1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/picture_layer_tiling.h"
11 #include "base/debug/trace_event.h"
12 #include "cc/base/math_util.h"
13 #include "cc/resources/tile.h"
14 #include "cc/resources/tile_priority.h"
15 #include "ui/gfx/point_conversions.h"
16 #include "ui/gfx/rect_conversions.h"
17 #include "ui/gfx/safe_integer_conversions.h"
18 #include "ui/gfx/size_conversions.h"
23 const float kSoonBorderDistanceInScreenPixels
= 312.f
;
25 class TileEvictionOrder
{
27 explicit TileEvictionOrder(TreePriority tree_priority
)
28 : tree_priority_(tree_priority
) {}
29 ~TileEvictionOrder() {}
31 bool operator()(const Tile
* a
, const Tile
* b
) {
32 const TilePriority
& a_priority
=
33 a
->priority_for_tree_priority(tree_priority_
);
34 const TilePriority
& b_priority
=
35 b
->priority_for_tree_priority(tree_priority_
);
37 if (a_priority
.priority_bin
== b_priority
.priority_bin
&&
38 a
->required_for_activation() != b
->required_for_activation()) {
39 return b
->required_for_activation();
41 return b_priority
.IsHigherPriorityThan(a_priority
);
45 TreePriority tree_priority_
;
49 scoped_ptr
<PictureLayerTiling
> PictureLayerTiling::Create(
51 const gfx::Size
& layer_bounds
,
52 PictureLayerTilingClient
* client
) {
53 return make_scoped_ptr(new PictureLayerTiling(contents_scale
,
58 PictureLayerTiling::PictureLayerTiling(float contents_scale
,
59 const gfx::Size
& layer_bounds
,
60 PictureLayerTilingClient
* client
)
61 : contents_scale_(contents_scale
),
62 layer_bounds_(layer_bounds
),
63 resolution_(NON_IDEAL_RESOLUTION
),
65 tiling_data_(gfx::Size(), gfx::Rect(), true),
66 last_impl_frame_time_in_seconds_(0.0),
67 eviction_tiles_cache_valid_(false),
68 eviction_cache_tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES
) {
69 gfx::Size content_bounds
=
70 gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds
, contents_scale
));
71 gfx::Size tile_size
= client_
->CalculateTileSize(content_bounds
);
73 DCHECK(!gfx::ToFlooredSize(
74 gfx::ScaleSize(layer_bounds
, contents_scale
)).IsEmpty()) <<
75 "Tiling created with scale too small as contents become empty." <<
76 " Layer bounds: " << layer_bounds
.ToString() <<
77 " Contents scale: " << contents_scale
;
79 tiling_data_
.SetTilingRect(gfx::Rect(content_bounds
));
80 tiling_data_
.SetMaxTextureSize(tile_size
);
83 PictureLayerTiling::~PictureLayerTiling() {
86 void PictureLayerTiling::SetClient(PictureLayerTilingClient
* client
) {
90 gfx::Rect
PictureLayerTiling::TilingRect() const {
91 return tiling_data_
.tiling_rect();
94 Tile
* PictureLayerTiling::CreateTile(int i
,
96 const PictureLayerTiling
* twin_tiling
) {
98 DCHECK(tiles_
.find(key
) == tiles_
.end());
100 gfx::Rect paint_rect
= tiling_data_
.TileBoundsWithBorder(i
, j
);
101 gfx::Rect tile_rect
= paint_rect
;
102 tile_rect
.set_size(tiling_data_
.max_texture_size());
104 // Check our twin for a valid tile.
106 tiling_data_
.max_texture_size() ==
107 twin_tiling
->tiling_data_
.max_texture_size()) {
108 if (Tile
* candidate_tile
= twin_tiling
->TileAt(i
, j
)) {
110 gfx::ScaleToEnclosingRect(paint_rect
, 1.0f
/ contents_scale_
);
111 if (!client_
->GetInvalidation()->Intersects(rect
)) {
112 tiles_
[key
] = candidate_tile
;
113 return candidate_tile
;
118 // Create a new tile because our twin didn't have a valid one.
