Check if drivers support GL_OES_texture_float even with GLES3 context.
[chromium-blink-merge.git] / ipc / ipc_channel_proxy.h
blobdda5fa5f41cbc064cc4e14600fc5693962b98df8
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_PROXY_H_
6 #define IPC_IPC_CHANNEL_PROXY_H_
8 #include <vector>
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/synchronization/lock.h"
13 #include "base/threading/non_thread_safe.h"
14 #include "ipc/ipc_channel.h"
15 #include "ipc/ipc_channel_handle.h"
16 #include "ipc/ipc_listener.h"
17 #include "ipc/ipc_sender.h"
19 namespace base {
20 class SingleThreadTaskRunner;
23 namespace IPC {
25 class ChannelFactory;
26 class MessageFilter;
27 class MessageFilterRouter;
28 class SendCallbackHelper;
30 //-----------------------------------------------------------------------------
31 // IPC::ChannelProxy
33 // This class is a helper class that is useful when you wish to run an IPC
34 // channel on a background thread. It provides you with the option of either
35 // handling IPC messages on that background thread or having them dispatched to
36 // your main thread (the thread on which the IPC::ChannelProxy is created).
38 // The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel.
39 // When you send a message to an IPC::ChannelProxy, the message is routed to
40 // the background thread, where it is then passed to the IPC::Channel's Send
41 // method. This means that you can send a message from your thread and your
42 // message will be sent over the IPC channel when possible instead of being
43 // delayed until your thread returns to its message loop. (Often IPC messages
44 // will queue up on the IPC::Channel when there is a lot of traffic, and the
45 // channel will not get cycles to flush its message queue until the thread, on
46 // which it is running, returns to its message loop.)
48 // An IPC::ChannelProxy can have a MessageFilter associated with it, which will
49 // be notified of incoming messages on the IPC::Channel's thread. This gives
50 // the consumer of IPC::ChannelProxy the ability to respond to incoming
51 // messages on this background thread instead of on their own thread, which may
52 // be bogged down with other processing. The result can be greatly improved
53 // latency for messages that can be handled on a background thread.
55 // The consumer of IPC::ChannelProxy is responsible for allocating the Thread
56 // instance where the IPC::Channel will be created and operated.
58 class IPC_EXPORT ChannelProxy : public Sender, public base::NonThreadSafe {
59 public:
60 // Initializes a channel proxy. The channel_handle and mode parameters are
61 // passed directly to the underlying IPC::Channel. The listener is called on
62 // the thread that creates the ChannelProxy. The filter's OnMessageReceived
63 // method is called on the thread where the IPC::Channel is running. The
64 // filter may be null if the consumer is not interested in handling messages
65 // on the background thread. Any message not handled by the filter will be
66 // dispatched to the listener. The given task runner correspond to a thread
67 // on which IPC::Channel is created and used (e.g. IO thread).
68 static scoped_ptr<ChannelProxy> Create(
69 const IPC::ChannelHandle& channel_handle,
70 Channel::Mode mode,
71 Listener* listener,
72 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
74 static scoped_ptr<ChannelProxy> Create(
75 scoped_ptr<ChannelFactory> factory,
76 Listener* listener,
77 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
79 ~ChannelProxy() override;
81 // Initializes the channel proxy. Only call this once to initialize a channel
82 // proxy that was not initialized in its constructor. If create_pipe_now is
83 // true, the pipe is created synchronously. Otherwise it's created on the IO
84 // thread.
85 void Init(const IPC::ChannelHandle& channel_handle, Channel::Mode mode,
86 bool create_pipe_now);
87 void Init(scoped_ptr<ChannelFactory> factory, bool create_pipe_now);
89 // Close the IPC::Channel. This operation completes asynchronously, once the
90 // background thread processes the command to close the channel. It is ok to
91 // call this method multiple times. Redundant calls are ignored.
93 // WARNING: MessageFilter objects held by the ChannelProxy is also
94 // released asynchronously, and it may in fact have its final reference
95 // released on the background thread. The caller should be careful to deal
96 // with / allow for this possibility.
97 void Close();
99 // Send a message asynchronously. The message is routed to the background
100 // thread where it is passed to the IPC::Channel's Send method.
101 bool Send(Message* message) override;
103 // Used to intercept messages as they are received on the background thread.
105 // Ordinarily, messages sent to the ChannelProxy are routed to the matching
106 // listener on the worker thread. This API allows code to intercept messages
107 // before they are sent to the worker thread.
108 // If you call this before the target process is launched, then you're
109 // guaranteed to not miss any messages. But if you call this anytime after,
110 // then some messages might be missed since the filter is added internally on
111 // the IO thread.
