1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/gpu/gpu_benchmarking_extension.h"
9 #include "base/file_path.h"
10 #include "base/file_util.h"
11 #include "base/memory/scoped_vector.h"
12 #include "base/string_number_conversions.h"
13 #include "content/common/gpu/gpu_rendering_stats.h"
14 #include "content/public/renderer/render_thread.h"
15 #include "content/renderer/all_rendering_benchmarks.h"
16 #include "content/renderer/render_view_impl.h"
17 #include "content/renderer/rendering_benchmark.h"
18 #include "third_party/skia/include/core/SkGraphics.h"
19 #include "third_party/skia/include/core/SkPicture.h"
20 #include "third_party/skia/include/core/SkStream.h"
21 #include "third_party/WebKit/Source/Platform/chromium/public/WebRenderingStats.h"
22 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h"
23 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h"
24 #include "third_party/WebKit/Source/WebKit/chromium/public/WebViewBenchmarkSupport.h"
25 #include "v8/include/v8.h"
27 using WebKit::WebCanvas
;
28 using WebKit::WebFrame
;
29 using WebKit::WebPrivatePtr
;
30 using WebKit::WebRenderingStats
;
31 using WebKit::WebSize
;
32 using WebKit::WebView
;
33 using WebKit::WebViewBenchmarkSupport
;
35 const char kGpuBenchmarkingExtensionName
[] = "v8/GpuBenchmarking";
39 // Always called on the main render thread.
40 // Does not need to be thread-safe.
41 void InitSkGraphics() {
42 static bool init
= false;
49 class SkPictureRecorder
: public WebViewBenchmarkSupport::PaintClient
{
51 explicit SkPictureRecorder(const FilePath
& dirpath
)
54 // Let skia register known effect subclasses. This basically enables
55 // reflection on those subclasses required for picture serialization.
59 virtual WebCanvas
* willPaint(const WebSize
& size
) {
60 return picture_
.beginRecording(size
.width
, size
.height
);
63 virtual void didPaint(WebCanvas
* canvas
) {
64 DCHECK(canvas
== picture_
.getRecordingCanvas());
65 picture_
.endRecording();
66 // Serialize picture to file.
67 // TODO(alokp): Note that for this to work Chrome needs to be launched with
68 // --no-sandbox command-line flag. Get rid of this limitation.
70 std::string filename
= "layer_" + base::IntToString(layer_id_
++) + ".skp";
71 std::string filepath
= dirpath_
.AppendASCII(filename
).MaybeAsASCII();
72 DCHECK(!filepath
.empty());
73 SkFILEWStream
file(filepath
.c_str());
74 DCHECK(file
.isValid());
75 picture_
.serialize(&file
);
88 class GpuBenchmarkingWrapper
: public v8::Extension
{
90 GpuBenchmarkingWrapper() :
91 v8::Extension(kGpuBenchmarkingExtensionName
,
92 "if (typeof(chrome) == 'undefined') {"
95 "if (typeof(chrome.gpuBenchmarking) == 'undefined') {"
96 " chrome.gpuBenchmarking = {};"
98 "chrome.gpuBenchmarking.renderingStats = function() {"
99 " native function GetRenderingStats();"
100 " return GetRenderingStats();"
102 "chrome.gpuBenchmarking.printToSkPicture = function(dirname) {"
103 " native function PrintToSkPicture();"
104 " return PrintToSkPicture(dirname);"
106 "chrome.gpuBenchmarking.beginSmoothScrollDown = "
107 " function(scroll_far, opt_callback) {"
108 " scroll_far = scroll_far || false;"
109 " callback = opt_callback || function() { };"
110 " native function BeginSmoothScroll();"
111 " return BeginSmoothScroll(true, scroll_far, callback);"
113 "chrome.gpuBenchmarking.beginSmoothScrollUp = "
114 " function(scroll_far, opt_callback) {"
115 " scroll_far = scroll_far || false;"
116 " callback = opt_callback || function() { };"
117 " native function BeginSmoothScroll();"
118 " return BeginSmoothScroll(false, scroll_far, callback);"
