Increase MessageAttachmentSet::kMaxDescriptorsPerMessage to 128
[chromium-blink-merge.git] / ppapi / shared_impl / proxy_lock.h
blob39b653e1a00bccb49217f9b494d4d5a666d5a67d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef PPAPI_SHARED_IMPL_PROXY_LOCK_H_
6 #define PPAPI_SHARED_IMPL_PROXY_LOCK_H_
8 #include "base/basictypes.h"
9 #include "base/bind.h"
10 #include "base/callback.h"
11 #include "base/threading/thread_checker.h"
13 #include "ppapi/shared_impl/ppapi_shared_export.h"
15 namespace base {
16 class Lock;
19 namespace content {
20 class HostGlobals;
23 namespace ppapi {
25 // This is the one lock to rule them all for the ppapi proxy. All PPB interface
26 // functions that need to be synchronized should lock this lock on entry. This
27 // is normally accomplished by using an appropriate Enter RAII object at the
28 // beginning of each thunk function.
30 // TODO(dmichael): If this turns out to be too slow and contentious, we'll want
31 // to use multiple locks. E.g., one for the var tracker, one for the resource
32 // tracker, etc.
33 class PPAPI_SHARED_EXPORT ProxyLock {
34 public:
35 // Return the global ProxyLock. Normally, you should not access this
36 // directly but instead use ProxyAutoLock or ProxyAutoUnlock. But sometimes
37 // you need access to the ProxyLock, for example to create a condition
38 // variable.
39 static base::Lock* Get();
41 // Acquire the proxy lock. If it is currently held by another thread, block
42 // until it is available. If the lock has not been set using the 'Set' method,
43 // this operation does nothing. That is the normal case for the host side;
44 // see PluginResourceTracker for where the lock gets set for the out-of-
45 // process plugin case.
46 static void Acquire();
47 // Relinquish the proxy lock. If the lock has not been set, this does nothing.
48 static void Release();
50 // Assert that the lock is owned by the current thread (in the plugin
51 // process). Does nothing when running in-process (or in the host process).
52 static void AssertAcquired();
53 static void AssertAcquiredDebugOnly() {
54 #ifndef NDEBUG
55 AssertAcquired();
56 #endif
59 // We have some unit tests where one thread pretends to be the host and one
60 // pretends to be the plugin. This allows the lock to do nothing on only one
61 // thread to support these tests. See TwoWayTest for more information.
62 class PPAPI_SHARED_EXPORT LockingDisablerForTest {
63 public:
64 LockingDisablerForTest();
65 ~LockingDisablerForTest();
68 private:
69 friend class content::HostGlobals;
70 // On the host side, we do not lock. This must be called at most once at
71 // startup, before other threads that may access the ProxyLock have had a
72 // chance to run.
73 static void DisableLocking();
75 DISALLOW_IMPLICIT_CONSTRUCTORS(ProxyLock);
78 // A simple RAII class for locking the PPAPI proxy lock on entry and releasing
79 // on exit. This is for simple interfaces that don't use the 'thunk' system,
80 // such as PPB_Var and PPB_Core.
81 class ProxyAutoLock {
82 public:
83 ProxyAutoLock() { ProxyLock::Acquire(); }
84 ~ProxyAutoLock() { ProxyLock::Release(); }
86 private:
87 DISALLOW_COPY_AND_ASSIGN(ProxyAutoLock);
90 // The inverse of the above; unlock on construction, lock on destruction. This
91 // is useful for calling out to the plugin, when we need to unlock but ensure
92 // that we re-acquire the lock when the plugin is returns or raises an
93 // exception.
94 class ProxyAutoUnlock {
95 public:
96 ProxyAutoUnlock() { ProxyLock::Release(); }
97 ~ProxyAutoUnlock() { ProxyLock::Acquire(); }
99 private:
100 DISALLOW_COPY_AND_ASSIGN(ProxyAutoUnlock);
103 // A set of function template overloads for invoking a function pointer while
104 // the ProxyLock is unlocked. This assumes that the luck is held.
105 // CallWhileUnlocked unlocks the ProxyLock just before invoking the given
106 // function. The lock is immediately re-acquired when the invoked function
107 // function returns. CallWhileUnlocked returns whatever the given function
108 // returned.
110 // Example usage:
111 // *result = CallWhileUnlocked(ppp_input_event_impl_->HandleInputEvent,
112 // instance,
113 // resource->pp_resource());
114 template <class ReturnType>
115 ReturnType CallWhileUnlocked(ReturnType (*function)()) {
116 ProxyAutoUnlock unlock;
117 return function();
119 // Note we use 2 types for the params, even though for the most part we expect
120 // A1 to match P1. We let the compiler determine if P1 can convert safely to
121 // A1. This allows callers to avoid having to do things like
122 // const_cast to add const.
