Enable PPAPI tests for non-SFI mode.
[chromium-blink-merge.git] / chrome / common / badge_util.cc
blob7ef0b5af40fe4f8b3e5e995929f28fabc7a9cc7e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/common/badge_util.h"
7 #include "base/logging.h"
8 #include "base/strings/utf_string_conversions.h"
9 #include "grit/ui_resources.h"
10 #include "third_party/skia/include/core/SkPaint.h"
11 #include "third_party/skia/include/core/SkTypeface.h"
12 #include "ui/base/resource/resource_bundle.h"
13 #include "ui/gfx/canvas.h"
14 #include "ui/gfx/font.h"
15 #include "ui/gfx/rect.h"
16 #include "ui/gfx/size.h"
18 namespace {
20 // Different platforms need slightly different constants to look good.
21 #if defined(OS_LINUX) && !defined(TOOLKIT_VIEWS)
22 const float kTextSize = 9.0;
23 const int kBottomMarginBrowserAction = 0;
24 const int kBottomMarginPageAction = 2;
25 const int kPadding = 2;
26 const int kTopTextPadding = 0;
27 #elif defined(OS_LINUX) && defined(TOOLKIT_VIEWS)
28 const float kTextSize = 8.0;
29 const int kBottomMarginBrowserAction = 0;
30 const int kBottomMarginPageAction = 2;
31 const int kPadding = 2;
32 const int kTopTextPadding = 1;
33 #elif defined(OS_MACOSX)
34 const float kTextSize = 9.0;
35 const int kBottomMarginBrowserAction = 5;
36 const int kBottomMarginPageAction = 2;
37 const int kPadding = 2;
38 const int kTopTextPadding = 0;
39 #else
40 const float kTextSize = 10;
41 const int kBottomMarginBrowserAction = 0;
42 const int kBottomMarginPageAction = 2;
43 const int kPadding = 2;
44 // The padding between the top of the badge and the top of the text.
45 const int kTopTextPadding = -1;
46 #endif
48 const int kBadgeHeight = 11;
49 const int kMaxTextWidth = 23;
51 // The minimum width for center-aligning the badge.
52 const int kCenterAlignThreshold = 20;
54 } // namespace
56 namespace badge_util {
58 SkPaint* GetBadgeTextPaintSingleton() {
59 #if defined(OS_MACOSX)
60 const char kPreferredTypeface[] = "Helvetica Bold";
61 #else
62 const char kPreferredTypeface[] = "Arial";
63 #endif
65 static SkPaint* text_paint = NULL;
66 if (!text_paint) {
67 text_paint = new SkPaint;
68 text_paint->setAntiAlias(true);
69 text_paint->setTextAlign(SkPaint::kLeft_Align);
71 skia::RefPtr<SkTypeface> typeface = skia::AdoptRef(
72 SkTypeface::CreateFromName(kPreferredTypeface, SkTypeface::kBold));
73 // Skia doesn't do any font fallback---if the user is missing the font then
74 // typeface will be NULL. If we don't do manual fallback then we'll crash.
75 if (typeface) {
76 text_paint->setFakeBoldText(true);
77 } else {
78 // Fall back to the system font. We don't bold it because we aren't sure
79 // how it will look.
80 // For the most part this code path will only be hit on Linux systems
81 // that don't have Arial.
82 ResourceBundle& rb = ResourceBundle::GetSharedInstance();
83 const gfx::Font& base_font = rb.GetFont(ResourceBundle::BaseFont);
84 typeface = skia::AdoptRef(SkTypeface::CreateFromName(
85 base_font.GetFontName().c_str(), SkTypeface::kNormal));
86 DCHECK(typeface);
89 text_paint->setTypeface(typeface.get());
90 // |text_paint| adds its own ref. Release the ref from CreateFontName.
92 return text_paint;
95 SkBitmap DrawBadgeIconOverlay(const SkBitmap& icon,
96 float font_size,
97 const base::string16& text,
98 const base::string16& fallback) {
99 const int kMinPadding = 1;
101 // Calculate the proper style/text overlay to render on the badge.
102 SkPaint* paint = badge_util::GetBadgeTextPaintSingleton();
103 paint->setTextSize(SkFloatToScalar(font_size));
104 paint->setColor(SK_ColorWHITE);
106 std::string badge_text = base::UTF16ToUTF8(text);
108 // See if the text will fit - otherwise use a default.
109 SkScalar text_width = paint->measureText(badge_text.c_str(),
110 badge_text.size());
112 if (SkScalarRoundToInt(text_width) > (icon.width() - kMinPadding * 2)) {
113 // String is too large - use the alternate text.
114 badge_text = base::UTF16ToUTF8(fallback);
115 text_width = paint->measureText(badge_text.c_str(), badge_text.size());
118 // When centering the text, we need to make sure there are an equal number
119 // of pixels on each side as otherwise the text looks off-center. So if the
120 // padding would be uneven, clip one pixel off the right side.
