Reland r247589: <webview>: Fix text selection features in mac.
[chromium-blink-merge.git] / third_party / libwebp / dsp / dec.c
blob8b246fad0ac05c54337b8e4d48942a5cb7c4a271
1 // Copyright 2010 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // Speed-critical decoding functions.
12 // Author: Skal (pascal.massimino@gmail.com)
14 #include "./dsp.h"
15 #include "../dec/vp8i.h"
17 //------------------------------------------------------------------------------
18 // run-time tables (~4k)
20 static uint8_t abs0[255 + 255 + 1]; // abs(i)
21 static uint8_t abs1[255 + 255 + 1]; // abs(i)>>1
22 static int8_t sclip1[1020 + 1020 + 1]; // clips [-1020, 1020] to [-128, 127]
23 static int8_t sclip2[112 + 112 + 1]; // clips [-112, 112] to [-16, 15]
24 static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255]
26 // We declare this variable 'volatile' to prevent instruction reordering
27 // and make sure it's set to true _last_ (so as to be thread-safe)
28 static volatile int tables_ok = 0;
30 static void DspInitTables(void) {
31 if (!tables_ok) {
32 int i;
33 for (i = -255; i <= 255; ++i) {
34 abs0[255 + i] = (i < 0) ? -i : i;
35 abs1[255 + i] = abs0[255 + i] >> 1;
37 for (i = -1020; i <= 1020; ++i) {
38 sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i;
40 for (i = -112; i <= 112; ++i) {
41 sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i;
43 for (i = -255; i <= 255 + 255; ++i) {
44 clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
46 tables_ok = 1;
50 static WEBP_INLINE uint8_t clip_8b(int v) {
51 return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255;
54 //------------------------------------------------------------------------------
55 // Transforms (Paragraph 14.4)
57 #define STORE(x, y, v) \
58 dst[x + y * BPS] = clip_8b(dst[x + y * BPS] + ((v) >> 3))
60 #define STORE2(y, dc, d, c) do { \
61 const int DC = (dc); \
62 STORE(0, y, DC + (d)); \
63 STORE(1, y, DC + (c)); \
64 STORE(2, y, DC - (c)); \
65 STORE(3, y, DC - (d)); \
66 } while (0)
68 static const int kC1 = 20091 + (1 << 16);
69 static const int kC2 = 35468;
70 #define MUL(a, b) (((a) * (b)) >> 16)
72 static void TransformOne(const int16_t* in, uint8_t* dst) {
73 int C[4 * 4], *tmp;
74 int i;
75 tmp = C;
76 for (i = 0; i < 4; ++i) { // vertical pass
77 const int a = in[0] + in[8]; // [-4096, 4094]
78 const int b = in[0] - in[8]; // [-4095, 4095]
79 const int c = MUL(in[4], kC2) - MUL(in[12], kC1); // [-3783, 3783]
80 const int d = MUL(in[4], kC1) + MUL(in[12], kC2); // [-3785, 3781]
81 tmp[0] = a + d; // [-7881, 7875]
82 tmp[1] = b + c; // [-7878, 7878]
83 tmp[2] = b - c; // [-7878, 7878]
84 tmp[3] = a - d; // [-7877, 7879]
85 tmp += 4;
86 in++;
88 // Each pass is expanding the dynamic range by ~3.85 (upper bound).
89 // The exact value is (2. + (kC1 + kC2) / 65536).
90 // After the second pass, maximum interval is [-3794, 3794], assuming
91 // an input in [-2048, 2047] interval. We then need to add a dst value
92 // in the [0, 255] range.
93 // In the worst case scenario, the input to clip_8b() can be as large as
94 // [-60713, 60968].
