Temporarily re-enabling SizeAfterPrefChange test with traces.
[chromium-blink-merge.git] / cc / resources / picture_layer_tiling.cc
blob9ab2cf5f06b2941c5fb3003c6b154cdcf7fbb962
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/picture_layer_tiling.h"
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
11 #include "base/debug/trace_event.h"
12 #include "cc/base/math_util.h"
13 #include "cc/resources/tile.h"
14 #include "cc/resources/tile_priority.h"
15 #include "ui/gfx/point_conversions.h"
16 #include "ui/gfx/rect_conversions.h"
17 #include "ui/gfx/safe_integer_conversions.h"
18 #include "ui/gfx/size_conversions.h"
20 namespace cc {
21 namespace {
23 const float kSoonBorderDistanceInScreenPixels = 312.f;
25 class TileEvictionOrder {
26 public:
27 explicit TileEvictionOrder(TreePriority tree_priority)
28 : tree_priority_(tree_priority) {}
29 ~TileEvictionOrder() {}
31 bool operator()(const Tile* a, const Tile* b) {
32 const TilePriority& a_priority =
33 a->priority_for_tree_priority(tree_priority_);
34 const TilePriority& b_priority =
35 b->priority_for_tree_priority(tree_priority_);
37 if (a_priority.priority_bin == b_priority.priority_bin &&
38 a->required_for_activation() != b->required_for_activation()) {
39 return b->required_for_activation();
41 return b_priority.IsHigherPriorityThan(a_priority);
44 private:
45 TreePriority tree_priority_;
47 } // namespace
49 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create(
50 float contents_scale,
51 const gfx::Size& layer_bounds,
52 PictureLayerTilingClient* client) {
53 return make_scoped_ptr(new PictureLayerTiling(contents_scale,
54 layer_bounds,
55 client));
58 PictureLayerTiling::PictureLayerTiling(float contents_scale,
59 const gfx::Size& layer_bounds,
60 PictureLayerTilingClient* client)
61 : contents_scale_(contents_scale),
62 layer_bounds_(layer_bounds),
63 resolution_(NON_IDEAL_RESOLUTION),
64 client_(client),
65 tiling_data_(gfx::Size(), gfx::Rect(), true),
66 last_impl_frame_time_in_seconds_(0.0),
67 eviction_tiles_cache_valid_(false),
68 eviction_cache_tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES) {
69 gfx::Size content_bounds =
70 gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds, contents_scale));
71 gfx::Size tile_size = client_->CalculateTileSize(content_bounds);
73 DCHECK(!gfx::ToFlooredSize(
74 gfx::ScaleSize(layer_bounds, contents_scale)).IsEmpty()) <<
75 "Tiling created with scale too small as contents become empty." <<
76 " Layer bounds: " << layer_bounds.ToString() <<
77 " Contents scale: " << contents_scale;
79 tiling_data_.SetTilingRect(gfx::Rect(content_bounds));
80 tiling_data_.SetMaxTextureSize(tile_size);
83 PictureLayerTiling::~PictureLayerTiling() {
86 void PictureLayerTiling::SetClient(PictureLayerTilingClient* client) {
87 client_ = client;
90 gfx::Rect PictureLayerTiling::TilingRect() const {
91 return tiling_data_.tiling_rect();
94 Tile* PictureLayerTiling::CreateTile(int i,
95 int j,
96 const PictureLayerTiling* twin_tiling) {
97 TileMapKey key(i, j);
98 DCHECK(tiles_.find(key) == tiles_.end());
100 gfx::Rect paint_rect = tiling_data_.TileBoundsWithBorder(i, j);
101 gfx::Rect tile_rect = paint_rect;
102 tile_rect.set_size(tiling_data_.max_texture_size());
104 // Check our twin for a valid tile.
105 if (twin_tiling &&
106 tiling_data_.max_texture_size() ==
107 twin_tiling->tiling_data_.max_texture_size()) {
108 if (Tile* candidate_tile = twin_tiling->TileAt(i, j)) {
109 gfx::Rect rect =
110 gfx::ScaleToEnclosingRect(paint_rect, 1.0f / contents_scale_);
111 if (!client_->GetInvalidation()->Intersects(rect)) {
112 tiles_[key] = candidate_tile;
113 return candidate_tile;
118 // Create a new tile because our twin didn't have a valid one.
