base: Change DCHECK_IS_ON to a macro DCHECK_IS_ON().
[chromium-blink-merge.git] / ui / events / gestures / motion_event_aura_unittest.cc
blobb1ce02783653352624f428c080a0b9d9a4fad79f
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // MSVC++ requires this to be set before any other includes to get M_PI.
6 #define _USE_MATH_DEFINES
8 #include <cmath>
10 #include "testing/gtest/include/gtest/gtest.h"
11 #include "ui/events/event.h"
12 #include "ui/events/gestures/motion_event_aura.h"
13 #include "ui/events/test/motion_event_test_utils.h"
15 namespace {
17 ui::TouchEvent TouchWithType(ui::EventType type, int id) {
18 return ui::TouchEvent(
19 type, gfx::PointF(0, 0), id, base::TimeDelta::FromMilliseconds(0));
22 ui::TouchEvent TouchWithPosition(ui::EventType type,
23 int id,
24 float x,
25 float y,
26 float raw_x,
27 float raw_y) {
28 ui::TouchEvent event(type,
29 gfx::PointF(x, y),
31 id,
32 base::TimeDelta::FromMilliseconds(0),
36 0);
37 event.set_root_location(gfx::PointF(raw_x, raw_y));
38 return event;
41 ui::TouchEvent TouchWithTapParams(ui::EventType type,
42 int id,
43 float radius_x,
44 float radius_y,
45 float rotation_angle,
46 float pressure) {
47 ui::TouchEvent event(type,
48 gfx::PointF(1, 1),
50 id,
51 base::TimeDelta::FromMilliseconds(0),
52 radius_x,
53 radius_y,
54 rotation_angle,
55 pressure);
56 event.set_root_location(gfx::PointF(1, 1));
57 return event;
60 ui::TouchEvent TouchWithTime(ui::EventType type, int id, int ms) {
61 return ui::TouchEvent(
62 type, gfx::PointF(0, 0), id, base::TimeDelta::FromMilliseconds(ms));
65 base::TimeTicks MsToTicks(int ms) {
66 return base::TimeTicks() + base::TimeDelta::FromMilliseconds(ms);
69 } // namespace
71 namespace ui {
73 TEST(MotionEventAuraTest, PointerCountAndIds) {
74 // Test that |PointerCount()| returns the correct number of pointers, and ids
75 // are assigned correctly.
76 int ids[] = {4, 6, 1};
78 MotionEventAura event;
79 EXPECT_EQ(0U, event.GetPointerCount());
81 TouchEvent press0 = TouchWithType(ET_TOUCH_PRESSED, ids[0]);
82 EXPECT_TRUE(event.OnTouch(press0));
83 EXPECT_EQ(1U, event.GetPointerCount());
85 EXPECT_EQ(ids[0], event.GetPointerId(0));
87 TouchEvent press1 = TouchWithType(ET_TOUCH_PRESSED, ids[1]);
88 EXPECT_TRUE(event.OnTouch(press1));
89 EXPECT_EQ(2U, event.GetPointerCount());
91 EXPECT_EQ(ids[0], event.GetPointerId(0));
92 EXPECT_EQ(ids[1], event.GetPointerId(1));
94 TouchEvent press2 = TouchWithType(ET_TOUCH_PRESSED, ids[2]);
95 EXPECT_TRUE(event.OnTouch(press2));
96 EXPECT_EQ(3U, event.GetPointerCount());
98 EXPECT_EQ(ids[0], event.GetPointerId(0));
99 EXPECT_EQ(ids[1], event.GetPointerId(1));
100 EXPECT_EQ(ids[2], event.GetPointerId(2));
102 TouchEvent release1 = TouchWithType(ET_TOUCH_RELEASED, ids[1]);
103 EXPECT_TRUE(event.OnTouch(release1));
104 event.CleanupRemovedTouchPoints(release1);
105 EXPECT_EQ(2U, event.GetPointerCount());
107 EXPECT_EQ(ids[0], event.GetPointerId(0));
108 EXPECT_EQ(ids[2], event.GetPointerId(1));
110 // Test cloning of pointer count and id information.
