Reland r247589: <webview>: Fix text selection features in mac.
[chromium-blink-merge.git] / third_party / libwebp / dsp / enc.c
blobfcc6ec8ea259fb6d76004208ac29b2e778c6516f
1 // Copyright 2011 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // Speed-critical encoding functions.
12 // Author: Skal (pascal.massimino@gmail.com)
14 #include <assert.h>
15 #include <stdlib.h> // for abs()
17 #include "./dsp.h"
18 #include "../enc/vp8enci.h"
20 static WEBP_INLINE uint8_t clip_8b(int v) {
21 return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255;
24 static WEBP_INLINE int clip_max(int v, int max) {
25 return (v > max) ? max : v;
28 //------------------------------------------------------------------------------
29 // Compute susceptibility based on DCT-coeff histograms:
30 // the higher, the "easier" the macroblock is to compress.
32 const int VP8DspScan[16 + 4 + 4] = {
33 // Luma
34 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS,
35 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS,
36 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS,
37 0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS,
39 0 + 0 * BPS, 4 + 0 * BPS, 0 + 4 * BPS, 4 + 4 * BPS, // U
40 8 + 0 * BPS, 12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS // V
43 static void CollectHistogram(const uint8_t* ref, const uint8_t* pred,
44 int start_block, int end_block,
45 VP8Histogram* const histo) {
46 int j;
47 for (j = start_block; j < end_block; ++j) {
48 int k;
49 int16_t out[16];
51 VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);
53 // Convert coefficients to bin.
54 for (k = 0; k < 16; ++k) {
55 const int v = abs(out[k]) >> 3; // TODO(skal): add rounding?
56 const int clipped_value = clip_max(v, MAX_COEFF_THRESH);
57 histo->distribution[clipped_value]++;
62 //------------------------------------------------------------------------------
63 // run-time tables (~4k)
65 static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255]
67 // We declare this variable 'volatile' to prevent instruction reordering
68 // and make sure it's set to true _last_ (so as to be thread-safe)
69 static volatile int tables_ok = 0;
71 static void InitTables(void) {
72 if (!tables_ok) {
73 int i;
74 for (i = -255; i <= 255 + 255; ++i) {
75 clip1[255 + i] = clip_8b(i);
77 tables_ok = 1;
82 //------------------------------------------------------------------------------
83 // Transforms (Paragraph 14.4)
85 #define STORE(x, y, v) \
86 dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3))
88 static const int kC1 = 20091 + (1 << 16);
89 static const int kC2 = 35468;
90 #define MUL(a, b) (((a) * (b)) >> 16)
92 static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in,
93 uint8_t* dst) {
94 int C[4 * 4], *tmp;
95 int i;
96 tmp = C;
97 for (i = 0; i < 4; ++i) { // vertical pass
98 const int a = in[0] + in[8];
99 const int b = in[0] - in[8];
100 const int c = MUL(in[4], kC2) - MUL(in[12], kC1);
101 const int d = MUL(in[4], kC1) + MUL(in[12], kC2);
102 tmp[0] = a + d;
103 tmp[1] = b + c;
104 tmp[2] = b - c;
105 tmp[3] = a - d;
106 tmp += 4;
107 in++;
110 tmp = C;
111 for (i = 0; i < 4; ++i) { // horizontal pass
112 const int dc = tmp[0] + 4;
113 const int a = dc + tmp[8];
114 const int b = dc - tmp[8];
115 const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