119 scoped_refptr
<Tile
> tile
= client_
->CreateTile(this, tile_rect
);
125 void PictureLayerTiling::SetCanUseLCDText(bool can_use_lcd_text
) {
126 for (TileMap::iterator it
= tiles_
.begin(); it
!= tiles_
.end(); ++it
)
127 it
->second
->set_can_use_lcd_text(can_use_lcd_text
);
130 void PictureLayerTiling::CreateMissingTilesInLiveTilesRect() {
131 const PictureLayerTiling
* twin_tiling
= client_
->GetTwinTiling(this);
132 bool include_borders
= true;
133 for (TilingData::Iterator
iter(
134 &tiling_data_
, live_tiles_rect_
, include_borders
);
137 TileMapKey key
= iter
.index();
138 TileMap::iterator find
= tiles_
.find(key
);
139 if (find
!= tiles_
.end())
141 CreateTile(key
.first
, key
.second
, twin_tiling
);
145 void PictureLayerTiling::SetLayerBounds(const gfx::Size
& layer_bounds
) {
146 if (layer_bounds_
== layer_bounds
)
149 DCHECK(!layer_bounds
.IsEmpty());
151 gfx::Size old_layer_bounds
= layer_bounds_
;
152 layer_bounds_
= layer_bounds
;
153 gfx::Size content_bounds
=
154 gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds_
, contents_scale_
));
156 gfx::Size tile_size
= client_
->CalculateTileSize(content_bounds
);
157 if (tile_size
!= tiling_data_
.max_texture_size()) {
158 tiling_data_
.SetTilingRect(gfx::Rect(content_bounds
));
159 tiling_data_
.SetMaxTextureSize(tile_size
);
164 // Any tiles outside our new bounds are invalid and should be dropped.
165 gfx::Rect
bounded_live_tiles_rect(live_tiles_rect_
);
166 bounded_live_tiles_rect
.Intersect(gfx::Rect(content_bounds
));
167 SetLiveTilesRect(bounded_live_tiles_rect
);
168 tiling_data_
.SetTilingRect(gfx::Rect(content_bounds
));
170 // Create tiles for newly exposed areas.
171 Region
layer_region((gfx::Rect(layer_bounds_
)));
172 layer_region
.Subtract(gfx::Rect(old_layer_bounds
));
173 Invalidate(layer_region
);
176 void PictureLayerTiling::RemoveTilesInRegion(const Region
& layer_region
) {
177 DoInvalidate(layer_region
, false /* recreate_tiles */);
180 void PictureLayerTiling::Invalidate(const Region
& layer_region
) {
181 DoInvalidate(layer_region
, true /* recreate_tiles */);
184 void PictureLayerTiling::DoInvalidate(const Region
& layer_region
,
185 bool recreate_tiles
) {
186 std::vector
<TileMapKey
> new_tile_keys
;
187 gfx::Rect
expanded_live_tiles_rect(
188 tiling_data_
.ExpandRectToTileBoundsWithBorders(live_tiles_rect_
));
189 for (Region::Iterator
iter(layer_region
); iter
.has_rect(); iter
.next()) {
190 gfx::Rect layer_rect
= iter
.rect();
191 gfx::Rect content_rect
=
192 gfx::ScaleToEnclosingRect(layer_rect
, contents_scale_
);
193 // Avoid needless work by not bothering to invalidate where there aren't
195 content_rect
.Intersect(expanded_live_tiles_rect
);
196 if (content_rect
.IsEmpty())
198 bool include_borders
= true;
199 for (TilingData::Iterator
iter(
200 &tiling_data_
, content_rect
, include_borders
);
203 TileMapKey
key(iter
.index());
204 TileMap::iterator find
= tiles_
.find(key
);
205 if (find
== tiles_
.end())
209 new_tile_keys
.push_back(key
);
213 if (recreate_tiles
) {
214 const PictureLayerTiling
* twin_tiling
= client_
->GetTwinTiling(this);
215 for (size_t i
= 0; i
< new_tile_keys
.size(); ++i
)
216 CreateTile(new_tile_keys
[i
].first
, new_tile_keys
[i
].second
, twin_tiling
);
220 PictureLayerTiling::CoverageIterator::CoverageIterator()
231 PictureLayerTiling::CoverageIterator::CoverageIterator(
232 const PictureLayerTiling
* tiling
,
234 const gfx::Rect
& dest_rect
)
236 dest_rect_(dest_rect
),
237 dest_to_content_scale_(0),
246 if (dest_rect_
.IsEmpty())
249 dest_to_content_scale_
= tiling_
->contents_scale_
/ dest_scale
;
251 gfx::Rect content_rect
=
252 gfx::ScaleToEnclosingRect(dest_rect_
,
253 dest_to_content_scale_
,
254 dest_to_content_scale_
);
255 // IndexFromSrcCoord clamps to valid tile ranges, so it's necessary to
256 // check for non-intersection first.