119 scoped_refptr<Tile> tile = client_->CreateTile(this, tile_rect);
120 if (tile.get())
121 tiles_[key] = tile;
122 return tile.get();
125 void PictureLayerTiling::SetCanUseLCDText(bool can_use_lcd_text) {
126 for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it)
127 it->second->set_can_use_lcd_text(can_use_lcd_text);
130 void PictureLayerTiling::CreateMissingTilesInLiveTilesRect() {
131 const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
132 bool include_borders = true;
133 for (TilingData::Iterator iter(
134 &tiling_data_, live_tiles_rect_, include_borders);
135 iter;
136 ++iter) {
137 TileMapKey key = iter.index();
138 TileMap::iterator find = tiles_.find(key);
139 if (find != tiles_.end())
140 continue;
141 CreateTile(key.first, key.second, twin_tiling);
145 void PictureLayerTiling::SetLayerBounds(const gfx::Size& layer_bounds) {
146 if (layer_bounds_ == layer_bounds)
147 return;
149 DCHECK(!layer_bounds.IsEmpty());
151 gfx::Size old_layer_bounds = layer_bounds_;
152 layer_bounds_ = layer_bounds;
153 gfx::Size content_bounds =
154 gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds_, contents_scale_));
156 gfx::Size tile_size = client_->CalculateTileSize(content_bounds);
157 if (tile_size != tiling_data_.max_texture_size()) {
158 tiling_data_.SetTilingRect(gfx::Rect(content_bounds));
159 tiling_data_.SetMaxTextureSize(tile_size);
160 Reset();
161 return;
164 // Any tiles outside our new bounds are invalid and should be dropped.
165 gfx::Rect bounded_live_tiles_rect(live_tiles_rect_);
166 bounded_live_tiles_rect.Intersect(gfx::Rect(content_bounds));
167 SetLiveTilesRect(bounded_live_tiles_rect);
168 tiling_data_.SetTilingRect(gfx::Rect(content_bounds));
170 // Create tiles for newly exposed areas.
171 Region layer_region((gfx::Rect(layer_bounds_)));
172 layer_region.Subtract(gfx::Rect(old_layer_bounds));
173 Invalidate(layer_region);
176 void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_region) {
177 DoInvalidate(layer_region, false /* recreate_tiles */);
180 void PictureLayerTiling::Invalidate(const Region& layer_region) {
181 DoInvalidate(layer_region, true /* recreate_tiles */);
184 void PictureLayerTiling::DoInvalidate(const Region& layer_region,
185 bool recreate_tiles) {
186 std::vector<TileMapKey> new_tile_keys;
187 gfx::Rect expanded_live_tiles_rect(
188 tiling_data_.ExpandRectToTileBoundsWithBorders(live_tiles_rect_));
189 for (Region::Iterator iter(layer_region); iter.has_rect(); iter.next()) {
190 gfx::Rect layer_rect = iter.rect();
191 gfx::Rect content_rect =
192 gfx::ScaleToEnclosingRect(layer_rect, contents_scale_);
193 // Avoid needless work by not bothering to invalidate where there aren't
194 // tiles.
195 content_rect.Intersect(expanded_live_tiles_rect);
196 if (content_rect.IsEmpty())
197 continue;
198 bool include_borders = true;
199 for (TilingData::Iterator iter(
200 &tiling_data_, content_rect, include_borders);
201 iter;
202 ++iter) {
203 TileMapKey key(iter.index());
204 TileMap::iterator find = tiles_.find(key);
205 if (find == tiles_.end())
206 continue;
207 tiles_.erase(find);
208 if (recreate_tiles)
209 new_tile_keys.push_back(key);
213 if (recreate_tiles) {
214 const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
215 for (size_t i = 0; i < new_tile_keys.size(); ++i)
216 CreateTile(new_tile_keys[i].first, new_tile_keys[i].second, twin_tiling);
220 PictureLayerTiling::CoverageIterator::CoverageIterator()
221 : tiling_(NULL),
222 current_tile_(NULL),
223 tile_i_(0),
224 tile_j_(0),
225 left_(0),
226 top_(0),
227 right_(-1),
228 bottom_(-1) {
231 PictureLayerTiling::CoverageIterator::CoverageIterator(
232 const PictureLayerTiling* tiling,
233 float dest_scale,
234 const gfx::Rect& dest_rect)
235 : tiling_(tiling),
236 dest_rect_(dest_rect),
237 dest_to_content_scale_(0),
238 current_tile_(NULL),
239 tile_i_(0),
240 tile_j_(0),
241 left_(0),
242 top_(0),
243 right_(-1),
244 bottom_(-1) {
245 DCHECK(tiling_);
246 if (dest_rect_.IsEmpty())
247 return;
249 dest_to_content_scale_ = tiling_->contents_scale_ / dest_scale;
251 gfx::Rect content_rect =
252 gfx::ScaleToEnclosingRect(dest_rect_,
253 dest_to_content_scale_,
254 dest_to_content_scale_);
255 // IndexFromSrcCoord clamps to valid tile ranges, so it's necessary to
256 // check for non-intersection first.