116 const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
117 STORE(0, i, a + d);
118 STORE(1, i, b + c);
119 STORE(2, i, b - c);
120 STORE(3, i, a - d);
121 tmp++;
125 static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst,
126 int do_two) {
127 ITransformOne(ref, in, dst);
128 if (do_two) {
129 ITransformOne(ref + 4, in + 16, dst + 4);
133 static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
134 int i;
135 int tmp[16];
136 for (i = 0; i < 4; ++i, src += BPS, ref += BPS) {
137 const int d0 = src[0] - ref[0]; // 9bit dynamic range ([-255,255])
138 const int d1 = src[1] - ref[1];
139 const int d2 = src[2] - ref[2];
140 const int d3 = src[3] - ref[3];
141 const int a0 = (d0 + d3); // 10b [-510,510]
142 const int a1 = (d1 + d2);
143 const int a2 = (d1 - d2);
144 const int a3 = (d0 - d3);
145 tmp[0 + i * 4] = (a0 + a1) * 8; // 14b [-8160,8160]
146 tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 1812) >> 9; // [-7536,7542]
147 tmp[2 + i * 4] = (a0 - a1) * 8;
148 tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 + 937) >> 9;
150 for (i = 0; i < 4; ++i) {
151 const int a0 = (tmp[0 + i] + tmp[12 + i]); // 15b
152 const int a1 = (tmp[4 + i] + tmp[ 8 + i]);
153 const int a2 = (tmp[4 + i] - tmp[ 8 + i]);
154 const int a3 = (tmp[0 + i] - tmp[12 + i]);
155 out[0 + i] = (a0 + a1 + 7) >> 4; // 12b
156 out[4 + i] = ((a2 * 2217 + a3 * 5352 + 12000) >> 16) + (a3 != 0);
157 out[8 + i] = (a0 - a1 + 7) >> 4;
158 out[12+ i] = ((a3 * 2217 - a2 * 5352 + 51000) >> 16);
162 static void ITransformWHT(const int16_t* in, int16_t* out) {
163 int tmp[16];
164 int i;
165 for (i = 0; i < 4; ++i) {
166 const int a0 = in[0 + i] + in[12 + i];
167 const int a1 = in[4 + i] + in[ 8 + i];
168 const int a2 = in[4 + i] - in[ 8 + i];
169 const int a3 = in[0 + i] - in[12 + i];
170 tmp[0 + i] = a0 + a1;
171 tmp[8 + i] = a0 - a1;
172 tmp[4 + i] = a3 + a2;
173 tmp[12 + i] = a3 - a2;
175 for (i = 0; i < 4; ++i) {
176 const int dc = tmp[0 + i * 4] + 3; // w/ rounder
177 const int a0 = dc + tmp[3 + i * 4];
178 const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4];
179 const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4];
180 const int a3 = dc - tmp[3 + i * 4];
181 out[ 0] = (a0 + a1) >> 3;
182 out[16] = (a3 + a2) >> 3;
183 out[32] = (a0 - a1) >> 3;
184 out[48] = (a3 - a2) >> 3;
185 out += 64;
189 static void FTransformWHT(const int16_t* in, int16_t* out) {
190 // input is 12b signed
191 int32_t tmp[16];
192 int i;
193 for (i = 0; i < 4; ++i, in += 64) {
194 const int a0 = (in[0 * 16] + in[2 * 16]); // 13b
195 const int a1 = (in[1 * 16] + in[3 * 16]);
196 const int a2 = (in[1 * 16] - in[3 * 16]);
197 const int a3 = (in[0 * 16] - in[2 * 16]);
198 tmp[0 + i * 4] = a0 + a1; // 14b
199 tmp[1 + i * 4] = a3 + a2;
200 tmp[2 + i * 4] = a3 - a2;
201 tmp[3 + i * 4] = a0 - a1;
203 for (i = 0; i < 4; ++i) {
204 const int a0 = (tmp[0 + i] + tmp[8 + i]); // 15b
205 const int a1 = (tmp[4 + i] + tmp[12+ i]);
206 const int a2 = (tmp[4 + i] - tmp[12+ i]);
207 const int a3 = (tmp[0 + i] - tmp[8 + i]);
208 const int b0 = a0 + a1; // 16b
209 const int b1 = a3 + a2;
210 const int b2 = a3 - a2;
211 const int b3 = a0 - a1;
212 out[ 0 + i] = b0 >> 1; // 15b
213 out[ 4 + i] = b1 >> 1;
214 out[ 8 + i] = b2 >> 1;
215 out[12 + i] = b3 >> 1;
