Revert of Add Masonry to key_silk_cases. (patchset #3 id:40001 of https://codereview...
[chromium-blink-merge.git] / ui / gfx / animation / animation_container.cc
blobd8290b2eef6d9ae19960dbf99cb72da60658c6ea
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/animation/animation_container.h"
7 #include "ui/gfx/animation/animation_container_element.h"
8 #include "ui/gfx/animation/animation_container_observer.h"
9 #include "ui/gfx/frame_time.h"
11 using base::TimeDelta;
12 using base::TimeTicks;
14 namespace gfx {
16 AnimationContainer::AnimationContainer()
17 : last_tick_time_(gfx::FrameTime::Now()),
18 observer_(NULL) {
21 AnimationContainer::~AnimationContainer() {
22 // The animations own us and stop themselves before being deleted. If
23 // elements_ is not empty, something is wrong.
24 DCHECK(elements_.empty());
27 void AnimationContainer::Start(AnimationContainerElement* element) {
28 DCHECK(elements_.count(element) == 0); // Start should only be invoked if the
29 // element isn't running.
31 if (elements_.empty()) {
32 last_tick_time_ = gfx::FrameTime::Now();
33 SetMinTimerInterval(element->GetTimerInterval());
34 } else if (element->GetTimerInterval() < min_timer_interval_) {
35 SetMinTimerInterval(element->GetTimerInterval());
38 element->SetStartTime(last_tick_time_);
39 elements_.insert(element);
42 void AnimationContainer::Stop(AnimationContainerElement* element) {
43 DCHECK(elements_.count(element) > 0); // The element must be running.
45 elements_.erase(element);
47 if (elements_.empty()) {
48 timer_.Stop();
49 if (observer_)
50 observer_->AnimationContainerEmpty(this);
51 } else {
52 TimeDelta min_timer_interval = GetMinInterval();
53 if (min_timer_interval > min_timer_interval_)
54 SetMinTimerInterval(min_timer_interval);
58 void AnimationContainer::Run() {
59 // We notify the observer after updating all the elements. If all the elements
60 // are deleted as a result of updating then our ref count would go to zero and
61 // we would be deleted before we notify our observer. We add a reference to
62 // ourself here to make sure we're still valid after running all the elements.
63 scoped_refptr<AnimationContainer> this_ref(this);
65 TimeTicks current_time = gfx::FrameTime::Now();
67 last_tick_time_ = current_time;
69 // Make a copy of the elements to iterate over so that if any elements are
70 // removed as part of invoking Step there aren't any problems.
71 Elements elements = elements_;
73 for (Elements::const_iterator i = elements.begin();
74 i != elements.end(); ++i) {
75 // Make sure the element is still valid.
76 if (elements_.find(*i) != elements_.end())
77 (*i)->Step(current_time);
80 if (observer_)
81 observer_->AnimationContainerProgressed(this);
84 void AnimationContainer::SetMinTimerInterval(base::TimeDelta delta) {
85 // This doesn't take into account how far along the current element is, but
86 // that shouldn't be a problem for uses of Animation/AnimationContainer.
87 timer_.Stop();
88 min_timer_interval_ = delta;
89 timer_.Start(FROM_HERE, min_timer_interval_, this, &AnimationContainer::Run);
92 TimeDelta AnimationContainer::GetMinInterval() {
93 DCHECK(!elements_.empty());
95 TimeDelta min;
96 Elements::const_iterator i = elements_.begin();
97 min = (*i)->GetTimerInterval();
98 for (++i; i != elements_.end(); ++i) {
99 if ((*i)->GetTimerInterval() < min)
100 min = (*i)->GetTimerInterval();
102 return min;
105 } // namespace gfx