Finish refactoring of DomCodeToUsLayoutKeyboardCode().
[chromium-blink-merge.git] / third_party / sqlite / sqlite-src-3080704 / src / vdbe.h
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1 /*
2 ** 2001 September 15
3 **
4 ** The author disclaims copyright to this source code. In place of
5 ** a legal notice, here is a blessing:
6 **
7 ** May you do good and not evil.
8 ** May you find forgiveness for yourself and forgive others.
9 ** May you share freely, never taking more than you give.
11 *************************************************************************
12 ** Header file for the Virtual DataBase Engine (VDBE)
14 ** This header defines the interface to the virtual database engine
15 ** or VDBE. The VDBE implements an abstract machine that runs a
16 ** simple program to access and modify the underlying database.
18 #ifndef _SQLITE_VDBE_H_
19 #define _SQLITE_VDBE_H_
20 #include <stdio.h>
23 ** A single VDBE is an opaque structure named "Vdbe". Only routines
24 ** in the source file sqliteVdbe.c are allowed to see the insides
25 ** of this structure.
27 typedef struct Vdbe Vdbe;
30 ** The names of the following types declared in vdbeInt.h are required
31 ** for the VdbeOp definition.
33 typedef struct Mem Mem;
34 typedef struct SubProgram SubProgram;
37 ** A single instruction of the virtual machine has an opcode
38 ** and as many as three operands. The instruction is recorded
39 ** as an instance of the following structure:
41 struct VdbeOp {
42 u8 opcode; /* What operation to perform */
43 signed char p4type; /* One of the P4_xxx constants for p4 */
44 u8 opflags; /* Mask of the OPFLG_* flags in opcodes.h */
45 u8 p5; /* Fifth parameter is an unsigned character */
46 int p1; /* First operand */
47 int p2; /* Second parameter (often the jump destination) */
48 int p3; /* The third parameter */
49 union { /* fourth parameter */
50 int i; /* Integer value if p4type==P4_INT32 */
51 void *p; /* Generic pointer */
52 char *z; /* Pointer to data for string (char array) types */
53 i64 *pI64; /* Used when p4type is P4_INT64 */
54 double *pReal; /* Used when p4type is P4_REAL */
55 FuncDef *pFunc; /* Used when p4type is P4_FUNCDEF */
56 CollSeq *pColl; /* Used when p4type is P4_COLLSEQ */
57 Mem *pMem; /* Used when p4type is P4_MEM */
58 VTable *pVtab; /* Used when p4type is P4_VTAB */
59 KeyInfo *pKeyInfo; /* Used when p4type is P4_KEYINFO */
60 int *ai; /* Used when p4type is P4_INTARRAY */
61 SubProgram *pProgram; /* Used when p4type is P4_SUBPROGRAM */
62 int (*xAdvance)(BtCursor *, int *);
63 } p4;
64 #ifdef SQLITE_ENABLE_EXPLAIN_COMMENTS
65 char *zComment; /* Comment to improve readability */
66 #endif
67 #ifdef VDBE_PROFILE
68 u32 cnt; /* Number of times this instruction was executed */
69 u64 cycles; /* Total time spent executing this instruction */
70 #endif
71 #ifdef SQLITE_VDBE_COVERAGE
72 int iSrcLine; /* Source-code line that generated this opcode */
73 #endif
75 typedef struct VdbeOp VdbeOp;
79 ** A sub-routine used to implement a trigger program.
81 struct SubProgram {
82 VdbeOp *aOp; /* Array of opcodes for sub-program */
83 int nOp; /* Elements in aOp[] */
84 int nMem; /* Number of memory cells required */
85 int nCsr; /* Number of cursors required */
86 int nOnce; /* Number of OP_Once instructions */
87 void *token; /* id that may be used to recursive triggers */
88 SubProgram *pNext; /* Next sub-program already visited */
92 ** A smaller version of VdbeOp used for the VdbeAddOpList() function because
93 ** it takes up less space.
