1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_TILED_LAYER_H_
6 #define CC_LAYERS_TILED_LAYER_H_
8 #include "cc/base/cc_export.h"
9 #include "cc/layers/contents_scaling_layer.h"
10 #include "cc/resources/layer_tiling_data.h"
11 #include "cc/resources/resource_format.h"
15 class PrioritizedResourceManager
;
16 class PrioritizedResource
;
19 class CC_EXPORT TiledLayer
: public ContentsScalingLayer
{
27 // Layer implementation.
28 virtual void SetIsMask(bool is_mask
) OVERRIDE
;
29 virtual void PushPropertiesTo(LayerImpl
* layer
) OVERRIDE
;
30 virtual bool DrawsContent() const OVERRIDE
;
31 virtual void ReduceMemoryUsage() OVERRIDE
;
32 virtual void SetNeedsDisplayRect(const gfx::RectF
& dirty_rect
) OVERRIDE
;
33 virtual void SetLayerTreeHost(LayerTreeHost
* layer_tree_host
) OVERRIDE
;
34 virtual void SetTexturePriorities(const PriorityCalculator
& priority_calc
)
36 virtual Region
VisibleContentOpaqueRegion() const OVERRIDE
;
37 virtual bool Update(ResourceUpdateQueue
* queue
,
38 const OcclusionTracker
<Layer
>* occlusion
) OVERRIDE
;
39 virtual void OnOutputSurfaceCreated() OVERRIDE
;
43 virtual ~TiledLayer();
45 void UpdateTileSizeAndTilingOption();
48 // Exposed to subclasses for testing.
49 void SetTileSize(const gfx::Size
& size
);
50 void SetTextureFormat(ResourceFormat texture_format
) {
51 texture_format_
= texture_format
;
53 void SetBorderTexelOption(LayerTilingData::BorderTexelOption option
);
54 size_t NumPaintedTiles() { return tiler_
->tiles().size(); }
56 virtual LayerUpdater
* Updater() const = 0;
57 virtual void CreateUpdaterIfNeeded() = 0;
59 // Set invalidations to be potentially repainted during Update().
60 void InvalidateContentRect(const gfx::Rect
& content_rect
);
62 // Reset state on tiles that will be used for updating the layer.
63 void ResetUpdateState();
65 // After preparing an update, returns true if more painting is needed.
66 bool NeedsIdlePaint();
67 gfx::Rect
IdlePaintRect();
69 bool SkipsDraw() const { return skips_draw_
; }
71 // Virtual for testing
72 virtual PrioritizedResourceManager
* ResourceManager();
73 const LayerTilingData
* TilerForTesting() const { return tiler_
.get(); }
74 const PrioritizedResource
* ResourceAtForTesting(int i
, int j
) const;
77 virtual scoped_ptr
<LayerImpl
> CreateLayerImpl(LayerTreeImpl
* tree_impl
)
80 void CreateTilerIfNeeded();
81 void set_tiling_option(TilingOption tiling_option
) {
82 tiling_option_
= tiling_option
;
85 bool TileOnlyNeedsPartialUpdate(UpdatableTile
* tile
);
86 bool TileNeedsBufferedUpdate(UpdatableTile
* tile
);
88 void MarkOcclusionsAndRequestTextures(
93 const OcclusionTracker
<Layer
>* occlusion
);
95 bool UpdateTiles(int left
,
99 ResourceUpdateQueue
* queue
,
100 const OcclusionTracker
<Layer
>* occlusion
,
102 bool HaveTexturesForTiles(int left
,
106 bool ignore_occlusions
);
107 void MarkTilesForUpdate(gfx::Rect
* update_rect
,
108 gfx::Rect
* paint_rect
,
113 bool ignore_occlusions
);
114 void UpdateTileTextures(const gfx::Rect
& update_rect
,
115 const gfx::Rect
& paint_rect
,
120 ResourceUpdateQueue
* queue
,
121 const OcclusionTracker
<Layer
>* occlusion
);
122 void UpdateScrollPrediction();
124 UpdatableTile
* TileAt(int i
, int j
) const;
125 UpdatableTile
* CreateTile(int i
, int j
);
127 bool IsSmallAnimatedLayer() const;
129 ResourceFormat texture_format_
;
133 // Used for predictive painting.
134 gfx::Vector2d predicted_scroll_
;
135 gfx::Rect predicted_visible_rect_
;
136 gfx::Rect previous_visible_rect_
;
137 gfx::Size previous_content_bounds_
;
139 TilingOption tiling_option_
;
140 scoped_ptr
<LayerTilingData
> tiler_
;
142 DISALLOW_COPY_AND_ASSIGN(TiledLayer
);
147 #endif // CC_LAYERS_TILED_LAYER_H_