121 int badge_width = icon.width();
122 if ((SkScalarRoundToInt(text_width) % 1) != (badge_width % 1))
123 badge_width--;
125 // Render the badge bitmap and overlay into a canvas.
126 scoped_ptr<gfx::Canvas> canvas(new gfx::Canvas(
127 gfx::Size(badge_width, icon.height()), 1.0f, false));
128 canvas->DrawImageInt(gfx::ImageSkia::CreateFrom1xBitmap(icon), 0, 0);
130 // Draw the text overlay centered horizontally and vertically. Skia expects
131 // us to specify the lower left coordinate of the text box, which is why we
132 // add 'font_size - 1' to the height.
133 SkScalar x = (badge_width - text_width)/2;
134 SkScalar y = (icon.height() - font_size)/2 + font_size - 1;
135 canvas->sk_canvas()->drawText(
136 badge_text.c_str(), badge_text.size(), x, y, *paint);
138 // Return the generated image.
139 return canvas->ExtractImageRep().sk_bitmap();
142 void PaintBadge(gfx::Canvas* canvas,
143 const gfx::Rect& bounds,
144 const std::string& text,
145 const SkColor& text_color_in,
146 const SkColor& background_color_in,
147 int icon_width,
148 extensions::ActionInfo::Type action_type) {
149 if (text.empty())
150 return;
152 SkColor text_color = text_color_in;
153 if (SkColorGetA(text_color_in) == 0x00)
154 text_color = SK_ColorWHITE;
156 SkColor background_color = background_color_in;
157 if (SkColorGetA(background_color_in) == 0x00)
158 background_color = SkColorSetARGB(255, 218, 0, 24);
160 canvas->Save();
162 SkPaint* text_paint = badge_util::GetBadgeTextPaintSingleton();
163 text_paint->setTextSize(SkFloatToScalar(kTextSize));
164 text_paint->setColor(text_color);
166 // Calculate text width. We clamp it to a max size.
167 SkScalar sk_text_width = text_paint->measureText(text.c_str(), text.size());
168 int text_width = std::min(kMaxTextWidth, SkScalarFloorToInt(sk_text_width));
170 // Calculate badge size. It is clamped to a min width just because it looks
171 // silly if it is too skinny.
172 int badge_width = text_width + kPadding * 2;
173 // Force the pixel width of badge to be either odd (if the icon width is odd)
174 // or even otherwise. If there is a mismatch you get http://crbug.com/26400.
175 if (icon_width != 0 && (badge_width % 2 != icon_width % 2))
176 badge_width += 1;
177 badge_width = std::max(kBadgeHeight, badge_width);
179 // Paint the badge background color in the right location. It is usually
180 // right-aligned, but it can also be center-aligned if it is large.
181 int rect_height = kBadgeHeight;
182 int bottom_margin =
183 action_type == extensions::ActionInfo::TYPE_BROWSER ?
184 kBottomMarginBrowserAction : kBottomMarginPageAction;
185 int rect_y = bounds.bottom() - bottom_margin - kBadgeHeight;
186 int rect_width = badge_width;
187 int rect_x = (badge_width >= kCenterAlignThreshold) ?
188 bounds.x() + (bounds.width() - badge_width) / 2 :
189 bounds.right() - badge_width;
190 gfx::Rect rect(rect_x, rect_y, rect_width, rect_height);
192 SkPaint rect_paint;
193 rect_paint.setStyle(SkPaint::kFill_Style);
194 rect_paint.setAntiAlias(true);
195 rect_paint.setColor(background_color);
196 canvas->DrawRoundRect(rect, 2, rect_paint);
198 // Overlay the gradient. It is stretchy, so we do this in three parts.
199 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
200 gfx::ImageSkia* gradient_left = rb.GetImageSkiaNamed(
201 IDR_BROWSER_ACTION_BADGE_LEFT);
202 gfx::ImageSkia* gradient_right = rb.GetImageSkiaNamed(
203 IDR_BROWSER_ACTION_BADGE_RIGHT);
204 gfx::ImageSkia* gradient_center = rb.GetImageSkiaNamed(
205 IDR_BROWSER_ACTION_BADGE_CENTER);
207 canvas->DrawImageInt(*gradient_left, rect.x(), rect.y());
208 canvas->TileImageInt(*gradient_center,
209 rect.x() + gradient_left->width(),
210 rect.y(),
211 rect.width() - gradient_left->width() - gradient_right->width(),
212 rect.height());
213 canvas->DrawImageInt(*gradient_right,
214 rect.right() - gradient_right->width(), rect.y());
216 // Finally, draw the text centered within the badge. We set a clip in case the
217 // text was too large.
218 rect.Inset(kPadding, 0);
219 canvas->ClipRect(rect);
220 canvas->sk_canvas()->drawText(
221 text.c_str(), text.size(),
222 SkFloatToScalar(rect.x() +
223 static_cast<float>(rect.width() - text_width) / 2),
224 SkFloatToScalar(rect.y() + kTextSize + kTopTextPadding),
225 *text_paint);
226 canvas->Restore();
229 } // namespace badge_util