219 #undef MUL
220 #undef STORE
222 //------------------------------------------------------------------------------
223 // Intra predictions
225 #define DST(x, y) dst[(x) + (y) * BPS]
227 static WEBP_INLINE void Fill(uint8_t* dst, int value, int size) {
228 int j;
229 for (j = 0; j < size; ++j) {
230 memset(dst + j * BPS, value, size);
234 static WEBP_INLINE void VerticalPred(uint8_t* dst,
235 const uint8_t* top, int size) {
236 int j;
237 if (top) {
238 for (j = 0; j < size; ++j) memcpy(dst + j * BPS, top, size);
239 } else {
240 Fill(dst, 127, size);
244 static WEBP_INLINE void HorizontalPred(uint8_t* dst,
245 const uint8_t* left, int size) {
246 if (left) {
247 int j;
248 for (j = 0; j < size; ++j) {
249 memset(dst + j * BPS, left[j], size);
251 } else {
252 Fill(dst, 129, size);
256 static WEBP_INLINE void TrueMotion(uint8_t* dst, const uint8_t* left,
257 const uint8_t* top, int size) {
258 int y;
259 if (left) {
260 if (top) {
261 const uint8_t* const clip = clip1 + 255 - left[-1];
262 for (y = 0; y < size; ++y) {
263 const uint8_t* const clip_table = clip + left[y];
264 int x;
265 for (x = 0; x < size; ++x) {
266 dst[x] = clip_table[top[x]];
268 dst += BPS;
270 } else {
271 HorizontalPred(dst, left, size);
273 } else {
274 // true motion without left samples (hence: with default 129 value)
275 // is equivalent to VE prediction where you just copy the top samples.
276 // Note that if top samples are not available, the default value is
277 // then 129, and not 127 as in the VerticalPred case.
278 if (top) {
279 VerticalPred(dst, top, size);
280 } else {
281 Fill(dst, 129, size);
286 static WEBP_INLINE void DCMode(uint8_t* dst, const uint8_t* left,
287 const uint8_t* top,
288 int size, int round, int shift) {
289 int DC = 0;
290 int j;
291 if (top) {
292 for (j = 0; j < size; ++j) DC += top[j];
293 if (left) { // top and left present
294 for (j = 0; j < size; ++j) DC += left[j];
295 } else { // top, but no left
296 DC += DC;
298 DC = (DC + round) >> shift;
299 } else if (left) { // left but no top
300 for (j = 0; j < size; ++j) DC += left[j];
301 DC += DC;
302 DC = (DC + round) >> shift;
303 } else { // no top, no left, nothing.
304 DC = 0x80;
306 Fill(dst, DC, size);
309 //------------------------------------------------------------------------------
310 // Chroma 8x8 prediction (paragraph 12.2)
312 static void IntraChromaPreds(uint8_t* dst, const uint8_t* left,
313 const uint8_t* top) {
314 // U block
315 DCMode(C8DC8 + dst, left, top, 8, 8, 4);
316 VerticalPred(C8VE8 + dst, top, 8);
317 HorizontalPred(C8HE8 + dst, left, 8);
318 TrueMotion(C8TM8 + dst, left, top, 8);
319 // V block
320 dst += 8;
321 if (top) top += 8;
322 if (left) left += 16;
323 DCMode(C8DC8 + dst, left, top, 8, 8, 4);
324 VerticalPred(C8VE8 + dst, top, 8);
325 HorizontalPred(C8HE8 + dst, left, 8);
326 TrueMotion(C8TM8 + dst, left, top, 8);
329 //------------------------------------------------------------------------------
330 // luma 16x16 prediction (paragraph 12.3)
332 static void Intra16Preds(uint8_t* dst,
333 const uint8_t* left, const uint8_t* top) {
334 DCMode(I16DC16 + dst, left, top, 16, 16, 5);
335 VerticalPred(I16VE16 + dst, top, 16);
336 HorizontalPred(I16HE16 + dst, left, 16);
337 TrueMotion(I16TM16 + dst, left, top, 16);