123 template <class ReturnType, class A1, class P1>
124 ReturnType CallWhileUnlocked(ReturnType (*function)(A1), const P1& p1) {
125 ProxyAutoUnlock unlock;
126 return function(p1);
128 template <class ReturnType, class A1, class A2, class P1, class P2>
129 ReturnType CallWhileUnlocked(ReturnType (*function)(A1, A2),
130 const P1& p1,
131 const P2& p2) {
132 ProxyAutoUnlock unlock;
133 return function(p1, p2);
135 template <class ReturnType, class A1, class A2, class A3, class P1, class P2,
136 class P3>
137 ReturnType CallWhileUnlocked(ReturnType (*function)(A1, A2, A3),
138 const P1& p1,
139 const P2& p2,
140 const P3& p3) {
141 ProxyAutoUnlock unlock;
142 return function(p1, p2, p3);
144 template <class ReturnType, class A1, class A2, class A3, class A4, class P1,
145 class P2, class P3, class P4>
146 ReturnType CallWhileUnlocked(ReturnType (*function)(A1, A2, A3, A4),
147 const P1& p1,
148 const P2& p2,
149 const P3& p3,
150 const P4& p4) {
151 ProxyAutoUnlock unlock;
152 return function(p1, p2, p3, p4);
154 template <class ReturnType, class A1, class A2, class A3, class A4, class A5,
155 class P1, class P2, class P3, class P4, class P5>
156 ReturnType CallWhileUnlocked(ReturnType (*function)(A1, A2, A3, A4, A5),
157 const P1& p1,
158 const P2& p2,
159 const P3& p3,
160 const P4& p4,
161 const P5& p5) {
162 ProxyAutoUnlock unlock;
163 return function(p1, p2, p3, p4, p5);
165 void PPAPI_SHARED_EXPORT CallWhileUnlocked(const base::Closure& closure);
167 namespace internal {
169 template <typename RunType>
170 class RunWhileLockedHelper;
172 template <>
173 class RunWhileLockedHelper<void()> {
174 public:
175 typedef base::Callback<void()> CallbackType;
176 explicit RunWhileLockedHelper(const CallbackType& callback)
177 : callback_(new CallbackType(callback)) {
178 // Copying |callback| may adjust reference counts for bound Vars or
179 // Resources; we should have the lock already.
180 ProxyLock::AssertAcquired();
181 // CallWhileLocked and destruction might happen on a different thread from
182 // creation.
183 thread_checker_.DetachFromThread();
185 void CallWhileLocked() {
186 // Bind thread_checker_ to this thread so we can check in the destructor.
187 DCHECK(thread_checker_.CalledOnValidThread());
188 ProxyAutoLock lock;
190 // Use a scope and local Callback to ensure that the callback is cleared
191 // before the lock is released, even in the unlikely event that Run()
192 // throws an exception.
193 scoped_ptr<CallbackType> temp_callback(callback_.Pass());
194 temp_callback->Run();
198 ~RunWhileLockedHelper() {
199 // Check that the Callback is destroyed on the same thread as where
200 // CallWhileLocked happened (if CallWhileLocked happened).
201 DCHECK(thread_checker_.CalledOnValidThread());
202 // Here we read callback_ without the lock. This is why the callback must be
203 // destroyed on the same thread where it runs. There are 2 cases where
204 // callback_ will be NULL:
205 // 1) This is the original RunWhileLockedHelper that RunWhileLocked
206 // created. When it was copied somewhere else (e.g., to a MessageLoop
207 // queue), callback_ was passed to the new copy, and the original
208 // RunWhileLockedHelper's callback_ was set to NULL (since scoped_ptrs
209 // only ever have 1 owner). In this case, we don't want to acquire the
210 // lock, because we already have it.
211 // 2) callback_ has already been run via CallWhileLocked. In this case,
212 // there's no need to acquire the lock, because we don't touch any
213 // shared data.
214 if (callback_) {
215 // If the callback was not run, we still need to have the lock when we
216 // destroy the callback in case it had a Resource bound to it. This
217 // ensures that the Resource's destructor is invoked only with the lock
218 // held.
220 // Also: Resource and Var inherit RefCounted (not ThreadSafeRefCounted),
221 // and these callbacks need to be usable on any thread. So we need to lock
222 // when releasing the callback to avoid ref counting races.
223 ProxyAutoLock lock;
224 callback_.reset();
228 private:
229 scoped_ptr<CallbackType> callback_;
231 // Used to ensure that the Callback is run and deleted on the same thread.
