1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_WM_CORE_VISIBILITY_CONTROLLER_H_
6 #define UI_WM_CORE_VISIBILITY_CONTROLLER_H_
8 #include "base/compiler_specific.h"
9 #include "base/logging.h"
10 #include "ui/aura/client/visibility_client.h"
11 #include "ui/wm/wm_export.h"
15 class WM_EXPORT VisibilityController
16 : public aura::client::VisibilityClient
{
18 VisibilityController();
19 ~VisibilityController() override
;
22 // Subclasses override if they want to call a different implementation of
24 // TODO(beng): potentially replace by an actual window animator class in
25 // window_animations.h.
26 virtual bool CallAnimateOnChildWindowVisibilityChanged(aura::Window
* window
,
30 // Overridden from aura::client::VisibilityClient:
31 void UpdateLayerVisibility(aura::Window
* window
, bool visible
) override
;
33 DISALLOW_COPY_AND_ASSIGN(VisibilityController
);
36 // Suspends the animations for visibility changes during the lifetime of an
37 // instance of this class.
41 // void ViewName::UnanimatedAction() {
42 // SuspendChildWindowVisibilityAnimations suspend(parent);
43 // // Perform unanimated action here.
45 // // When the method finishes, visibility animations will return to their
49 class WM_EXPORT SuspendChildWindowVisibilityAnimations
{
51 // Suspend visibility animations of child windows.
52 explicit SuspendChildWindowVisibilityAnimations(aura::Window
* window
);
54 // Restore visibility animations to their original state.
55 ~SuspendChildWindowVisibilityAnimations();
58 // The window to manage.
59 aura::Window
* window_
;
61 // Whether the visibility animations on child windows were originally enabled.
62 const bool original_enabled_
;
64 DISALLOW_COPY_AND_ASSIGN(SuspendChildWindowVisibilityAnimations
);
67 // Tells |window| to animate visibility changes to its children.
68 void WM_EXPORT
SetChildWindowVisibilityChangesAnimated(
69 aura::Window
* window
);
73 #endif // UI_WM_CORE_VISIBILITY_CONTROLLER_H_