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[chromium-blink-merge.git] / extensions / renderer / module_system.h
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef EXTENSIONS_RENDERER_MODULE_SYSTEM_H_
6 #define EXTENSIONS_RENDERER_MODULE_SYSTEM_H_
8 #include <map>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/compiler_specific.h"
14 #include "base/memory/linked_ptr.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "extensions/renderer/native_handler.h"
17 #include "extensions/renderer/object_backed_native_handler.h"
18 #include "gin/modules/module_registry_observer.h"
19 #include "v8/include/v8.h"
21 namespace extensions {
23 class ScriptContext;
25 // A module system for JS similar to node.js' require() function.
26 // Each module has three variables in the global scope:
27 // - exports, an object returned to dependencies who require() this
28 // module.
29 // - require, a function that takes a module name as an argument and returns
30 // that module's exports object.
31 // - requireNative, a function that takes the name of a registered
32 // NativeHandler and returns an object that contains the functions the
33 // NativeHandler defines.
35 // Each module in a ModuleSystem is executed at most once and its exports
36 // object cached.
38 // Note that a ModuleSystem must be used only in conjunction with a single
39 // v8::Context.
40 // TODO(koz): Rename this to JavaScriptModuleSystem.
41 class ModuleSystem : public ObjectBackedNativeHandler,
42 public gin::ModuleRegistryObserver {
43 public:
44 class SourceMap {
45 public:
46 virtual ~SourceMap() {}
47 virtual v8::Local<v8::Value> GetSource(v8::Isolate* isolate,
48 const std::string& name) = 0;
49 virtual bool Contains(const std::string& name) = 0;
52 class ExceptionHandler {
53 public:
54 explicit ExceptionHandler(ScriptContext* context) : context_(context) {}
55 virtual ~ExceptionHandler() {}
56 virtual void HandleUncaughtException(const v8::TryCatch& try_catch) = 0;
58 protected:
59 // Formats |try_catch| as a nice string.
60 std::string CreateExceptionString(const v8::TryCatch& try_catch);
61 // A script context associated with this handler. Owned by the module
62 // system.
63 ScriptContext* context_;
66 // Enables native bindings for the duration of its lifetime.
67 class NativesEnabledScope {
68 public:
69 explicit NativesEnabledScope(ModuleSystem* module_system);
70 ~NativesEnabledScope();
72 private:
73 ModuleSystem* module_system_;
74 DISALLOW_COPY_AND_ASSIGN(NativesEnabledScope);
77 // |source_map| is a weak pointer.
78 ModuleSystem(ScriptContext* context, SourceMap* source_map);
79 ~ModuleSystem() override;
81 // Require the specified module. This is the equivalent of calling
82 // require('module_name') from the loaded JS files.
83 v8::MaybeLocal<v8::Object> Require(const std::string& module_name);
84 void Require(const v8::FunctionCallbackInfo<v8::Value>& args);
86 // Run |code| in the current context with the name |name| used for stack
87 // traces.
88 v8::Local<v8::Value> RunString(v8::Local<v8::String> code,
89 v8::Local<v8::String> name);
91 // Calls the specified method exported by the specified module. This is
92 // equivalent to calling require('module_name').method_name() from JS.
93 v8::Local<v8::Value> CallModuleMethod(const std::string& module_name,
94 const std::string& method_name);
95 v8::Local<v8::Value> CallModuleMethod(
96 const std::string& module_name,
97 const std::string& method_name,
98 std::vector<v8::Local<v8::Value>>* args);
99 v8::Local<v8::Value> CallModuleMethod(const std::string& module_name,
100 const std::string& method_name,
101 int argc,
102 v8::Local<v8::Value> argv[]);
104 // Register |native_handler| as a potential target for requireNative(), so
105 // calls to requireNative(|name|) from JS will return a new object created by
106 // |native_handler|.
107 void RegisterNativeHandler(const std::string& name,
108 scoped_ptr<NativeHandler> native_handler);
110 // Causes requireNative(|name|) to look for its module in |source_map_|
111 // instead of using a registered native handler. This can be used in unit
112 // tests to mock out native modules.
113 void OverrideNativeHandlerForTest(const std::string& name);
115 // Executes |code| in the current context with |name| as the filename.
116 void RunString(const std::string& code, const std::string& name);
118 // Make |object|.|field| lazily evaluate to the result of
119 // require(|module_name|)[|module_field|].
121 // TODO(kalman): All targets for this method are ObjectBackedNativeHandlers,
122 // move this logic into those classes (in fact, the chrome
123 // object is the only client, only that needs to implement it).
124 void SetLazyField(v8::Local<v8::Object> object,
125 const std::string& field,
126 const std::string& module_name,
127 const std::string& module_field);
129 void SetLazyField(v8::Local<v8::Object> object,
130 const std::string& field,
131 const std::string& module_name,
132 const std::string& module_field,
133 v8::AccessorNameGetterCallback getter);
135 // Make |object|.|field| lazily evaluate to the result of
136 // requireNative(|module_name|)[|module_field|].