340 //------------------------------------------------------------------------------
341 // luma 4x4 prediction
343 #define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
344 #define AVG2(a, b) (((a) + (b) + 1) >> 1)
346 static void VE4(uint8_t* dst, const uint8_t* top) { // vertical
347 const uint8_t vals[4] = {
348 AVG3(top[-1], top[0], top[1]),
349 AVG3(top[ 0], top[1], top[2]),
350 AVG3(top[ 1], top[2], top[3]),
351 AVG3(top[ 2], top[3], top[4])
353 int i;
354 for (i = 0; i < 4; ++i) {
355 memcpy(dst + i * BPS, vals, 4);
359 static void HE4(uint8_t* dst, const uint8_t* top) { // horizontal
360 const int X = top[-1];
361 const int I = top[-2];
362 const int J = top[-3];
363 const int K = top[-4];
364 const int L = top[-5];
365 *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(X, I, J);
366 *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(I, J, K);
367 *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(J, K, L);
368 *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(K, L, L);
371 static void DC4(uint8_t* dst, const uint8_t* top) {
372 uint32_t dc = 4;
373 int i;
374 for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i];
375 Fill(dst, dc >> 3, 4);
378 static void RD4(uint8_t* dst, const uint8_t* top) {
379 const int X = top[-1];
380 const int I = top[-2];
381 const int J = top[-3];
382 const int K = top[-4];
383 const int L = top[-5];
384 const int A = top[0];
385 const int B = top[1];
386 const int C = top[2];
387 const int D = top[3];
388 DST(0, 3) = AVG3(J, K, L);
389 DST(0, 2) = DST(1, 3) = AVG3(I, J, K);
390 DST(0, 1) = DST(1, 2) = DST(2, 3) = AVG3(X, I, J);
391 DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I);
392 DST(1, 0) = DST(2, 1) = DST(3, 2) = AVG3(B, A, X);
393 DST(2, 0) = DST(3, 1) = AVG3(C, B, A);
394 DST(3, 0) = AVG3(D, C, B);
397 static void LD4(uint8_t* dst, const uint8_t* top) {
398 const int A = top[0];
399 const int B = top[1];
400 const int C = top[2];
401 const int D = top[3];
402 const int E = top[4];
403 const int F = top[5];
404 const int G = top[6];
405 const int H = top[7];
406 DST(0, 0) = AVG3(A, B, C);
407 DST(1, 0) = DST(0, 1) = AVG3(B, C, D);
408 DST(2, 0) = DST(1, 1) = DST(0, 2) = AVG3(C, D, E);
409 DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F);
410 DST(3, 1) = DST(2, 2) = DST(1, 3) = AVG3(E, F, G);
411 DST(3, 2) = DST(2, 3) = AVG3(F, G, H);
412 DST(3, 3) = AVG3(G, H, H);
415 static void VR4(uint8_t* dst, const uint8_t* top) {
416 const int X = top[-1];
417 const int I = top[-2];
418 const int J = top[-3];
419 const int K = top[-4];
420 const int A = top[0];
421 const int B = top[1];
422 const int C = top[2];
423 const int D = top[3];
424 DST(0, 0) = DST(1, 2) = AVG2(X, A);
425 DST(1, 0) = DST(2, 2) = AVG2(A, B);
426 DST(2, 0) = DST(3, 2) = AVG2(B, C);
427 DST(3, 0) = AVG2(C, D);
429 DST(0, 3) = AVG3(K, J, I);
430 DST(0, 2) = AVG3(J, I, X);
431 DST(0, 1) = DST(1, 3) = AVG3(I, X, A);
432 DST(1, 1) = DST(2, 3) = AVG3(X, A, B);
433 DST(2, 1) = DST(3, 3) = AVG3(A, B, C);
434 DST(3, 1) = AVG3(B, C, D);
437 static void VL4(uint8_t* dst, const uint8_t* top) {
438 const int A = top[0];
439 const int B = top[1];
440 const int C = top[2];
441 const int D = top[3];
442 const int E = top[4];
443 const int F = top[5];
444 const int G = top[6];