111 // TODO(mustaq): Make a separate clone test
112 scoped_ptr<MotionEvent> clone = event.Clone();
113 EXPECT_EQ(2U, clone->GetPointerCount());
114 EXPECT_EQ(ids[0], clone->GetPointerId(0));
115 EXPECT_EQ(ids[2], clone->GetPointerId(1));
116 EXPECT_EQ(test::ToString(event), test::ToString(*clone));
118 TouchEvent release0 = TouchWithType(ET_TOUCH_RELEASED, ids[0]);
119 EXPECT_TRUE(event.OnTouch(release0));
120 event.CleanupRemovedTouchPoints(release0);
121 EXPECT_EQ(1U, event.GetPointerCount());
123 EXPECT_EQ(ids[2], event.GetPointerId(0));
125 TouchEvent release2 = TouchWithType(ET_TOUCH_RELEASED, ids[2]);
126 EXPECT_TRUE(event.OnTouch(release2));
127 event.CleanupRemovedTouchPoints(release2);
128 EXPECT_EQ(0U, event.GetPointerCount());
131 TEST(MotionEventAuraTest, GetActionIndexAfterRemoval) {
132 // Test that |GetActionIndex()| returns the correct index when points have
133 // been removed.
134 int ids[] = {4, 6, 9};
136 MotionEventAura event;
137 EXPECT_EQ(0U, event.GetPointerCount());
139 TouchEvent press0 = TouchWithType(ET_TOUCH_PRESSED, ids[0]);
140 EXPECT_TRUE(event.OnTouch(press0));
141 TouchEvent press1 = TouchWithType(ET_TOUCH_PRESSED, ids[1]);
142 EXPECT_TRUE(event.OnTouch(press1));
143 EXPECT_EQ(1, event.GetActionIndex());
144 TouchEvent press2 = TouchWithType(ET_TOUCH_PRESSED, ids[2]);
145 EXPECT_TRUE(event.OnTouch(press2));
146 EXPECT_EQ(2, event.GetActionIndex());
147 EXPECT_EQ(3U, event.GetPointerCount());
149 TouchEvent release1 = TouchWithType(ET_TOUCH_RELEASED, ids[1]);
150 EXPECT_TRUE(event.OnTouch(release1));
151 EXPECT_EQ(1, event.GetActionIndex());
152 event.CleanupRemovedTouchPoints(release1);
153 EXPECT_EQ(2U, event.GetPointerCount());
155 TouchEvent release2 = TouchWithType(ET_TOUCH_RELEASED, ids[0]);
156 EXPECT_TRUE(event.OnTouch(release2));
157 EXPECT_EQ(0, event.GetActionIndex());
158 event.CleanupRemovedTouchPoints(release2);
159 EXPECT_EQ(1U, event.GetPointerCount());
161 TouchEvent release0 = TouchWithType(ET_TOUCH_RELEASED, ids[2]);
162 EXPECT_TRUE(event.OnTouch(release0));
163 event.CleanupRemovedTouchPoints(release0);
164 EXPECT_EQ(0U, event.GetPointerCount());
167 TEST(MotionEventAuraTest, PointerLocations) {
168 // Test that location information is stored correctly.
169 MotionEventAura event;
171 const float kRawOffsetX = 11.1f;
172 const float kRawOffsetY = 13.3f;
174 int ids[] = {15, 13};
175 float x;
176 float y;
177 float raw_x;
178 float raw_y;
180 x = 14.4f;
181 y = 17.3f;
182 raw_x = x + kRawOffsetX;
183 raw_y = y + kRawOffsetY;
184 TouchEvent press0 =
185 TouchWithPosition(ET_TOUCH_PRESSED, ids[0], x, y, raw_x, raw_y);
186 EXPECT_TRUE(event.OnTouch(press0));
188 EXPECT_EQ(1U, event.GetPointerCount());
189 EXPECT_FLOAT_EQ(x, event.GetX(0));
190 EXPECT_FLOAT_EQ(y, event.GetY(0));
191 EXPECT_FLOAT_EQ(raw_x, event.GetRawX(0));
192 EXPECT_FLOAT_EQ(raw_y, event.GetRawY(0));
194 x = 17.8f;
195 y = 12.1f;
196 raw_x = x + kRawOffsetX;
197 raw_y = y + kRawOffsetY;
198 TouchEvent press1 =
199 TouchWithPosition(ET_TOUCH_PRESSED, ids[1], x, y, raw_x, raw_y);
200 EXPECT_TRUE(event.OnTouch(press1));
202 EXPECT_EQ(2U, event.GetPointerCount());
203 EXPECT_FLOAT_EQ(x, event.GetX(1));
204 EXPECT_FLOAT_EQ(y, event.GetY(1));
205 EXPECT_FLOAT_EQ(raw_x, event.GetRawX(1));
206 EXPECT_FLOAT_EQ(raw_y, event.GetRawY(1));
208 // Test cloning of pointer location information.