257 content_rect.Intersect(tiling_->TilingRect());
258 if (content_rect.IsEmpty())
259 return;
261 left_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(content_rect.x());
262 top_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(content_rect.y());
263 right_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(
264 content_rect.right() - 1);
265 bottom_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(
266 content_rect.bottom() - 1);
268 tile_i_ = left_ - 1;
269 tile_j_ = top_;
270 ++(*this);
273 PictureLayerTiling::CoverageIterator::~CoverageIterator() {
276 PictureLayerTiling::CoverageIterator&
277 PictureLayerTiling::CoverageIterator::operator++() {
278 if (tile_j_ > bottom_)
279 return *this;
281 bool first_time = tile_i_ < left_;
282 bool new_row = false;
283 tile_i_++;
284 if (tile_i_ > right_) {
285 tile_i_ = left_;
286 tile_j_++;
287 new_row = true;
288 if (tile_j_ > bottom_) {
289 current_tile_ = NULL;
290 return *this;
294 current_tile_ = tiling_->TileAt(tile_i_, tile_j_);
296 // Calculate the current geometry rect. Due to floating point rounding
297 // and ToEnclosingRect, tiles might overlap in destination space on the
298 // edges.
299 gfx::Rect last_geometry_rect = current_geometry_rect_;
301 gfx::Rect content_rect = tiling_->tiling_data_.TileBounds(tile_i_, tile_j_);
303 current_geometry_rect_ =
304 gfx::ScaleToEnclosingRect(content_rect,
305 1 / dest_to_content_scale_,
306 1 / dest_to_content_scale_);
308 current_geometry_rect_.Intersect(dest_rect_);
310 if (first_time)
311 return *this;
313 // Iteration happens left->right, top->bottom. Running off the bottom-right
314 // edge is handled by the intersection above with dest_rect_. Here we make
315 // sure that the new current geometry rect doesn't overlap with the last.
316 int min_left;
317 int min_top;
318 if (new_row) {
319 min_left = dest_rect_.x();
320 min_top = last_geometry_rect.bottom();
321 } else {
322 min_left = last_geometry_rect.right();
323 min_top = last_geometry_rect.y();
326 int inset_left = std::max(0, min_left - current_geometry_rect_.x());
327 int inset_top = std::max(0, min_top - current_geometry_rect_.y());
328 current_geometry_rect_.Inset(inset_left, inset_top, 0, 0);
330 if (!new_row) {
331 DCHECK_EQ(last_geometry_rect.right(), current_geometry_rect_.x());
332 DCHECK_EQ(last_geometry_rect.bottom(), current_geometry_rect_.bottom());
333 DCHECK_EQ(last_geometry_rect.y(), current_geometry_rect_.y());
336 return *this;
339 gfx::Rect PictureLayerTiling::CoverageIterator::geometry_rect() const {
340 return current_geometry_rect_;
343 gfx::Rect
344 PictureLayerTiling::CoverageIterator::full_tile_geometry_rect() const {
345 gfx::Rect rect = tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_);
346 rect.set_size(tiling_->tiling_data_.max_texture_size());
347 return rect;
350 gfx::RectF PictureLayerTiling::CoverageIterator::texture_rect() const {
351 gfx::PointF tex_origin =
352 tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_).origin();
354 // Convert from dest space => content space => texture space.
