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[chromium-blink-merge.git] / cc / animation / animation_unittest.cc
blob8223cee5855d10a69fa91b4155fc5f5cd81a2eec
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/animation/animation.h"
7 #include "cc/test/animation_test_common.h"
8 #include "testing/gmock/include/gmock/gmock.h"
9 #include "testing/gtest/include/gtest/gtest.h"
11 namespace cc {
12 namespace {
14 scoped_ptr<Animation> CreateAnimation(int iterations, double duration) {
15 scoped_ptr<Animation> to_return(Animation::Create(
16 make_scoped_ptr(
17 new FakeFloatAnimationCurve(duration)).PassAs<AnimationCurve>(),
20 Animation::Opacity));
21 to_return->set_iterations(iterations);
22 return to_return.Pass();
25 scoped_ptr<Animation> CreateAnimation(int iterations) {
26 return CreateAnimation(iterations, 1);
29 TEST(AnimationTest, TrimTimeZeroIterations) {
30 scoped_ptr<Animation> anim(CreateAnimation(0));
31 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0));
32 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
33 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
36 TEST(AnimationTest, TrimTimeOneIteration) {
37 scoped_ptr<Animation> anim(CreateAnimation(1));
38 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0));
39 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
40 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
41 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(2.0));
44 TEST(AnimationTest, TrimTimeInfiniteIterations) {
45 scoped_ptr<Animation> anim(CreateAnimation(-1));
46 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
47 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
48 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
49 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1.5));
52 TEST(AnimationTest, TrimTimeAlternating) {
53 scoped_ptr<Animation> anim(CreateAnimation(-1));
54 anim->set_alternates_direction(true);
55 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
56 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
57 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
58 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1.25));
61 TEST(AnimationTest, TrimTimeStartTime) {
62 scoped_ptr<Animation> anim(CreateAnimation(1));
63 anim->set_start_time(4);
64 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
65 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0));
66 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
67 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0));
68 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(6.0));
71 TEST(AnimationTest, TrimTimeTimeOffset) {
72 scoped_ptr<Animation> anim(CreateAnimation(1));
73 anim->set_time_offset(4);
74 anim->set_start_time(4);
75 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
76 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
77 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
78 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0));
81 TEST(AnimationTest, TrimTimeNegativeTimeOffset) {
82 scoped_ptr<Animation> anim(CreateAnimation(1));
83 anim->set_time_offset(-4);
85 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
86 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0));
87 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5));
88 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0));
91 TEST(AnimationTest, TrimTimePauseResume) {
92 scoped_ptr<Animation> anim(CreateAnimation(1));
93 anim->SetRunState(Animation::Running, 0.0);
94 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
95 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
96 anim->SetRunState(Animation::Paused, 0.5);
97 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
98 anim->SetRunState(Animation::Running, 1024.0);
99 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
100 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5));
103 TEST(AnimationTest, TrimTimeSuspendResume) {
104 scoped_ptr<Animation> anim(CreateAnimation(1));
105 anim->SetRunState(Animation::Running, 0.0);
106 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
107 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5));
108 anim->Suspend(0.5);
109 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
110 anim->Resume(1024);
111 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0));
112 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5));
115 TEST(AnimationTest, TrimTimeZeroDuration) {
116 scoped_ptr<Animation> anim(CreateAnimation(0, 0));
117 anim->SetRunState(Animation::Running, 0.0);
118 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0));
119 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0));
120 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0));
123 TEST(AnimationTest, TrimTimeStarting) {
124 scoped_ptr<Animation> anim(CreateAnimation(1, 5.0));
125 anim->SetRunState(Animation::Starting, 0.0);
126 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0));
127 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(0.0));
128 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(1.0));
129 anim->set_time_offset(2.0);
130 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(-1.0));
131 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(0.0));
