1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_SYNCHRONIZATION_LOCK_H_
6 #define BASE_SYNCHRONIZATION_LOCK_H_
8 #include "base/base_export.h"
9 #include "base/synchronization/lock_impl.h"
10 #include "base/threading/platform_thread.h"
14 // A convenient wrapper for an OS specific critical section. The only real
15 // intelligence in this class is in debug mode for the support for the
16 // AssertAcquired() method.
17 class BASE_EXPORT Lock
{
19 #if defined(NDEBUG) // Optimized wrapper implementation
22 void Acquire() { lock_
.Lock(); }
23 void Release() { lock_
.Unlock(); }
25 // If the lock is not held, take it and return true. If the lock is already
26 // held by another thread, immediately return false. This must not be called
27 // by a thread already holding the lock (what happens is undefined and an
28 // assertion may fail).
29 bool Try() { return lock_
.Try(); }
31 // Null implementation if not debug.
32 void AssertAcquired() const {}
37 // NOTE: Although windows critical sections support recursive locks, we do not
38 // allow this, and we will commonly fire a DCHECK() if a thread attempts to
39 // acquire the lock a second time (while already holding it).
50 bool rv
= lock_
.Try();
57 void AssertAcquired() const;
61 // The posix implementation of ConditionVariable needs to be able
62 // to see our lock and tweak our debugging counters, as it releases
63 // and acquires locks inside of pthread_cond_{timed,}wait.
64 friend class ConditionVariable
;
66 // The Windows Vista implementation of ConditionVariable needs the
67 // native handle of the critical section.
68 friend class WinVistaCondVar
;
73 // Members and routines taking care of locks assertions.
74 // Note that this checks for recursive locks and allows them
75 // if the variable is set. This is allowed by the underlying implementation
76 // on windows but not on Posix, so we're doing unneeded checks on Posix.
77 // It's worth it to share the code.
78 void CheckHeldAndUnmark();
79 void CheckUnheldAndMark();
81 // All private data is implicitly protected by lock_.
82 // Be VERY careful to only access members under that lock.
84 // Determines validity of owning_thread_id_. Needed as we don't have
85 // a null owning_thread_id_ value.
86 bool owned_by_thread_
;
87 base::PlatformThreadId owning_thread_id_
;
90 // Platform specific underlying lock implementation.
91 internal::LockImpl lock_
;
93 DISALLOW_COPY_AND_ASSIGN(Lock
);
96 // A helper class that acquires the given Lock while the AutoLock is in scope.
99 struct AlreadyAcquired
{};
101 explicit AutoLock(Lock
& lock
) : lock_(lock
) {
105 AutoLock(Lock
& lock
, const AlreadyAcquired
&) : lock_(lock
) {
106 lock_
.AssertAcquired();
110 lock_
.AssertAcquired();
116 DISALLOW_COPY_AND_ASSIGN(AutoLock
);
119 // AutoUnlock is a helper that will Release() the |lock| argument in the
120 // constructor, and re-Acquire() it in the destructor.
123 explicit AutoUnlock(Lock
& lock
) : lock_(lock
) {
124 // We require our caller to have the lock.
125 lock_
.AssertAcquired();
135 DISALLOW_COPY_AND_ASSIGN(AutoUnlock
);
140 #endif // BASE_SYNCHRONIZATION_LOCK_H_