137 // TODO(kalman): Same as above.
138 void SetNativeLazyField(v8::Local<v8::Object> object,
139 const std::string& field,
140 const std::string& module_name,
141 const std::string& module_field);
143 // Passes exceptions to |handler| rather than console::Fatal.
144 void SetExceptionHandlerForTest(scoped_ptr<ExceptionHandler> handler) {
145 exception_handler_ = handler.Pass();
148 protected:
149 friend class ModuleSystemTestEnvironment;
150 friend class ScriptContext;
151 void Invalidate() override;
153 private:
154 typedef std::map<std::string, linked_ptr<NativeHandler> > NativeHandlerMap;
156 // Retrieves the lazily defined field specified by |property|.
157 static void LazyFieldGetter(v8::Local<v8::Name> property,
158 const v8::PropertyCallbackInfo<v8::Value>& info);
159 // Retrieves the lazily defined field specified by |property| on a native
160 // object.
161 static void NativeLazyFieldGetter(
162 v8::Local<v8::Name> property,
163 const v8::PropertyCallbackInfo<v8::Value>& info);
165 // Called when an exception is thrown but not caught.
166 void HandleException(const v8::TryCatch& try_catch);
168 void RequireForJs(const v8::FunctionCallbackInfo<v8::Value>& args);
169 v8::Local<v8::Value> RequireForJsInner(v8::Local<v8::String> module_name);
171 typedef v8::MaybeLocal<v8::Object>(ModuleSystem::*RequireFunction)(
172 const std::string&);
173 // Base implementation of a LazyFieldGetter which uses |require_fn| to require
174 // modules.
175 static void LazyFieldGetterInner(
176 v8::Local<v8::String> property,
177 const v8::PropertyCallbackInfo<v8::Value>& info,
178 RequireFunction require_function);
180 // Return the named source file stored in the source map.
181 // |args[0]| - the name of a source file in source_map_.
182 v8::Local<v8::Value> GetSource(const std::string& module_name);
184 // Return an object that contains the native methods defined by the named
185 // NativeHandler.
186 // |args[0]| - the name of a native handler object.
187 v8::MaybeLocal<v8::Object> RequireNativeFromString(
188 const std::string& native_name);
189 void RequireNative(const v8::FunctionCallbackInfo<v8::Value>& args);
191 // Return a promise for a requested module.
192 // |args[0]| - the name of a module.
193 void RequireAsync(const v8::FunctionCallbackInfo<v8::Value>& args);
195 // Wraps |source| in a (function(define, require, requireNative, ...) {...}).
196 v8::Local<v8::String> WrapSource(v8::Local<v8::String> source);
198 // NativeHandler implementation which returns the private area of an Object.
199 void Private(const v8::FunctionCallbackInfo<v8::Value>& args);
201 // Loads and runs a Javascript module.
202 v8::Local<v8::Value> LoadModule(const std::string& module_name);
204 // Invoked when a module is loaded in response to a requireAsync call.
205 // Resolves |resolver| with |value|.
206 void OnModuleLoaded(scoped_ptr<v8::Global<v8::Promise::Resolver>> resolver,
207 v8::Local<v8::Value> value);
209 // gin::ModuleRegistryObserver overrides.
210 void OnDidAddPendingModule(
211 const std::string& id,
212 const std::vector<std::string>& dependencies) override;
214 // Marks any existing NativeHandler named |name| as clobbered.
215 // See |clobbered_native_handlers_|.
216 void ClobberExistingNativeHandler(const std::string& name);
218 ScriptContext* context_;
220 // A map from module names to the JS source for that module. GetSource()
221 // performs a lookup on this map.
222 SourceMap* source_map_;
224 // A map from native handler names to native handlers.
225 NativeHandlerMap native_handler_map_;
227 // When 0, natives are disabled, otherwise indicates how many callers have
228 // pinned natives as enabled.
229 int natives_enabled_;
231 // Called when an exception is thrown but not caught in JS. Overridable by
232 // tests.
233 scoped_ptr<ExceptionHandler> exception_handler_;
235 // A set of native handlers that should actually be require()d as non-native
236 // handlers. This is used for tests to mock out native handlers in JS.
237 std::set<std::string> overridden_native_handlers_;
239 // A list of NativeHandlers that have been clobbered, either due to
240 // registering a NativeHandler when one was already registered with the same
241 // name, or due to OverrideNativeHandlerForTest. This is needed so that they
242 // can be later Invalidated. It should only happen in tests.
243 std::vector<linked_ptr<NativeHandler>> clobbered_native_handlers_;
245 base::WeakPtrFactory<ModuleSystem> weak_factory_;
247 DISALLOW_COPY_AND_ASSIGN(ModuleSystem);
250 } // namespace extensions
252 #endif // EXTENSIONS_RENDERER_MODULE_SYSTEM_H_