Use expanded heuristics for GPU rasterization on future OS versions
[chromium-blink-merge.git] / cc / resources / scoped_gpu_raster.h
bloba322ccbbe9a67157d6b217f7c0d38557fd2f2777
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RESOURCES_SCOPED_GPU_RASTER_H_
6 #define CC_RESOURCES_SCOPED_GPU_RASTER_H_
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/output/context_provider.h"
13 namespace cc {
15 // The following class is needed to modify GL resources using GPU
16 // raster. The user must ensure that they only use GPU raster on
17 // GL resources while an instance of this class is alive.
18 class CC_EXPORT ScopedGpuRaster {
19 public:
20 ScopedGpuRaster(ContextProvider* context_provider);
21 ~ScopedGpuRaster();
23 private:
24 void BeginGpuRaster();
25 void EndGpuRaster();
27 ContextProvider* context_provider_;
29 DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster);
32 } // namespace cc
34 #endif // CC_RESOURCES_SCOPED_GPU_RASTER_H_