Check if drivers support GL_OES_texture_float even with GLES3 context.
[chromium-blink-merge.git] / testing / platform_test.h
blob04fc845bd99bb1f19421834ee0ca6371eee37ef3
1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef TESTING_PLATFORM_TEST_H_
6 #define TESTING_PLATFORM_TEST_H_
8 #include <gtest/gtest.h>
10 #if defined(GTEST_OS_MAC)
11 #ifdef __OBJC__
12 @class NSAutoreleasePool;
13 #else
14 class NSAutoreleasePool;
15 #endif
17 // The purpose of this class us to provide a hook for platform-specific
18 // operations across unit tests. For example, on the Mac, it creates and
19 // releases an outer NSAutoreleasePool for each test case. For now, it's only
20 // implemented on the Mac. To enable this for another platform, just adjust
21 // the #ifdefs and add a platform_test_<platform>.cc implementation file.
22 class PlatformTest : public testing::Test {
23 public:
24 virtual ~PlatformTest();
26 protected:
27 PlatformTest();
29 private:
30 NSAutoreleasePool* pool_;
32 #else
33 typedef testing::Test PlatformTest;
34 #endif // GTEST_OS_MAC
36 #endif // TESTING_PLATFORM_TEST_H_