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[chromium-blink-merge.git] / ui / gfx / canvas.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/canvas.h"
7 #include <limits>
9 #include "base/i18n/rtl.h"
10 #include "base/logging.h"
11 #include "third_party/skia/include/core/SkBitmap.h"
12 #include "third_party/skia/include/effects/SkGradientShader.h"
13 #include "ui/gfx/canvas.h"
14 #include "ui/gfx/font.h"
15 #include "ui/gfx/rect.h"
16 #include "ui/gfx/size_conversions.h"
17 #include "ui/gfx/skia_util.h"
18 #include "ui/gfx/transform.h"
20 #if defined(OS_WIN)
21 #include "ui/gfx/canvas_skia_paint.h"
22 #endif
24 namespace gfx {
26 Canvas::Canvas(const gfx::Size& size,
27 ui::ScaleFactor scale_factor,
28 bool is_opaque)
29 : scale_factor_(scale_factor),
30 canvas_(NULL) {
31 gfx::Size pixel_size = gfx::ToCeiledSize(
32 gfx::ScaleSize(size, ui::GetScaleFactorScale(scale_factor)));
33 owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
34 pixel_size.height(),
35 is_opaque));
36 canvas_ = owned_canvas_.get();
37 #if defined(OS_WIN) || defined(OS_MACOSX)
38 // skia::PlatformCanvas instances are initialized to 0 by Cairo on Linux, but
39 // uninitialized on Win and Mac.
40 if (!is_opaque)
41 owned_canvas_->clear(SkColorSetARGB(0, 0, 0, 0));
42 #endif
44 SkScalar scale = SkFloatToScalar(ui::GetScaleFactorScale(scale_factor));
45 canvas_->scale(scale, scale);
48 Canvas::Canvas(const gfx::ImageSkiaRep& image_rep, bool is_opaque)
49 : scale_factor_(image_rep.scale_factor()),
50 owned_canvas_(skia::AdoptRef(
51 skia::CreatePlatformCanvas(image_rep.pixel_width(),
52 image_rep.pixel_height(),
53 is_opaque))),
54 canvas_(owned_canvas_.get()) {
55 SkScalar scale = SkFloatToScalar(ui::GetScaleFactorScale(scale_factor_));
56 canvas_->scale(scale, scale);
57 DrawImageInt(gfx::ImageSkia(image_rep), 0, 0);
60 Canvas::Canvas()
61 : scale_factor_(ui::SCALE_FACTOR_100P),
62 owned_canvas_(skia::AdoptRef(skia::CreatePlatformCanvas(0, 0, false))),
63 canvas_(owned_canvas_.get()) {
66 Canvas::~Canvas() {
69 // static
70 Canvas* Canvas::CreateCanvasWithoutScaling(SkCanvas* canvas,
71 ui::ScaleFactor scale_factor) {
72 return new Canvas(canvas, scale_factor);
75 void Canvas::RecreateBackingCanvas(const gfx::Size& size,
76 ui::ScaleFactor scale_factor,
77 bool is_opaque) {
78 scale_factor_ = scale_factor;
79 gfx::Size pixel_size = gfx::ToFlooredSize(
80 gfx::ScaleSize(size, ui::GetScaleFactorScale(scale_factor)));
81 owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
82 pixel_size.height(),
83 is_opaque));
84 canvas_ = owned_canvas_.get();
85 SkScalar scale = SkFloatToScalar(ui::GetScaleFactorScale(scale_factor_));
86 canvas_->scale(scale, scale);
89 // static
90 int Canvas::GetStringWidth(const string16& text, const gfx::Font& font) {
91 int width = 0, height = 0;
92 Canvas::SizeStringInt(text, font, &width, &height, 0, NO_ELLIPSIS);
93 return width;
96 // static
97 int Canvas::DefaultCanvasTextAlignment() {
98 return base::i18n::IsRTL() ? TEXT_ALIGN_RIGHT : TEXT_ALIGN_LEFT;
101 gfx::ImageSkiaRep Canvas::ExtractImageRep() const {
102 const SkBitmap& device_bitmap = canvas_->getDevice()->accessBitmap(false);
104 // Make a bitmap to return, and a canvas to draw into it. We don't just want
105 // to call extractSubset or the copy constructor, since we want an actual copy
106 // of the bitmap.