209 scoped_ptr<MotionEvent> clone = event.Clone();
211 EXPECT_EQ(test::ToString(event), test::ToString(*clone));
212 EXPECT_EQ(2U, clone->GetPointerCount());
213 EXPECT_FLOAT_EQ(x, clone->GetX(1));
214 EXPECT_FLOAT_EQ(y, clone->GetY(1));
215 EXPECT_FLOAT_EQ(raw_x, clone->GetRawX(1));
216 EXPECT_FLOAT_EQ(raw_y, clone->GetRawY(1));
219 x = 27.9f;
220 y = 22.3f;
221 raw_x = x + kRawOffsetX;
222 raw_y = y + kRawOffsetY;
223 TouchEvent move1 =
224 TouchWithPosition(ET_TOUCH_MOVED, ids[1], x, y, raw_x, raw_y);
225 EXPECT_TRUE(event.OnTouch(move1));
227 EXPECT_FLOAT_EQ(x, event.GetX(1));
228 EXPECT_FLOAT_EQ(y, event.GetY(1));
229 EXPECT_FLOAT_EQ(raw_x, event.GetRawX(1));
230 EXPECT_FLOAT_EQ(raw_y, event.GetRawY(1));
232 x = 34.6f;
233 y = 23.8f;
234 raw_x = x + kRawOffsetX;
235 raw_y = y + kRawOffsetY;
236 TouchEvent move0 =
237 TouchWithPosition(ET_TOUCH_MOVED, ids[0], x, y, raw_x, raw_y);
238 EXPECT_TRUE(event.OnTouch(move0));
240 EXPECT_FLOAT_EQ(x, event.GetX(0));
241 EXPECT_FLOAT_EQ(y, event.GetY(0));
242 EXPECT_FLOAT_EQ(raw_x, event.GetRawX(0));
243 EXPECT_FLOAT_EQ(raw_y, event.GetRawY(0));
246 TEST(MotionEventAuraTest, TapParams) {
247 // Test that touch params are stored correctly.
248 MotionEventAura event;
250 int ids[] = {15, 13};
252 float radius_x;
253 float radius_y;
254 float rotation_angle;
255 float pressure;
257 radius_x = 123.45f;
258 radius_y = 67.89f;
259 rotation_angle = 23.f;
260 pressure = 0.123f;
261 TouchEvent press0 = TouchWithTapParams(
262 ET_TOUCH_PRESSED, ids[0], radius_x, radius_y, rotation_angle, pressure);
263 EXPECT_TRUE(event.OnTouch(press0));
265 EXPECT_EQ(1U, event.GetPointerCount());
266 EXPECT_FLOAT_EQ(radius_x, event.GetTouchMajor(0) / 2);
267 EXPECT_FLOAT_EQ(radius_y, event.GetTouchMinor(0) / 2);
268 EXPECT_FLOAT_EQ(rotation_angle, event.GetOrientation(0) * 180 / M_PI + 90);
269 EXPECT_FLOAT_EQ(pressure, event.GetPressure(0));
271 radius_x = 67.89f;
272 radius_y = 123.45f;
273 rotation_angle = 46.f;
274 pressure = 0.456f;
275 TouchEvent press1 = TouchWithTapParams(
276 ET_TOUCH_PRESSED, ids[1], radius_x, radius_y, rotation_angle, pressure);
277 EXPECT_TRUE(event.OnTouch(press1));
279 EXPECT_EQ(2U, event.GetPointerCount());
280 EXPECT_FLOAT_EQ(radius_y, event.GetTouchMajor(1) / 2);
281 EXPECT_FLOAT_EQ(radius_x, event.GetTouchMinor(1) / 2);
282 EXPECT_FLOAT_EQ(rotation_angle, event.GetOrientation(1) * 180 / M_PI);
283 EXPECT_FLOAT_EQ(pressure, event.GetPressure(1));
285 // Test cloning of tap params
286 scoped_ptr<MotionEvent> clone = event.Clone();
288 EXPECT_EQ(test::ToString(event), test::ToString(*clone));
