Remove obsolete entries from .gitignore.
[chromium-blink-merge.git] / components / mus / display_manager.h
blobdbdc99b64f4d58530b8c3d4d0129756558a8d5ff
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef COMPONENTS_MUS_DISPLAY_MANAGER_H_
6 #define COMPONENTS_MUS_DISPLAY_MANAGER_H_
8 #include <map>
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/timer/timer.h"
14 #include "components/mus/display_manager_delegate.h"
15 #include "components/mus/public/interfaces/view_tree.mojom.h"
16 #include "components/mus/surfaces/top_level_display_client.h"
17 #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h"
18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/platform_window/platform_window_delegate.h"
21 namespace cc {
22 class SurfaceIdAllocator;
23 class SurfaceManager;
24 } // namespace cc
26 namespace gles2 {
27 class GpuState;
28 } // namespace gles2
30 namespace mojo {
31 class ApplicationImpl;
32 } // namespace mojo
34 namespace ui {
35 class PlatformWindow;
36 struct TextInputState;
37 } // namespace ui
39 namespace mus {
41 class DisplayManagerFactory;
42 class EventDispatcher;
43 class ServerView;
44 class SurfacesScheduler;
45 class SurfacesState;
47 // DisplayManager is used to connect the root ServerView to a display.
48 class DisplayManager {
49 public:
50 virtual ~DisplayManager() {}
52 static DisplayManager* Create(
53 bool is_headless,
54 mojo::ApplicationImpl* app_impl,
55 const scoped_refptr<GpuState>& gpu_state,
56 const scoped_refptr<SurfacesState>& surfaces_state);
58 virtual void Init(DisplayManagerDelegate* delegate) = 0;
60 // Schedules a paint for the specified region in the coordinates of |view|.
61 virtual void SchedulePaint(const ServerView* view,
62 const gfx::Rect& bounds) = 0;
64 virtual void SetViewportSize(const gfx::Size& size) = 0;
66 virtual void SetTitle(const base::string16& title) = 0;
68 virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0;
70 virtual void UpdateTextInputState(const ui::TextInputState& state) = 0;
71 virtual void SetImeVisibility(bool visible) = 0;
73 // Overrides factory for testing. Default (NULL) value indicates regular
74 // (non-test) environment.
75 static void set_factory_for_testing(DisplayManagerFactory* factory) {
76 DisplayManager::factory_ = factory;
79 private:
80 // Static factory instance (always NULL for non-test).
81 static DisplayManagerFactory* factory_;
84 // DisplayManager implementation that connects to the services necessary to
85 // actually display.
86 class DefaultDisplayManager : public DisplayManager,
87 public ui::PlatformWindowDelegate {
88 public:
89 DefaultDisplayManager(bool is_headless,
90 mojo::ApplicationImpl* app_impl,
91 const scoped_refptr<GpuState>& gpu_state,
92 const scoped_refptr<SurfacesState>& surfaces_state);
93 ~DefaultDisplayManager() override;
95 // DisplayManager:
96 void Init(DisplayManagerDelegate* delegate) override;
97 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override;
98 void SetViewportSize(const gfx::Size& size) override;
99 void SetTitle(const base::string16& title) override;
100 const mojo::ViewportMetrics& GetViewportMetrics() override;
101 void UpdateTextInputState(const ui::TextInputState& state) override;
102 void SetImeVisibility(bool visible) override;
104 private:
105 void WantToDraw();
107 // This method initiates a top level redraw of the display.
108 // TODO(fsamuel): This should use vblank as a signal rather than a timer
109 // http://crbug.com/533042
110 void Draw();
112 // This is called after cc::Display has completed generating a new frame
113 // for the display. TODO(fsamuel): Idle time processing should happen here
114 // if there is budget for it.
115 void DidDraw();
116 void UpdateMetrics(const gfx::Size& size, float device_pixel_ratio);
117 scoped_ptr<cc::CompositorFrame> GenerateCompositorFrame();
118 const cc::CompositorFrame* GetLastCompositorFrame() const;
120 // ui::PlatformWindowDelegate:
121 void OnBoundsChanged(const gfx::Rect& new_bounds) override;
122 void OnDamageRect(const gfx::Rect& damaged_region) override;
123 void DispatchEvent(ui::Event* event) override;
124 void OnCloseRequest() override;
125 void OnClosed() override;
126 void OnWindowStateChanged(ui::PlatformWindowState new_state) override;
127 void OnLostCapture() override;
128 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget,
129 float device_pixel_ratio) override;
130 void OnActivationChanged(bool active) override;
132 bool is_headless_;
133 mojo::ApplicationImpl* app_impl_;
134 scoped_refptr<GpuState> gpu_state_;
135 scoped_refptr<SurfacesState> surfaces_state_;
136 DisplayManagerDelegate* delegate_;
138 mojo::ViewportMetrics metrics_;
139 gfx::Rect dirty_rect_;
140 base::Timer draw_timer_;
141 bool frame_pending_;
143 scoped_ptr<TopLevelDisplayClient> top_level_display_client_;
144 scoped_ptr<ui::PlatformWindow> platform_window_;
146 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_;
148 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager);
151 } // namespace mus
153 #endif // COMPONENTS_MUS_DISPLAY_MANAGER_H_