1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TEXTURE_DRAW_QUAD_H_
6 #define CC_TEXTURE_DRAW_QUAD_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "cc/cc_export.h"
10 #include "cc/draw_quad.h"
11 #include "ui/gfx/rect_f.h"
15 class CC_EXPORT TextureDrawQuad
: public DrawQuad
{
17 static scoped_ptr
<TextureDrawQuad
> Create();
19 void SetNew(const SharedQuadState
* shared_quad_state
,
21 gfx::Rect opaque_rect
,
23 bool premultiplied_alpha
,
24 const gfx::RectF
& uv_rect
,
25 const float vertex_opacity
[4],
28 void SetAll(const SharedQuadState
* shared_quad_state
,
30 gfx::Rect opaque_rect
,
31 gfx::Rect visible_rect
,
34 bool premultiplied_alpha
,
35 const gfx::RectF
& uv_rect
,
36 const float vertex_opacity
[4],
40 bool premultiplied_alpha
;
42 float vertex_opacity
[4];
45 static const TextureDrawQuad
* MaterialCast(const DrawQuad
*);
47 bool PerformClipping();
54 #endif // CC_TEXTURE_DRAW_QUAD_H_