpha);
297 impl.host_impl()->CreateUIResource(uid_alpha, bitmap_alpha);
299 NinePatchLayerImpl *nine_patch_layer_impl =
300 impl.AddChildToRoot<NinePatchLayerImpl>();
301 nine_patch_layer_impl->SetBounds(layer_size);
302 nine_patch_layer_impl->SetContentBounds(layer_size);
303 nine_patch_layer_impl->SetDrawsContent(true);
305 impl.CalcDrawProps(viewport_size);
308 SCOPED_TRACE("Use opaque image");
310 nine_patch_layer_impl->SetUIResourceId(uid_opaque);
311 nine_patch_layer_impl->SetImageBounds(gfx::Size(10, 10));
313 gfx::Rect aperture = gfx::Rect(3, 3, 4, 4);
314 gfx::Rect border = gfx::Rect(300, 300, 400, 400);
315 nine_patch_layer_impl->SetLayout(aperture, border, true);
317 impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, gfx::Rect());
319 const QuadList &quad_list = impl.quad_list();
320 for (QuadList::ConstBackToFrontIterator it = quad_list.BackToFrontBegin();
321 it != quad_list.BackToFrontEnd(); ++it)
322 EXPECT_FALSE(it->ShouldDrawWithBlending());
326 SCOPED_TRACE("Use tranparent image");
328 nine_patch_layer_impl->SetUIResourceId(uid_alpha);
330 impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, gfx::Rect());
332 const QuadList &quad_list = impl.quad_list();
333 for (QuadList::ConstBackToFrontIterator it = quad_list.BackToFrontBegin();
334 it != quad_list.BackToFrontEnd(); ++it)
335 EXPECT_TRUE(it->ShouldDrawWithBlending());
339 } // namespace
340 } // namespace cc