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[chromium-blink-merge.git] / mojo / gles2 / command_buffer_client_impl.h
blob18d09b31ef9a9f1a815a4bffc97844bd35013975
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
6 #define MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
8 #include <map>
10 #include "base/macros.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "gpu/command_buffer/common/command_buffer.h"
13 #include "gpu/command_buffer/common/command_buffer_shared.h"
14 #include "gpu/command_buffer/common/gpu_control.h"
15 #include "mojo/public/cpp/bindings/error_handler.h"
16 #include "mojo/public/cpp/bindings/remote_ptr.h"
17 #include "mojo/services/gles2/command_buffer.mojom.h"
19 namespace base {
20 class RunLoop;
23 namespace mojo {
24 template <typename S>
25 class SyncDispatcher;
27 namespace gles2 {
28 class CommandBufferClientImpl;
30 class CommandBufferDelegate {
31 public:
32 virtual ~CommandBufferDelegate();
33 virtual void ContextLost();
34 virtual void DrawAnimationFrame();
37 class CommandBufferClientImpl : public CommandBufferClient,
38 public CommandBufferSyncClient,
39 public ErrorHandler,
40 public gpu::CommandBuffer,
41 public gpu::GpuControl {
42 public:
43 explicit CommandBufferClientImpl(
44 CommandBufferDelegate* delegate,
45 MojoAsyncWaiter* async_waiter,
46 ScopedCommandBufferHandle command_buffer_handle);
47 virtual ~CommandBufferClientImpl();
49 // CommandBuffer implementation:
50 virtual bool Initialize() OVERRIDE;
51 virtual State GetState() OVERRIDE;
52 virtual State GetLastState() OVERRIDE;
53 virtual int32 GetLastToken() OVERRIDE;
54 virtual void Flush(int32 put_offset) OVERRIDE;
55 virtual void WaitForTokenInRange(int32 start, int32 end) OVERRIDE;
56 virtual void WaitForGetOffsetInRange(int32 start, int32 end) OVERRIDE;
57 virtual void SetGetBuffer(int32 shm_id) OVERRIDE;
58 virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size,
59 int32* id) OVERRIDE;
60 virtual void DestroyTransferBuffer(int32 id) OVERRIDE;
62 // gpu::GpuControl implementation:
63 virtual gpu::Capabilities GetCapabilities() OVERRIDE;
64 virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer(size_t width,
65 size_t height,
66 unsigned internalformat,
67 int32* id) OVERRIDE;
68 virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE;
69 virtual uint32 InsertSyncPoint() OVERRIDE;
70 virtual void SignalSyncPoint(uint32 sync_point,
71 const base::Closure& callback) OVERRIDE;
72 virtual void SignalQuery(uint32 query,
73 const base::Closure& callback) OVERRIDE;
74 virtual void SetSurfaceVisible(bool visible) OVERRIDE;
75 virtual void SendManagedMemoryStats(const gpu::ManagedMemoryStats& stats)
76 OVERRIDE;
77 virtual void Echo(const base::Closure& callback) OVERRIDE;
78 virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE;
80 void RequestAnimationFrames();
81 void CancelAnimationFrames();
83 private:
84 // CommandBufferClient implementation:
85 virtual void DidInitialize(bool success) OVERRIDE;
86 virtual void DidMakeProgress(const CommandBufferState& state) OVERRIDE;
87 virtual void DidDestroy() OVERRIDE;
88 virtual void LostContext(int32_t lost_reason) OVERRIDE;
90 // ErrorHandler implementation:
91 virtual void OnError() OVERRIDE;
93 virtual void DrawAnimationFrame() OVERRIDE;
95 void TryUpdateState();
96 void MakeProgressAndUpdateState();
98 gpu::CommandBufferSharedState* shared_state() const { return shared_state_; }
100 CommandBufferDelegate* delegate_;
101 RemotePtr<mojo::CommandBuffer> command_buffer_;
102 scoped_ptr<SyncDispatcher<CommandBufferSyncClient> > sync_dispatcher_;
104 State last_state_;
105 mojo::ScopedSharedBufferHandle shared_state_handle_;
106 gpu::CommandBufferSharedState* shared_state_;
107 int32 last_put_offset_;
108 int32 next_transfer_buffer_id_;
110 bool initialize_result_;
113 } // gles2
114 } // mojo
116 #endif // MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_