132 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
133 anim->set_start_time(1.0);
134 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0));
135 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
136 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
137 EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(2.0));
140 TEST(AnimationTest, TrimTimeNeedsSynchronizedStartTime) {
141 scoped_ptr<Animation> anim(CreateAnimation(1, 5.0));
142 anim->SetRunState(Animation::Running, 0.0);
143 anim->set_needs_synchronized_start_time(true);
144 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(-1.0));
145 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(0.0));
146 EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(1.0));
147 anim->set_time_offset(2.0);
148 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(-1.0));
149 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(0.0));
150 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
151 anim->set_start_time(1.0);
152 anim->set_needs_synchronized_start_time(false);
153 EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(0.0));
154 EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(1.0));
155 EXPECT_EQ(3.0, anim->TrimTimeToCurrentIteration(2.0));
158 TEST(AnimationTest, IsFinishedAtZeroIterations) {
159 scoped_ptr<Animation> anim(CreateAnimation(0));
160 anim->SetRunState(Animation::Running, 0.0);
161 EXPECT_FALSE(anim->IsFinishedAt(-1.0));
162 EXPECT_TRUE(anim->IsFinishedAt(0.0));
163 EXPECT_TRUE(anim->IsFinishedAt(1.0));
166 TEST(AnimationTest, IsFinishedAtOneIteration) {
167 scoped_ptr<Animation> anim(CreateAnimation(1));
168 anim->SetRunState(Animation::Running, 0.0);
169 EXPECT_FALSE(anim->IsFinishedAt(-1.0));
170 EXPECT_FALSE(anim->IsFinishedAt(0.0));
171 EXPECT_TRUE(anim->IsFinishedAt(1.0));
172 EXPECT_TRUE(anim->IsFinishedAt(2.0));
175 TEST(AnimationTest, IsFinishedAtInfiniteIterations) {
176 scoped_ptr<Animation> anim(CreateAnimation(-1));
177 anim->SetRunState(Animation::Running, 0.0);
178 EXPECT_FALSE(anim->IsFinishedAt(0.0));
179 EXPECT_FALSE(anim->IsFinishedAt(0.5));
180 EXPECT_FALSE(anim->IsFinishedAt(1.0));
181 EXPECT_FALSE(anim->IsFinishedAt(1.5));
184 TEST(AnimationTest, IsFinishedNegativeTimeOffset) {
185 scoped_ptr<Animation> anim(CreateAnimation(1));
186 anim->set_time_offset(-0.5);
187 anim->SetRunState(Animation::Running, 0.0);
189 EXPECT_FALSE(anim->IsFinishedAt(-1.0));
190 EXPECT_FALSE(anim->IsFinishedAt(0.0));
191 EXPECT_FALSE(anim->IsFinishedAt(0.5));
192 EXPECT_FALSE(anim->IsFinishedAt(1.0));
193 EXPECT_TRUE(anim->IsFinishedAt(1.5));
194 EXPECT_TRUE(anim->IsFinishedAt(2.0));
195 EXPECT_TRUE(anim->IsFinishedAt(2.5));
198 TEST(AnimationTest, IsFinishedPositiveTimeOffset) {
199 scoped_ptr<Animation> anim(CreateAnimation(1));
200 anim->set_time_offset(0.5);
201 anim->SetRunState(Animation::Running, 0.0);
203 EXPECT_FALSE(anim->IsFinishedAt(-1.0));
204 EXPECT_FALSE(anim->IsFinishedAt(0.0));
205 EXPECT_TRUE(anim->IsFinishedAt(0.5));
206 EXPECT_TRUE(anim->IsFinishedAt(1.0));
209 TEST(AnimationTest, IsFinishedAtNotRunning) {
210 scoped_ptr<Animation> anim(CreateAnimation(0));
211 anim->SetRunState(Animation::Running, 0.0);
212 EXPECT_TRUE(anim->IsFinishedAt(0.0));
213 anim->SetRunState(Animation::Paused, 0.0);
214 EXPECT_FALSE(anim->IsFinishedAt(0.0));
215 anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0);
216 EXPECT_FALSE(anim->IsFinishedAt(0.0));
217 anim->SetRunState(Animation::Finished, 0.0);
218 EXPECT_TRUE(anim->IsFinishedAt(0.0));
219 anim->SetRunState(Animation::Aborted, 0.0);
220 EXPECT_TRUE(anim->IsFinishedAt(0.0));
223 TEST(AnimationTest, IsFinished) {
224 scoped_ptr<Animation> anim(CreateAnimation(1));
225 anim->SetRunState(Animation::Running, 0.0);
226 EXPECT_FALSE(anim->is_finished());
227 anim->SetRunState(Animation::Paused, 0.0);
228 EXPECT_FALSE(anim->is_finished());
229 anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0);
230 EXPECT_FALSE(anim->is_finished());
231 anim->SetRunState(Animation::Finished, 0.0);
232 EXPECT_TRUE(anim->is_finished());
233 anim->SetRunState(Animation::Aborted, 0.0);
234 EXPECT_TRUE(anim->is_finished());
237 TEST(AnimationTest, IsFinishedNeedsSynchronizedStartTime) {
238 scoped_ptr<Animation> anim(CreateAnimation(1));
239 anim->SetRunState(Animation::Running, 2.0);
240 EXPECT_FALSE(anim->is_finished());
241 anim->SetRunState(Animation::Paused, 2.0);
242 EXPECT_FALSE(anim->is_finished());
243 anim->SetRunState(Animation::WaitingForTargetAvailability, 2.0);
244 EXPECT_FALSE(anim->is_finished());
245 anim->SetRunState(Animation::Finished, 0.0);
246 EXPECT_TRUE(anim->is_finished());
247 anim->SetRunState(Animation::Aborted, 0.0);
248 EXPECT_TRUE(anim->is_finished());
251 TEST(AnimationTest, RunStateChangesIgnoredWhileSuspended) {
252 scoped_ptr<Animation> anim(CreateAnimation(1));
253 anim->Suspend(0);
254 EXPECT_EQ(Animation::Paused, anim->run_state());
255 anim->SetRunState(Animation::Running, 0.0);
256 EXPECT_EQ(Animation::Paused, anim->run_state());
257 anim->Resume(0);
258 anim->SetRunState(Animation::Running, 0.0);
259 EXPECT_EQ(Animation::Running, anim->run_state());
262 } // namespace
263 } // namespace cc