[ServiceWorker] Implement WebServiceWorkerContextClient::openWindow().
[chromium-blink-merge.git] / content / renderer / scheduler / renderer_task_queue_selector_unittest.cc
blob5f9197ee158a3cf0edfe9a0590a6bea8fe26e062
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/scheduler/renderer_task_queue_selector.h"
7 #include "base/bind.h"
8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/scoped_vector.h"
10 #include "base/pending_task.h"
11 #include "testing/gmock/include/gmock/gmock.h"
12 #include "testing/gtest/include/gtest/gtest.h"
14 namespace content {
16 class RendererTaskQueueSelectorTest : public testing::Test {
17 public:
18 RendererTaskQueueSelectorTest()
19 : test_closure_(
20 base::Bind(&RendererTaskQueueSelectorTest::TestFunction)) {}
21 ~RendererTaskQueueSelectorTest() override {}
23 std::vector<base::PendingTask> GetTasks(int count) {
24 std::vector<base::PendingTask> tasks;
25 for (int i = 0; i < count; i++) {
26 base::PendingTask task = base::PendingTask(FROM_HERE, test_closure_);
27 task.sequence_num = i;
28 tasks.push_back(task);
30 return tasks;
33 void PushTasks(const std::vector<base::PendingTask>& tasks,
34 const size_t queue_indices[]) {
35 for (size_t i = 0; i < tasks.size(); i++) {
36 task_queues_[queue_indices[i]]->push(tasks[i]);
40 std::vector<size_t> PopTasks() {
41 std::vector<size_t> order;
42 size_t chosen_queue_index;
43 while (selector_.SelectWorkQueueToService(&chosen_queue_index)) {
44 order.push_back(chosen_queue_index);
45 task_queues_[chosen_queue_index]->pop();
47 return order;
50 static void TestFunction() {}
52 protected:
53 void SetUp() final {
54 std::vector<const base::TaskQueue*> const_task_queues;
55 for (size_t i = 0; i < kTaskQueueCount; i++) {
56 scoped_ptr<base::TaskQueue> task_queue(new base::TaskQueue());
57 const_task_queues.push_back(task_queue.get());
58 task_queues_.push_back(task_queue.release());
60 selector_.RegisterWorkQueues(const_task_queues);
63 const size_t kTaskQueueCount = 5;
64 base::Closure test_closure_;
65 RendererTaskQueueSelector selector_;
66 ScopedVector<base::TaskQueue> task_queues_;
69 TEST_F(RendererTaskQueueSelectorTest, TestDefaultPriority) {
70 std::vector<base::PendingTask> tasks = GetTasks(5);
71 size_t queue_order[] = {4, 3, 2, 1, 0};
72 PushTasks(tasks, queue_order);
73 EXPECT_THAT(PopTasks(), testing::ElementsAre(4, 3, 2, 1, 0));
76 TEST_F(RendererTaskQueueSelectorTest, TestHighPriority) {
77 std::vector<base::PendingTask> tasks = GetTasks(5);
78 size_t queue_order[] = {0, 1, 2, 3, 4};
79 PushTasks(tasks, queue_order);
80 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
81 EXPECT_THAT(PopTasks(), testing::ElementsAre(2, 0, 1, 3, 4));
84 TEST_F(RendererTaskQueueSelectorTest, TestBestEffortPriority) {
85 std::vector<base::PendingTask> tasks = GetTasks(5);
86 size_t queue_order[] = {0, 1, 2, 3, 4};
87 PushTasks(tasks, queue_order);
88 selector_.SetQueuePriority(0,
89 RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
90 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
91 EXPECT_THAT(PopTasks(), testing::ElementsAre(2, 1, 3, 4, 0));
94 TEST_F(RendererTaskQueueSelectorTest, TestControlPriority) {
95 std::vector<base::PendingTask> tasks = GetTasks(5);
96 size_t queue_order[] = {0, 1, 2, 3, 4};
97 PushTasks(tasks, queue_order);
98 selector_.SetQueuePriority(4, RendererTaskQueueSelector::CONTROL_PRIORITY);
99 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
100 EXPECT_THAT(PopTasks(), testing::ElementsAre(4, 2, 0, 1, 3));
103 TEST_F(RendererTaskQueueSelectorTest, TestDisableEnable) {
104 std::vector<base::PendingTask> tasks = GetTasks(5);
105 size_t queue_order[] = {0, 1, 2, 3, 4};
106 PushTasks(tasks, queue_order);
107 selector_.DisableQueue(2);
108 selector_.DisableQueue(4);
109 EXPECT_THAT(PopTasks(), testing::ElementsAre(0, 1, 3));
110 selector_.EnableQueue(2, RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
111 EXPECT_THAT(PopTasks(), testing::ElementsAre(2));
112 selector_.EnableQueue(4, RendererTaskQueueSelector::NORMAL_PRIORITY);
113 EXPECT_THAT(PopTasks(), testing::ElementsAre(4));
116 TEST_F(RendererTaskQueueSelectorTest, TestEmptyQueues) {
117 size_t chosen_queue_index = 0;
118 EXPECT_FALSE(selector_.SelectWorkQueueToService(&chosen_queue_index));
120 // Test only disabled queues.