355 gfx::RectF texture_rect(current_geometry_rect_);
356 texture_rect.Scale(dest_to_content_scale_,
357 dest_to_content_scale_);
358 texture_rect.Intersect(tiling_->TilingRect());
359 if (texture_rect.IsEmpty())
360 return texture_rect;
361 texture_rect.Offset(-tex_origin.OffsetFromOrigin());
363 return texture_rect;
366 gfx::Size PictureLayerTiling::CoverageIterator::texture_size() const {
367 return tiling_->tiling_data_.max_texture_size();
370 void PictureLayerTiling::Reset() {
371 live_tiles_rect_ = gfx::Rect();
372 tiles_.clear();
375 gfx::Rect PictureLayerTiling::ComputeSkewport(
376 double current_frame_time_in_seconds,
377 const gfx::Rect& visible_rect_in_content_space) const {
378 gfx::Rect skewport = visible_rect_in_content_space;
379 if (last_impl_frame_time_in_seconds_ == 0.0)
380 return skewport;
382 double time_delta =
383 current_frame_time_in_seconds - last_impl_frame_time_in_seconds_;
384 if (time_delta == 0.0)
385 return skewport;
387 float skewport_target_time_in_seconds =
388 client_->GetSkewportTargetTimeInSeconds();
389 double extrapolation_multiplier =
390 skewport_target_time_in_seconds / time_delta;
392 int old_x = last_visible_rect_in_content_space_.x();
393 int old_y = last_visible_rect_in_content_space_.y();
394 int old_right = last_visible_rect_in_content_space_.right();
395 int old_bottom = last_visible_rect_in_content_space_.bottom();
397 int new_x = visible_rect_in_content_space.x();
398 int new_y = visible_rect_in_content_space.y();
399 int new_right = visible_rect_in_content_space.right();
400 int new_bottom = visible_rect_in_content_space.bottom();
402 int skewport_limit = client_->GetSkewportExtrapolationLimitInContentPixels();
404 // Compute the maximum skewport based on |skewport_limit|.
405 gfx::Rect max_skewport = skewport;
406 max_skewport.Inset(
407 -skewport_limit, -skewport_limit, -skewport_limit, -skewport_limit);
409 // Inset the skewport by the needed adjustment.
410 skewport.Inset(extrapolation_multiplier * (new_x - old_x),
411 extrapolation_multiplier * (new_y - old_y),
412 extrapolation_multiplier * (old_right - new_right),
413 extrapolation_multiplier * (old_bottom - new_bottom));
415 // Clip the skewport to |max_skewport|.
416 skewport.Intersect(max_skewport);
418 // Finally, ensure that visible rect is contained in the skewport.
419 skewport.Union(visible_rect_in_content_space);
420 return skewport;
423 void PictureLayerTiling::UpdateTilePriorities(
424 WhichTree tree,
425 const gfx::Rect& visible_layer_rect,
426 float layer_contents_scale,
427 double current_frame_time_in_seconds) {
428 if (!NeedsUpdateForFrameAtTime(current_frame_time_in_seconds)) {
429 // This should never be zero for the purposes of has_ever_been_updated().
430 DCHECK_NE(current_frame_time_in_seconds, 0.0);
431 return;
434 gfx::Rect visible_rect_in_content_space =
435 gfx::ScaleToEnclosingRect(visible_layer_rect, contents_scale_);
437 if (TilingRect().IsEmpty()) {
438 last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds;
439 last_visible_rect_in_content_space_ = visible_rect_in_content_space;
440 return;
443 size_t max_tiles_for_interest_area = client_->GetMaxTilesForInterestArea();
445 gfx::Size tile_size = tiling_data_.max_texture_size();
446 int64 eventually_rect_area =
447 max_tiles_for_interest_area * tile_size.width() * tile_size.height();
449 gfx::Rect skewport = ComputeSkewport(current_frame_time_in_seconds,
450 visible_rect_in_content_space);
451 DCHECK(skewport.Contains(visible_rect_in_content_space));
453 gfx::Rect eventually_rect =
454 ExpandRectEquallyToAreaBoundedBy(visible_rect_in_content_space,
455 eventually_rect_area,
456 TilingRect(),
457 &expansion_cache_);
459 DCHECK(eventually_rect.IsEmpty() || TilingRect().Contains(eventually_rect));
461 SetLiveTilesRect(eventually_rect);
463 last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds;
464 last_visible_rect_in_content_space_ = visible_rect_in_content_space;
466 current_visible_rect_in_content_space_ = visible_rect_in_content_space;
467 current_skewport_ = skewport;
468 current_eventually_rect_ = eventually_rect;
469 eviction_tiles_cache_valid_ = false;
471 TilePriority now_priority(resolution_, TilePriority::NOW, 0);
472 float content_to_screen_scale =
473 1.0f / (contents_scale_ * layer_contents_scale);
475 // Assign now priority to all visible tiles.