95 struct VdbeOpList {
96 u8 opcode; /* What operation to perform */
97 signed char p1; /* First operand */
98 signed char p2; /* Second parameter (often the jump destination) */
99 signed char p3; /* Third parameter */
101 typedef struct VdbeOpList VdbeOpList;
104 ** Allowed values of VdbeOp.p4type
106 #define P4_NOTUSED 0 /* The P4 parameter is not used */
107 #define P4_DYNAMIC (-1) /* Pointer to a string obtained from sqliteMalloc() */
108 #define P4_STATIC (-2) /* Pointer to a static string */
109 #define P4_COLLSEQ (-4) /* P4 is a pointer to a CollSeq structure */
110 #define P4_FUNCDEF (-5) /* P4 is a pointer to a FuncDef structure */
111 #define P4_KEYINFO (-6) /* P4 is a pointer to a KeyInfo structure */
112 #define P4_MEM (-8) /* P4 is a pointer to a Mem* structure */
113 #define P4_TRANSIENT 0 /* P4 is a pointer to a transient string */
114 #define P4_VTAB (-10) /* P4 is a pointer to an sqlite3_vtab structure */
115 #define P4_MPRINTF (-11) /* P4 is a string obtained from sqlite3_mprintf() */
116 #define P4_REAL (-12) /* P4 is a 64-bit floating point value */
117 #define P4_INT64 (-13) /* P4 is a 64-bit signed integer */
118 #define P4_INT32 (-14) /* P4 is a 32-bit signed integer */
119 #define P4_INTARRAY (-15) /* P4 is a vector of 32-bit integers */
120 #define P4_SUBPROGRAM (-18) /* P4 is a pointer to a SubProgram structure */
121 #define P4_ADVANCE (-19) /* P4 is a pointer to BtreeNext() or BtreePrev() */
123 /* Error message codes for OP_Halt */
124 #define P5_ConstraintNotNull 1
125 #define P5_ConstraintUnique 2
126 #define P5_ConstraintCheck 3
127 #define P5_ConstraintFK 4
130 ** The Vdbe.aColName array contains 5n Mem structures, where n is the
131 ** number of columns of data returned by the statement.
133 #define COLNAME_NAME 0
134 #define COLNAME_DECLTYPE 1
135 #define COLNAME_DATABASE 2
136 #define COLNAME_TABLE 3
137 #define COLNAME_COLUMN 4
138 #ifdef SQLITE_ENABLE_COLUMN_METADATA
139 # define COLNAME_N 5 /* Number of COLNAME_xxx symbols */
140 #else
141 # ifdef SQLITE_OMIT_DECLTYPE
142 # define COLNAME_N 1 /* Store only the name */
143 # else
144 # define COLNAME_N 2 /* Store the name and decltype */
145 # endif
146 #endif
149 ** The following macro converts a relative address in the p2 field
150 ** of a VdbeOp structure into a negative number so that
151 ** sqlite3VdbeAddOpList() knows that the address is relative. Calling
152 ** the macro again restores the address.
154 #define ADDR(X) (-1-(X))
157 ** The makefile scans the vdbe.c source file and creates the "opcodes.h"
158 ** header file that defines a number for each opcode used by the VDBE.
160 #include "opcodes.h"
163 ** Prototypes for the VDBE interface. See comments on the implementation
164 ** for a description of what each of these routines does.
166 Vdbe *sqlite3VdbeCreate(Parse*);
167 int sqlite3VdbeAddOp0(Vdbe*,int);
168 int sqlite3VdbeAddOp1(Vdbe*,int,int);
169 int sqlite3VdbeAddOp2(Vdbe*,int,int,int);
170 int sqlite3VdbeAddOp3(Vdbe*,int,int,int,int);
171 int sqlite3VdbeAddOp4(Vdbe*,int,int,int,int,const char *zP4,int);
172 int sqlite3VdbeAddOp4Int(Vdbe*,int,int,int,int,int);
173 int sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp, int iLineno);
174 void sqlite3VdbeAddParseSchemaOp(Vdbe*,int,char*);
175 void sqlite3VdbeChangeP1(Vdbe*, u32 addr, int P1);
176 void sqlite3VdbeChangeP2(Vdbe*, u32 addr, int P2);
177 void sqlite3VdbeChangeP3(Vdbe*, u32 addr, int P3);
178 void sqlite3VdbeChangeP5(Vdbe*, u8 P5);
179 void sqlite3VdbeJumpHere(Vdbe*, int addr);
180 void sqlite3VdbeChangeToNoop(Vdbe*, int addr);
181 int sqlite3VdbeDeletePriorOpcode(Vdbe*, u8 op);
182 void sqlite3VdbeChangeP4(Vdbe*, int addr, const char *zP4, int N);
183 void sqlite3VdbeSetP4KeyInfo(Parse*, Index*);
184 void sqlite3VdbeUsesBtree(Vdbe*, int);
185 VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
186 int sqlite3VdbeMakeLabel(Vdbe*);
187 void sqlite3VdbeRunOnlyOnce(Vdbe*);
188 void sqlite3VdbeDelete(Vdbe*);