107 SkBitmap result;
108 device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config);
110 return gfx::ImageSkiaRep(result, scale_factor_);
113 void Canvas::DrawDashedRect(const gfx::Rect& rect, SkColor color) {
114 // Create a 2D bitmap containing alternating on/off pixels - we do this
115 // so that you never get two pixels of the same color around the edges
116 // of the focus rect (this may mean that opposing edges of the rect may
117 // have a dot pattern out of phase to each other).
118 static SkColor last_color;
119 static SkBitmap* dots = NULL;
120 if (!dots || last_color != color) {
121 int col_pixels = 32;
122 int row_pixels = 32;
124 delete dots;
125 last_color = color;
126 dots = new SkBitmap;
127 dots->setConfig(SkBitmap::kARGB_8888_Config, col_pixels, row_pixels);
128 dots->allocPixels();
129 dots->eraseARGB(0, 0, 0, 0);
131 uint32_t* dot = dots->getAddr32(0, 0);
132 for (int i = 0; i < row_pixels; i++) {
133 for (int u = 0; u < col_pixels; u++) {
134 if ((u % 2 + i % 2) % 2 != 0) {
135 dot[i * row_pixels + u] = color;
141 // Make a shader for the bitmap with an origin of the box we'll draw. This
142 // shader is refcounted and will have an initial refcount of 1.
143 skia::RefPtr<SkShader> shader = skia::AdoptRef(
144 SkShader::CreateBitmapShader(
145 *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode));
146 // Assign the shader to the paint & release our reference. The paint will
147 // now own the shader and the shader will be destroyed when the paint goes
148 // out of scope.
149 SkPaint paint;
150 paint.setShader(shader.get());
152 DrawRect(gfx::Rect(rect.x(), rect.y(), rect.width(), 1), paint);
153 DrawRect(gfx::Rect(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1),
154 paint);
155 DrawRect(gfx::Rect(rect.x(), rect.y(), 1, rect.height()), paint);
156 DrawRect(gfx::Rect(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()),
157 paint);
160 void Canvas::Save() {
161 canvas_->save();
164 void Canvas::SaveLayerAlpha(uint8 alpha) {
165 canvas_->saveLayerAlpha(NULL, alpha);
169 void Canvas::SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds) {
170 SkRect bounds(gfx::RectToSkRect(layer_bounds));
171 canvas_->saveLayerAlpha(&bounds, alpha);
174 void Canvas::Restore() {
175 canvas_->restore();
178 bool Canvas::ClipRect(const gfx::Rect& rect) {
179 return canvas_->clipRect(gfx::RectToSkRect(rect));
182 bool Canvas::ClipPath(const SkPath& path) {
183 return canvas_->clipPath(path);
186 bool Canvas::GetClipBounds(gfx::Rect* bounds) {
187 SkRect out;
188 bool has_non_empty_clip = canvas_->getClipBounds(&out);
189 bounds->SetRect(out.left(), out.top(), out.width(), out.height());
190 return has_non_empty_clip;
193 void Canvas::Translate(const gfx::Vector2d& offset) {
194 canvas_->translate(SkIntToScalar(offset.x()), SkIntToScalar(offset.y()));
197 void Canvas::Scale(int x_scale, int y_scale) {
198 canvas_->scale(SkIntToScalar(x_scale), SkIntToScalar(y_scale));
201 void Canvas::DrawColor(SkColor color) {
202 DrawColor(color, SkXfermode::kSrcOver_Mode);
205 void Canvas::DrawColor(SkColor color, SkXfermode::Mode mode) {
206 canvas_->drawColor(color, mode);
209 void Canvas::FillRect(const gfx::Rect& rect, SkColor color) {
210 FillRect(rect, color, SkXfermode::kSrcOver_Mode);
213 void Canvas::FillRect(const gfx::Rect& rect,
214 SkColor color,
215 SkXfermode::Mode mode) {
216 SkPaint paint;
217 paint.setColor(color);
218 paint.setStyle(SkPaint::kFill_Style);
219 paint.setXfermodeMode(mode);
220 DrawRect(rect, paint);
223 void Canvas::DrawRect(const gfx::Rect& rect, SkColor color) {
224 DrawRect(rect, color, SkXfermode::kSrcOver_Mode);
227 void Canvas::DrawRect(const gfx::Rect& rect,
228 SkColor color,
229 SkXfermode::Mode mode) {
230 SkPaint paint;
231 paint.setColor(color);
232 paint.setStyle(SkPaint::kStroke_Style);
233 // Set a stroke width of 0, which will put us down the stroke rect path. If
234 // we set a stroke width of 1, for example, this will internally create a
235 // path and fill it, which causes problems near the edge of the canvas.