476 bool include_borders = true;
477 for (TilingData::Iterator iter(
478 &tiling_data_, visible_rect_in_content_space, include_borders);
479 iter;
480 ++iter) {
481 TileMap::iterator find = tiles_.find(iter.index());
482 if (find == tiles_.end())
483 continue;
484 Tile* tile = find->second.get();
486 tile->SetPriority(tree, now_priority);
489 // Assign soon priority to skewport tiles.
490 for (TilingData::DifferenceIterator iter(
491 &tiling_data_, skewport, visible_rect_in_content_space);
492 iter;
493 ++iter) {
494 TileMap::iterator find = tiles_.find(iter.index());
495 if (find == tiles_.end())
496 continue;
497 Tile* tile = find->second.get();
499 gfx::Rect tile_bounds =
500 tiling_data_.TileBounds(iter.index_x(), iter.index_y());
502 float distance_to_visible =
503 visible_rect_in_content_space.ManhattanInternalDistance(tile_bounds) *
504 content_to_screen_scale;
506 TilePriority priority(resolution_, TilePriority::SOON, distance_to_visible);
507 tile->SetPriority(tree, priority);
510 // Assign eventually priority to interest rect tiles.
511 for (TilingData::DifferenceIterator iter(
512 &tiling_data_, eventually_rect, skewport);
513 iter;
514 ++iter) {
515 TileMap::iterator find = tiles_.find(iter.index());
516 if (find == tiles_.end())
517 continue;
518 Tile* tile = find->second.get();
520 gfx::Rect tile_bounds =
521 tiling_data_.TileBounds(iter.index_x(), iter.index_y());
523 float distance_to_visible =
524 visible_rect_in_content_space.ManhattanInternalDistance(tile_bounds) *
525 content_to_screen_scale;
526 TilePriority priority(
527 resolution_, TilePriority::EVENTUALLY, distance_to_visible);
528 tile->SetPriority(tree, priority);
531 // Upgrade the priority on border tiles to be SOON.
532 current_soon_border_rect_ = visible_rect_in_content_space;
533 float border = kSoonBorderDistanceInScreenPixels / content_to_screen_scale;
534 current_soon_border_rect_.Inset(-border, -border, -border, -border);
535 for (TilingData::DifferenceIterator iter(
536 &tiling_data_, current_soon_border_rect_, skewport);
537 iter;
538 ++iter) {
539 TileMap::iterator find = tiles_.find(iter.index());
540 if (find == tiles_.end())
541 continue;
542 Tile* tile = find->second.get();
544 TilePriority priority(resolution_,
545 TilePriority::SOON,
546 tile->priority(tree).distance_to_visible);
547 tile->SetPriority(tree, priority);
551 void PictureLayerTiling::SetLiveTilesRect(
552 const gfx::Rect& new_live_tiles_rect) {
553 DCHECK(new_live_tiles_rect.IsEmpty() ||
554 TilingRect().Contains(new_live_tiles_rect));
555 if (live_tiles_rect_ == new_live_tiles_rect)
556 return;
558 // Iterate to delete all tiles outside of our new live_tiles rect.
559 for (TilingData::DifferenceIterator iter(&tiling_data_,
560 live_tiles_rect_,
561 new_live_tiles_rect);
562 iter;
563 ++iter) {
564 TileMapKey key(iter.index());
565 TileMap::iterator found = tiles_.find(key);
566 // If the tile was outside of the recorded region, it won't exist even
567 // though it was in the live rect.
568 if (found != tiles_.end())
569 tiles_.erase(found);
572 const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
574 // Iterate to allocate new tiles for all regions with newly exposed area.
575 for (TilingData::DifferenceIterator iter(&tiling_data_,
576 new_live_tiles_rect,
577 live_tiles_rect_);
578 iter;
579 ++iter) {
580 TileMapKey key(iter.index());
581 CreateTile(key.first, key.second, twin_tiling);
584 live_tiles_rect_ = new_live_tiles_rect;
587 void PictureLayerTiling::DidBecomeRecycled() {
588 // DidBecomeActive below will set the active priority for tiles that are
589 // still in the tree. Calling this first on an active tiling that is becoming
590 // recycled takes care of tiles that are no longer in the active tree (eg.
591 // due to a pending invalidation).