257 content_rect
.Intersect(tiling_
->TilingRect());
258 if (content_rect
.IsEmpty())
261 left_
= tiling_
->tiling_data_
.TileXIndexFromSrcCoord(content_rect
.x());
262 top_
= tiling_
->tiling_data_
.TileYIndexFromSrcCoord(content_rect
.y());
263 right_
= tiling_
->tiling_data_
.TileXIndexFromSrcCoord(
264 content_rect
.right() - 1);
265 bottom_
= tiling_
->tiling_data_
.TileYIndexFromSrcCoord(
266 content_rect
.bottom() - 1);
273 PictureLayerTiling::CoverageIterator::~CoverageIterator() {
276 PictureLayerTiling::CoverageIterator
&
277 PictureLayerTiling::CoverageIterator::operator++() {
278 if (tile_j_
> bottom_
)
281 bool first_time
= tile_i_
< left_
;
282 bool new_row
= false;
284 if (tile_i_
> right_
) {
288 if (tile_j_
> bottom_
) {
289 current_tile_
= NULL
;
294 current_tile_
= tiling_
->TileAt(tile_i_
, tile_j_
);
296 // Calculate the current geometry rect. Due to floating point rounding
297 // and ToEnclosingRect, tiles might overlap in destination space on the
299 gfx::Rect last_geometry_rect
= current_geometry_rect_
;
301 gfx::Rect content_rect
= tiling_
->tiling_data_
.TileBounds(tile_i_
, tile_j_
);
303 current_geometry_rect_
=
304 gfx::ScaleToEnclosingRect(content_rect
,
305 1 / dest_to_content_scale_
,
306 1 / dest_to_content_scale_
);
308 current_geometry_rect_
.Intersect(dest_rect_
);
313 // Iteration happens left->right, top->bottom. Running off the bottom-right
314 // edge is handled by the intersection above with dest_rect_. Here we make
315 // sure that the new current geometry rect doesn't overlap with the last.
319 min_left
= dest_rect_
.x();
320 min_top
= last_geometry_rect
.bottom();
322 min_left
= last_geometry_rect
.right();
323 min_top
= last_geometry_rect
.y();
326 int inset_left
= std::max(0, min_left
- current_geometry_rect_
.x());
327 int inset_top
= std::max(0, min_top
- current_geometry_rect_
.y());
328 current_geometry_rect_
.Inset(inset_left
, inset_top
, 0, 0);
331 DCHECK_EQ(last_geometry_rect
.right(), current_geometry_rect_
.x());
332 DCHECK_EQ(last_geometry_rect
.bottom(), current_geometry_rect_
.bottom());
333 DCHECK_EQ(last_geometry_rect
.y(), current_geometry_rect_
.y());
339 gfx::Rect
PictureLayerTiling::CoverageIterator::geometry_rect() const {
340 return current_geometry_rect_
;
344 PictureLayerTiling::CoverageIterator::full_tile_geometry_rect() const {
345 gfx::Rect rect
= tiling_
->tiling_data_
.TileBoundsWithBorder(tile_i_
, tile_j_
);
346 rect
.set_size(tiling_
->tiling_data_
.max_texture_size());
350 gfx::RectF
PictureLayerTiling::CoverageIterator::texture_rect() const {
351 gfx::PointF tex_origin
=
352 tiling_
->tiling_data_
.TileBoundsWithBorder(tile_i_
, tile_j_
).origin();
354 // Convert from dest space => content space => texture space.