112 void AddFilter(MessageFilter* filter);
113 void RemoveFilter(MessageFilter* filter);
115 // Called to clear the pointer to the IPC task runner when it's going away.
116 void ClearIPCTaskRunner();
118 // Get the process ID for the connected peer.
119 // Returns base::kNullProcessId if the peer is not connected yet.
120 base::ProcessId GetPeerPID() const { return context_->peer_pid_; }
122 #if defined(OS_POSIX) && !defined(OS_NACL_SFI)
123 // Calls through to the underlying channel's methods.
124 int GetClientFileDescriptor();
125 base::ScopedFD TakeClientFileDescriptor();
126 #endif
128 protected:
129 class Context;
130 // A subclass uses this constructor if it needs to add more information
131 // to the internal state.
132 ChannelProxy(Context* context);
134 ChannelProxy(
135 Listener* listener,
136 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
138 // Used internally to hold state that is referenced on the IPC thread.
139 class Context : public base::RefCountedThreadSafe<Context>,
140 public Listener {
141 public:
142 Context(Listener* listener,
143 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_thread);
144 void ClearIPCTaskRunner();
145 base::SingleThreadTaskRunner* ipc_task_runner() const {
146 return ipc_task_runner_.get();
148 const std::string& channel_id() const { return channel_id_; }
150 // Dispatches a message on the listener thread.
151 void OnDispatchMessage(const Message& message);
153 protected:
154 friend class base::RefCountedThreadSafe<Context>;
155 ~Context() override;
157 // IPC::Listener methods:
158 bool OnMessageReceived(const Message& message) override;
159 void OnChannelConnected(int32 peer_pid) override;
160 void OnChannelError() override;
162 // Like OnMessageReceived but doesn't try the filters.
163 bool OnMessageReceivedNoFilter(const Message& message);
165 // Gives the filters a chance at processing |message|.
166 // Returns true if the message was processed, false otherwise.
167 bool TryFilters(const Message& message);
169 // Like Open and Close, but called on the IPC thread.
170 virtual void OnChannelOpened();
171 virtual void OnChannelClosed();
173 // Called on the consumers thread when the ChannelProxy is closed. At that
174 // point the consumer is telling us that they don't want to receive any
175 // more messages, so we honor that wish by forgetting them!
176 virtual void Clear();
178 private:
179 friend class ChannelProxy;
180 friend class SendCallbackHelper;
182 // Create the Channel
183 void CreateChannel(scoped_ptr<ChannelFactory> factory);
185 // Methods called on the IO thread.
186 void OnSendMessage(scoped_ptr<Message> message_ptr);
187 void OnAddFilter();
188 void OnRemoveFilter(MessageFilter* filter);
190 // Methods called on the listener thread.
191 void AddFilter(MessageFilter* filter);
192 void OnDispatchConnected();
193 void OnDispatchError();
194 void OnDispatchBadMessage(const Message& message);
196 scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_;
197 Listener* listener_;
199 // List of filters. This is only accessed on the IPC thread.
200 std::vector<scoped_refptr<MessageFilter> > filters_;
201 scoped_refptr<base::SingleThreadTaskRunner> ipc_task_runner_;
203 // Note, channel_ may be set on the Listener thread or the IPC thread.
204 // But once it has been set, it must only be read or cleared on the IPC
205 // thread.
206 scoped_ptr<Channel> channel_;
207 std::string channel_id_;
208 bool channel_connected_called_;
210 // Routes a given message to a proper subset of |filters_|, depending
211 // on which message classes a filter might support.
212 scoped_ptr<MessageFilterRouter> message_filter_router_;
214 // Holds filters between the AddFilter call on the listerner thread and the
215 // IPC thread when they're added to filters_.
216 std::vector<scoped_refptr<MessageFilter> > pending_filters_;
217 // Lock for pending_filters_.
218 base::Lock pending_filters_lock_;
220 // Cached copy of the peer process ID. Set on IPC but read on both IPC and
221 // listener threads.
222 base::ProcessId peer_pid_;
225 Context* context() { return context_.get(); }
227 private:
228 friend class SendCallbackHelper;
230 // By maintaining this indirection (ref-counted) to our internal state, we
231 // can safely be destroyed while the background thread continues to do stuff
232 // that involves this data.
233 scoped_refptr<Context> context_;
235 // Whether the channel has been initialized.
236 bool did_init_;
239 } // namespace IPC
241 #endif // IPC_IPC_CHANNEL_PROXY_H_