1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/mus/server_view.h"
9 #include "base/strings/stringprintf.h"
10 #include "components/mus/server_view_delegate.h"
11 #include "components/mus/server_view_observer.h"
12 #include "components/mus/surfaces/surfaces_state.h"
13 #include "mojo/converters/geometry/geometry_type_converters.h"
14 #include "mojo/converters/surfaces/surfaces_type_converters.h"
20 void CallCallback(const mojo::Closure
& callback
, cc::SurfaceDrawStatus status
) {
26 ServerView::ServerView(ServerViewDelegate
* delegate
, const ViewId
& id
)
27 : delegate_(delegate
),
32 // Don't notify newly added observers during notification. This causes
33 // problems for code that adds an observer as part of an observer
34 // notification (such as ServerViewDrawTracker).
35 observers_(base::ObserverList
<ServerViewObserver
>::NOTIFY_EXISTING_ONLY
),
37 DCHECK(delegate
); // Must provide a delegate.
40 ServerView::~ServerView() {
41 FOR_EACH_OBSERVER(ServerViewObserver
, observers_
, OnWillDestroyView(this));
43 while (!children_
.empty())
44 children_
.front()->parent()->Remove(children_
.front());
47 parent_
->Remove(this);
49 FOR_EACH_OBSERVER(ServerViewObserver
, observers_
, OnViewDestroyed(this));
51 // SurfaceFactory's destructor will attempt to return resources which will
52 // call back into here and access |client_| so we should destroy
53 // |surface_factory_| early on.
54 surface_factory_
.reset();
57 void ServerView::AddObserver(ServerViewObserver
* observer
) {
58 observers_
.AddObserver(observer
);
61 void ServerView::RemoveObserver(ServerViewObserver
* observer
) {
62 observers_
.RemoveObserver(observer
);
65 void ServerView::Bind(mojo::InterfaceRequest
<Surface
> request
,
66 mojo::SurfaceClientPtr client
) {
67 if (binding_
.is_bound()) {
68 if (surface_factory_
) {
69 // Destroy frame surfaces submitted by the old client before replacing
70 // client_, so those surfaces will be returned to the old client.
71 surface_factory_
->DestroyAll();
72 SetSurfaceId(cc::SurfaceId());
77 binding_
.Bind(request
.Pass());
78 client_
= client
.Pass();
81 void ServerView::Add(ServerView
* child
) {
82 // We assume validation checks happened already.
84 DCHECK(child
!= this);
85 DCHECK(!child
->Contains(this));
86 if (child
->parent() == this) {
87 if (children_
.size() == 1)
88 return; // Already in the right position.
89 Reorder(child
, children_
.back(), mojo::ORDER_DIRECTION_ABOVE
);
93 ServerView
* old_parent
= child
->parent();
94 FOR_EACH_OBSERVER(ServerViewObserver
, child
->observers_
,
95 OnWillChangeViewHierarchy(child
, this, old_parent
));
98 child
->parent()->RemoveImpl(child
);
100 child
->parent_
= this;
101 children_
.push_back(child
);
102 FOR_EACH_OBSERVER(ServerViewObserver
, child
->observers_
,
103 OnViewHierarchyChanged(child
, this, old_parent
));
106 void ServerView::Remove(ServerView
* child
) {
107 // We assume validation checks happened else where.
109 DCHECK(child
!= this);
110 DCHECK(child
->parent() == this);
112 FOR_EACH_OBSERVER(ServerViewObserver
, child
->observers_
,
113 OnWillChangeViewHierarchy(child
, nullptr, this));
115 FOR_EACH_OBSERVER(ServerViewObserver
, child
->observers_
,
116 OnViewHierarchyChanged(child
, nullptr, this));
119 void ServerView::Reorder(ServerView
* child
,
120 ServerView
* relative
,
121 mojo::OrderDirection direction
) {
122 // We assume validation checks happened else where.
124 DCHECK(child
->parent() == this);
125 DCHECK_GT(children_
.size(), 1u);
126 children_
.erase(std::find(children_
.begin(), children_
.end(), child
));
127 Views::iterator i
= std::find(children_
.begin(), children_
.end(), relative
);
128 if (direction
== mojo::ORDER_DIRECTION_ABOVE
) {
129 DCHECK(i
!= children_
.end());
130 children_
.insert(++i
, child
);
131 } else if (direction
== mojo::ORDER_DIRECTION_BELOW
) {
132 DCHECK(i
!= children_
.end());
133 children_
.insert(i
, child
);
135 FOR_EACH_OBSERVER(ServerViewObserver
, observers_
,
136 OnViewReordered(this, relative
, direction
));
139 void ServerView::SetBounds(const gfx::Rect
& bounds
) {
140 if (bounds_
== bounds
)
143 const gfx::Rect old_bounds
= bounds_
;
145 FOR_EACH_OBSERVER(ServerViewObserver
, observers_
,
146 OnViewBoundsChanged(this, old_bounds
, bounds
));
149 const ServerView
* ServerView::GetRoot() const {
150 return delegate_
->GetRootView(this);
153 std::vector
<const ServerView
*> ServerView::GetChildren() const {
154 std::vector
<const ServerView
*> children
;
155 children
.reserve(children_
.size());
156 for (size_t i
= 0; i
< children_
.size(); ++i
)
157 children
.push_back(children_
[i
]);
161 std::vector
<ServerView
*> ServerView::GetChildren() {
162 // TODO(sky): rename to children() and fix return type.