232 base::ThreadChecker thread_checker_;
235 template <typename P1>
236 class RunWhileLockedHelper<void(P1)> {
237 public:
238 typedef base::Callback<void(P1)> CallbackType;
239 explicit RunWhileLockedHelper(const CallbackType& callback)
240 : callback_(new CallbackType(callback)) {
241 ProxyLock::AssertAcquired();
242 thread_checker_.DetachFromThread();
244 void CallWhileLocked(P1 p1) {
245 DCHECK(thread_checker_.CalledOnValidThread());
246 ProxyAutoLock lock;
248 scoped_ptr<CallbackType> temp_callback(callback_.Pass());
249 temp_callback->Run(p1);
252 ~RunWhileLockedHelper() {
253 DCHECK(thread_checker_.CalledOnValidThread());
254 if (callback_) {
255 ProxyAutoLock lock;
256 callback_.reset();
260 private:
261 scoped_ptr<CallbackType> callback_;
262 base::ThreadChecker thread_checker_;
265 template <typename P1, typename P2>
266 class RunWhileLockedHelper<void(P1, P2)> {
267 public:
268 typedef base::Callback<void(P1, P2)> CallbackType;
269 explicit RunWhileLockedHelper(const CallbackType& callback)
270 : callback_(new CallbackType(callback)) {
271 ProxyLock::AssertAcquired();
272 thread_checker_.DetachFromThread();
274 void CallWhileLocked(P1 p1, P2 p2) {
275 DCHECK(thread_checker_.CalledOnValidThread());
276 ProxyAutoLock lock;
278 scoped_ptr<CallbackType> temp_callback(callback_.Pass());
279 temp_callback->Run(p1, p2);
282 ~RunWhileLockedHelper() {
283 DCHECK(thread_checker_.CalledOnValidThread());
284 if (callback_) {
285 ProxyAutoLock lock;
286 callback_.reset();
290 private:
291 scoped_ptr<CallbackType> callback_;
292 base::ThreadChecker thread_checker_;
295 template <typename P1, typename P2, typename P3>
296 class RunWhileLockedHelper<void(P1, P2, P3)> {
297 public:
298 typedef base::Callback<void(P1, P2, P3)> CallbackType;
299 explicit RunWhileLockedHelper(const CallbackType& callback)
300 : callback_(new CallbackType(callback)) {
301 ProxyLock::AssertAcquired();
302 thread_checker_.DetachFromThread();
304 void CallWhileLocked(P1 p1, P2 p2, P3 p3) {
305 DCHECK(thread_checker_.CalledOnValidThread());
306 ProxyAutoLock lock;
308 scoped_ptr<CallbackType> temp_callback(callback_.Pass());
309 temp_callback->Run(p1, p2, p3);
312 ~RunWhileLockedHelper() {
313 DCHECK(thread_checker_.CalledOnValidThread());
314 if (callback_) {
315 ProxyAutoLock lock;
316 callback_.reset();
320 private:
321 scoped_ptr<CallbackType> callback_;
322 base::ThreadChecker thread_checker_;
325 } // namespace internal
327 // RunWhileLocked wraps the given Callback in a new Callback that, when invoked:
328 // 1) Locks the ProxyLock.
329 // 2) Runs the original Callback (forwarding arguments, if any).
330 // 3) Clears the original Callback (while the lock is held).
331 // 4) Unlocks the ProxyLock.
332 // Note that it's important that the callback is cleared in step (3), in case
333 // clearing the Callback causes a destructor (e.g., for a Resource) to run,
334 // which should hold the ProxyLock to avoid data races.
336 // This is for cases where you want to run a task or store a Callback, but you
337 // want to ensure that the ProxyLock is acquired for the duration of the task
338 // that the Callback runs.
339 // EXAMPLE USAGE:
340 // GetMainThreadMessageLoop()->PostDelayedTask(
341 // FROM_HERE,
342 // RunWhileLocked(base::Bind(&CallbackWrapper, callback, result)),
343 // delay_in_ms);
345 // In normal usage like the above, this all should "just work". However, if you
346 // do something unusual, you may get a runtime crash due to deadlock. Here are
347 // the ways that the returned Callback must be used to avoid a deadlock:
348 // (1) copied to another Callback. After that, the original callback can be
349 // destroyed with or without the proxy lock acquired, while the newly assigned
350 // callback has to conform to these same restrictions. Or
351 // (2) run without proxy lock acquired (e.g., being posted to a MessageLoop
352 // and run there). The callback must be destroyed on the same thread where it
353 // was run (but can be destroyed with or without the proxy lock acquired). Or
354 // (3) destroyed without the proxy lock acquired.
355 template <class FunctionType>
356 inline base::Callback<FunctionType> RunWhileLocked(
357 const base::Callback<FunctionType>& callback) {
358 internal::RunWhileLockedHelper<FunctionType>* helper =
359 new internal::RunWhileLockedHelper<FunctionType>(callback);
360 return base::Bind(
361 &internal::RunWhileLockedHelper<FunctionType>::CallWhileLocked,
362 base::Owned(helper));
365 } // namespace ppapi
367 #endif // PPAPI_SHARED_IMPL_PROXY_LOCK_H_