95 tmp = C;
96 for (i = 0; i < 4; ++i) { // horizontal pass
97 const int dc = tmp[0] + 4;
98 const int a = dc + tmp[8];
99 const int b = dc - tmp[8];
100 const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
101 const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
102 STORE(0, 0, a + d);
103 STORE(1, 0, b + c);
104 STORE(2, 0, b - c);
105 STORE(3, 0, a - d);
106 tmp++;
107 dst += BPS;
111 // Simplified transform when only in[0], in[1] and in[4] are non-zero
112 static void TransformAC3(const int16_t* in, uint8_t* dst) {
113 const int a = in[0] + 4;
114 const int c4 = MUL(in[4], kC2);
115 const int d4 = MUL(in[4], kC1);
116 const int c1 = MUL(in[1], kC2);
117 const int d1 = MUL(in[1], kC1);
118 STORE2(0, a + d4, d1, c1);
119 STORE2(1, a + c4, d1, c1);
120 STORE2(2, a - c4, d1, c1);
121 STORE2(3, a - d4, d1, c1);
123 #undef MUL
124 #undef STORE2
126 static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) {
127 TransformOne(in, dst);
128 if (do_two) {
129 TransformOne(in + 16, dst + 4);
133 static void TransformUV(const int16_t* in, uint8_t* dst) {
134 VP8Transform(in + 0 * 16, dst, 1);
135 VP8Transform(in + 2 * 16, dst + 4 * BPS, 1);
138 static void TransformDC(const int16_t *in, uint8_t* dst) {
139 const int DC = in[0] + 4;
140 int i, j;
141 for (j = 0; j < 4; ++j) {
142 for (i = 0; i < 4; ++i) {
143 STORE(i, j, DC);
148 static void TransformDCUV(const int16_t* in, uint8_t* dst) {
149 if (in[0 * 16]) TransformDC(in + 0 * 16, dst);
150 if (in[1 * 16]) TransformDC(in + 1 * 16, dst + 4);
151 if (in[2 * 16]) TransformDC(in + 2 * 16, dst + 4 * BPS);
152 if (in[3 * 16]) TransformDC(in + 3 * 16, dst + 4 * BPS + 4);
155 #undef STORE
157 //------------------------------------------------------------------------------
158 // Paragraph 14.3
160 static void TransformWHT(const int16_t* in, int16_t* out) {
161 int tmp[16];
162 int i;
163 for (i = 0; i < 4; ++i) {
164 const int a0 = in[0 + i] + in[12 + i];
165 const int a1 = in[4 + i] + in[ 8 + i];
166 const int a2 = in[4 + i] - in[ 8 + i];
167 const int a3 = in[0 + i] - in[12 + i];
168 tmp[0 + i] = a0 + a1;
169 tmp[8 + i] = a0 - a1;
170 tmp[4 + i] = a3 + a2;
171 tmp[12 + i] = a3 - a2;
173 for (i = 0; i < 4; ++i) {
174 const int dc = tmp[0 + i * 4] + 3; // w/ rounder
175 const int a0 = dc + tmp[3 + i * 4];
176 const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4];
177 const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4];
178 const int a3 = dc - tmp[3 + i * 4];
179 out[ 0] = (a0 + a1) >> 3;
180 out[16] = (a3 + a2) >> 3;
181 out[32] = (a0 - a1) >> 3;
182 out[48] = (a3 - a2) >> 3;
183 out += 64;
187 void (*VP8TransformWHT)(const int16_t* in, int16_t* out) = TransformWHT;
189 //------------------------------------------------------------------------------
190 // Intra predictions
192 #define DST(x, y) dst[(x) + (y) * BPS]
194 static WEBP_INLINE void TrueMotion(uint8_t *dst, int size) {
195 const uint8_t* top = dst - BPS;
196 const uint8_t* const clip0 = clip1 + 255 - top[-1];
197 int y;
198 for (y = 0; y < size; ++y) {
199 const uint8_t* const clip = clip0 + dst[-1];
200 int x;
201 for (x = 0; x < size; ++x) {
202 dst[x] = clip[top[x]];
204 dst += BPS;
207 static void TM4(uint8_t *dst) { TrueMotion(dst, 4); }
