Encode method and error message inside LevelDB::Status message
[chromium-blink-merge.git] / ui / gfx / text_constants.h
blobcafeab4669b7862c1dc2eb90ec53580c66c63e8d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_TEXT_CONSTANTS_H_
6 #define UI_GFX_TEXT_CONSTANTS_H_
8 namespace gfx {
10 // TODO(msw): Distinguish between logical character stops and glyph stops?
11 // TODO(msw): Merge with base::i18n::BreakIterator::BreakType.
12 enum BreakType {
13 // Stop cursor movement on neighboring characters.
14 CHARACTER_BREAK = 0,
15 // Stop cursor movement on nearest word boundaries.
16 WORD_BREAK,
17 // Stop cursor movement on line ends as shown on screen.
18 LINE_BREAK,
21 // Horizontal text alignment modes.
22 enum HorizontalAlignment {
23 // Align the text's left edge with that of its display area.
24 ALIGN_LEFT = 0,
25 // Align the text's center with that of its display area.
26 ALIGN_CENTER,
27 // Align the text's right edge with that of its display area.
28 ALIGN_RIGHT,
31 // Vertical text alignment modes.
32 enum VerticalAlignment {
33 // Align the text's top edge with that of its display area.
34 ALIGN_TOP = 0,
35 // Align the text's center with that of its display area.
36 ALIGN_VCENTER,
37 // Align the text's bottom edge with that of its display area.
38 ALIGN_BOTTOM,
41 // The directionality modes used to determine the base text direction.
42 enum DirectionalityMode {
43 // Use the first strong character's direction.
44 DIRECTIONALITY_FROM_TEXT = 0,
45 // Use the UI locale's text reading direction.
46 DIRECTIONALITY_FROM_UI,
47 // Use LTR regardless of content or UI locale.
48 DIRECTIONALITY_FORCE_LTR,
49 // Use RTL regardless of content or UI locale.
50 DIRECTIONALITY_FORCE_RTL,
53 // Text styles and adornments.
54 // TODO(msw): Merge with gfx::Font::FontStyle.
55 enum TextStyle {
56 BOLD = 0,
57 ITALIC,
58 STRIKE,
59 DIAGONAL_STRIKE,
60 UNDERLINE,
61 NUM_TEXT_STYLES,
64 } // namespace gfx
66 #endif // UI_GFX_TEXT_CONSTANTS_H_