355 gfx::RectF
texture_rect(current_geometry_rect_
);
356 texture_rect
.Scale(dest_to_content_scale_
,
357 dest_to_content_scale_
);
358 texture_rect
.Intersect(tiling_
->TilingRect());
359 if (texture_rect
.IsEmpty())
361 texture_rect
.Offset(-tex_origin
.OffsetFromOrigin());
366 gfx::Size
PictureLayerTiling::CoverageIterator::texture_size() const {
367 return tiling_
->tiling_data_
.max_texture_size();
370 void PictureLayerTiling::Reset() {
371 live_tiles_rect_
= gfx::Rect();
375 gfx::Rect
PictureLayerTiling::ComputeSkewport(
376 double current_frame_time_in_seconds
,
377 const gfx::Rect
& visible_rect_in_content_space
) const {
378 gfx::Rect skewport
= visible_rect_in_content_space
;
379 if (last_impl_frame_time_in_seconds_
== 0.0)
383 current_frame_time_in_seconds
- last_impl_frame_time_in_seconds_
;
384 if (time_delta
== 0.0)
387 float skewport_target_time_in_seconds
=
388 client_
->GetSkewportTargetTimeInSeconds();
389 double extrapolation_multiplier
=
390 skewport_target_time_in_seconds
/ time_delta
;
392 int old_x
= last_visible_rect_in_content_space_
.x();
393 int old_y
= last_visible_rect_in_content_space_
.y();
394 int old_right
= last_visible_rect_in_content_space_
.right();
395 int old_bottom
= last_visible_rect_in_content_space_
.bottom();
397 int new_x
= visible_rect_in_content_space
.x();
398 int new_y
= visible_rect_in_content_space
.y();
399 int new_right
= visible_rect_in_content_space
.right();
400 int new_bottom
= visible_rect_in_content_space
.bottom();
402 int skewport_limit
= client_
->GetSkewportExtrapolationLimitInContentPixels();
404 // Compute the maximum skewport based on |skewport_limit|.
405 gfx::Rect max_skewport
= skewport
;
407 -skewport_limit
, -skewport_limit
, -skewport_limit
, -skewport_limit
);
409 // Inset the skewport by the needed adjustment.
410 skewport
.Inset(extrapolation_multiplier
* (new_x
- old_x
),
411 extrapolation_multiplier
* (new_y
- old_y
),
412 extrapolation_multiplier
* (old_right
- new_right
),
413 extrapolation_multiplier
* (old_bottom
- new_bottom
));
415 // Clip the skewport to |max_skewport|.
416 skewport
.Intersect(max_skewport
);
418 // Finally, ensure that visible rect is contained in the skewport.
419 skewport
.Union(visible_rect_in_content_space
);
423 void PictureLayerTiling::UpdateTilePriorities(
425 const gfx::Rect
& visible_layer_rect
,
426 float layer_contents_scale
,
427 double current_frame_time_in_seconds
) {
428 if (!NeedsUpdateForFrameAtTime(current_frame_time_in_seconds
)) {
429 // This should never be zero for the purposes of has_ever_been_updated().
430 DCHECK_NE(current_frame_time_in_seconds
, 0.0);
434 gfx::Rect visible_rect_in_content_space
=
435 gfx::ScaleToEnclosingRect(visible_layer_rect
, contents_scale_
);
437 if (TilingRect().IsEmpty()) {
438 last_impl_frame_time_in_seconds_
= current_frame_time_in_seconds
;
439 last_visible_rect_in_content_space_
= visible_rect_in_content_space
;
443 size_t max_tiles_for_interest_area
= client_
->GetMaxTilesForInterestArea();
445 gfx::Size tile_size
= tiling_data_
.max_texture_size();
446 int64 eventually_rect_area
=
447 max_tiles_for_interest_area
* tile_size
.width() * tile_size
.height();
449 gfx::Rect skewport
= ComputeSkewport(current_frame_time_in_seconds
,
450 visible_rect_in_content_space
);
451 DCHECK(skewport
.Contains(visible_rect_in_content_space
));
453 gfx::Rect eventually_rect
=
454 ExpandRectEquallyToAreaBoundedBy(visible_rect_in_content_space
,
455 eventually_rect_area
,
459 DCHECK(eventually_rect
.IsEmpty() || TilingRect().Contains(eventually_rect
));
461 SetLiveTilesRect(eventually_rect
);
463 last_impl_frame_time_in_seconds_
= current_frame_time_in_seconds
;
464 last_visible_rect_in_content_space_
= visible_rect_in_content_space
;
466 current_visible_rect_in_content_space_
= visible_rect_in_content_space
;
467 current_skewport_
= skewport
;
468 current_eventually_rect_
= eventually_rect
;
469 eviction_tiles_cache_valid_
= false;
471 TilePriority
now_priority(resolution_
, TilePriority::NOW
, 0);
472 float content_to_screen_scale
=
473 1.0f
/ (contents_scale_
* layer_contents_scale
);
475 // Assign now priority to all visible tiles.
