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[chromium-blink-merge.git] / cc / animation / animation_registrar.h
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_ANIMATION_ANIMATION_REGISTRAR_H_
6 #define CC_ANIMATION_ANIMATION_REGISTRAR_H_
8 #include "base/hash_tables.h"
9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "cc/base/cc_export.h"
13 namespace cc {
15 class LayerAnimationController;
17 class CC_EXPORT AnimationRegistrar {
18 public:
19 typedef base::hash_map<int, LayerAnimationController*> AnimationControllerMap;
21 static scoped_ptr<AnimationRegistrar> Create() {
22 return make_scoped_ptr(new AnimationRegistrar());
25 virtual ~AnimationRegistrar();
27 // If an animation has been registered for the given id, return it. Otherwise
28 // creates a new one and returns a scoped_refptr to it.
29 scoped_refptr<LayerAnimationController> GetAnimationControllerForId(int id);
31 // Registers the given animation controller as active. An active animation
32 // controller is one that has a running animation that needs to be ticked.
33 void DidActivateAnimationController(LayerAnimationController* controller);
35 // Unregisters the given animation controller. When this happens, the
36 // animation controller will no longer be ticked (since it's not active). It
37 // is not an error to call this function with a deactivated controller.
38 void DidDeactivateAnimationController(LayerAnimationController* controller);
40 // Registers the given controller as alive.
41 void RegisterAnimationController(LayerAnimationController* controller);
43 // Unregisters the given controller as alive.
44 void UnregisterAnimationController(LayerAnimationController* controller);
46 const AnimationControllerMap& active_animation_controllers() const {
47 return active_animation_controllers_;
50 const AnimationControllerMap& all_animation_controllers() const {
51 return all_animation_controllers_;
54 private:
55 AnimationRegistrar();
57 AnimationControllerMap active_animation_controllers_;
58 AnimationControllerMap all_animation_controllers_;
60 DISALLOW_COPY_AND_ASSIGN(AnimationRegistrar);
63 } // namespace cc
65 #endif // CC_ANIMATION_ANIMATION_REGISTRAR_H_