445 const int H = top[7];
446 DST(0, 0) = AVG2(A, B);
447 DST(1, 0) = DST(0, 2) = AVG2(B, C);
448 DST(2, 0) = DST(1, 2) = AVG2(C, D);
449 DST(3, 0) = DST(2, 2) = AVG2(D, E);
451 DST(0, 1) = AVG3(A, B, C);
452 DST(1, 1) = DST(0, 3) = AVG3(B, C, D);
453 DST(2, 1) = DST(1, 3) = AVG3(C, D, E);
454 DST(3, 1) = DST(2, 3) = AVG3(D, E, F);
455 DST(3, 2) = AVG3(E, F, G);
456 DST(3, 3) = AVG3(F, G, H);
459 static void HU4(uint8_t* dst, const uint8_t* top) {
460 const int I = top[-2];
461 const int J = top[-3];
462 const int K = top[-4];
463 const int L = top[-5];
464 DST(0, 0) = AVG2(I, J);
465 DST(2, 0) = DST(0, 1) = AVG2(J, K);
466 DST(2, 1) = DST(0, 2) = AVG2(K, L);
467 DST(1, 0) = AVG3(I, J, K);
468 DST(3, 0) = DST(1, 1) = AVG3(J, K, L);
469 DST(3, 1) = DST(1, 2) = AVG3(K, L, L);
470 DST(3, 2) = DST(2, 2) =
471 DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L;
474 static void HD4(uint8_t* dst, const uint8_t* top) {
475 const int X = top[-1];
476 const int I = top[-2];
477 const int J = top[-3];
478 const int K = top[-4];
479 const int L = top[-5];
480 const int A = top[0];
481 const int B = top[1];
482 const int C = top[2];
484 DST(0, 0) = DST(2, 1) = AVG2(I, X);
485 DST(0, 1) = DST(2, 2) = AVG2(J, I);
486 DST(0, 2) = DST(2, 3) = AVG2(K, J);
487 DST(0, 3) = AVG2(L, K);
489 DST(3, 0) = AVG3(A, B, C);
490 DST(2, 0) = AVG3(X, A, B);
491 DST(1, 0) = DST(3, 1) = AVG3(I, X, A);
492 DST(1, 1) = DST(3, 2) = AVG3(J, I, X);
493 DST(1, 2) = DST(3, 3) = AVG3(K, J, I);
494 DST(1, 3) = AVG3(L, K, J);
497 static void TM4(uint8_t* dst, const uint8_t* top) {
498 int x, y;
499 const uint8_t* const clip = clip1 + 255 - top[-1];
500 for (y = 0; y < 4; ++y) {
501 const uint8_t* const clip_table = clip + top[-2 - y];
502 for (x = 0; x < 4; ++x) {
503 dst[x] = clip_table[top[x]];
505 dst += BPS;
509 #undef DST
510 #undef AVG3
511 #undef AVG2
513 // Left samples are top[-5 .. -2], top_left is top[-1], top are
514 // located at top[0..3], and top right is top[4..7]
515 static void Intra4Preds(uint8_t* dst, const uint8_t* top) {
516 DC4(I4DC4 + dst, top);
517 TM4(I4TM4 + dst, top);
518 VE4(I4VE4 + dst, top);
519 HE4(I4HE4 + dst, top);
520 RD4(I4RD4 + dst, top);
521 VR4(I4VR4 + dst, top);
522 LD4(I4LD4 + dst, top);
523 VL4(I4VL4 + dst, top);
524 HD4(I4HD4 + dst, top);
525 HU4(I4HU4 + dst, top);
528 //------------------------------------------------------------------------------
529 // Metric
531 static WEBP_INLINE int GetSSE(const uint8_t* a, const uint8_t* b,
532 int w, int h) {
533 int count = 0;
534 int y, x;
535 for (y = 0; y < h; ++y) {
536 for (x = 0; x < w; ++x) {
537 const int diff = (int)a[x] - b[x];
538 count += diff * diff;
540 a += BPS;
541 b += BPS;
543 return count;
546 static int SSE16x16(const uint8_t* a, const uint8_t* b) {
547 return GetSSE(a, b, 16, 16);
549 static int SSE16x8(const uint8_t* a, const uint8_t* b) {
550 return GetSSE(a, b, 16, 8);
552 static int SSE8x8(const uint8_t* a, const uint8_t* b) {
553 return GetSSE(a, b, 8, 8);
555 static int SSE4x4(const uint8_t* a, const uint8_t* b) {
556 return GetSSE(a, b, 4, 4);
559 //------------------------------------------------------------------------------
560 // Texture distortion
562 // We try to match the spectral content (weighted) between source and
563 // reconstructed samples.