476 bool include_borders
= true;
477 for (TilingData::Iterator
iter(
478 &tiling_data_
, visible_rect_in_content_space
, include_borders
);
481 TileMap::iterator find
= tiles_
.find(iter
.index());
482 if (find
== tiles_
.end())
484 Tile
* tile
= find
->second
.get();
486 tile
->SetPriority(tree
, now_priority
);
489 // Assign soon priority to skewport tiles.
490 for (TilingData::DifferenceIterator
iter(
491 &tiling_data_
, skewport
, visible_rect_in_content_space
);
494 TileMap::iterator find
= tiles_
.find(iter
.index());
495 if (find
== tiles_
.end())
497 Tile
* tile
= find
->second
.get();
499 gfx::Rect tile_bounds
=
500 tiling_data_
.TileBounds(iter
.index_x(), iter
.index_y());
502 float distance_to_visible
=
503 visible_rect_in_content_space
.ManhattanInternalDistance(tile_bounds
) *
504 content_to_screen_scale
;
506 TilePriority
priority(resolution_
, TilePriority::SOON
, distance_to_visible
);
507 tile
->SetPriority(tree
, priority
);
510 // Assign eventually priority to interest rect tiles.
511 for (TilingData::DifferenceIterator
iter(
512 &tiling_data_
, eventually_rect
, skewport
);
515 TileMap::iterator find
= tiles_
.find(iter
.index());
516 if (find
== tiles_
.end())
518 Tile
* tile
= find
->second
.get();
520 gfx::Rect tile_bounds
=
521 tiling_data_
.TileBounds(iter
.index_x(), iter
.index_y());
523 float distance_to_visible
=
524 visible_rect_in_content_space
.ManhattanInternalDistance(tile_bounds
) *
525 content_to_screen_scale
;
526 TilePriority
priority(
527 resolution_
, TilePriority::EVENTUALLY
, distance_to_visible
);
528 tile
->SetPriority(tree
, priority
);
531 // Upgrade the priority on border tiles to be SOON.
532 current_soon_border_rect_
= visible_rect_in_content_space
;
533 float border
= kSoonBorderDistanceInScreenPixels
/ content_to_screen_scale
;
534 current_soon_border_rect_
.Inset(-border
, -border
, -border
, -border
);
535 for (TilingData::DifferenceIterator
iter(
536 &tiling_data_
, current_soon_border_rect_
, skewport
);
539 TileMap::iterator find
= tiles_
.find(iter
.index());
540 if (find
== tiles_
.end())
542 Tile
* tile
= find
->second
.get();
544 TilePriority
priority(resolution_
,
546 tile
->priority(tree
).distance_to_visible
);
547 tile
->SetPriority(tree
, priority
);
551 void PictureLayerTiling::SetLiveTilesRect(
552 const gfx::Rect
& new_live_tiles_rect
) {
553 DCHECK(new_live_tiles_rect
.IsEmpty() ||
554 TilingRect().Contains(new_live_tiles_rect
));
555 if (live_tiles_rect_
== new_live_tiles_rect
)
558 // Iterate to delete all tiles outside of our new live_tiles rect.
559 for (TilingData::DifferenceIterator
iter(&tiling_data_
,
561 new_live_tiles_rect
);
564 TileMapKey
key(iter
.index());
565 TileMap::iterator found
= tiles_
.find(key
);
566 // If the tile was outside of the recorded region, it won't exist even
567 // though it was in the live rect.
568 if (found
!= tiles_
.end())
572 const PictureLayerTiling
* twin_tiling
= client_
->GetTwinTiling(this);
574 // Iterate to allocate new tiles for all regions with newly exposed area.
575 for (TilingData::DifferenceIterator
iter(&tiling_data_
,
580 TileMapKey
key(iter
.index());
581 CreateTile(key
.first
, key
.second
, twin_tiling
);
584 live_tiles_rect_
= new_live_tiles_rect
;
587 void PictureLayerTiling::DidBecomeRecycled() {
588 // DidBecomeActive below will set the active priority for tiles that are
589 // still in the tree. Calling this first on an active tiling that is becoming
590 // recycled takes care of tiles that are no longer in the active tree (eg.