120 "chrome.gpuBenchmarking.runRenderingBenchmarks = function(filter) {"
121 " native function RunRenderingBenchmarks();"
122 " return RunRenderingBenchmarks(filter);"
125 virtual v8::Handle
<v8::FunctionTemplate
> GetNativeFunction(
126 v8::Handle
<v8::String
> name
) {
127 if (name
->Equals(v8::String::New("GetRenderingStats")))
128 return v8::FunctionTemplate::New(GetRenderingStats
);
129 if (name
->Equals(v8::String::New("PrintToSkPicture")))
130 return v8::FunctionTemplate::New(PrintToSkPicture
);
131 if (name
->Equals(v8::String::New("BeginSmoothScroll")))
132 return v8::FunctionTemplate::New(BeginSmoothScroll
);
133 if (name
->Equals(v8::String::New("RunRenderingBenchmarks")))
134 return v8::FunctionTemplate::New(RunRenderingBenchmarks
);
136 return v8::Handle
<v8::FunctionTemplate
>();
139 static v8::Handle
<v8::Value
> GetRenderingStats(const v8::Arguments
& args
) {
140 WebFrame
* web_frame
= WebFrame::frameForEnteredContext();
142 return v8::Undefined();
144 WebView
* web_view
= web_frame
->view();
146 return v8::Undefined();
148 RenderViewImpl
* render_view_impl
= RenderViewImpl::FromWebView(web_view
);
149 if (!render_view_impl
)
150 return v8::Undefined();
152 WebRenderingStats stats
;
153 render_view_impl
->GetRenderingStats(stats
);
155 content::GpuRenderingStats gpu_stats
;
156 render_view_impl
->GetGpuRenderingStats(&gpu_stats
);
158 v8::Handle
<v8::Object
> stats_object
= v8::Object::New();
159 stats_object
->Set(v8::String::New("numAnimationFrames"),
160 v8::Integer::New(stats
.numAnimationFrames
));
161 stats_object
->Set(v8::String::New("numFramesSentToScreen"),
162 v8::Integer::New(stats
.numFramesSentToScreen
));
163 stats_object
->Set(v8::String::New("droppedFrameCount"),
164 v8::Integer::New(stats
.droppedFrameCount
));
165 stats_object
->Set(v8::String::New("totalPaintTimeInSeconds"),
166 v8::Number::New(stats
.totalPaintTimeInSeconds
));
167 stats_object
->Set(v8::String::New("totalRasterizeTimeInSeconds"),
168 v8::Number::New(stats
.totalRasterizeTimeInSeconds
));
169 stats_object
->Set(v8::String::New("globalTextureUploadCount"),
170 v8::Number::New(gpu_stats
.global_texture_upload_count
));
172 v8::String::New("globalTotalTextureUploadTimeInSeconds"),
174 gpu_stats
.global_total_texture_upload_time
.InSecondsF()));
175 stats_object
->Set(v8::String::New("textureUploadCount"),
176 v8::Number::New(gpu_stats
.texture_upload_count
));
178 v8::String::New("totalTextureUploadTimeInSeconds"),
179 v8::Number::New(gpu_stats
.total_texture_upload_time
.InSecondsF()));
181 v8::String::New("globalTotalProcessingCommandsTimeInSeconds"),
183 gpu_stats
.global_total_processing_commands_time
.InSecondsF()));
185 v8::String::New("totalProcessingCommandsTimeInSeconds"),
187 gpu_stats
.total_processing_commands_time
.InSecondsF()));
191 static v8::Handle
<v8::Value
> PrintToSkPicture(const v8::Arguments
& args
) {
192 if (args
.Length() != 1)
193 return v8::Undefined();
195 v8::String::AsciiValue
dirname(args
[0]);
196 if (dirname
.length() == 0)
197 return v8::Undefined();
199 WebFrame
* web_frame
= WebFrame::frameForEnteredContext();
201 return v8::Undefined();
203 WebView
* web_view
= web_frame
->view();
205 return v8::Undefined();
207 WebViewBenchmarkSupport
* benchmark_support
= web_view
->benchmarkSupport();
208 if (!benchmark_support
)
209 return v8::Undefined();
211 FilePath
dirpath(FilePath::StringType(*dirname
,
212 *dirname
+ dirname
.length()));
213 if (!file_util::CreateDirectory(dirpath
) ||
214 !file_util::PathIsWritable(dirpath
)) {
215 std::string
msg("Path is not writable: ");
216 msg
.append(dirpath
