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[chromium-blink-merge.git] / content / renderer / media / renderer_gpu_video_accelerator_factories.h
blob6398ad63bdba54095ebe2d18dce3f3dee9e6c4e9
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_ACCELERATOR_FACTORIES_H_
6 #define CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_ACCELERATOR_FACTORIES_H_
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/synchronization/waitable_event.h"
14 #include "content/child/thread_safe_sender.h"
15 #include "content/common/content_export.h"
16 #include "media/renderers/gpu_video_accelerator_factories.h"
17 #include "ui/gfx/geometry/size.h"
19 namespace base {
20 class WaitableEvent;
23 namespace content {
24 class ContextProviderCommandBuffer;
25 class GLHelper;
26 class GpuChannelHost;
27 class WebGraphicsContext3DCommandBufferImpl;
29 // Glue code to expose functionality needed by media::GpuVideoAccelerator to
30 // RenderViewImpl. This class is entirely an implementation detail of
31 // RenderViewImpl and only has its own header to allow extraction of its
32 // implementation from render_view_impl.cc which is already far too large.
34 // The RendererGpuVideoAcceleratorFactories can be constructed on any thread,
35 // but subsequent calls to all public methods of the class must be called from
36 // the |task_runner_|, as provided during construction.
37 class CONTENT_EXPORT RendererGpuVideoAcceleratorFactories
38 : public media::GpuVideoAcceleratorFactories {
39 public:
40 // Takes a ref on |gpu_channel_host| and tests |context| for loss before each
41 // use. Safe to call from any thread.
42 static scoped_refptr<RendererGpuVideoAcceleratorFactories> Create(
43 GpuChannelHost* gpu_channel_host,
44 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
45 const scoped_refptr<ContextProviderCommandBuffer>& context_provider);
47 // media::GpuVideoAcceleratorFactories implementation.
48 scoped_ptr<media::VideoDecodeAccelerator> CreateVideoDecodeAccelerator()
49 override;
50 scoped_ptr<media::VideoEncodeAccelerator> CreateVideoEncodeAccelerator()
51 override;
52 // Creates textures and produces them into mailboxes. Returns true on success
53 // or false on failure.
54 bool CreateTextures(int32 count,
55 const gfx::Size& size,
56 std::vector<uint32>* texture_ids,
57 std::vector<gpu::Mailbox>* texture_mailboxes,
58 uint32 texture_target) override;
59 void DeleteTexture(uint32 texture_id) override;
60 void WaitSyncPoint(uint32 sync_point) override;
61 scoped_ptr<base::SharedMemory> CreateSharedMemory(size_t size) override;
62 scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() override;
63 std::vector<media::VideoEncodeAccelerator::SupportedProfile>
64 GetVideoEncodeAcceleratorSupportedProfiles() override;
66 private:
67 friend class base::RefCountedThreadSafe<RendererGpuVideoAcceleratorFactories>;
68 RendererGpuVideoAcceleratorFactories(
69 GpuChannelHost* gpu_channel_host,
70 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
71 const scoped_refptr<ContextProviderCommandBuffer>& context_provider);
72 ~RendererGpuVideoAcceleratorFactories() override;
74 // Helper to bind |context_provider| to the |task_runner_| thread after
75 // construction.
76 void BindContext();
78 // Helper to get a pointer to the WebGraphicsContext3DCommandBufferImpl,
79 // if it has not been lost yet.
80 WebGraphicsContext3DCommandBufferImpl* GetContext3d();
81 GLHelper* GetGLHelper();
83 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
84 scoped_refptr<GpuChannelHost> gpu_channel_host_;
85 scoped_refptr<ContextProviderCommandBuffer> context_provider_;
86 scoped_ptr<GLHelper> gl_helper_;
88 // For sending requests to allocate shared memory in the Browser process.
89 scoped_refptr<ThreadSafeSender> thread_safe_sender_;
91 DISALLOW_COPY_AND_ASSIGN(RendererGpuVideoAcceleratorFactories);
94 } // namespace content
96 #endif // CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_ACCELERATOR_FACTORIES_H_