289 EXPECT_EQ(2U, clone->GetPointerCount());
290 EXPECT_FLOAT_EQ(radius_y, clone->GetTouchMajor(1) / 2);
291 EXPECT_FLOAT_EQ(radius_x, clone->GetTouchMinor(1) / 2);
292 EXPECT_FLOAT_EQ(rotation_angle, clone->GetOrientation(1) * 180 / M_PI);
293 EXPECT_FLOAT_EQ(pressure, clone->GetPressure(1));
296 radius_x = 76.98f;
297 radius_y = 321.54f;
298 rotation_angle = 64.f;
299 pressure = 0.654f;
300 TouchEvent move1 = TouchWithTapParams(
301 ET_TOUCH_MOVED, ids[1], radius_x, radius_y, rotation_angle, pressure);
302 move1.set_location(gfx::Point(20, 21));
303 EXPECT_TRUE(event.OnTouch(move1));
305 EXPECT_EQ(2U, event.GetPointerCount());
306 EXPECT_FLOAT_EQ(radius_y, event.GetTouchMajor(1) / 2);
307 EXPECT_FLOAT_EQ(radius_x, event.GetTouchMinor(1) / 2);
308 EXPECT_FLOAT_EQ(rotation_angle, event.GetOrientation(1) * 180 / M_PI);
309 EXPECT_FLOAT_EQ(pressure, event.GetPressure(1));
312 TEST(MotionEventAuraTest, Timestamps) {
313 // Test that timestamp information is stored and converted correctly.
314 MotionEventAura event;
315 int ids[] = {7, 13};
316 int times_in_ms[] = {59436, 60263, 82175};
318 TouchEvent press0 = TouchWithTime(
319 ui::ET_TOUCH_PRESSED, ids[0], times_in_ms[0]);
320 EXPECT_TRUE(event.OnTouch(press0));
321 EXPECT_EQ(MsToTicks(times_in_ms[0]), event.GetEventTime());
323 TouchEvent press1 = TouchWithTime(
324 ui::ET_TOUCH_PRESSED, ids[1], times_in_ms[1]);
325 EXPECT_TRUE(event.OnTouch(press1));
326 EXPECT_EQ(MsToTicks(times_in_ms[1]), event.GetEventTime());
328 TouchEvent move0 = TouchWithTime(
329 ui::ET_TOUCH_MOVED, ids[0], times_in_ms[2]);
330 move0.set_location(gfx::PointF(12, 21));
331 EXPECT_TRUE(event.OnTouch(move0));
332 EXPECT_EQ(MsToTicks(times_in_ms[2]), event.GetEventTime());
334 // Test cloning of timestamp information.
335 scoped_ptr<MotionEvent> clone = event.Clone();
336 EXPECT_EQ(MsToTicks(times_in_ms[2]), clone->GetEventTime());
339 TEST(MotionEventAuraTest, CachedAction) {
340 // Test that the cached action and cached action index are correct.
341 int ids[] = {4, 6};
342 MotionEventAura event;
344 TouchEvent press0 = TouchWithType(ET_TOUCH_PRESSED, ids[0]);
345 EXPECT_TRUE(event.OnTouch(press0));
346 EXPECT_EQ(MotionEvent::ACTION_DOWN, event.GetAction());
347 EXPECT_EQ(1U, event.GetPointerCount());
349 TouchEvent press1 = TouchWithType(ET_TOUCH_PRESSED, ids[1]);
350 EXPECT_TRUE(event.OnTouch(press1));
351 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN, event.GetAction());
352 EXPECT_EQ(1, event.GetActionIndex());
353 EXPECT_EQ(2U, event.GetPointerCount());
355 // Test cloning of CachedAction information.