166 bool ServerView::Contains(const ServerView
* view
) const {
167 for (const ServerView
* parent
= view
; parent
; parent
= parent
->parent_
) {
174 void ServerView::SetVisible(bool value
) {
175 if (visible_
== value
)
178 FOR_EACH_OBSERVER(ServerViewObserver
, observers_
,
179 OnWillChangeViewVisibility(this));
181 FOR_EACH_OBSERVER(ServerViewObserver
, observers_
,
182 OnViewVisibilityChanged(this));
185 void ServerView::SetOpacity(float value
) {
186 if (value
== opacity_
)
189 delegate_
->OnScheduleViewPaint(this);
192 void ServerView::SetTransform(const gfx::Transform
& transform
) {
193 if (transform_
== transform
)
196 transform_
= transform
;
197 delegate_
->OnScheduleViewPaint(this);
200 void ServerView::SetProperty(const std::string
& name
,
201 const std::vector
<uint8_t>* value
) {
202 auto it
= properties_
.find(name
);
203 if (it
!= properties_
.end()) {
204 if (value
&& it
->second
== *value
)
207 // This property isn't set in |properties_| and |value| is NULL, so there's
213 properties_
[name
] = *value
;
214 } else if (it
!= properties_
.end()) {
215 properties_
.erase(it
);
218 FOR_EACH_OBSERVER(ServerViewObserver
, observers_
,
219 OnViewSharedPropertyChanged(this, name
, value
));
222 void ServerView::SetTextInputState(const ui::TextInputState
& state
) {
223 const bool changed
= !(text_input_state_
== state
);
225 text_input_state_
= state
;
226 // keyboard even if the state is not changed. So we have to notify
228 FOR_EACH_OBSERVER(ServerViewObserver
, observers_
,
229 OnViewTextInputStateChanged(this, state
));
233 bool ServerView::IsDrawn() const {
234 const ServerView
* root
= delegate_
->GetRootView(this);
235 if (!root
|| !root
->visible())
237 const ServerView
* view
= this;
238 while (view
&& view
!= root
&& view
->visible())
239 view
= view
->parent();
243 void ServerView::SetSurfaceId(cc::SurfaceId surface_id
) {
244 surface_id_
= surface_id
;
245 delegate_
->OnScheduleViewPaint(this);
248 void ServerView::SubmitCompositorFrame(
249 mojo::CompositorFramePtr frame
,
250 const SubmitCompositorFrameCallback
& callback
) {
251 gfx::Size frame_size
= frame
->passes
[0]->output_rect
.To
<gfx::Rect
>().size();
252 // Create Surfaces state on demand.
253 if (!surface_factory_
) {
254 surface_factory_
.reset(
255 new cc::SurfaceFactory(delegate_
->GetSurfacesState()->manager(), this));
257 if (!surface_id_allocator_
) {
258 surface_id_allocator_
.reset(
259 new cc::SurfaceIdAllocator(ViewIdToTransportId(id())));
261 if (surface_id().is_null()) {
262 // Create a Surface ID for the first time for this view.
263 cc::SurfaceId
surface_id(surface_id_allocator_
->GenerateId());
264 surface_factory_
->Create(surface_id
);
265 SetSurfaceId(surface_id
);
267 // If the size of the CompostiorFrame has changed then destroy the existing
268 // Surface and create a new one of the appropriate size.
269 if (frame_size
!= last_submitted_frame_size()) {
270 surface_factory_
->Destroy(surface_id());
271 cc::SurfaceId
surface_id(surface_id_allocator_
->GenerateId());
272 surface_factory_
->Create(surface_id
);
273 SetSurfaceId(surface_id
);
276 surface_factory_
->SubmitCompositorFrame(
277 surface_id(), delegate_
->UpdateViewTreeFromCompositorFrame(frame
),
278 base::Bind(&CallCallback
, callback
));
279 delegate_
->GetSurfacesState()->scheduler()->SetNeedsDraw();
280 last_submitted_frame_size_
= frame_size
;
284 std::string
ServerView::GetDebugWindowHierarchy() const {
286 BuildDebugInfo(std::string(), &result
);
290 void ServerView::BuildDebugInfo(const std::string
& depth
,
291 std::string
* result
) const {
292 *result
+= base::StringPrintf(
293 "%sid=%d,%d visible=%s bounds=%d,%d %dx%d surface_id=%" PRIu64
"\n",
294 depth
.c_str(), static_cast<int>(id_
.connection_id
),
295 static_cast<int>(id_
.view_id
), visible_
? "true" : "false", bounds_
.x(),
296 bounds_
.y(), bounds_
.width(), bounds_
.height(), surface_id_
.id
);
297 for (const ServerView
* child
: children_
)
298 child
->BuildDebugInfo(depth
+ " ", result
);
302 void ServerView::ReturnResources(const cc::ReturnedResourceArray
& resources
) {
305 client_
->ReturnResources(
306 mojo::Array
<mojo::ReturnedResourcePtr
>::From(resources
));
309 void ServerView::RemoveImpl(ServerView
* view
) {
310 view
->parent_
= NULL
;
311 children_
.erase(std::find(children_
.begin(), children_
.end(), view
));