Reland r247589: <webview>: Fix text selection features in mac.
[chromium-blink-merge.git] / third_party / libwebp / dsp / yuv.c
blob4f9cafc10491da7746a673ead1e4623116955b0d
1 // Copyright 2010 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // YUV->RGB conversion function
12 // Author: Skal (pascal.massimino@gmail.com)
14 #include "./yuv.h"
17 #if defined(WEBP_YUV_USE_TABLE)
19 static int done = 0;
21 static WEBP_INLINE uint8_t clip(int v, int max_value) {
22 return v < 0 ? 0 : v > max_value ? max_value : v;
25 int16_t VP8kVToR[256], VP8kUToB[256];
26 int32_t VP8kVToG[256], VP8kUToG[256];
27 uint8_t VP8kClip[YUV_RANGE_MAX - YUV_RANGE_MIN];
28 uint8_t VP8kClip4Bits[YUV_RANGE_MAX - YUV_RANGE_MIN];
30 void VP8YUVInit(void) {
31 int i;
32 if (done) {
33 return;
35 #ifndef USE_YUVj
36 for (i = 0; i < 256; ++i) {
37 VP8kVToR[i] = (89858 * (i - 128) + YUV_HALF) >> YUV_FIX;
38 VP8kUToG[i] = -22014 * (i - 128) + YUV_HALF;
39 VP8kVToG[i] = -45773 * (i - 128);
40 VP8kUToB[i] = (113618 * (i - 128) + YUV_HALF) >> YUV_FIX;
42 for (i = YUV_RANGE_MIN; i < YUV_RANGE_MAX; ++i) {
43 const int k = ((i - 16) * 76283 + YUV_HALF) >> YUV_FIX;
44 VP8kClip[i - YUV_RANGE_MIN] = clip(k, 255);
45 VP8kClip4Bits[i - YUV_RANGE_MIN] = clip((k + 8) >> 4, 15);
47 #else
48 for (i = 0; i < 256; ++i) {
49 VP8kVToR[i] = (91881 * (i - 128) + YUV_HALF) >> YUV_FIX;
50 VP8kUToG[i] = -22554 * (i - 128) + YUV_HALF;
51 VP8kVToG[i] = -46802 * (i - 128);
52 VP8kUToB[i] = (116130 * (i - 128) + YUV_HALF) >> YUV_FIX;
54 for (i = YUV_RANGE_MIN; i < YUV_RANGE_MAX; ++i) {
55 const int k = i;
56 VP8kClip[i - YUV_RANGE_MIN] = clip(k, 255);
57 VP8kClip4Bits[i - YUV_RANGE_MIN] = clip((k + 8) >> 4, 15);
59 #endif
61 done = 1;
64 #else
66 void VP8YUVInit(void) {}
68 #endif // WEBP_YUV_USE_TABLE
70 //-----------------------------------------------------------------------------
71 // SSE2 extras
73 #if defined(WEBP_USE_SSE2)
75 #ifdef FANCY_UPSAMPLING
77 #include <emmintrin.h>
78 #include <string.h> // for memcpy
80 typedef union { // handy struct for converting SSE2 registers
81 int32_t i32[4];
82 uint8_t u8[16];
83 __m128i m;
84 } VP8kCstSSE2;
86 static int done_sse2 = 0;
87 static VP8kCstSSE2 VP8kUtoRGBA[256], VP8kVtoRGBA[256], VP8kYtoRGBA[256];
89 void VP8YUVInitSSE2(void) {
90 if (!done_sse2) {
91 int i;
92 for (i = 0; i < 256; ++i) {
93 VP8kYtoRGBA[i].i32[0] =
94 VP8kYtoRGBA[i].i32[1] =
95 VP8kYtoRGBA[i].i32[2] = (i - 16) * kYScale + YUV_HALF2;
96 VP8kYtoRGBA[i].i32[3] = 0xff << YUV_FIX2;
98 VP8kUtoRGBA[i].i32[0] = 0;
99 VP8kUtoRGBA[i].i32[1] = -kUToG * (i - 128);
100 VP8kUtoRGBA[i].i32[2] = kUToB * (i - 128);
101 VP8kUtoRGBA[i].i32[3] = 0;
103 VP8kVtoRGBA[i].i32[0] = kVToR * (i - 128);
104 VP8kVtoRGBA[i].i32[1] = -kVToG * (i - 128);
105 VP8kVtoRGBA[i].i32[2] = 0;
106 VP8kVtoRGBA[i].i32[3] = 0;
108 done_sse2 = 1;
112 static WEBP_INLINE __m128i VP8GetRGBA32b(int y, int u, int v) {
113 const __m128i u_part = _mm_loadu_si128(&VP8kUtoRGBA[u].m);
114 const __m128i v_part = _mm_loadu_si128(&VP8kVtoRGBA[v].m);
115 const __m128i y_part = _mm_loadu_si128(&VP8kYtoRGBA[y].m);
116 const __m128i uv_part = _mm_add_epi32(u_part, v_part);
117 const __m128i rgba1 = _mm_add_epi32(y_part, uv_part);
118 const __m128i rgba2 = _mm_srai_epi32(rgba1, YUV_FIX2);
119 return rgba2;
