1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_IME_INPUT_METHOD_H_
6 #define UI_VIEWS_IME_INPUT_METHOD_H_
10 #include "base/basictypes.h"
11 #include "base/event_types.h"
12 #include "base/i18n/rtl.h"
13 #include "ui/base/ime/text_input_type.h"
14 #include "ui/views/views_export.h"
18 class TextInputClient
;
24 class InputMethodDelegate
;
25 } // namespace internal
30 // An interface implemented by an object that encapsulates a native input method
31 // service provided by the underlying operation system. Input method services
32 // are typically bound to individual native windows (HWND, aura::Window, etc.).
33 // In Views, only the top-level Widgets get keyboard focus, so this API is
34 // designed to be bound to top-level Widgets.
35 class VIEWS_EXPORT InputMethod
{
39 typedef LRESULT NativeEventResult
;
41 typedef int32 NativeEventResult
;
44 virtual ~InputMethod() {}
46 // Sets the delegate used by this InputMethod instance.
47 // This should only be called by the owner Widget or testing code.
48 virtual void SetDelegate(internal::InputMethodDelegate
* delegate
) = 0;
50 // Initialize the InputMethod object and attach it to the given |widget|.
51 // The |widget| must already be initialized.
52 virtual void Init(Widget
* widget
) = 0;
54 // Called when the top-level Widget gains or loses keyboard focus.
55 // These should only be called by the Widget that owns this InputMethod.
56 virtual void OnFocus() = 0;
57 virtual void OnBlur() = 0;
59 // Called when the focused window receives native IME messages that are not
60 // translated into other predefined event callbacks. Currently this method is
61 // used only for IME functionalities specific to Windows.
62 // TODO(ime): Break down these messages into platform-neutral methods.
63 virtual bool OnUntranslatedIMEMessage(const base::NativeEvent
& event
,
64 NativeEventResult
* result
) = 0;
66 // Dispatch a key event to the input method. The key event will be dispatched
67 // back to the caller via InputMethodDelegate::DispatchKeyEventPostIME(), once
68 // it has been processed by the input method. It should only be called by the
69 // top-level Widget that owns this InputMethod instance, or other related
70 // platform-specific code, such as a message dispatcher.
71 virtual void DispatchKeyEvent(const ui::KeyEvent
& key
) = 0;
73 // Called by the focused |view| whenever its text input type has changed.
74 // Before calling this method, the focused |view| must confirm or clear any
75 // existing composition text and call InputMethod::CancelComposition() when
76 // necessary. This method has no effect if |view| is not focused.
77 virtual void OnTextInputTypeChanged(View
* view
) = 0;
79 // Called by the focused |view| whenever its caret bounds have changed.
80 // This method has no effect if |view| is not focused.
81 virtual void OnCaretBoundsChanged(View
* view
) = 0;
83 // Called by the focused |view| to cancel the ongoing composition session.
84 // This method has no effect if |view| is not focused.
85 virtual void CancelComposition(View
* view
) = 0;
87 // Called by the focused client whenever its input locale is changed.
88 // This method is currently used only on Windows.
89 // This method does not take a parameter of View for historical reasons.
90 // TODO(ime): Consider to take a parameter of View.
91 virtual void OnInputLocaleChanged() = 0;
93 // Returns the locale of current keyboard layout or input method, as a BCP-47
94 // tag, or an empty string if the input method cannot provide it.
95 virtual std::string
GetInputLocale() = 0;
97 // Returns true if the input method is ready to process keyboard events and
98 // generate composition or text results. It is not necessary to notify
99 // inactive input methods of caret bounds or text input type changes.
100 // Note: TextInputClient::InsertChar() may be called to send input to the text
101 // input client even if the input method is not active.
102 virtual bool IsActive() = 0;
104 // Returns the focused text input client, or NULL if the Widget is not active,
105 // has no focused View, or if the focused View does not support text input.
106 virtual ui::TextInputClient
* GetTextInputClient() const = 0;
108 // Gets the text input type of the focused text input client. Returns
109 // ui::TEXT_INPUT_TYPE_NONE if there is no focused text input client.
110 virtual ui::TextInputType
GetTextInputType() const = 0;
112 // Returns true if we know for sure that a candidate window (or IME suggest,
113 // etc.) is open. Returns false if no popup window is open or the detection
114 // of IME popups is not supported.
115 virtual bool IsCandidatePopupOpen() const = 0;
117 // Displays an on screen keyboard if enabled.
118 virtual void ShowImeIfNeeded() = 0;
120 // Returns true if the input method is a mock instance used for testing.
121 virtual bool IsMock() const = 0;
123 // TODO(suzhe): Support mouse/touch event.
128 #endif // UI_VIEWS_IME_INPUT_METHOD_H_