565 // Hadamard transform
566 // Returns the weighted sum of the absolute value of transformed coefficients.
567 static int TTransform(const uint8_t* in, const uint16_t* w) {
568 int sum = 0;
569 int tmp[16];
570 int i;
571 // horizontal pass
572 for (i = 0; i < 4; ++i, in += BPS) {
573 const int a0 = in[0] + in[2];
574 const int a1 = in[1] + in[3];
575 const int a2 = in[1] - in[3];
576 const int a3 = in[0] - in[2];
577 tmp[0 + i * 4] = a0 + a1;
578 tmp[1 + i * 4] = a3 + a2;
579 tmp[2 + i * 4] = a3 - a2;
580 tmp[3 + i * 4] = a0 - a1;
582 // vertical pass
583 for (i = 0; i < 4; ++i, ++w) {
584 const int a0 = tmp[0 + i] + tmp[8 + i];
585 const int a1 = tmp[4 + i] + tmp[12+ i];
586 const int a2 = tmp[4 + i] - tmp[12+ i];
587 const int a3 = tmp[0 + i] - tmp[8 + i];
588 const int b0 = a0 + a1;
589 const int b1 = a3 + a2;
590 const int b2 = a3 - a2;
591 const int b3 = a0 - a1;
593 sum += w[ 0] * abs(b0);
594 sum += w[ 4] * abs(b1);
595 sum += w[ 8] * abs(b2);
596 sum += w[12] * abs(b3);
598 return sum;
601 static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
602 const uint16_t* const w) {
603 const int sum1 = TTransform(a, w);
604 const int sum2 = TTransform(b, w);
605 return abs(sum2 - sum1) >> 5;
608 static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
609 const uint16_t* const w) {
610 int D = 0;
611 int x, y;
612 for (y = 0; y < 16 * BPS; y += 4 * BPS) {
613 for (x = 0; x < 16; x += 4) {
614 D += Disto4x4(a + x + y, b + x + y, w);
617 return D;
620 //------------------------------------------------------------------------------
621 // Quantization
624 static const uint8_t kZigzag[16] = {
625 0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15
628 // Simple quantization
629 static int QuantizeBlock(int16_t in[16], int16_t out[16],
630 int n, const VP8Matrix* const mtx) {
631 int last = -1;
632 for (; n < 16; ++n) {
633 const int j = kZigzag[n];
634 const int sign = (in[j] < 0);
635 const int coeff = (sign ? -in[j] : in[j]) + mtx->sharpen_[j];
636 if (coeff > mtx->zthresh_[j]) {
637 const int Q = mtx->q_[j];
638 const int iQ = mtx->iq_[j];
639 const int B = mtx->bias_[j];
640 out[n] = QUANTDIV(coeff, iQ, B);
641 if (out[n] > MAX_LEVEL) out[n] = MAX_LEVEL;
642 if (sign) out[n] = -out[n];
643 in[j] = out[n] * Q;
644 if (out[n]) last = n;
645 } else {
646 out[n] = 0;
647 in[j] = 0;
650 return (last >= 0);
653 static int QuantizeBlockWHT(int16_t in[16], int16_t out[16],
654 const VP8Matrix* const mtx) {
655 int n, last = -1;
656 for (n = 0; n < 16; ++n) {
657 const int j = kZigzag[n];
658 const int sign = (in[j] < 0);
659 const int coeff = sign ? -in[j] : in[j];