236 paint.setStrokeWidth(SkIntToScalar(0));
237 paint.setXfermodeMode(mode);
239 DrawRect(rect, paint);
242 void Canvas::DrawRect(const gfx::Rect& rect, const SkPaint& paint) {
243 canvas_->drawIRect(RectToSkIRect(rect), paint);
246 void Canvas::DrawPoint(const gfx::Point& p1, const SkPaint& paint) {
247 canvas_->drawPoint(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()), paint);
250 void Canvas::DrawLine(const gfx::Point& p1,
251 const gfx::Point& p2,
252 SkColor color) {
253 SkPaint paint;
254 paint.setColor(color);
255 paint.setStrokeWidth(SkIntToScalar(1));
256 DrawLine(p1, p2, paint);
259 void Canvas::DrawLine(const gfx::Point& p1,
260 const gfx::Point& p2,
261 const SkPaint& paint) {
262 canvas_->drawLine(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()),
263 SkIntToScalar(p2.x()), SkIntToScalar(p2.y()), paint);
266 void Canvas::DrawCircle(const gfx::Point& center_point,
267 int radius,
268 const SkPaint& paint) {
269 canvas_->drawCircle(SkIntToScalar(center_point.x()),
270 SkIntToScalar(center_point.y()), SkIntToScalar(radius), paint);
273 void Canvas::DrawRoundRect(const gfx::Rect& rect,
274 int radius,
275 const SkPaint& paint) {
276 canvas_->drawRoundRect(RectToSkRect(rect), SkIntToScalar(radius),
277 SkIntToScalar(radius), paint);
280 void Canvas::DrawPath(const SkPath& path, const SkPaint& paint) {
281 canvas_->drawPath(path, paint);
284 void Canvas::DrawFocusRect(const gfx::Rect& rect) {
285 DrawDashedRect(rect, SK_ColorGRAY);
288 void Canvas::DrawImageInt(const gfx::ImageSkia& image, int x, int y) {
289 SkPaint paint;
290 DrawImageInt(image, x, y, paint);
293 void Canvas::DrawImageInt(const gfx::ImageSkia& image, int x, int y, uint8 a) {
294 SkPaint paint;
295 paint.setAlpha(a);
296 DrawImageInt(image, x, y, paint);
299 void Canvas::DrawImageInt(const gfx::ImageSkia& image,
300 int x, int y,
301 const SkPaint& paint) {
302 const gfx::ImageSkiaRep& image_rep = GetImageRepToPaint(image);
303 if (image_rep.is_null())
304 return;
305 const SkBitmap& bitmap = image_rep.sk_bitmap();
306 float bitmap_scale = image_rep.GetScale();
308 canvas_->save();
309 canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale),
310 SkFloatToScalar(1.0f / bitmap_scale));
311 canvas_->drawBitmap(bitmap,
312 SkFloatToScalar(x * bitmap_scale),
313 SkFloatToScalar(y * bitmap_scale),
314 &paint);
315 canvas_->restore();
318 void Canvas::DrawImageInt(const gfx::ImageSkia& image,
319 int src_x, int src_y, int src_w, int src_h,
320 int dest_x, int dest_y, int dest_w, int dest_h,
321 bool filter) {
322 SkPaint p;
323 DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y,
324 dest_w, dest_h, filter, p);
327 void Canvas::DrawImageInt(const gfx::ImageSkia& image,
328 int src_x, int src_y, int src_w, int src_h,
329 int dest_x, int dest_y, int dest_w, int dest_h,
330 bool filter,
331 const SkPaint& paint) {
332 DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
333 src_y + src_h < std::numeric_limits<int16_t>::max());
334 if (src_w <= 0 || src_h <= 0) {
335 NOTREACHED() << "Attempting to draw bitmap from an empty rect!";
336 return;