208 static void TM8uv(uint8_t *dst) { TrueMotion(dst, 8); }
209 static void TM16(uint8_t *dst) { TrueMotion(dst, 16); }
211 //------------------------------------------------------------------------------
212 // 16x16
214 static void VE16(uint8_t *dst) { // vertical
215 int j;
216 for (j = 0; j < 16; ++j) {
217 memcpy(dst + j * BPS, dst - BPS, 16);
221 static void HE16(uint8_t *dst) { // horizontal
222 int j;
223 for (j = 16; j > 0; --j) {
224 memset(dst, dst[-1], 16);
225 dst += BPS;
229 static WEBP_INLINE void Put16(int v, uint8_t* dst) {
230 int j;
231 for (j = 0; j < 16; ++j) {
232 memset(dst + j * BPS, v, 16);
236 static void DC16(uint8_t *dst) { // DC
237 int DC = 16;
238 int j;
239 for (j = 0; j < 16; ++j) {
240 DC += dst[-1 + j * BPS] + dst[j - BPS];
242 Put16(DC >> 5, dst);
245 static void DC16NoTop(uint8_t *dst) { // DC with top samples not available
246 int DC = 8;
247 int j;
248 for (j = 0; j < 16; ++j) {
249 DC += dst[-1 + j * BPS];
251 Put16(DC >> 4, dst);
254 static void DC16NoLeft(uint8_t *dst) { // DC with left samples not available
255 int DC = 8;
256 int i;
257 for (i = 0; i < 16; ++i) {
258 DC += dst[i - BPS];
260 Put16(DC >> 4, dst);
263 static void DC16NoTopLeft(uint8_t *dst) { // DC with no top and left samples
264 Put16(0x80, dst);
267 //------------------------------------------------------------------------------
268 // 4x4
270 #define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
271 #define AVG2(a, b) (((a) + (b) + 1) >> 1)
273 static void VE4(uint8_t *dst) { // vertical
274 const uint8_t* top = dst - BPS;
275 const uint8_t vals[4] = {
276 AVG3(top[-1], top[0], top[1]),
277 AVG3(top[ 0], top[1], top[2]),
278 AVG3(top[ 1], top[2], top[3]),
279 AVG3(top[ 2], top[3], top[4])
281 int i;
282 for (i = 0; i < 4; ++i) {
283 memcpy(dst + i * BPS, vals, sizeof(vals));
287 static void HE4(uint8_t *dst) { // horizontal
288 const int A = dst[-1 - BPS];
289 const int B = dst[-1];
290 const int C = dst[-1 + BPS];
291 const int D = dst[-1 + 2 * BPS];
292 const int E = dst[-1 + 3 * BPS];
293 *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(A, B, C);
294 *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(B, C, D);
295 *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(C, D, E);
296 *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(D, E, E);
299 static void DC4(uint8_t *dst) { // DC
300 uint32_t dc = 4;
301 int i;
302 for (i = 0; i < 4; ++i) dc += dst[i - BPS] + dst[-1 + i * BPS];
303 dc >>= 3;
304 for (i = 0; i < 4; ++i) memset(dst + i * BPS, dc, 4);
307 static void RD4(uint8_t *dst) { // Down-right
308 const int I = dst[-1 + 0 * BPS];
309 const int J = dst[-1 + 1 * BPS];
310 const int K = dst[-1 + 2 * BPS];
311 const int L = dst[-1 + 3 * BPS];
312 const int X = dst[-1 - BPS];
313 const int A = dst[0 - BPS];
314 const int B = dst[1 - BPS];
315 const int C = dst[2 - BPS];
316 const int D = dst[3 - BPS];
317 DST(0, 3) = AVG3(J, K, L);
318 DST(0, 2) = DST(1, 3) = AVG3(I, J, K);
319 DST(0, 1) = DST(1, 2) = DST(2, 3) = AVG3(X, I, J);
320 DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I);
321 DST(1, 0) = DST(2, 1) = DST(3, 2) = AVG3(B, A, X);
322 DST(2, 0) = DST(3, 1) = AVG3(C, B, A);
323 DST(3, 0) = AVG3(D, C, B);