592 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
593 it->second->SetPriority(ACTIVE_TREE, TilePriority());
597 void PictureLayerTiling::DidBecomeActive() {
598 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
599 it->second->SetPriority(ACTIVE_TREE, it->second->priority(PENDING_TREE));
600 it->second->SetPriority(PENDING_TREE, TilePriority());
602 // Tile holds a ref onto a picture pile. If the tile never gets invalidated
603 // and recreated, then that picture pile ref could exist indefinitely. To
604 // prevent this, ask the client to update the pile to its own ref. This
605 // will cause PicturePileImpls and their clones to get deleted once the
606 // corresponding PictureLayerImpl and any in flight raster jobs go out of
607 // scope.
608 client_->UpdatePile(it->second.get());
612 void PictureLayerTiling::UpdateTilesToCurrentPile() {
613 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
614 client_->UpdatePile(it->second.get());
618 scoped_ptr<base::Value> PictureLayerTiling::AsValue() const {
619 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
620 state->SetInteger("num_tiles", tiles_.size());
621 state->SetDouble("content_scale", contents_scale_);
622 state->Set("tiling_rect", MathUtil::AsValue(TilingRect()).release());
623 return state.PassAs<base::Value>();
626 size_t PictureLayerTiling::GPUMemoryUsageInBytes() const {
627 size_t amount = 0;
628 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
629 const Tile* tile = it->second.get();
630 amount += tile->GPUMemoryUsageInBytes();
632 return amount;
635 PictureLayerTiling::RectExpansionCache::RectExpansionCache()
636 : previous_target(0) {
639 namespace {
641 // This struct represents an event at which the expending rect intersects
642 // one of its boundaries. 4 intersection events will occur during expansion.
643 struct EdgeEvent {
644 enum { BOTTOM, TOP, LEFT, RIGHT } edge;
645 int* num_edges;
646 int distance;
649 // Compute the delta to expand from edges to cover target_area.
650 int ComputeExpansionDelta(int num_x_edges, int num_y_edges,
651 int width, int height,
652 int64 target_area) {
653 // Compute coefficients for the quadratic equation:
654 // a*x^2 + b*x + c = 0
655 int a = num_y_edges * num_x_edges;
656 int b = num_y_edges * width + num_x_edges * height;
657 int64 c = static_cast<int64>(width) * height - target_area;
659 // Compute the delta for our edges using the quadratic equation.
660 return a == 0 ? -c / b :
661 (-b + static_cast<int>(
662 std::sqrt(static_cast<int64>(b) * b - 4.0 * a * c))) / (2 * a);
665 } // namespace
667 gfx::Rect PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
668 const gfx::Rect& starting_rect,
669 int64 target_area,
670 const gfx::Rect& bounding_rect,
671 RectExpansionCache* cache) {
672 if (starting_rect.IsEmpty())
673 return starting_rect;
675 if (cache &&
676 cache->previous_start == starting_rect &&
677 cache->previous_bounds == bounding_rect &&
678 cache->previous_target == target_area)
679 return cache->previous_result;
681 if (cache) {
682 cache->previous_start = starting_rect;
683 cache->previous_bounds = bounding_rect;
684 cache->previous_target = target_area;
687 DCHECK(!bounding_rect.IsEmpty());
688 DCHECK_GT(target_area, 0);
690 // Expand the starting rect to cover target_area, if it is smaller than it.
691 int delta = ComputeExpansionDelta(
692 2, 2, starting_rect.width(), starting_rect.height(), target_area);
693 gfx::Rect expanded_starting_rect = starting_rect;
694 if (delta > 0)
695 expanded_starting_rect.Inset(-delta, -delta);
697 gfx::Rect rect = IntersectRects(expanded_starting_rect, bounding_rect);
698 if (rect.IsEmpty()) {
699 // The starting_rect and bounding_rect are far away.
700 if (cache)
701 cache->previous_result = rect;
702 return rect;
704 if (delta >= 0 && rect == expanded_starting_rect) {
705 // The starting rect already covers the entire bounding_rect and isn't too
706 // large for the target_area.
707 if (cache)
708 cache->previous_result = rect;
709 return rect;
712 // Continue to expand/shrink rect to let it cover target_area.
714 // These values will be updated by the loop and uses as the output.
715 int origin_x = rect.x();
716 int origin_y = rect.y();
717 int width = rect.width();
718 int height = rect.height();
720 // In the beginning we will consider 2 edges in each dimension.
