Check if drivers support GL_OES_texture_float even with GLES3 context.
[chromium-blink-merge.git] / ipc / ipc_sync_channel.h
blob35934850ed7cbf77b2123612648bf86c65d17544
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_SYNC_CHANNEL_H_
6 #define IPC_IPC_SYNC_CHANNEL_H_
8 #include <string>
9 #include <deque>
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/synchronization/lock.h"
14 #include "base/synchronization/waitable_event_watcher.h"
15 #include "ipc/ipc_channel_handle.h"
16 #include "ipc/ipc_channel_proxy.h"
17 #include "ipc/ipc_sync_message.h"
19 namespace base {
20 class WaitableEvent;
23 namespace IPC {
25 class SyncMessage;
26 class ChannelFactory;
28 // This is similar to ChannelProxy, with the added feature of supporting sending
29 // synchronous messages.
31 // Overview of how the sync channel works
32 // --------------------------------------
33 // When the sending thread sends a synchronous message, we create a bunch
34 // of tracking info (created in Send, stored in the PendingSyncMsg
35 // structure) associated with the message that we identify by the unique
36 // "MessageId" on the SyncMessage. Among the things we save is the
37 // "Deserializer" which is provided by the sync message. This object is in
38 // charge of reading the parameters from the reply message and putting them in
39 // the output variables provided by its caller.
41 // The info gets stashed in a queue since we could have a nested stack of sync
42 // messages (each side could send sync messages in response to sync messages,
43 // so it works like calling a function). The message is sent to the I/O thread
44 // for dispatch and the original thread blocks waiting for the reply.
46 // SyncContext maintains the queue in a threadsafe way and listens for replies
47 // on the I/O thread. When a reply comes in that matches one of the messages
48 // it's looking for (using the unique message ID), it will execute the
49 // deserializer stashed from before, and unblock the original thread.
52 // Significant complexity results from the fact that messages are still coming
53 // in while the original thread is blocked. Normal async messages are queued
54 // and dispatched after the blocking call is complete. Sync messages must
55 // be dispatched in a reentrant manner to avoid deadlock.
58 // Note that care must be taken that the lifetime of the ipc_thread argument
59 // is more than this object. If the message loop goes away while this object
60 // is running and it's used to send a message, then it will use the invalid
61 // message loop pointer to proxy it to the ipc thread.
62 class IPC_EXPORT SyncChannel : public ChannelProxy {
63 public:
64 enum RestrictDispatchGroup {
65 kRestrictDispatchGroup_None = 0,
68 // Creates and initializes a sync channel. If create_pipe_now is specified,
69 // the channel will be initialized synchronously.
70 // The naming pattern follows IPC::Channel.
71 static scoped_ptr<SyncChannel> Create(
72 const IPC::ChannelHandle& channel_handle,
73 IPC::Channel::Mode mode,
74 Listener* listener,
75 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
76 bool create_pipe_now,
77 base::WaitableEvent* shutdown_event);
79 static scoped_ptr<SyncChannel> Create(
80 scoped_ptr<ChannelFactory> factory,
81 Listener* listener,
82 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
83 bool create_pipe_now,
84 base::WaitableEvent* shutdown_event);
86 // Creates an uninitialized sync channel. Call ChannelProxy::Init to
87 // initialize the channel. This two-step setup allows message filters to be
88 // added before any messages are sent or received.
89 static scoped_ptr<SyncChannel> Create(
90 Listener* listener,
91 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
92 base::WaitableEvent* shutdown_event);
94 ~SyncChannel() override;
96 bool Send(Message* message) override;
98 // Sets the dispatch group for this channel, to only allow re-entrant dispatch
99 // of messages to other channels in the same group.
101 // Normally, any unblocking message coming from any channel can be dispatched
102 // when any (possibly other) channel is blocked on sending a message. This is
103 // needed in some cases to unblock certain loops (e.g. necessary when some
104 // processes share a window hierarchy), but may cause re-entrancy issues in
105 // some cases where such loops are not possible. This flags allows the tagging
106 // of some particular channels to only re-enter in known correct cases.
108 // Incoming messages on channels belonging to a group that is not
109 // kRestrictDispatchGroup_None will only be dispatched while a sync message is
110 // being sent on a channel of the *same* group.
