1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_
6 #define CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/shared_memory.h"
10 #include "third_party/WebKit/public/platform/WebGamepads.h"
14 struct GamepadHardwareBuffer
;
16 class GamepadSharedMemoryReader
{
18 GamepadSharedMemoryReader();
19 virtual ~GamepadSharedMemoryReader();
20 void SampleGamepads(WebKit::WebGamepads
&);
23 base::SharedMemoryHandle renderer_shared_memory_handle_
;
24 scoped_ptr
<base::SharedMemory
> renderer_shared_memory_
;
25 GamepadHardwareBuffer
* gamepad_hardware_buffer_
;
27 bool ever_interacted_with_
;
30 } // namespace content
32 #endif // CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_