721 int num_y_edges = 2;
722 int num_x_edges = 2;
724 // Create an event list.
725 EdgeEvent events[] = {
726 { EdgeEvent::BOTTOM, &num_y_edges, rect.y() - bounding_rect.y() },
727 { EdgeEvent::TOP, &num_y_edges, bounding_rect.bottom() - rect.bottom() },
728 { EdgeEvent::LEFT, &num_x_edges, rect.x() - bounding_rect.x() },
729 { EdgeEvent::RIGHT, &num_x_edges, bounding_rect.right() - rect.right() }
732 // Sort the events by distance (closest first).
733 if (events[0].distance > events[1].distance) std::swap(events[0], events[1]);
734 if (events[2].distance > events[3].distance) std::swap(events[2], events[3]);
735 if (events[0].distance > events[2].distance) std::swap(events[0], events[2]);
736 if (events[1].distance > events[3].distance) std::swap(events[1], events[3]);
737 if (events[1].distance > events[2].distance) std::swap(events[1], events[2]);
739 for (int event_index = 0; event_index < 4; event_index++) {
740 const EdgeEvent& event = events[event_index];
742 int delta = ComputeExpansionDelta(
743 num_x_edges, num_y_edges, width, height, target_area);
745 // Clamp delta to our event distance.
746 if (delta > event.distance)
747 delta = event.distance;
749 // Adjust the edge count for this kind of edge.
750 --*event.num_edges;
752 // Apply the delta to the edges and edge events.
753 for (int i = event_index; i < 4; i++) {
754 switch (events[i].edge) {
755 case EdgeEvent::BOTTOM:
756 origin_y -= delta;
757 height += delta;
758 break;
759 case EdgeEvent::TOP:
760 height += delta;
761 break;
762 case EdgeEvent::LEFT:
763 origin_x -= delta;
764 width += delta;
765 break;
766 case EdgeEvent::RIGHT:
767 width += delta;
768 break;
770 events[i].distance -= delta;
773 // If our delta is less then our event distance, we're done.
774 if (delta < event.distance)
775 break;
778 gfx::Rect result(origin_x, origin_y, width, height);
779 if (cache)
780 cache->previous_result = result;
781 return result;
784 void PictureLayerTiling::UpdateEvictionCacheIfNeeded(
785 TreePriority tree_priority) {
786 if (eviction_tiles_cache_valid_ &&
787 eviction_cache_tree_priority_ == tree_priority)
788 return;
790 eviction_tiles_cache_.clear();
791 eviction_tiles_cache_.reserve(tiles_.size());
792 for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
793 // TODO(vmpstr): This should update the priority if UpdateTilePriorities
794 // changes not to do this.
795 eviction_tiles_cache_.push_back(it->second);
798 std::sort(eviction_tiles_cache_.begin(),
799 eviction_tiles_cache_.end(),
800 TileEvictionOrder(tree_priority));
801 eviction_tiles_cache_valid_ = true;
802 eviction_cache_tree_priority_ = tree_priority;
805 PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator()
806 : tiling_(NULL), current_tile_(NULL) {}
808 PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator(
809 PictureLayerTiling* tiling,
810 WhichTree tree)
811 : tiling_(tiling),
812 type_(TilePriority::NOW),
813 visible_rect_in_content_space_(
814 tiling_->current_visible_rect_in_content_space_),
815 skewport_in_content_space_(tiling_->current_skewport_),
816 eventually_rect_in_content_space_(tiling_->current_eventually_rect_),
817 soon_border_rect_in_content_space_(tiling_->current_soon_border_rect_),
818 tree_(tree),
819 current_tile_(NULL),
820 visible_iterator_(&tiling->tiling_data_,
821 visible_rect_in_content_space_,
822 true /* include_borders */),
823 spiral_iterator_(&tiling->tiling_data_,
824 skewport_in_content_space_,
825 visible_rect_in_content_space_,
826 visible_rect_in_content_space_),
827 skewport_processed_(false) {
828 if (!visible_iterator_) {
829 AdvancePhase();
830 return;
833 current_tile_ =