591 // due to a pending invalidation).
592 for (TileMap::const_iterator it
= tiles_
.begin(); it
!= tiles_
.end(); ++it
) {
593 it
->second
->SetPriority(ACTIVE_TREE
, TilePriority());
597 void PictureLayerTiling::DidBecomeActive() {
598 for (TileMap::const_iterator it
= tiles_
.begin(); it
!= tiles_
.end(); ++it
) {
599 it
->second
->SetPriority(ACTIVE_TREE
, it
->second
->priority(PENDING_TREE
));
600 it
->second
->SetPriority(PENDING_TREE
, TilePriority());
602 // Tile holds a ref onto a picture pile. If the tile never gets invalidated
603 // and recreated, then that picture pile ref could exist indefinitely. To
604 // prevent this, ask the client to update the pile to its own ref. This
605 // will cause PicturePileImpls and their clones to get deleted once the
606 // corresponding PictureLayerImpl and any in flight raster jobs go out of
608 client_
->UpdatePile(it
->second
.get());
612 void PictureLayerTiling::UpdateTilesToCurrentPile() {
613 for (TileMap::const_iterator it
= tiles_
.begin(); it
!= tiles_
.end(); ++it
) {
614 client_
->UpdatePile(it
->second
.get());
618 scoped_ptr
<base::Value
> PictureLayerTiling::AsValue() const {
619 scoped_ptr
<base::DictionaryValue
> state(new base::DictionaryValue());
620 state
->SetInteger("num_tiles", tiles_
.size());
621 state
->SetDouble("content_scale", contents_scale_
);
622 state
->Set("tiling_rect", MathUtil::AsValue(TilingRect()).release());
623 return state
.PassAs
<base::Value
>();
626 size_t PictureLayerTiling::GPUMemoryUsageInBytes() const {
628 for (TileMap::const_iterator it
= tiles_
.begin(); it
!= tiles_
.end(); ++it
) {
629 const Tile
* tile
= it
->second
.get();
630 amount
+= tile
->GPUMemoryUsageInBytes();
635 PictureLayerTiling::RectExpansionCache::RectExpansionCache()
636 : previous_target(0) {
641 // This struct represents an event at which the expending rect intersects
642 // one of its boundaries. 4 intersection events will occur during expansion.
644 enum { BOTTOM
, TOP
, LEFT
, RIGHT
} edge
;
649 // Compute the delta to expand from edges to cover target_area.
650 int ComputeExpansionDelta(int num_x_edges
, int num_y_edges
,
651 int width
, int height
,
653 // Compute coefficients for the quadratic equation:
654 // a*x^2 + b*x + c = 0
655 int a
= num_y_edges
* num_x_edges
;
656 int b
= num_y_edges
* width
+ num_x_edges
* height
;
657 int64 c
= static_cast<int64
>(width
) * height
- target_area
;
659 // Compute the delta for our edges using the quadratic equation.
660 return a
== 0 ? -c
/ b
:
661 (-b
+ static_cast<int>(
662 std::sqrt(static_cast<int64
>(b
) * b
- 4.0 * a
* c
))) / (2 * a
);
667 gfx::Rect
PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
668 const gfx::Rect
& starting_rect
,
670 const gfx::Rect
& bounding_rect
,
671 RectExpansionCache
* cache
) {
672 if (starting_rect
.IsEmpty())
673 return starting_rect
;
676 cache
->previous_start
== starting_rect
&&
677 cache
->previous_bounds
== bounding_rect
&&
678 cache
->previous_target
== target_area
)
679 return cache
->previous_result
;
682 cache
->previous_start
= starting_rect
;
683 cache
->previous_bounds
= bounding_rect
;
684 cache
->previous_target
= target_area
;
687 DCHECK(!bounding_rect
.IsEmpty());
688 DCHECK_GT(target_area
, 0);
690 // Expand the starting rect to cover target_area, if it is smaller than it.
691 int delta
= ComputeExpansionDelta(
692 2, 2, starting_rect
.width(), starting_rect
.height(), target_area
);
693 gfx::Rect expanded_starting_rect
= starting_rect
;
695 expanded_starting_rect
.Inset(-delta
, -delta
);
697 gfx::Rect rect
= IntersectRects(expanded_starting_rect
, bounding_rect
);
698 if (rect
.IsEmpty()) {
699 // The starting_rect and bounding_rect are far away.
