1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef STORAGE_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_
6 #define STORAGE_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_
11 #include "base/files/file.h"
12 #include "base/files/file_path.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/time/time.h"
15 #include "storage/browser/storage_browser_export.h"
18 class SandboxDirectoryDatabaseTest
;
21 namespace tracked_objects
{
34 // This class WILL NOT protect you against producing directory loops, giving an
35 // empty directory a backing data file, giving two files the same backing file,
36 // or pointing to a nonexistent backing file. It does no file IO other than
37 // that involved with talking to its underlying database. It does not create or
38 // in any way touch real files; it only creates path entries in its database.
40 // TODO(ericu): Safe mode, which does more checks such as the above on debug
42 // TODO(ericu): Add a method that will give a unique filename for a data file.
43 class STORAGE_EXPORT_PRIVATE SandboxDirectoryDatabase
{
47 struct STORAGE_EXPORT_PRIVATE FileInfo
{
51 bool is_directory() const {
52 return data_path
.empty();
56 base::FilePath data_path
;
57 base::FilePath::StringType name
;
58 // This modification time is valid only for directories, not files, as
59 // FileWriter will get the files out of sync.
60 // For files, look at the modification time of the underlying data_path.
61 base::Time modification_time
;
64 SandboxDirectoryDatabase(
65 const base::FilePath
& filesystem_data_directory
,
66 leveldb::Env
* env_override
);
67 ~SandboxDirectoryDatabase();
69 bool GetChildWithName(
71 const base::FilePath::StringType
& name
,
73 bool GetFileWithPath(const base::FilePath
& path
, FileId
* file_id
);
74 // ListChildren will succeed, returning 0 children, if parent_id doesn't
76 bool ListChildren(FileId parent_id
, std::vector
<FileId
>* children
);
77 bool GetFileInfo(FileId file_id
, FileInfo
* info
);
78 base::File::Error
AddFileInfo(const FileInfo
& info
, FileId
* file_id
);
79 bool RemoveFileInfo(FileId file_id
);
80 // This does a full update of the FileInfo, and is what you'd use for moves
81 // and renames. If you just want to update the modification_time, use
82 // UpdateModificationTime.
83 bool UpdateFileInfo(FileId file_id
, const FileInfo
& info
);
84 bool UpdateModificationTime(
85 FileId file_id
, const base::Time
& modification_time
);
86 // This is used for an overwriting move of a file [not a directory] on top of
87 // another file [also not a directory]; we need to alter two files' info in a
88 // single transaction to avoid weird backing file references in the event of a
90 bool OverwritingMoveFile(FileId src_file_id
, FileId dest_file_id
);
92 // This produces the series 0, 1, 2..., starting at 0 when the underlying
93 // filesystem is first created, and maintaining state across
94 // creation/destruction of SandboxDirectoryDatabase objects.
95 bool GetNextInteger(int64
* next
);
97 bool IsDirectory(FileId file_id
);
99 // Returns true if the database looks consistent with local filesystem.
100 bool IsFileSystemConsistent();
102 // Completely deletes contents of the database.
103 bool DestroyDatabase();
106 enum RecoveryOption
{
107 DELETE_ON_CORRUPTION
,
108 REPAIR_ON_CORRUPTION
,
112 friend class content::SandboxDirectoryDatabaseTest
;
113 friend class ObfuscatedFileUtil
;
115 bool Init(RecoveryOption recovery_option
);
116 bool RepairDatabase(const std::string
& db_path
);
117 void ReportInitStatus(const leveldb::Status
& status
);
118 bool StoreDefaultValues();
119 bool GetLastFileId(FileId
* file_id
);
120 bool AddFileInfoHelper(
121 const FileInfo
& info
, FileId file_id
, leveldb::WriteBatch
* batch
);
122 bool RemoveFileInfoHelper(FileId file_id
, leveldb::WriteBatch
* batch
);
123 void HandleError(const tracked_objects::Location
& from_here
,
124 const leveldb::Status
& status
);
126 const base::FilePath filesystem_data_directory_
;
127 leveldb::Env
* env_override_
;
128 scoped_ptr
<leveldb::DB
> db_
;
129 base::Time last_reported_time_
;
130 DISALLOW_COPY_AND_ASSIGN(SandboxDirectoryDatabase
);
133 } // namespace storage
135 #endif // STORAGE_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_