1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_WM_CORE_TRANSIENT_WINDOW_MANAGER_H_
6 #define UI_WM_CORE_TRANSIENT_WINDOW_MANAGER_H_
10 #include "base/observer_list.h"
11 #include "ui/aura/window_observer.h"
12 #include "ui/wm/wm_export.h"
16 class TransientWindowObserver
;
18 // TransientWindowManager manages the set of transient children for a window
19 // along with the transient parent. Transient children get the following
21 // . The transient parent destroys any transient children when it is
22 // destroyed. This means a transient child is destroyed if either its parent
23 // or transient parent is destroyed.
24 // . If a transient child and its transient parent share the same parent, then
25 // transient children are always ordered above the transient parent.
26 // . If a transient parent is hidden, it hides all transient children.
27 // For show operation, please refer to |set_parent_controls_visibility(bool)|.
28 // Transient windows are typically used for popups and menus.
29 // TODO(sky): when we nuke TransientWindowClient rename this to
30 // TransientWindowController.
31 class WM_EXPORT TransientWindowManager
: public aura::WindowObserver
{
33 typedef std::vector
<aura::Window
*> Windows
;
35 ~TransientWindowManager() override
;
37 // Returns the TransientWindowManager for |window|. This never returns NULL.
38 static TransientWindowManager
* Get(aura::Window
* window
);
40 // Returns the TransientWindowManager for |window| only if it already exists.
41 // WARNING: this may return NULL.
42 static const TransientWindowManager
* Get(const aura::Window
* window
);
44 void AddObserver(TransientWindowObserver
* observer
);
45 void RemoveObserver(TransientWindowObserver
* observer
);
47 // Adds or removes a transient child.
48 void AddTransientChild(aura::Window
* child
);
49 void RemoveTransientChild(aura::Window
* child
);
51 // Setting true lets the transient parent show this transient
52 // child when the parent is shown. If this was shown when the
53 // transient parent is hidden, it remains hidden and gets shown
54 // when the transient parent is shown. This is false by default.
55 void set_parent_controls_visibility(bool parent_controls_visibility
) {
56 parent_controls_visibility_
= parent_controls_visibility
;
59 const Windows
& transient_children() const { return transient_children_
; }
61 aura::Window
* transient_parent() { return transient_parent_
; }
62 const aura::Window
* transient_parent() const { return transient_parent_
; }
64 // Returns true if in the process of stacking |window_| on top of |target|.
65 // That is, when the stacking order of a window changes
66 // (OnWindowStackingChanged()) the transients may get restacked as well. This
67 // function can be used to detect if TransientWindowManager is in the process
68 // of stacking a transient as the result of window stacking changing.
69 bool IsStackingTransient(const aura::Window
* target
) const;
72 explicit TransientWindowManager(aura::Window
* window
);
74 // Stacks transient descendants of this window that are its siblings just
76 void RestackTransientDescendants();
78 // Update the window's visibility following the transient parent's
79 // visibility. See |set_parent_controls_visibility(bool)| for more details.
80 void UpdateTransientChildVisibility(bool visible
);
83 void OnWindowParentChanged(aura::Window
* window
,
84 aura::Window
* parent
) override
;
85 void OnWindowVisibilityChanged(aura::Window
* window
, bool visible
) override
;
86 void OnWindowStackingChanged(aura::Window
* window
) override
;
87 void OnWindowDestroying(aura::Window
* window
) override
;
89 aura::Window
* window_
;
90 aura::Window
* transient_parent_
;
91 Windows transient_children_
;
93 // If non-null we're actively restacking transient as the result of a
94 // transient ancestor changing.
95 aura::Window
* stacking_target_
;
97 bool parent_controls_visibility_
;
98 bool show_on_parent_visible_
;
99 bool ignore_visibility_changed_event_
;
101 ObserverList
<TransientWindowObserver
> observers_
;
103 DISALLOW_COPY_AND_ASSIGN(TransientWindowManager
);
108 #endif // UI_WM_CORE_TRANSIENT_WINDOW_MANAGER_H_