701 cache
->previous_result
= rect
;
704 if (delta
>= 0 && rect
== expanded_starting_rect
) {
705 // The starting rect already covers the entire bounding_rect and isn't too
706 // large for the target_area.
708 cache
->previous_result
= rect
;
712 // Continue to expand/shrink rect to let it cover target_area.
714 // These values will be updated by the loop and uses as the output.
715 int origin_x
= rect
.x();
716 int origin_y
= rect
.y();
717 int width
= rect
.width();
718 int height
= rect
.height();
720 // In the beginning we will consider 2 edges in each dimension.
724 // Create an event list.
725 EdgeEvent events
[] = {
726 { EdgeEvent::BOTTOM
, &num_y_edges
, rect
.y() - bounding_rect
.y() },
727 { EdgeEvent::TOP
, &num_y_edges
, bounding_rect
.bottom() - rect
.bottom() },
728 { EdgeEvent::LEFT
, &num_x_edges
, rect
.x() - bounding_rect
.x() },
729 { EdgeEvent::RIGHT
, &num_x_edges
, bounding_rect
.right() - rect
.right() }
732 // Sort the events by distance (closest first).
733 if (events
[0].distance
> events
[1].distance
) std::swap(events
[0], events
[1]);
734 if (events
[2].distance
> events
[3].distance
) std::swap(events
[2], events
[3]);
735 if (events
[0].distance
> events
[2].distance
) std::swap(events
[0], events
[2]);
736 if (events
[1].distance
> events
[3].distance
) std::swap(events
[1], events
[3]);
737 if (events
[1].distance
> events
[2].distance
) std::swap(events
[1], events
[2]);
739 for (int event_index
= 0; event_index
< 4; event_index
++) {
740 const EdgeEvent
& event
= events
[event_index
];
742 int delta
= ComputeExpansionDelta(
743 num_x_edges
, num_y_edges
, width
, height
, target_area
);
745 // Clamp delta to our event distance.
746 if (delta
> event
.distance
)
747 delta
= event
.distance
;
749 // Adjust the edge count for this kind of edge.
752 // Apply the delta to the edges and edge events.
753 for (int i
= event_index
; i
< 4; i
++) {
754 switch (events
[i
].edge
) {
755 case EdgeEvent::BOTTOM
:
762 case EdgeEvent::LEFT
:
766 case EdgeEvent::RIGHT
:
770 events
[i
].distance
-= delta
;
773 // If our delta is less then our event distance, we're done.
774 if (delta
< event
.distance
)
778 gfx::Rect
result(origin_x
, origin_y
, width
, height
);
780 cache
->previous_result
= result
;
784 void PictureLayerTiling::UpdateEvictionCacheIfNeeded(
785 TreePriority tree_priority
) {
786 if (eviction_tiles_cache_valid_
&&
787 eviction_cache_tree_priority_
== tree_priority
)
790 eviction_tiles_cache_
.clear();
791 eviction_tiles_cache_
.reserve(tiles_
.size());
792 for (TileMap::iterator it
= tiles_
.begin(); it
!= tiles_
.end(); ++it
) {
793 // TODO(vmpstr): This should update the priority if UpdateTilePriorities
794 // changes not to do this.