111 // Incoming messages belonging to the kRestrictDispatchGroup_None group (the
112 // default) will be dispatched in any case.
113 void SetRestrictDispatchChannelGroup(int group);
115 protected:
116 class ReceivedSyncMsgQueue;
117 friend class ReceivedSyncMsgQueue;
119 // SyncContext holds the per object data for SyncChannel, so that SyncChannel
120 // can be deleted while it's being used in a different thread. See
121 // ChannelProxy::Context for more information.
122 class SyncContext : public Context {
123 public:
124 SyncContext(
125 Listener* listener,
126 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
127 base::WaitableEvent* shutdown_event);
129 // Adds information about an outgoing sync message to the context so that
130 // we know how to deserialize the reply.
131 void Push(SyncMessage* sync_msg);
133 // Cleanly remove the top deserializer (and throw it away). Returns the
134 // result of the Send call for that message.
135 bool Pop();
137 // Returns an event that's set when the send is complete, timed out or the
138 // process shut down.
139 base::WaitableEvent* GetSendDoneEvent();
141 // Returns an event that's set when an incoming message that's not the reply
142 // needs to get dispatched (by calling SyncContext::DispatchMessages).
143 base::WaitableEvent* GetDispatchEvent();
145 void DispatchMessages();
147 // Checks if the given message is blocking the listener thread because of a
148 // synchronous send. If it is, the thread is unblocked and true is
149 // returned. Otherwise the function returns false.
150 bool TryToUnblockListener(const Message* msg);
152 // Called on the IPC thread when a sync send that runs a nested message loop
153 // times out.
154 void OnSendTimeout(int message_id);
156 base::WaitableEvent* shutdown_event() { return shutdown_event_; }
158 ReceivedSyncMsgQueue* received_sync_msgs() {
159 return received_sync_msgs_.get();
162 void set_restrict_dispatch_group(int group) {
163 restrict_dispatch_group_ = group;
166 int restrict_dispatch_group() const {
167 return restrict_dispatch_group_;
170 base::WaitableEventWatcher::EventCallback MakeWaitableEventCallback();
172 private:
173 ~SyncContext() override;
174 // ChannelProxy methods that we override.
176 // Called on the listener thread.
177 void Clear() override;
179 // Called on the IPC thread.
180 bool OnMessageReceived(const Message& msg) override;
181 void OnChannelError() override;
182 void OnChannelOpened() override;
183 void OnChannelClosed() override;
185 // Cancels all pending Send calls.
186 void CancelPendingSends();
188 void OnWaitableEventSignaled(base::WaitableEvent* event);
190 typedef std::deque<PendingSyncMsg> PendingSyncMessageQueue;
191 PendingSyncMessageQueue deserializers_;
192 base::Lock deserializers_lock_;
194 scoped_refptr<ReceivedSyncMsgQueue> received_sync_msgs_;
196 base::WaitableEvent* shutdown_event_;
197 base::WaitableEventWatcher shutdown_watcher_;
198 base::WaitableEventWatcher::EventCallback shutdown_watcher_callback_;
199 int restrict_dispatch_group_;
202 private:
203 SyncChannel(
204 Listener* listener,
205 const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
206 base::WaitableEvent* shutdown_event);
208 void OnWaitableEventSignaled(base::WaitableEvent* arg);
210 SyncContext* sync_context() {
211 return reinterpret_cast<SyncContext*>(context());
214 // Both these functions wait for a reply, timeout or process shutdown. The
215 // latter one also runs a nested message loop in the meantime.
216 static void WaitForReply(
217 SyncContext* context, base::WaitableEvent* pump_messages_event);
219 // Runs a nested message loop until a reply arrives, times out, or the process
220 // shuts down.
221 static void WaitForReplyWithNestedMessageLoop(SyncContext* context);
223 // Starts the dispatch watcher.
224 void StartWatching();
226 // Used to signal events between the IPC and listener threads.
227 base::WaitableEventWatcher dispatch_watcher_;
228 base::WaitableEventWatcher::EventCallback dispatch_watcher_callback_;
230 DISALLOW_COPY_AND_ASSIGN(SyncChannel);
233 } // namespace IPC
235 #endif // IPC_IPC_SYNC_CHANNEL_H_