122 static WEBP_INLINE void VP8YuvToRgbSSE2(uint8_t y, uint8_t u, uint8_t v,
123 uint8_t* const rgb) {
124 const __m128i tmp0 = VP8GetRGBA32b(y, u, v);
125 const __m128i tmp1 = _mm_packs_epi32(tmp0, tmp0);
126 const __m128i tmp2 = _mm_packus_epi16(tmp1, tmp1);
127 // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
128 _mm_storel_epi64((__m128i*)rgb, tmp2);
131 static WEBP_INLINE void VP8YuvToBgrSSE2(uint8_t y, uint8_t u, uint8_t v,
132 uint8_t* const bgr) {
133 const __m128i tmp0 = VP8GetRGBA32b(y, u, v);
134 const __m128i tmp1 = _mm_shuffle_epi32(tmp0, _MM_SHUFFLE(3, 0, 1, 2));
135 const __m128i tmp2 = _mm_packs_epi32(tmp1, tmp1);
136 const __m128i tmp3 = _mm_packus_epi16(tmp2, tmp2);
137 // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
138 _mm_storel_epi64((__m128i*)bgr, tmp3);
141 void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
142 uint8_t* dst) {
143 int n;
144 for (n = 0; n < 32; n += 4) {
145 const __m128i tmp0_1 = VP8GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
146 const __m128i tmp0_2 = VP8GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
147 const __m128i tmp0_3 = VP8GetRGBA32b(y[n + 2], u[n + 2], v[n + 2]);
148 const __m128i tmp0_4 = VP8GetRGBA32b(y[n + 3], u[n + 3], v[n + 3]);
149 const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
150 const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
151 const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
152 _mm_storeu_si128((__m128i*)dst, tmp2);
153 dst += 4 * 4;
157 void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
158 uint8_t* dst) {
159 int n;
160 for (n = 0; n < 32; n += 2) {
161 const __m128i tmp0_1 = VP8GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
162 const __m128i tmp0_2 = VP8GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
163 const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
164 const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
165 const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
166 const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
167 _mm_storel_epi64((__m128i*)dst, tmp3);
168 dst += 4 * 2;
172 void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
173 uint8_t* dst) {
174 int n;
175 uint8_t tmp0[2 * 3 + 5 + 15];
176 uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15); // align
177 for (n = 0; n < 30; ++n) { // we directly stomp the *dst memory
178 VP8YuvToRgbSSE2(y[n], u[n], v[n], dst + n * 3);
180 // Last two pixels are special: we write in a tmp buffer before sending
181 // to dst.
182 VP8YuvToRgbSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
183 VP8YuvToRgbSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
184 memcpy(dst + n * 3, tmp, 2 * 3);
187 void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
188 uint8_t* dst) {
189 int n;
190 uint8_t tmp0[2 * 3 + 5 + 15];
191 uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15); // align
192 for (n = 0; n < 30; ++n) {
193 VP8YuvToBgrSSE2(y[n], u[n], v[n], dst + n * 3);
195 VP8YuvToBgrSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
196 VP8YuvToBgrSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
197 memcpy(dst + n * 3, tmp, 2 * 3);
200 #else
202 void VP8YUVInitSSE2(void) {}
204 #endif // FANCY_UPSAMPLING
206 #endif // WEBP_USE_SSE2