326 static void LD4(uint8_t *dst) { // Down-Left
327 const int A = dst[0 - BPS];
328 const int B = dst[1 - BPS];
329 const int C = dst[2 - BPS];
330 const int D = dst[3 - BPS];
331 const int E = dst[4 - BPS];
332 const int F = dst[5 - BPS];
333 const int G = dst[6 - BPS];
334 const int H = dst[7 - BPS];
335 DST(0, 0) = AVG3(A, B, C);
336 DST(1, 0) = DST(0, 1) = AVG3(B, C, D);
337 DST(2, 0) = DST(1, 1) = DST(0, 2) = AVG3(C, D, E);
338 DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F);
339 DST(3, 1) = DST(2, 2) = DST(1, 3) = AVG3(E, F, G);
340 DST(3, 2) = DST(2, 3) = AVG3(F, G, H);
341 DST(3, 3) = AVG3(G, H, H);
344 static void VR4(uint8_t *dst) { // Vertical-Right
345 const int I = dst[-1 + 0 * BPS];
346 const int J = dst[-1 + 1 * BPS];
347 const int K = dst[-1 + 2 * BPS];
348 const int X = dst[-1 - BPS];
349 const int A = dst[0 - BPS];
350 const int B = dst[1 - BPS];
351 const int C = dst[2 - BPS];
352 const int D = dst[3 - BPS];
353 DST(0, 0) = DST(1, 2) = AVG2(X, A);
354 DST(1, 0) = DST(2, 2) = AVG2(A, B);
355 DST(2, 0) = DST(3, 2) = AVG2(B, C);
356 DST(3, 0) = AVG2(C, D);
358 DST(0, 3) = AVG3(K, J, I);
359 DST(0, 2) = AVG3(J, I, X);
360 DST(0, 1) = DST(1, 3) = AVG3(I, X, A);
361 DST(1, 1) = DST(2, 3) = AVG3(X, A, B);
362 DST(2, 1) = DST(3, 3) = AVG3(A, B, C);
363 DST(3, 1) = AVG3(B, C, D);
366 static void VL4(uint8_t *dst) { // Vertical-Left
367 const int A = dst[0 - BPS];
368 const int B = dst[1 - BPS];
369 const int C = dst[2 - BPS];
370 const int D = dst[3 - BPS];
371 const int E = dst[4 - BPS];
372 const int F = dst[5 - BPS];
373 const int G = dst[6 - BPS];
374 const int H = dst[7 - BPS];
375 DST(0, 0) = AVG2(A, B);
376 DST(1, 0) = DST(0, 2) = AVG2(B, C);
377 DST(2, 0) = DST(1, 2) = AVG2(C, D);
378 DST(3, 0) = DST(2, 2) = AVG2(D, E);
380 DST(0, 1) = AVG3(A, B, C);
381 DST(1, 1) = DST(0, 3) = AVG3(B, C, D);
382 DST(2, 1) = DST(1, 3) = AVG3(C, D, E);
383 DST(3, 1) = DST(2, 3) = AVG3(D, E, F);
384 DST(3, 2) = AVG3(E, F, G);
385 DST(3, 3) = AVG3(F, G, H);
388 static void HU4(uint8_t *dst) { // Horizontal-Up
389 const int I = dst[-1 + 0 * BPS];
390 const int J = dst[-1 + 1 * BPS];
391 const int K = dst[-1 + 2 * BPS];
392 const int L = dst[-1 + 3 * BPS];
393 DST(0, 0) = AVG2(I, J);
394 DST(2, 0) = DST(0, 1) = AVG2(J, K);
395 DST(2, 1) = DST(0, 2) = AVG2(K, L);
396 DST(1, 0) = AVG3(I, J, K);
397 DST(3, 0) = DST(1, 1) = AVG3(J, K, L);
398 DST(3, 1) = DST(1, 2) = AVG3(K, L, L);
399 DST(3, 2) = DST(2, 2) =
400 DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L;
403 static void HD4(uint8_t *dst) { // Horizontal-Down
404 const int I = dst[-1 + 0 * BPS];
405 const int J = dst[-1 + 1 * BPS];
406 const int K = dst[-1 + 2 * BPS];
407 const int L = dst[-1 + 3 * BPS];
408 const int X = dst[-1 - BPS];
409 const int A = dst[0 - BPS];
410 const int B = dst[1 - BPS];
411 const int C = dst[2 - BPS];
413 DST(0, 0) = DST(2, 1) = AVG2(I, X);
414 DST(0, 1) = DST(2, 2) = AVG2(J, I);
415 DST(0, 2) = DST(2, 3) = AVG2(K, J);
416 DST(0, 3) = AVG2(L, K);
418 DST(3, 0) = AVG3(A, B, C);
419 DST(2, 0) = AVG3(X, A, B);
420 DST(1, 0) = DST(3, 1) = AVG3(I, X, A);
421 DST(1, 1) = DST(3, 2) = AVG3(J, I, X);
422 DST(1, 2) = DST(3, 3) = AVG3(K, J, I);
423 DST(1, 3) = AVG3(L, K, J);
426 #undef DST
427 #undef AVG3