356 scoped_ptr<MotionEvent> clone = event.Clone();
357 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN, clone->GetAction());
358 EXPECT_EQ(1, clone->GetActionIndex());
360 TouchEvent move0 = TouchWithType(ET_TOUCH_MOVED, ids[0]);
361 move0.set_location(gfx::PointF(10, 12));
362 EXPECT_TRUE(event.OnTouch(move0));
363 EXPECT_EQ(MotionEvent::ACTION_MOVE, event.GetAction());
364 EXPECT_EQ(2U, event.GetPointerCount());
366 TouchEvent release0 = TouchWithType(ET_TOUCH_RELEASED, ids[0]);
367 EXPECT_TRUE(event.OnTouch(release0));
368 EXPECT_EQ(MotionEvent::ACTION_POINTER_UP, event.GetAction());
369 EXPECT_EQ(2U, event.GetPointerCount());
370 event.CleanupRemovedTouchPoints(release0);
371 EXPECT_EQ(1U, event.GetPointerCount());
373 TouchEvent release1 = TouchWithType(ET_TOUCH_RELEASED, ids[1]);
374 EXPECT_TRUE(event.OnTouch(release1));
375 EXPECT_EQ(MotionEvent::ACTION_UP, event.GetAction());
376 EXPECT_EQ(1U, event.GetPointerCount());
377 event.CleanupRemovedTouchPoints(release1);
378 EXPECT_EQ(0U, event.GetPointerCount());
381 TEST(MotionEventAuraTest, Cancel) {
382 int ids[] = {4, 6};
383 MotionEventAura event;
385 TouchEvent press0 = TouchWithType(ET_TOUCH_PRESSED, ids[0]);
386 EXPECT_TRUE(event.OnTouch(press0));
387 EXPECT_EQ(MotionEvent::ACTION_DOWN, event.GetAction());
388 EXPECT_EQ(1U, event.GetPointerCount());
390 TouchEvent press1 = TouchWithType(ET_TOUCH_PRESSED, ids[1]);
391 EXPECT_TRUE(event.OnTouch(press1));
392 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN, event.GetAction());
393 EXPECT_EQ(1, event.GetActionIndex());
394 EXPECT_EQ(2U, event.GetPointerCount());
396 scoped_ptr<MotionEvent> cancel = event.Cancel();
397 EXPECT_EQ(MotionEvent::ACTION_CANCEL, cancel->GetAction());
398 EXPECT_EQ(2U, cancel->GetPointerCount());
401 TEST(MotionEventAuraTest, ToolType) {
402 MotionEventAura event;
404 // For now, all pointers have an unknown tool type.
405 // TODO(jdduke): Expand this test when ui::TouchEvent identifies the source
406 // touch type, crbug.com/404128.
407 EXPECT_TRUE(event.OnTouch(TouchWithType(ET_TOUCH_PRESSED, 7)));
408 ASSERT_EQ(1U, event.GetPointerCount());
409 EXPECT_EQ(MotionEvent::TOOL_TYPE_UNKNOWN, event.GetToolType(0));
412 TEST(MotionEventAuraTest, Flags) {
413 int ids[] = {7, 11};
414 MotionEventAura event;
416 TouchEvent press0 = TouchWithType(ET_TOUCH_PRESSED, ids[0]);
417 press0.set_flags(EF_CONTROL_DOWN);
418 EXPECT_TRUE(event.OnTouch(press0));
419 EXPECT_EQ(EF_CONTROL_DOWN, event.GetFlags());
421 TouchEvent press1 = TouchWithType(ET_TOUCH_PRESSED, ids[1]);
422 press1.set_flags(EF_CONTROL_DOWN | EF_CAPS_LOCK_DOWN);
423 EXPECT_TRUE(event.OnTouch(press1));
424 EXPECT_EQ(EF_CONTROL_DOWN | EF_CAPS_LOCK_DOWN, event.GetFlags());
427 // Once crbug.com/446852 is fixed, we should ignore redundant presses.
428 TEST(MotionEventAuraTest, DoesntIgnoreRedundantPresses) {
429 int id = 7;
430 MotionEventAura event;
431 EXPECT_TRUE(event.OnTouch(TouchWithType(ET_TOUCH_PRESSED, id)));
432 EXPECT_TRUE(event.OnTouch(TouchWithType(ET_TOUCH_PRESSED, id)));
435 TEST(MotionEventAuraTest, IgnoresEventsWithoutPress) {
436 int id = 7;
437 MotionEventAura event;
438 EXPECT_FALSE(event.OnTouch(TouchWithType(ET_TOUCH_MOVED, id)));
441 TEST(MotionEventAuraTest, IgnoresStationaryMoves) {
442 int id = 7;
443 MotionEventAura event;
444 EXPECT_TRUE(event.OnTouch(TouchWithType(ET_TOUCH_PRESSED, id)));
445 TouchEvent move0 = TouchWithPosition(ET_TOUCH_PRESSED, id, 10, 20, 10, 20);
446 EXPECT_TRUE(event.OnTouch(move0));
448 TouchEvent move1 = TouchWithPosition(ET_TOUCH_MOVED, id, 11, 21, 11, 21);
449 EXPECT_TRUE(event.OnTouch(move1));
450 EXPECT_FALSE(event.OnTouch(move1));
453 } // namespace ui