base: Change DCHECK_IS_ON to a macro DCHECK_IS_ON().
[chromium-blink-merge.git] / ui / gl / gl_fence_apple.cc
blob9df0cad7e13f9de4ceeef311f127ed1ecd5d9650
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gl/gl_fence_apple.h"
7 #include "ui/gl/gl_bindings.h"
8 #include "ui/gl/gl_context.h"
10 namespace gfx {
12 GLFenceAPPLE::GLFenceAPPLE(bool flush) {
13 glGenFencesAPPLE(1, &fence_);
14 glSetFenceAPPLE(fence_);
15 DCHECK(glIsFenceAPPLE(fence_));
16 if (flush) {
17 glFlush();
18 } else {
19 flush_event_ = GLContext::GetCurrent()->SignalFlush();
23 bool GLFenceAPPLE::HasCompleted() {
24 DCHECK(glIsFenceAPPLE(fence_));
25 return !!glTestFenceAPPLE(fence_);
28 void GLFenceAPPLE::ClientWait() {
29 DCHECK(glIsFenceAPPLE(fence_));
30 if (!flush_event_.get() || flush_event_->IsSignaled()) {
31 glFinishFenceAPPLE(fence_);
32 } else {
33 LOG(ERROR) << "Trying to wait for uncommitted fence. Skipping...";
37 void GLFenceAPPLE::ServerWait() {
38 DCHECK(glIsFenceAPPLE(fence_));
39 ClientWait();
42 GLFenceAPPLE::~GLFenceAPPLE() {
43 DCHECK(glIsFenceAPPLE(fence_));
44 glDeleteFencesAPPLE(1, &fence_);
47 } // namespace gfx