428 #undef AVG2
430 //------------------------------------------------------------------------------
431 // Chroma
433 static void VE8uv(uint8_t *dst) { // vertical
434 int j;
435 for (j = 0; j < 8; ++j) {
436 memcpy(dst + j * BPS, dst - BPS, 8);
440 static void HE8uv(uint8_t *dst) { // horizontal
441 int j;
442 for (j = 0; j < 8; ++j) {
443 memset(dst, dst[-1], 8);
444 dst += BPS;
448 // helper for chroma-DC predictions
449 static WEBP_INLINE void Put8x8uv(uint8_t value, uint8_t* dst) {
450 int j;
451 #ifndef WEBP_REFERENCE_IMPLEMENTATION
452 const uint64_t v = (uint64_t)value * 0x0101010101010101ULL;
453 for (j = 0; j < 8; ++j) {
454 *(uint64_t*)(dst + j * BPS) = v;
456 #else
457 for (j = 0; j < 8; ++j) memset(dst + j * BPS, value, 8);
458 #endif
461 static void DC8uv(uint8_t *dst) { // DC
462 int dc0 = 8;
463 int i;
464 for (i = 0; i < 8; ++i) {
465 dc0 += dst[i - BPS] + dst[-1 + i * BPS];
467 Put8x8uv(dc0 >> 4, dst);
470 static void DC8uvNoLeft(uint8_t *dst) { // DC with no left samples
471 int dc0 = 4;
472 int i;
473 for (i = 0; i < 8; ++i) {
474 dc0 += dst[i - BPS];
476 Put8x8uv(dc0 >> 3, dst);
479 static void DC8uvNoTop(uint8_t *dst) { // DC with no top samples
480 int dc0 = 4;
481 int i;
482 for (i = 0; i < 8; ++i) {
483 dc0 += dst[-1 + i * BPS];
485 Put8x8uv(dc0 >> 3, dst);
488 static void DC8uvNoTopLeft(uint8_t *dst) { // DC with nothing
489 Put8x8uv(0x80, dst);
492 //------------------------------------------------------------------------------
493 // default C implementations
495 const VP8PredFunc VP8PredLuma4[NUM_BMODES] = {
496 DC4, TM4, VE4, HE4, RD4, VR4, LD4, VL4, HD4, HU4
499 const VP8PredFunc VP8PredLuma16[NUM_B_DC_MODES] = {
500 DC16, TM16, VE16, HE16,
501 DC16NoTop, DC16NoLeft, DC16NoTopLeft
504 const VP8PredFunc VP8PredChroma8[NUM_B_DC_MODES] = {
505 DC8uv, TM8uv, VE8uv, HE8uv,
506 DC8uvNoTop, DC8uvNoLeft, DC8uvNoTopLeft
509 //------------------------------------------------------------------------------
510 // Edge filtering functions
512 // 4 pixels in, 2 pixels out
513 static WEBP_INLINE void do_filter2(uint8_t* p, int step) {
514 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
515 const int a = 3 * (q0 - p0) + sclip1[1020 + p1 - q1];
516 const int a1 = sclip2[112 + ((a + 4) >> 3)];
517 const int a2 = sclip2[112 + ((a + 3) >> 3)];
518 p[-step] = clip1[255 + p0 + a2];
519 p[ 0] = clip1[255 + q0 - a1];
522 // 4 pixels in, 4 pixels out
523 static WEBP_INLINE void do_filter4(uint8_t* p, int step) {
524 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
525 const int a = 3 * (q0 - p0);
526 const int a1 = sclip2[112 + ((a + 4) >> 3)];
527 const int a2 = sclip2[112 + ((a + 3) >> 3)];
528 const int a3 = (a1 + 1) >> 1;
529 p[-2*step] = clip1[255 + p1 + a3];
530 p[- step] = clip1[255 + p0 + a2];
531 p[ 0] = clip1[255 + q0 - a1];
532 p[ step] = clip1[255 + q1 - a3];
535 // 6 pixels in, 6 pixels out
536 static WEBP_INLINE void do_filter6(uint8_t* p, int step) {
537 const int p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step];
538 const int q0 = p[0], q1 = p[step], q2 = p[2*step];
539 const int a = sclip1[1020 + 3 * (q0 - p0) + sclip1[1020 + p1 - q1]];
540 const int a1 = (27 * a + 63) >> 7; // eq. to ((3 * a + 7) * 9) >> 7