660 assert(mtx->sharpen_[j] == 0);
661 if (coeff > mtx->zthresh_[j]) {
662 const int Q = mtx->q_[j];
663 const int iQ = mtx->iq_[j];
664 const int B = mtx->bias_[j];
665 out[n] = QUANTDIV(coeff, iQ, B);
666 if (out[n] > MAX_LEVEL) out[n] = MAX_LEVEL;
667 if (sign) out[n] = -out[n];
668 in[j] = out[n] * Q;
669 if (out[n]) last = n;
670 } else {
671 out[n] = 0;
672 in[j] = 0;
675 return (last >= 0);
678 //------------------------------------------------------------------------------
679 // Block copy
681 static WEBP_INLINE void Copy(const uint8_t* src, uint8_t* dst, int size) {
682 int y;
683 for (y = 0; y < size; ++y) {
684 memcpy(dst, src, size);
685 src += BPS;
686 dst += BPS;
690 static void Copy4x4(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 4); }
692 //------------------------------------------------------------------------------
693 // Initialization
695 // Speed-critical function pointers. We have to initialize them to the default
696 // implementations within VP8EncDspInit().
697 VP8CHisto VP8CollectHistogram;
698 VP8Idct VP8ITransform;
699 VP8Fdct VP8FTransform;
700 VP8WHT VP8ITransformWHT;
701 VP8WHT VP8FTransformWHT;
702 VP8Intra4Preds VP8EncPredLuma4;
703 VP8IntraPreds VP8EncPredLuma16;
704 VP8IntraPreds VP8EncPredChroma8;
705 VP8Metric VP8SSE16x16;
706 VP8Metric VP8SSE8x8;
707 VP8Metric VP8SSE16x8;
708 VP8Metric VP8SSE4x4;
709 VP8WMetric VP8TDisto4x4;
710 VP8WMetric VP8TDisto16x16;
711 VP8QuantizeBlock VP8EncQuantizeBlock;
712 VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT;
713 VP8BlockCopy VP8Copy4x4;
715 extern void VP8EncDspInitSSE2(void);
716 extern void VP8EncDspInitNEON(void);
718 void VP8EncDspInit(void) {
719 InitTables();
721 // default C implementations
722 VP8CollectHistogram = CollectHistogram;
723 VP8ITransform = ITransform;
724 VP8FTransform = FTransform;
725 VP8ITransformWHT = ITransformWHT;
726 VP8FTransformWHT = FTransformWHT;
727 VP8EncPredLuma4 = Intra4Preds;
728 VP8EncPredLuma16 = Intra16Preds;
729 VP8EncPredChroma8 = IntraChromaPreds;
730 VP8SSE16x16 = SSE16x16;
731 VP8SSE8x8 = SSE8x8;
732 VP8SSE16x8 = SSE16x8;
733 VP8SSE4x4 = SSE4x4;
734 VP8TDisto4x4 = Disto4x4;
735 VP8TDisto16x16 = Disto16x16;
736 VP8EncQuantizeBlock = QuantizeBlock;
737 VP8EncQuantizeBlockWHT = QuantizeBlockWHT;
738 VP8Copy4x4 = Copy4x4;
740 // If defined, use CPUInfo() to overwrite some pointers with faster versions.
741 if (VP8GetCPUInfo) {
742 #if defined(WEBP_USE_SSE2)
743 if (VP8GetCPUInfo(kSSE2)) {
744 VP8EncDspInitSSE2();
746 #elif defined(WEBP_USE_NEON)
747 if (VP8GetCPUInfo(kNEON)) {
748 VP8EncDspInitNEON();
750 #endif