339 if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h))
340 return;
342 float user_scale_x = static_cast<float>(dest_w) / src_w;
343 float user_scale_y = static_cast<float>(dest_h) / src_h;
345 const gfx::ImageSkiaRep& image_rep = GetImageRepToPaint(image,
346 user_scale_x, user_scale_y);
347 if (image_rep.is_null())
348 return;
350 SkRect dest_rect = { SkIntToScalar(dest_x),
351 SkIntToScalar(dest_y),
352 SkIntToScalar(dest_x + dest_w),
353 SkIntToScalar(dest_y + dest_h) };
355 if (src_w == dest_w && src_h == dest_h &&
356 user_scale_x == 1.0f && user_scale_y == 1.0f &&
357 image_rep.scale_factor() == ui::SCALE_FACTOR_100P) {
358 // Workaround for apparent bug in Skia that causes image to occasionally
359 // shift.
360 SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
361 const SkBitmap& bitmap = image_rep.sk_bitmap();
362 canvas_->drawBitmapRect(bitmap, &src_rect, dest_rect, &paint);
363 return;
366 // Make a bitmap shader that contains the bitmap we want to draw. This is
367 // basically what SkCanvas.drawBitmap does internally, but it gives us
368 // more control over quality and will use the mipmap in the source image if
369 // it has one, whereas drawBitmap won't.
370 SkMatrix shader_scale;
371 shader_scale.setScale(SkFloatToScalar(user_scale_x),
372 SkFloatToScalar(user_scale_y));
373 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
374 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
376 skia::RefPtr<SkShader> shader = gfx::CreateImageRepShader(
377 image_rep,
378 SkShader::kRepeat_TileMode,
379 shader_scale);
381 // Set up our paint to use the shader & release our reference (now just owned
382 // by the paint).
383 SkPaint p(paint);
384 p.setFilterBitmap(filter);
385 p.setShader(shader.get());
387 // The rect will be filled by the bitmap.
388 canvas_->drawRect(dest_rect, p);
391 void Canvas::DrawImageInPath(const gfx::ImageSkia& image,
392 int x,
393 int y,
394 const SkPath& path,
395 const SkPaint& paint) {
396 const gfx::ImageSkiaRep& image_rep = GetImageRepToPaint(image);
397 if (image_rep.is_null())
398 return;
400 SkMatrix matrix;
401 matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y));
402 skia::RefPtr<SkShader> shader = gfx::CreateImageRepShader(
403 image_rep,
404 SkShader::kRepeat_TileMode,
405 matrix);
407 SkPaint p(paint);
408 p.setShader(shader.get());
409 canvas_->drawPath(path, p);
412 void Canvas::DrawStringInt(const string16& text,
413 const gfx::Font& font,
414 SkColor color,
415 int x, int y, int w, int h) {
416 DrawStringInt(text, font, color, x, y, w, h, DefaultCanvasTextAlignment());
419 void Canvas::DrawStringInt(const string16& text,
420 const gfx::Font& font,
421 SkColor color,
422 const gfx::Rect& display_rect) {
423 DrawStringInt(text, font, color, display_rect.x(), display_rect.y(),
424 display_rect.width(), display_rect.height());
427 void Canvas::DrawStringInt(const string16& text,
428 const gfx::Font& font,
429 SkColor color,
430 int x, int y, int w, int h,
431 int flags) {
432 DrawStringWithShadows(text,
433 font,
434 color,
435 gfx::Rect(x, y, w, h),
437 flags,