121 std::vector<base::PendingTask> tasks = GetTasks(1);
122 size_t queue_order[] = {0};
123 PushTasks(tasks, queue_order);
124 selector_.DisableQueue(0);
125 EXPECT_FALSE(selector_.SelectWorkQueueToService(&chosen_queue_index));
128 TEST_F(RendererTaskQueueSelectorTest, TestDelay) {
129 std::vector<base::PendingTask> tasks = GetTasks(5);
130 tasks[0].delayed_run_time =
131 base::TimeTicks() + base::TimeDelta::FromMilliseconds(200);
132 tasks[3].delayed_run_time =
133 base::TimeTicks() + base::TimeDelta::FromMilliseconds(100);
134 size_t queue_order[] = {0, 1, 2, 3, 4};
135 PushTasks(tasks, queue_order);
136 EXPECT_THAT(PopTasks(), testing::ElementsAre(1, 2, 4, 3, 0));
139 TEST_F(RendererTaskQueueSelectorTest, TestControlStarvesOthers) {
140 std::vector<base::PendingTask> tasks = GetTasks(4);
141 size_t queue_order[] = {0, 1, 2, 3};
142 PushTasks(tasks, queue_order);
143 selector_.SetQueuePriority(3, RendererTaskQueueSelector::CONTROL_PRIORITY);
144 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
145 selector_.SetQueuePriority(1,
146 RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
147 for (int i = 0; i < 100; i++) {
148 size_t chosen_queue_index = 0;
149 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
150 EXPECT_EQ(3ul, chosen_queue_index);
151 // Don't remove task from queue to simulate all queues still being full.
155 TEST_F(RendererTaskQueueSelectorTest, TestHighPriorityDoesNotStarveNormal) {
156 std::vector<base::PendingTask> tasks = GetTasks(3);
157 size_t queue_order[] = {0, 1, 2};
158 PushTasks(tasks, queue_order);
159 selector_.SetQueuePriority(2, RendererTaskQueueSelector::HIGH_PRIORITY);
160 selector_.SetQueuePriority(1,
161 RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
162 size_t counts[] = {0, 0, 0};
163 for (int i = 0; i < 100; i++) {
164 size_t chosen_queue_index = 0;
165 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
166 counts[chosen_queue_index]++;
167 // Don't remove task from queue to simulate all queues still being full.
169 EXPECT_GT(counts[0], 0ul); // Check high doesn't starve normal.
170 EXPECT_GT(counts[2], counts[0]); // Check high gets more chance to run.
171 EXPECT_EQ(0ul, counts[1]); // Check best effort is starved.
174 TEST_F(RendererTaskQueueSelectorTest, TestBestEffortGetsStarved) {
175 std::vector<base::PendingTask> tasks = GetTasks(2);
176 size_t queue_order[] = {0, 1};
177 PushTasks(tasks, queue_order);
178 selector_.SetQueuePriority(0,
179 RendererTaskQueueSelector::BEST_EFFORT_PRIORITY);
180 selector_.SetQueuePriority(1, RendererTaskQueueSelector::NORMAL_PRIORITY);
181 size_t chosen_queue_index = 0;
182 for (int i = 0; i < 100; i++) {
183 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
184 EXPECT_EQ(1ul, chosen_queue_index);
185 // Don't remove task from queue to simulate all queues still being full.
187 selector_.SetQueuePriority(1, RendererTaskQueueSelector::HIGH_PRIORITY);
188 for (int i = 0; i < 100; i++) {
189 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
190 EXPECT_EQ(1ul, chosen_queue_index);
191 // Don't remove task from queue to simulate all queues still being full.
193 selector_.SetQueuePriority(1, RendererTaskQueueSelector::CONTROL_PRIORITY);
194 for (int i = 0; i < 100; i++) {
195 EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index));
196 EXPECT_EQ(1ul, chosen_queue_index);
197 // Don't remove task from queue to simulate all queues still being full.
201 } // namespace content