[NaCl SDK]: use standard __BEGIN_DECLS macros in sys/select.h
[chromium-blink-merge.git] / cc / base / math_util.h
blobeaaf9249568fffeaa0bed1fd01d2760a1811897a
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_BASE_MATH_UTIL_H_
6 #define CC_BASE_MATH_UTIL_H_
8 #include <algorithm>
9 #include <cmath>
10 #include <vector>
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "cc/base/cc_export.h"
15 #include "ui/gfx/box_f.h"
16 #include "ui/gfx/point3_f.h"
17 #include "ui/gfx/point_f.h"
18 #include "ui/gfx/size.h"
19 #include "ui/gfx/transform.h"
21 namespace base {
22 class Value;
23 namespace debug {
24 class TracedValue;
28 namespace gfx {
29 class QuadF;
30 class Rect;
31 class RectF;
32 class Transform;
33 class Vector2dF;
34 class Vector2d;
37 namespace cc {
39 struct HomogeneousCoordinate {
40 HomogeneousCoordinate(SkMScalar x, SkMScalar y, SkMScalar z, SkMScalar w) {
41 vec[0] = x;
42 vec[1] = y;
43 vec[2] = z;
44 vec[3] = w;
47 bool ShouldBeClipped() const { return w() <= 0.0; }
49 gfx::PointF CartesianPoint2d() const {
50 if (w() == SK_MScalar1)
51 return gfx::PointF(x(), y());
53 // For now, because this code is used privately only by MathUtil, it should
54 // never be called when w == 0, and we do not yet need to handle that case.
55 DCHECK(w());
56 SkMScalar inv_w = SK_MScalar1 / w();
57 return gfx::PointF(x() * inv_w, y() * inv_w);
60 gfx::Point3F CartesianPoint3d() const {
61 if (w() == SK_MScalar1)
62 return gfx::Point3F(x(), y(), z());
64 // For now, because this code is used privately only by MathUtil, it should
65 // never be called when w == 0, and we do not yet need to handle that case.
66 DCHECK(w());
67 SkMScalar inv_w = SK_MScalar1 / w();
68 return gfx::Point3F(x() * inv_w, y() * inv_w, z() * inv_w);
71 SkMScalar x() const { return vec[0]; }
72 SkMScalar y() const { return vec[1]; }
73 SkMScalar z() const { return vec[2]; }
74 SkMScalar w() const { return vec[3]; }
76 SkMScalar vec[4];
79 class CC_EXPORT MathUtil {
80 public:
81 static const double kPiDouble;
82 static const float kPiFloat;
84 static double Deg2Rad(double deg) { return deg * kPiDouble / 180.0; }
85 static double Rad2Deg(double rad) { return rad * 180.0 / kPiDouble; }
87 static float Deg2Rad(float deg) { return deg * kPiFloat / 180.0f; }
88 static float Rad2Deg(float rad) { return rad * 180.0f / kPiFloat; }
90 static float Round(float f) {
91 return (f > 0.f) ? std::floor(f + 0.5f) : std::ceil(f - 0.5f);
93 static double Round(double d) {
94 return (d > 0.0) ? std::floor(d + 0.5) : std::ceil(d - 0.5);
97 template <typename T> static T ClampToRange(T value, T min, T max) {
98 return std::min(std::max(value, min), max);
101 // Background: Existing transform code does not do the right thing in
102 // MapRect / MapQuad / ProjectQuad when there is a perspective projection that
103 // causes one of the transformed vertices to go to w < 0. In those cases, it
104 // is necessary to perform clipping in homogeneous coordinates, after applying
105 // the transform, before dividing-by-w to convert to cartesian coordinates.
107 // These functions return the axis-aligned rect that encloses the correctly
108 // clipped, transformed polygon.
109 static gfx::Rect MapEnclosingClippedRect(const gfx::Transform& transform,
110 const gfx::Rect& rect);
111 static gfx::RectF MapClippedRect(const gfx::Transform& transform,
112 const gfx::RectF& rect);
113 static gfx::Rect ProjectEnclosingClippedRect(const gfx::Transform& transform,
114 const gfx::Rect& rect);
115 static gfx::RectF ProjectClippedRect(const gfx::Transform& transform,
116 const gfx::RectF& rect);
118 // This function is only valid when the transform preserves 2d axis
119 // alignment and the resulting rect will not be clipped.
120 static gfx::Rect MapEnclosedRectWith2dAxisAlignedTransform(
121 const gfx::Transform& transform,
122 const gfx::Rect& rect);
124 // Returns an array of vertices that represent the clipped polygon. After
125 // returning, indexes from 0 to num_vertices_in_clipped_quad are valid in the
126 // clipped_quad array. Note that num_vertices_in_clipped_quad may be zero,
127 // which means the entire quad was clipped, and none of the vertices in the
128 // array are valid.