438 ShadowValues());
441 void Canvas::TileImageInt(const gfx::ImageSkia& image,
442 int x, int y, int w, int h) {
443 TileImageInt(image, 0, 0, x, y, w, h);
446 void Canvas::TileImageInt(const gfx::ImageSkia& image,
447 int src_x, int src_y,
448 int dest_x, int dest_y, int w, int h) {
449 TileImageInt(image, src_x, src_y, 1.0f, 1.0f, dest_x, dest_y, w, h);
452 void Canvas::TileImageInt(const gfx::ImageSkia& image,
453 int src_x, int src_y,
454 float tile_scale_x, float tile_scale_y,
455 int dest_x, int dest_y, int w, int h) {
456 if (!IntersectsClipRectInt(dest_x, dest_y, w, h))
457 return;
459 const gfx::ImageSkiaRep& image_rep = GetImageRepToPaint(image,
460 tile_scale_x, tile_scale_y);
461 if (image_rep.is_null())
462 return;
464 SkMatrix shader_scale;
465 shader_scale.setScale(SkFloatToScalar(tile_scale_x),
466 SkFloatToScalar(tile_scale_y));
467 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
468 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
470 skia::RefPtr<SkShader> shader = gfx::CreateImageRepShader(
471 image_rep,
472 SkShader::kRepeat_TileMode,
473 shader_scale);
475 SkPaint paint;
476 paint.setShader(shader.get());
477 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
479 SkRect dest_rect = { SkIntToScalar(dest_x),
480 SkIntToScalar(dest_y),
481 SkIntToScalar(dest_x + w),
482 SkIntToScalar(dest_y + h) };
483 canvas_->drawRect(dest_rect, paint);
486 gfx::NativeDrawingContext Canvas::BeginPlatformPaint() {
487 return skia::BeginPlatformPaint(canvas_);
490 void Canvas::EndPlatformPaint() {
491 skia::EndPlatformPaint(canvas_);
494 void Canvas::Transform(const gfx::Transform& transform) {
495 canvas_->concat(transform.matrix());
498 Canvas::Canvas(SkCanvas* canvas, ui::ScaleFactor scale_factor)
499 : scale_factor_(scale_factor),
500 owned_canvas_(),
501 canvas_(canvas) {
502 DCHECK(canvas);
505 bool Canvas::IntersectsClipRectInt(int x, int y, int w, int h) {
506 SkRect clip;
507 return canvas_->getClipBounds(&clip) &&
508 clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w),
509 SkIntToScalar(y + h));
512 bool Canvas::IntersectsClipRect(const gfx::Rect& rect) {
513 return IntersectsClipRectInt(rect.x(), rect.y(),
514 rect.width(), rect.height());
517 const gfx::ImageSkiaRep& Canvas::GetImageRepToPaint(
518 const gfx::ImageSkia& image) const {
519 return GetImageRepToPaint(image, 1.0f, 1.0f);
522 const gfx::ImageSkiaRep& Canvas::GetImageRepToPaint(
523 const gfx::ImageSkia& image,
524 float user_additional_scale_x,
525 float user_additional_scale_y) const {
526 const gfx::ImageSkiaRep& image_rep = image.GetRepresentation(scale_factor_);
528 if (!image_rep.is_null()) {
529 SkMatrix m = canvas_->getTotalMatrix();
530 float scale_x = SkScalarToFloat(SkScalarAbs(m.getScaleX())) *
531 user_additional_scale_x;
532 float scale_y = SkScalarToFloat(SkScalarAbs(m.getScaleY())) *
533 user_additional_scale_y;
535 float bitmap_scale = image_rep.GetScale();
536 if (scale_x < bitmap_scale || scale_y < bitmap_scale)
537 const_cast<SkBitmap&>(image_rep.sk_bitmap()).buildMipMap();
540 return image_rep;
543 } // namespace gfx