Check if drivers support GL_OES_texture_float even with GLES3 context.
[chromium-blink-merge.git] / ipc / unix_domain_socket_util_unittest.cc
blob813d4979260a611d67ecdc564898713b92b746c7
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <sys/socket.h>
7 #include "base/bind.h"
8 #include "base/files/file_path.h"
9 #include "base/path_service.h"
10 #include "base/posix/eintr_wrapper.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "base/threading/thread.h"
13 #include "base/threading/thread_restrictions.h"
14 #include "ipc/unix_domain_socket_util.h"
15 #include "testing/gtest/include/gtest/gtest.h"
17 namespace {
19 class SocketAcceptor : public base::MessageLoopForIO::Watcher {
20 public:
21 SocketAcceptor(int fd, base::MessageLoopProxy* target_thread)
22 : server_fd_(-1),
23 target_thread_(target_thread),
24 started_watching_event_(false, false),
25 accepted_event_(false, false) {
26 target_thread->PostTask(FROM_HERE,
27 base::Bind(&SocketAcceptor::StartWatching, base::Unretained(this), fd));
30 ~SocketAcceptor() override {
31 Close();
34 int server_fd() const { return server_fd_; }
36 void WaitUntilReady() {
37 started_watching_event_.Wait();
40 void WaitForAccept() {
41 accepted_event_.Wait();
44 void Close() {
45 if (watcher_.get()) {
46 target_thread_->PostTask(FROM_HERE,
47 base::Bind(&SocketAcceptor::StopWatching, base::Unretained(this),
48 watcher_.release()));
52 private:
53 void StartWatching(int fd) {
54 watcher_.reset(new base::MessageLoopForIO::FileDescriptorWatcher);
55 base::MessageLoopForIO::current()->WatchFileDescriptor(
56 fd, true, base::MessageLoopForIO::WATCH_READ, watcher_.get(), this);
57 started_watching_event_.Signal();
59 void StopWatching(base::MessageLoopForIO::FileDescriptorWatcher* watcher) {
60 watcher->StopWatchingFileDescriptor();
61 delete watcher;
63 void OnFileCanReadWithoutBlocking(int fd) override {
64 ASSERT_EQ(-1, server_fd_);
65 IPC::ServerAcceptConnection(fd, &server_fd_);
66 watcher_->StopWatchingFileDescriptor();
67 accepted_event_.Signal();
69 void OnFileCanWriteWithoutBlocking(int fd) override {}
71 int server_fd_;
72 base::MessageLoopProxy* target_thread_;
73 scoped_ptr<base::MessageLoopForIO::FileDescriptorWatcher> watcher_;
74 base::WaitableEvent started_watching_event_;
75 base::WaitableEvent accepted_event_;
77 DISALLOW_COPY_AND_ASSIGN(SocketAcceptor);
80 const base::FilePath GetChannelDir() {
81 #if defined(OS_ANDROID)
82 base::FilePath tmp_dir;
83 PathService::Get(base::DIR_CACHE, &tmp_dir);
84 return tmp_dir;
85 #else
86 return base::FilePath("/var/tmp");
87 #endif
90 class TestUnixSocketConnection {
91 public:
92 TestUnixSocketConnection()
93 : worker_("WorkerThread"),
94 server_listen_fd_(-1),
95 server_fd_(-1),
96 client_fd_(-1) {
97 socket_name_ = GetChannelDir().Append("TestSocket");
98 base::Thread::Options options;
99 options.message_loop_type = base::MessageLoop::TYPE_IO;
100 worker_.StartWithOptions(options);
103 bool CreateServerSocket() {
104 IPC::CreateServerUnixDomainSocket(socket_name_, &server_listen_fd_);
105 if (server_listen_fd_ < 0)
106 return false;
107 struct stat socket_stat;
108 stat(socket_name_.value().c_str(), &socket_stat);
109 EXPECT_TRUE(S_ISSOCK(socket_stat.st_mode));
110 acceptor_.reset(new SocketAcceptor(server_listen_fd_,
111 worker_.message_loop_proxy().get()));
112 acceptor_->WaitUntilReady();
113 return true;
116 bool CreateClientSocket() {
117 DCHECK(server_listen_fd_ >= 0);
118 IPC::CreateClientUnixDomainSocket(socket_name_, &client_fd_);
119 if (client_fd_ < 0)
120 return false;
121 acceptor_->WaitForAccept();
122 server_fd_ = acceptor_->server_fd();
123 return server_fd_ >= 0;
126 virtual ~TestUnixSocketConnection() {
127 if (client_fd_ >= 0)
128 close(client_fd_);
129 if (server_fd_ >= 0)
130 close(server_fd_);
131 if (server_listen_fd_ >= 0) {
132 close(server_listen_fd_);
133 unlink(socket_name_.value().c_str());
137 int client_fd() const { return client_fd_; }
138 int server_fd() const { return server_fd_; }
140 private:
141 base::Thread worker_;
142 base::FilePath socket_name_;
143 int server_listen_fd_;
144 int server_fd_;
145 int client_fd_;
146 scoped_ptr<SocketAcceptor> acceptor_;
149 // Ensure that IPC::CreateServerUnixDomainSocket creates a socket that
150 // IPC::CreateClientUnixDomainSocket can successfully connect to.
151 TEST(UnixDomainSocketUtil, Connect) {
152 TestUnixSocketConnection connection;
153 ASSERT_TRUE(connection.CreateServerSocket());
154 ASSERT_TRUE(connection.CreateClientSocket());
157 // Ensure that messages can be sent across the resulting socket.
158 TEST(UnixDomainSocketUtil, SendReceive) {
159 TestUnixSocketConnection connection;
160 ASSERT_TRUE(connection.CreateServerSocket());
161 ASSERT_TRUE(connection.CreateClientSocket());
163 const char buffer[] = "Hello, server!";
164 size_t buf_len = sizeof(buffer);
165 size_t sent_bytes =
166 HANDLE_EINTR(send(connection.client_fd(), buffer, buf_len, 0));
167 ASSERT_EQ(buf_len, sent_bytes);
168 char recv_buf[sizeof(buffer)];
169 size_t received_bytes =
170 HANDLE_EINTR(recv(connection.server_fd(), recv_buf, buf_len, 0));
171 ASSERT_EQ(buf_len, received_bytes);
172 ASSERT_EQ(0, memcmp(recv_buf, buffer, buf_len));
175 } // namespace