Remove obsolete entries from .gitignore.
[chromium-blink-merge.git] / components / mus / surfaces / top_level_display_client.cc
blobd7ec91e8688f834bb9c96d4de6055dfd82b9e61e
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/mus/surfaces/top_level_display_client.h"
7 #include "cc/output/compositor_frame.h"
8 #include "cc/surfaces/display.h"
9 #include "cc/surfaces/surface.h"
10 #include "components/mus/gles2/gpu_state.h"
11 #include "components/mus/surfaces/surfaces_context_provider.h"
12 #include "components/mus/surfaces/surfaces_output_surface.h"
13 #include "components/mus/surfaces/surfaces_scheduler.h"
14 #include "components/mus/surfaces/surfaces_state.h"
16 namespace mus {
17 namespace {
18 void CallCallback(const base::Closure& callback, cc::SurfaceDrawStatus status) {
19 callback.Run();
23 TopLevelDisplayClient::TopLevelDisplayClient(
24 gfx::AcceleratedWidget widget,
25 const scoped_refptr<GpuState>& gpu_state,
26 const scoped_refptr<SurfacesState>& surfaces_state)
27 : surfaces_state_(surfaces_state),
28 factory_(surfaces_state->manager(), this),
29 cc_id_(static_cast<uint64_t>(surfaces_state->next_id_namespace()) << 32) {
30 factory_.Create(cc_id_);
32 display_.reset(new cc::Display(this, surfaces_state_->manager(), nullptr,
33 nullptr, cc::RendererSettings()));
34 surfaces_state_->scheduler()->AddDisplay(display_.get());
36 // TODO(brianderson): Reconcile with SurfacesScheduler crbug.com/476676
37 cc::DisplayScheduler* null_display_scheduler = nullptr;
38 display_->Initialize(
39 make_scoped_ptr(new DirectOutputSurface(
40 new SurfacesContextProvider(this, widget, gpu_state))),
41 null_display_scheduler);
43 display_->Resize(last_submitted_frame_size_);
45 // TODO(fsamuel): Plumb the proper device scale factor.
46 display_->SetSurfaceId(cc_id_, 1.f /* device_scale_factor */);
49 TopLevelDisplayClient::~TopLevelDisplayClient() {
50 factory_.Destroy(cc_id_);
51 surfaces_state_->scheduler()->RemoveDisplay(display_.get());
52 // By deleting the object after display_ is reset, OutputSurfaceLost can
53 // know not to do anything (which would result in double delete).
54 delete display_.release();
57 void TopLevelDisplayClient::SubmitCompositorFrame(
58 scoped_ptr<cc::CompositorFrame> frame,
59 const base::Closure& callback) {
60 pending_frame_ = frame.Pass();
62 last_submitted_frame_size_ =
63 pending_frame_->delegated_frame_data->render_pass_list.back()
64 ->output_rect.size();
65 display_->Resize(last_submitted_frame_size_);
66 factory_.SubmitCompositorFrame(cc_id_, pending_frame_.Pass(),
67 base::Bind(&CallCallback, callback));
68 surfaces_state_->scheduler()->SetNeedsDraw();
71 const cc::CompositorFrame*
72 TopLevelDisplayClient::GetLastCompositorFrame() const {
73 cc::Surface* surface = surfaces_state_->manager()->GetSurfaceForId(cc_id_);
74 if (!surface)
75 return nullptr;
76 return surface->GetEligibleFrame();
79 void TopLevelDisplayClient::CommitVSyncParameters(base::TimeTicks timebase,
80 base::TimeDelta interval) {}
82 void TopLevelDisplayClient::OutputSurfaceLost() {
83 if (!display_) // Shutdown case
84 return;
86 // If our OutputSurface is lost we can't draw until we get a new one. For now,
87 // destroy the display and create a new one when our ContextProvider provides
88 // a new one.
89 // TODO: This is more violent than necessary - we could simply remove this
90 // display from the scheduler's set and pass a new context in to the
91 // OutputSurface. It should be able to reinitialize properly.
92 surfaces_state_->scheduler()->RemoveDisplay(display_.get());
93 display_.reset();
96 void TopLevelDisplayClient::SetMemoryPolicy(
97 const cc::ManagedMemoryPolicy& policy) {}
99 void TopLevelDisplayClient::OnVSyncParametersUpdated(int64_t timebase,
100 int64_t interval) {
101 surfaces_state_->scheduler()->OnVSyncParametersUpdated(
102 base::TimeTicks::FromInternalValue(timebase),
103 base::TimeDelta::FromInternalValue(interval));
106 void TopLevelDisplayClient::ReturnResources(
107 const cc::ReturnedResourceArray& resources) {
108 // TODO(fsamuel): Implement this.
111 } // namespace mus