.MaybeAsASCII());
217 return v8::ThrowException(v8::Exception::Error(
218 v8::String::New(msg
.c_str(), msg
.length())));
221 SkPictureRecorder
recorder(dirpath
);
222 benchmark_support
->paint(&recorder
,
223 WebViewBenchmarkSupport::PaintModeEverything
);
224 return v8::Undefined();
227 static void OnSmoothScrollCompleted(v8::Persistent
<v8::Function
> callback
,
228 v8::Persistent
<v8::Context
> context
) {
229 v8::HandleScope scope
;
230 v8::Context::Scope
context_scope(context
);
231 WebFrame
* frame
= WebFrame::frameForContext(context
);
233 frame
->callFunctionEvenIfScriptDisabled(callback
,
242 static v8::Handle
<v8::Value
> BeginSmoothScroll(const v8::Arguments
& args
) {
243 WebFrame
* web_frame
= WebFrame::frameForEnteredContext();
245 return v8::Undefined();
247 WebView
* web_view
= web_frame
->view();
249 return v8::Undefined();
251 RenderViewImpl
* render_view_impl
= RenderViewImpl::FromWebView(web_view
);
252 if (!render_view_impl
)
253 return v8::Undefined();
255 if (args
.Length() != 3 ||
256 !args
[0]->IsBoolean() ||
257 !args
[1]->IsBoolean() ||
258 !args
[2]->IsFunction())
261 bool scroll_down
= args
[0]->BooleanValue();
262 bool scroll_far
= args
[1]->BooleanValue();
263 v8::Local
<v8::Function
> callback_local
=
264 v8::Local
<v8::Function
>(v8::Function::Cast(*args
[2]));
265 v8::Persistent
<v8::Function
> callback
=
266 v8::Persistent
<v8::Function
>::New(callback_local
);
267 v8::Persistent
<v8::Context
> context
=
268 v8::Persistent
<v8::Context
>::New(web_frame
->mainWorldScriptContext());
270 // TODO(nduca): If the render_view_impl is destroyed while the gesture is in
271 // progress, we will leak the callback and context. This needs to be fixed,
273 render_view_impl
->BeginSmoothScroll(
276 base::Bind(&OnSmoothScrollCompleted
,
283 static v8::Handle
<v8::Value
> RunRenderingBenchmarks(
284 const v8::Arguments
& args
) {
285 // For our name filter, the argument can be undefined or null to run
286 // all benchmarks, or a string for filtering by name.
287 if (!args
.Length() ||
288 (!args
[0]->IsString() &&
289 !(args
[0]->IsNull() || args
[0]->IsUndefined()))) {
290 return v8::Undefined();
293 std::string name_filter
;
294 if (args
[0]->IsNull() || args
[0]->IsUndefined()) {
298 args
[0]->ToString()->WriteAscii(filter
, 0, sizeof(filter
)-1);
299 name_filter
= std::string(filter
);
302 WebFrame
* web_frame
= WebFrame::frameForEnteredContext();
304 return v8::Undefined();
306 WebView
* web_view
= web_frame
->view();
308 return v8::Undefined();
310 WebViewBenchmarkSupport
* support
= web_view
->benchmarkSupport();
312 return v8::Undefined();
314 ScopedVector
<RenderingBenchmark
> benchmarks
= AllRenderingBenchmarks();
316 v8::Handle
<v8::Array
> results
= v8::Array::New(0);
317 ScopedVector
<RenderingBenchmark
>::const_iterator it
;
318 for (it
= benchmarks
.begin(); it
!= benchmarks
.end(); it
++) {
319 RenderingBenchmark
* benchmark
= *it
;
320 const std::string
& name
= benchmark
->name();
321 if (name_filter
!= "" &&
322 std::string::npos
== name
.find(name_filter
)) {
325 benchmark
->SetUp(support
);
326 double result
= benchmark
->Run(support
);
327 benchmark
->TearDown(support
);
329 v8::Handle
<v8::Object
> result_object
= v8::Object::New();
330 result_object
->Set(v8::String::New("benchmark", 9),
331 v8::String::New(name
.c_str(), -1));
332 result_object
->Set(v8::String::New("result", 6), v8::Number::New(result
));
333 results
->Set(results
->Length(), result_object
);
340 v8::Extension
* GpuBenchmarkingExtension::Get() {
341 return new GpuBenchmarkingWrapper();
344 } // namespace content