834 tiling_->TileAt(visible_iterator_.index_x(), visible_iterator_.index_y());
835 if (!current_tile_ || !TileNeedsRaster(current_tile_))
836 ++(*this);
839 PictureLayerTiling::TilingRasterTileIterator::~TilingRasterTileIterator() {}
841 void PictureLayerTiling::TilingRasterTileIterator::AdvancePhase() {
842 DCHECK_LT(type_, TilePriority::EVENTUALLY);
844 do {
845 type_ = static_cast<TilePriority::PriorityBin>(type_ + 1);
846 if (type_ == TilePriority::EVENTUALLY) {
847 spiral_iterator_ = TilingData::SpiralDifferenceIterator(
848 &tiling_->tiling_data_,
849 eventually_rect_in_content_space_,
850 skewport_in_content_space_,
851 visible_rect_in_content_space_);
854 while (spiral_iterator_) {
855 current_tile_ = tiling_->TileAt(spiral_iterator_.index_x(),
856 spiral_iterator_.index_y());
857 if (current_tile_ && TileNeedsRaster(current_tile_))
858 break;
859 ++spiral_iterator_;
862 if (!spiral_iterator_ && type_ == TilePriority::EVENTUALLY) {
863 current_tile_ = NULL;
864 break;
866 } while (!spiral_iterator_);
869 PictureLayerTiling::TilingRasterTileIterator&
870 PictureLayerTiling::TilingRasterTileIterator::
871 operator++() {
872 current_tile_ = NULL;
873 while (!current_tile_ || !TileNeedsRaster(current_tile_)) {
874 std::pair<int, int> next_index;
875 switch (type_) {
876 case TilePriority::NOW:
877 ++visible_iterator_;
878 if (!visible_iterator_) {
879 AdvancePhase();
880 return *this;
882 next_index = visible_iterator_.index();
883 break;
884 case TilePriority::SOON:
885 ++spiral_iterator_;
886 if (!spiral_iterator_) {
887 if (skewport_processed_) {
888 AdvancePhase();
889 return *this;
891 skewport_processed_ = true;
892 spiral_iterator_ = TilingData::SpiralDifferenceIterator(
893 &tiling_->tiling_data_,
894 soon_border_rect_in_content_space_,
895 skewport_in_content_space_,
896 visible_rect_in_content_space_);
897 if (!spiral_iterator_) {
898 AdvancePhase();
899 return *this;
902 next_index = spiral_iterator_.index();
903 break;
904 case TilePriority::EVENTUALLY:
905 ++spiral_iterator_;
906 if (!spiral_iterator_) {
907 current_tile_ = NULL;
908 return *this;
910 next_index = spiral_iterator_.index();
911 break;
913 current_tile_ = tiling_->TileAt(next_index.first, next_index.second);
915 return *this;
918 PictureLayerTiling::TilingEvictionTileIterator::TilingEvictionTileIterator()
919 : is_valid_(false), tiling_(NULL) {}
921 PictureLayerTiling::TilingEvictionTileIterator::TilingEvictionTileIterator(
922 PictureLayerTiling* tiling,
923 TreePriority tree_priority)
924 : is_valid_(false), tiling_(tiling), tree_priority_(tree_priority) {}
926 PictureLayerTiling::TilingEvictionTileIterator::~TilingEvictionTileIterator() {}
928 PictureLayerTiling::TilingEvictionTileIterator::operator bool() {
929 if (!IsValid())
930 Initialize();
932 return IsValid() && tile_iterator_ != tiling_->eviction_tiles_cache_.end();
935 Tile* PictureLayerTiling::TilingEvictionTileIterator::operator*() {
936 if (!IsValid())
937 Initialize();
939 DCHECK(*this);
940 return *tile_iterator_;
943 PictureLayerTiling::TilingEvictionTileIterator&
944 PictureLayerTiling::TilingEvictionTileIterator::
945 operator++() {
946 DCHECK(*this);
947 do {
948 ++tile_iterator_;
949 } while (tile_iterator_ != tiling_->eviction_tiles_cache_.end() &&
950 (!(*tile_iterator_)->HasResources()));
952 return *this;
955 void PictureLayerTiling::TilingEvictionTileIterator::Initialize() {
956 if (!tiling_)
957 return;
959 tiling_->UpdateEvictionCacheIfNeeded(tree_priority_);
960 tile_iterator_ = tiling_->eviction_tiles_cache_.begin();
961 is_valid_ = true;
962 if (tile_iterator_ != tiling_->eviction_tiles_cache_.end() &&
963 !(*tile_iterator_)->HasResources()) {
964 ++(*this);
968 } // namespace cc