541 const int a2 = (18 * a + 63) >> 7; // eq. to ((2 * a + 7) * 9) >> 7
542 const int a3 = (9 * a + 63) >> 7; // eq. to ((1 * a + 7) * 9) >> 7
543 p[-3*step] = clip1[255 + p2 + a3];
544 p[-2*step] = clip1[255 + p1 + a2];
545 p[- step] = clip1[255 + p0 + a1];
546 p[ 0] = clip1[255 + q0 - a1];
547 p[ step] = clip1[255 + q1 - a2];
548 p[ 2*step] = clip1[255 + q2 - a3];
551 static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) {
552 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
553 return (abs0[255 + p1 - p0] > thresh) || (abs0[255 + q1 - q0] > thresh);
556 static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int thresh) {
557 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
558 return (2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) <= thresh;
561 static WEBP_INLINE int needs_filter2(const uint8_t* p,
562 int step, int t, int it) {
563 const int p3 = p[-4*step], p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step];
564 const int q0 = p[0], q1 = p[step], q2 = p[2*step], q3 = p[3*step];
565 if ((2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) > t)
566 return 0;
567 return abs0[255 + p3 - p2] <= it && abs0[255 + p2 - p1] <= it &&
568 abs0[255 + p1 - p0] <= it && abs0[255 + q3 - q2] <= it &&
569 abs0[255 + q2 - q1] <= it && abs0[255 + q1 - q0] <= it;
572 //------------------------------------------------------------------------------
573 // Simple In-loop filtering (Paragraph 15.2)
575 static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
576 int i;
577 for (i = 0; i < 16; ++i) {
578 if (needs_filter(p + i, stride, thresh)) {
579 do_filter2(p + i, stride);
584 static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
585 int i;
586 for (i = 0; i < 16; ++i) {
587 if (needs_filter(p + i * stride, 1, thresh)) {
588 do_filter2(p + i * stride, 1);
593 static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
594 int k;
595 for (k = 3; k > 0; --k) {
596 p += 4 * stride;
597 SimpleVFilter16(p, stride, thresh);
601 static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) {
602 int k;
603 for (k = 3; k > 0; --k) {
604 p += 4;
605 SimpleHFilter16(p, stride, thresh);
609 //------------------------------------------------------------------------------
610 // Complex In-loop filtering (Paragraph 15.3)
612 static WEBP_INLINE void FilterLoop26(uint8_t* p,
613 int hstride, int vstride, int size,
614 int thresh, int ithresh, int hev_thresh) {
615 while (size-- > 0) {
616 if (needs_filter2(p, hstride, thresh, ithresh)) {
617 if (hev(p, hstride, hev_thresh)) {
618 do_filter2(p, hstride);
619 } else {
620 do_filter6(p, hstride);
623 p += vstride;
627 static WEBP_INLINE void FilterLoop24(uint8_t* p,
628 int hstride, int vstride, int size,
629 int thresh, int ithresh, int hev_thresh) {
630 while (size-- > 0) {
631 if (needs_filter2(p, hstride, thresh, ithresh)) {
632 if (hev(p, hstride, hev_thresh)) {
633 do_filter2(p, hstride);
634 } else {
635 do_filter4(p, hstride);
638 p += vstride;
642 // on macroblock edges
643 static void VFilter16(uint8_t* p, int stride,
644 int thresh, int ithresh, int hev_thresh) {
645 FilterLoop26(p, stride, 1, 16, thresh, ithresh, hev_thresh);
648 static void HFilter16(uint8_t* p, int stride,
649 int thresh, int ithresh, int hev_thresh) {