189 void sqlite3VdbeClearObject(sqlite3*,Vdbe*);
190 void sqlite3VdbeMakeReady(Vdbe*,Parse*);
191 int sqlite3VdbeFinalize(Vdbe*);
192 void sqlite3VdbeResolveLabel(Vdbe*, int);
193 int sqlite3VdbeCurrentAddr(Vdbe*);
194 #ifdef SQLITE_DEBUG
195 int sqlite3VdbeAssertMayAbort(Vdbe *, int);
196 #endif
197 void sqlite3VdbeResetStepResult(Vdbe*);
198 void sqlite3VdbeRewind(Vdbe*);
199 int sqlite3VdbeReset(Vdbe*);
200 void sqlite3VdbeSetNumCols(Vdbe*,int);
201 int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, void(*)(void*));
202 void sqlite3VdbeCountChanges(Vdbe*);
203 sqlite3 *sqlite3VdbeDb(Vdbe*);
204 void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, int);
205 void sqlite3VdbeSwap(Vdbe*,Vdbe*);
206 VdbeOp *sqlite3VdbeTakeOpArray(Vdbe*, int*, int*);
207 sqlite3_value *sqlite3VdbeGetBoundValue(Vdbe*, int, u8);
208 void sqlite3VdbeSetVarmask(Vdbe*, int);
209 #ifndef SQLITE_OMIT_TRACE
210 char *sqlite3VdbeExpandSql(Vdbe*, const char*);
211 #endif
212 int sqlite3MemCompare(const Mem*, const Mem*, const CollSeq*);
214 void sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,UnpackedRecord*);
215 int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*);
216 UnpackedRecord *sqlite3VdbeAllocUnpackedRecord(KeyInfo *, char *, int, char **);
218 typedef int (*RecordCompare)(int,const void*,UnpackedRecord*);
219 RecordCompare sqlite3VdbeFindCompare(UnpackedRecord*);
221 #ifndef SQLITE_OMIT_TRIGGER
222 void sqlite3VdbeLinkSubProgram(Vdbe *, SubProgram *);
223 #endif
225 /* Use SQLITE_ENABLE_COMMENTS to enable generation of extra comments on
226 ** each VDBE opcode.
228 ** Use the SQLITE_ENABLE_MODULE_COMMENTS macro to see some extra no-op
229 ** comments in VDBE programs that show key decision points in the code
230 ** generator.
232 #ifdef SQLITE_ENABLE_EXPLAIN_COMMENTS
233 void sqlite3VdbeComment(Vdbe*, const char*, ...);
234 # define VdbeComment(X) sqlite3VdbeComment X
235 void sqlite3VdbeNoopComment(Vdbe*, const char*, ...);
236 # define VdbeNoopComment(X) sqlite3VdbeNoopComment X
237 # ifdef SQLITE_ENABLE_MODULE_COMMENTS
238 # define VdbeModuleComment(X) sqlite3VdbeNoopComment X
239 # else
240 # define VdbeModuleComment(X)
241 # endif
242 #else
243 # define VdbeComment(X)
244 # define VdbeNoopComment(X)
245 # define VdbeModuleComment(X)
246 #endif
249 ** The VdbeCoverage macros are used to set a coverage testing point
250 ** for VDBE branch instructions. The coverage testing points are line
251 ** numbers in the sqlite3.c source file. VDBE branch coverage testing
252 ** only works with an amalagmation build. That's ok since a VDBE branch
253 ** coverage build designed for testing the test suite only. No application
254 ** should ever ship with VDBE branch coverage measuring turned on.
256 ** VdbeCoverage(v) // Mark the previously coded instruction
257 ** // as a branch
259 ** VdbeCoverageIf(v, conditional) // Mark previous if conditional true
261 ** VdbeCoverageAlwaysTaken(v) // Previous branch is always taken
263 ** VdbeCoverageNeverTaken(v) // Previous branch is never taken
265 ** Every VDBE branch operation must be tagged with one of the macros above.
266 ** If not, then when "make test" is run with -DSQLITE_VDBE_COVERAGE and
267 ** -DSQLITE_DEBUG then an ALWAYS() will fail in the vdbeTakeBranch()
268 ** routine in vdbe.c, alerting the developer to the missed tag.
270 #ifdef SQLITE_VDBE_COVERAGE
271 void sqlite3VdbeSetLineNumber(Vdbe*,int);
272 # define VdbeCoverage(v) sqlite3VdbeSetLineNumber(v,__LINE__)
273 # define VdbeCoverageIf(v,x) if(x)sqlite3VdbeSetLineNumber(v,__LINE__)
274 # define VdbeCoverageAlwaysTaken(v) sqlite3VdbeSetLineNumber(v,2);
275 # define VdbeCoverageNeverTaken(v) sqlite3VdbeSetLineNumber(v,1);
276 # define VDBE_OFFSET_LINENO(x) (__LINE__+x)
277 #else
278 # define VdbeCoverage(v)
279 # define VdbeCoverageIf(v,x)
280 # define VdbeCoverageAlwaysTaken(v)
281 # define VdbeCoverageNeverTaken(v)
282 # define VDBE_OFFSET_LINENO(x) 0
283 #endif
285 #endif