1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // MSVC++ requires this to be set before any other includes to get M_PI.
6 #define _USE_MATH_DEFINES
8 #include "ui/events/gestures/motion_event_aura.h"
12 #include "base/logging.h"
13 #include "ui/events/gesture_detection/gesture_configuration.h"
18 PointerProperties
GetPointerPropertiesFromTouchEvent(const TouchEvent
& touch
) {
19 PointerProperties pointer_properties
;
20 pointer_properties
.x
= touch
.x();
21 pointer_properties
.y
= touch
.y();
22 pointer_properties
.raw_x
= touch
.root_location_f().x();
23 pointer_properties
.raw_y
= touch
.root_location_f().y();
24 pointer_properties
.id
= touch
.touch_id();
25 pointer_properties
.pressure
= touch
.force();
26 pointer_properties
.source_device_id
= touch
.source_device_id();
28 float radius_x
= touch
.radius_x();
29 float radius_y
= touch
.radius_y();
30 float rotation_angle_rad
= touch
.rotation_angle() * M_PI
/ 180.f
;
31 DCHECK_GE(radius_x
, 0) << "Unexpected x-radius < 0";
32 DCHECK_GE(radius_y
, 0) << "Unexpected y-radius < 0";
33 DCHECK(0 <= rotation_angle_rad
&& rotation_angle_rad
<= M_PI_2
)
34 << "Unexpected touch rotation angle";
36 if (radius_x
> radius_y
) {
37 // The case radius_x == radius_y is omitted from here on purpose: for
38 // circles, we want to pass the angle (which could be any value in such
39 // cases but always seem to be set to zero) unchanged.
40 pointer_properties
.touch_major
= 2.f
* radius_x
;
41 pointer_properties
.touch_minor
= 2.f
* radius_y
;
42 pointer_properties
.orientation
= rotation_angle_rad
- M_PI_2
;
44 pointer_properties
.touch_major
= 2.f
* radius_y
;
45 pointer_properties
.touch_minor
= 2.f
* radius_x
;
46 pointer_properties
.orientation
= rotation_angle_rad
;
49 if (!pointer_properties
.touch_major
) {
50 pointer_properties
.touch_major
=
51 2.f
* GestureConfiguration::GetInstance()->default_radius();
52 pointer_properties
.touch_minor
=
53 2.f
* GestureConfiguration::GetInstance()->default_radius();
54 pointer_properties
.orientation
= 0;
57 // TODO(jdduke): Plumb tool type from the platform, crbug.com/404128.
58 pointer_properties
.tool_type
= MotionEvent::TOOL_TYPE_UNKNOWN
;
60 return pointer_properties
;
65 MotionEventAura::MotionEventAura() {
69 MotionEventAura::~MotionEventAura() {
72 bool MotionEventAura::OnTouch(const TouchEvent
& touch
) {
73 int index
= FindPointerIndexOfId(touch
.touch_id());
74 bool pointer_id_is_active
= index
!= -1;
76 if (touch
.type() == ET_TOUCH_PRESSED
&& pointer_id_is_active
) {
77 // Ignore touch press events if we already believe the pointer is down.
79 // TODO(tdresser): this should return false (or NOTREACHED());
80 // however, there is at least one case where we need to allow a
81 // touch press from a currently used touch id. See
82 // crbug.com/446852 for details.
83 } else if (touch
.type() != ET_TOUCH_PRESSED
&& !pointer_id_is_active
) {
84 // We could have an active touch stream transfered to us, resulting in touch
85 // move or touch up events without associated touch down events. Ignore
90 if (touch
.type() == ET_TOUCH_MOVED
&& touch
.x() == GetX(index
) &&
91 touch
.y() == GetY(index
)) {
95 switch (touch
.type()) {
96 case ET_TOUCH_PRESSED
:
99 case ET_TOUCH_RELEASED
:
100 case ET_TOUCH_CANCELLED
:
101 // Removing these touch points needs to be postponed until after the
102 // MotionEvent has been dispatched. This cleanup occurs in
103 // CleanupRemovedTouchPoints.
114 UpdateCachedAction(touch
);
115 set_flags(touch
.flags());
116 set_event_time(touch
.time_stamp() + base::TimeTicks());
120 int MotionEventAura::GetId() const {
121 return GetPointerId(0);
124 void MotionEventAura::CleanupRemovedTouchPoints(const TouchEvent
& event
) {
125 if (event
.type() != ET_TOUCH_RELEASED
&&
126 event
.type() != ET_TOUCH_CANCELLED
) {
130 DCHECK(GetPointerCount());
131 int index_to_delete
= GetIndexFromId(event
.touch_id());
133 pointer(index_to_delete
) = pointer(GetPointerCount() - 1);
137 int MotionEventAura::GetSourceDeviceId(size_t pointer_index
) const {
138 DCHECK_LT(pointer_index
, GetPointerCount());
139 return pointer(pointer_index
).source_device_id
;
142 void MotionEventAura::AddTouch(const TouchEvent
& touch
) {
143 if (GetPointerCount() == MotionEvent::MAX_TOUCH_POINT_COUNT
)
146 PushPointer(GetPointerPropertiesFromTouchEvent(touch
));
149 void MotionEventAura::UpdateTouch(const TouchEvent
& touch
) {
150 pointer(GetIndexFromId(touch
.touch_id())) =
151 GetPointerPropertiesFromTouchEvent(touch
);
154 void MotionEventAura::UpdateCachedAction(const TouchEvent
& touch
) {
155 DCHECK(GetPointerCount());
156 switch (touch
.type()) {
157 case ET_TOUCH_PRESSED
:
158 if (GetPointerCount() == 1) {
159 set_action(ACTION_DOWN
);
161 set_action(ACTION_POINTER_DOWN
);
162 set_action_index(GetIndexFromId(touch
.touch_id()));
165 case ET_TOUCH_RELEASED
:
166 if (GetPointerCount() == 1) {
167 set_action(ACTION_UP
);
169 set_action(ACTION_POINTER_UP
);
170 set_action_index(GetIndexFromId(touch
.touch_id()));
173 case ET_TOUCH_CANCELLED
:
174 set_action(ACTION_CANCEL
);
177 set_action(ACTION_MOVE
);
185 int MotionEventAura::GetIndexFromId(int id
) const {
186 int index
= FindPointerIndexOfId(id
);
188 DCHECK_LT(index
, static_cast<int>(GetPointerCount()));