650 FilterLoop26(p, 1, stride, 16, thresh, ithresh, hev_thresh);
653 // on three inner edges
654 static void VFilter16i(uint8_t* p, int stride,
655 int thresh, int ithresh, int hev_thresh) {
656 int k;
657 for (k = 3; k > 0; --k) {
658 p += 4 * stride;
659 FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh);
663 static void HFilter16i(uint8_t* p, int stride,
664 int thresh, int ithresh, int hev_thresh) {
665 int k;
666 for (k = 3; k > 0; --k) {
667 p += 4;
668 FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh);
672 // 8-pixels wide variant, for chroma filtering
673 static void VFilter8(uint8_t* u, uint8_t* v, int stride,
674 int thresh, int ithresh, int hev_thresh) {
675 FilterLoop26(u, stride, 1, 8, thresh, ithresh, hev_thresh);
676 FilterLoop26(v, stride, 1, 8, thresh, ithresh, hev_thresh);
679 static void HFilter8(uint8_t* u, uint8_t* v, int stride,
680 int thresh, int ithresh, int hev_thresh) {
681 FilterLoop26(u, 1, stride, 8, thresh, ithresh, hev_thresh);
682 FilterLoop26(v, 1, stride, 8, thresh, ithresh, hev_thresh);
685 static void VFilter8i(uint8_t* u, uint8_t* v, int stride,
686 int thresh, int ithresh, int hev_thresh) {
687 FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
688 FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
691 static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
692 int thresh, int ithresh, int hev_thresh) {
693 FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
694 FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
697 //------------------------------------------------------------------------------
699 VP8DecIdct2 VP8Transform;
700 VP8DecIdct VP8TransformAC3;
701 VP8DecIdct VP8TransformUV;
702 VP8DecIdct VP8TransformDC;
703 VP8DecIdct VP8TransformDCUV;
705 VP8LumaFilterFunc VP8VFilter16;
706 VP8LumaFilterFunc VP8HFilter16;
707 VP8ChromaFilterFunc VP8VFilter8;
708 VP8ChromaFilterFunc VP8HFilter8;
709 VP8LumaFilterFunc VP8VFilter16i;
710 VP8LumaFilterFunc VP8HFilter16i;
711 VP8ChromaFilterFunc VP8VFilter8i;
712 VP8ChromaFilterFunc VP8HFilter8i;
713 VP8SimpleFilterFunc VP8SimpleVFilter16;
714 VP8SimpleFilterFunc VP8SimpleHFilter16;
715 VP8SimpleFilterFunc VP8SimpleVFilter16i;
716 VP8SimpleFilterFunc VP8SimpleHFilter16i;
718 extern void VP8DspInitSSE2(void);
719 extern void VP8DspInitNEON(void);
721 void VP8DspInit(void) {
722 DspInitTables();
724 VP8Transform = TransformTwo;
725 VP8TransformUV = TransformUV;
726 VP8TransformDC = TransformDC;
727 VP8TransformDCUV = TransformDCUV;
728 VP8TransformAC3 = TransformAC3;
730 VP8VFilter16 = VFilter16;
731 VP8HFilter16 = HFilter16;
732 VP8VFilter8 = VFilter8;
733 VP8HFilter8 = HFilter8;
734 VP8VFilter16i = VFilter16i;
735 VP8HFilter16i = HFilter16i;
736 VP8VFilter8i = VFilter8i;
737 VP8HFilter8i = HFilter8i;
738 VP8SimpleVFilter16 = SimpleVFilter16;
739 VP8SimpleHFilter16 = SimpleHFilter16;
740 VP8SimpleVFilter16i = SimpleVFilter16i;
741 VP8SimpleHFilter16i = SimpleHFilter16i;
743 // If defined, use CPUInfo() to overwrite some pointers with faster versions.
744 if (VP8GetCPUInfo) {
745 #if defined(WEBP_USE_SSE2)
746 if (VP8GetCPUInfo(kSSE2)) {
747 VP8DspInitSSE2();
749 #elif defined(WEBP_USE_NEON)
750 if (VP8GetCPUInfo(kNEON)) {
751 VP8DspInitNEON();
753 #endif