129 static void MapClippedQuad(const gfx::Transform& transform,
130 const gfx::QuadF& src_quad,
131 gfx::PointF clipped_quad[8],
132 int* num_vertices_in_clipped_quad);
133 static bool MapClippedQuad3d(const gfx::Transform& transform,
134 const gfx::QuadF& src_quad,
135 gfx::Point3F clipped_quad[8],
136 int* num_vertices_in_clipped_quad);
138 static gfx::RectF ComputeEnclosingRectOfVertices(const gfx::PointF vertices[],
139 int num_vertices);
140 static gfx::RectF ComputeEnclosingClippedRect(
141 const HomogeneousCoordinate& h1,
142 const HomogeneousCoordinate& h2,
143 const HomogeneousCoordinate& h3,
144 const HomogeneousCoordinate& h4);
146 // NOTE: These functions do not do correct clipping against w = 0 plane, but
147 // they correctly detect the clipped condition via the boolean clipped.
148 static gfx::QuadF MapQuad(const gfx::Transform& transform,
149 const gfx::QuadF& quad,
150 bool* clipped);
151 static gfx::QuadF MapQuad3d(const gfx::Transform& transform,
152 const gfx::QuadF& q,
153 gfx::Point3F* p,
154 bool* clipped);
155 static gfx::PointF MapPoint(const gfx::Transform& transform,
156 const gfx::PointF& point,
157 bool* clipped);
158 static gfx::Point3F MapPoint(const gfx::Transform&,
159 const gfx::Point3F&,
160 bool* clipped);
161 static gfx::QuadF ProjectQuad(const gfx::Transform& transform,
162 const gfx::QuadF& quad,
163 bool* clipped);
164 static gfx::PointF ProjectPoint(const gfx::Transform& transform,
165 const gfx::PointF& point,
166 bool* clipped);
167 // Identical to the above function, but coerces the homogeneous coordinate to
168 // a 3d rather than a 2d point.
169 static gfx::Point3F ProjectPoint3D(const gfx::Transform& transform,
170 const gfx::PointF& point,
171 bool* clipped);
173 static gfx::Vector2dF ComputeTransform2dScaleComponents(const gfx::Transform&,
174 float fallbackValue);
176 // Makes a rect that has the same relationship to input_outer_rect as
177 // scale_inner_rect has to scale_outer_rect. scale_inner_rect should be
178 // contained within scale_outer_rect, and likewise the rectangle that is
179 // returned will be within input_outer_rect at a similar relative, scaled
180 // position.
181 static gfx::RectF ScaleRectProportional(const gfx::RectF& input_outer_rect,
182 const gfx::RectF& scale_outer_rect,
183 const gfx::RectF& scale_inner_rect);
185 // Returns the smallest angle between the given two vectors in degrees.
186 // Neither vector is assumed to be normalized.
187 static float SmallestAngleBetweenVectors(const gfx::Vector2dF& v1,
188 const gfx::Vector2dF& v2);
190 // Projects the |source| vector onto |destination|. Neither vector is assumed
191 // to be normalized.
192 static gfx::Vector2dF ProjectVector(const gfx::Vector2dF& source,
193 const gfx::Vector2dF& destination);
195 // Conversion to value.
196 static scoped_ptr<base::Value> AsValue(const gfx::Size& s);
197 static scoped_ptr<base::Value> AsValue(const gfx::Rect& r);
198 static bool FromValue(const base::Value*, gfx::Rect* out_rect);
199 static scoped_ptr<base::Value> AsValue(const gfx::PointF& q);
201 static void AddToTracedValue(const gfx::Size& s,
202 base::debug::TracedValue* res);
203 static void AddToTracedValue(const gfx::SizeF& s,
204 base::debug::TracedValue* res);
205 static void AddToTracedValue(const gfx::Rect& r,
206 base::debug::TracedValue* res);
207 static void AddToTracedValue(const gfx::PointF& q,
208 base::debug::TracedValue* res);
209 static void AddToTracedValue(const gfx::Point3F&,
210 base::debug::TracedValue* res);
211 static void AddToTracedValue(const gfx::Vector2d& v,
212 base::debug::TracedValue* res);
213 static void AddToTracedValue(const gfx::Vector2dF& v,
214 base::debug::TracedValue* res);
215 static void AddToTracedValue(const gfx::QuadF& q,
216 base::debug::TracedValue* res);
217 static void AddToTracedValue(const gfx::RectF& rect,
218 base::debug::TracedValue* res);
219 static void AddToTracedValue(const gfx::Transform& transform,
220 base::debug::TracedValue* res);
221 static void AddToTracedValue(const gfx::BoxF& box,
222 base::debug::TracedValue* res);
224 // Returns a base::Value representation of the floating point value.
225 // If the value is inf, returns max double/float representation.
226 static double AsDoubleSafely(double value);
227 static float AsFloatSafely(float value);
230 } // namespace cc
232 #endif // CC_BASE_MATH_UTIL_H_