795 eviction_tiles_cache_
.push_back(it
->second
);
798 std::sort(eviction_tiles_cache_
.begin(),
799 eviction_tiles_cache_
.end(),
800 TileEvictionOrder(tree_priority
));
801 eviction_tiles_cache_valid_
= true;
802 eviction_cache_tree_priority_
= tree_priority
;
805 PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator()
806 : tiling_(NULL
), current_tile_(NULL
) {}
808 PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator(
809 PictureLayerTiling
* tiling
,
812 type_(TilePriority::NOW
),
813 visible_rect_in_content_space_(
814 tiling_
->current_visible_rect_in_content_space_
),
815 skewport_in_content_space_(tiling_
->current_skewport_
),
816 eventually_rect_in_content_space_(tiling_
->current_eventually_rect_
),
817 soon_border_rect_in_content_space_(tiling_
->current_soon_border_rect_
),
820 visible_iterator_(&tiling
->tiling_data_
,
821 visible_rect_in_content_space_
,
822 true /* include_borders */),
823 spiral_iterator_(&tiling
->tiling_data_
,
824 skewport_in_content_space_
,
825 visible_rect_in_content_space_
,
826 visible_rect_in_content_space_
),
827 skewport_processed_(false) {
828 if (!visible_iterator_
) {
834 tiling_
->TileAt(visible_iterator_
.index_x(), visible_iterator_
.index_y());
835 if (!current_tile_
|| !TileNeedsRaster(current_tile_
))
839 PictureLayerTiling::TilingRasterTileIterator::~TilingRasterTileIterator() {}
841 void PictureLayerTiling::TilingRasterTileIterator::AdvancePhase() {
842 DCHECK_LT(type_
, TilePriority::EVENTUALLY
);
845 type_
= static_cast<TilePriority::PriorityBin
>(type_
+ 1);
846 if (type_
== TilePriority::EVENTUALLY
) {
847 spiral_iterator_
= TilingData::SpiralDifferenceIterator(
848 &tiling_
->tiling_data_
,
849 eventually_rect_in_content_space_
,
850 skewport_in_content_space_
,
851 visible_rect_in_content_space_
);
854 while (spiral_iterator_
) {
855 current_tile_
= tiling_
->TileAt(spiral_iterator_
.index_x(),
856 spiral_iterator_
.index_y());
857 if (current_tile_
&& TileNeedsRaster(current_tile_
))
862 if (!spiral_iterator_
&& type_
== TilePriority::EVENTUALLY
) {
863 current_tile_
= NULL
;
866 } while (!spiral_iterator_
);
869 PictureLayerTiling::TilingRasterTileIterator
&
870 PictureLayerTiling::TilingRasterTileIterator::
872 current_tile_
= NULL
;
873 while (!current_tile_
|| !TileNeedsRaster(current_tile_
)) {
874 std::pair
<int, int> next_index
;
876 case TilePriority::NOW
:
878 if (!visible_iterator_
) {
882 next_index
= visible_iterator_
.index();
884 case TilePriority::SOON
:
886 if (!spiral_iterator_
) {
887 if (skewport_processed_
) {
891 skewport_processed_
= true;
892 spiral_iterator_
= TilingData::SpiralDifferenceIterator(
893 &tiling_
->tiling_data_
,
894 soon_border_rect_in_content_space_
,
895 skewport_in_content_space_
,
896 visible_rect_in_content_space_
);
897 if (!spiral_iterator_
) {
902 next_index
= spiral_iterator_
.index();
904 case TilePriority::EVENTUALLY
:
906 if (!spiral_iterator_
) {
907 current_tile_
= NULL
;
910 next_index
= spiral_iterator_
.index();
913 current_tile_
= tiling_
->TileAt(next_index
.first
, next_index
.second
);
918 PictureLayerTiling::TilingEvictionTileIterator::TilingEvictionTileIterator()
919 : is_valid_(false), tiling_(NULL
) {}
921 PictureLayerTiling::TilingEvictionTileIterator::TilingEvictionTileIterator(
922 PictureLayerTiling
* tiling
,
923 TreePriority tree_priority
)
924 : is_valid_(false), tiling_(tiling
), tree_priority_(tree_priority
) {}
926 PictureLayerTiling::TilingEvictionTileIterator::~TilingEvictionTileIterator() {}
928 PictureLayerTiling::TilingEvictionTileIterator::operator bool() {
932 return IsValid() && tile_iterator_
!= tiling_
->eviction_tiles_cache_
.end();
935 Tile
* PictureLayerTiling::TilingEvictionTileIterator::operator*() {
940 return *tile_iterator_
;
943 PictureLayerTiling::TilingEvictionTileIterator
&
944 PictureLayerTiling::TilingEvictionTileIterator::
949 } while (tile_iterator_
!= tiling_
->eviction_tiles_cache_
.end() &&
950 (!(*tile_iterator_
)->HasResources()));
955 void PictureLayerTiling::TilingEvictionTileIterator::Initialize() {
959 tiling_
->UpdateEvictionCacheIfNeeded(tree_priority_
);
960 tile_iterator_
= tiling_
->eviction_tiles_cache_
.begin();
962 if (tile_iterator_
!= tiling_
->eviction_tiles_cache_
.end() &&
963 !(*tile_iterator_
)->HasResources()) {