Adding Peter Thatcher to the owners file.
[chromium-blink-merge.git] / cc / layers / scrollbar_layer_impl_base.cc
blob35e716bdbd85463479813f80344acbb51162d866
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/scrollbar_layer_impl_base.h"
7 #include <algorithm>
8 #include "cc/trees/layer_tree_impl.h"
9 #include "ui/gfx/geometry/rect_conversions.h"
11 namespace cc {
13 ScrollbarLayerImplBase::ScrollbarLayerImplBase(
14 LayerTreeImpl* tree_impl,
15 int id,
16 ScrollbarOrientation orientation,
17 bool is_left_side_vertical_scrollbar,
18 bool is_overlay)
19 : LayerImpl(tree_impl, id),
20 scroll_layer_(nullptr),
21 clip_layer_(nullptr),
22 is_overlay_scrollbar_(is_overlay),
23 thumb_thickness_scale_factor_(1.f),
24 current_pos_(0.f),
25 maximum_(0),
26 orientation_(orientation),
27 is_left_side_vertical_scrollbar_(is_left_side_vertical_scrollbar),
28 vertical_adjust_(0.f),
29 visible_to_total_length_ratio_(1.f) {
32 ScrollbarLayerImplBase::~ScrollbarLayerImplBase() {}
34 void ScrollbarLayerImplBase::PushPropertiesTo(LayerImpl* layer) {
35 float active_opacity = layer->opacity();
36 bool active_hidden = layer->hide_layer_and_subtree();
37 LayerImpl::PushPropertiesTo(layer);
38 layer->SetOpacity(active_opacity);
39 layer->SetHideLayerAndSubtree(active_hidden);
40 DCHECK(layer->ToScrollbarLayer());
41 layer->ToScrollbarLayer()->set_is_overlay_scrollbar(is_overlay_scrollbar_);
42 PushScrollClipPropertiesTo(layer);
45 void ScrollbarLayerImplBase::PushScrollClipPropertiesTo(LayerImpl* layer) {
46 DCHECK(layer->ToScrollbarLayer());
47 layer->ToScrollbarLayer()->SetScrollLayerAndClipLayerByIds(ScrollLayerId(),
48 ClipLayerId());
51 ScrollbarLayerImplBase* ScrollbarLayerImplBase::ToScrollbarLayer() {
52 return this;
55 namespace {
57 typedef void (LayerImpl::*ScrollbarRegistrationOperation)(
58 ScrollbarLayerImplBase*);
60 void RegisterScrollbarWithLayers(ScrollbarLayerImplBase* scrollbar,
61 LayerImpl* container_layer,
62 LayerImpl* scroll_layer,
63 ScrollbarRegistrationOperation operation) {
64 if (!container_layer || !scroll_layer)
65 return;
67 DCHECK(scrollbar);
69 // Scrollbars must be notifed of changes to their scroll and container layers
70 // and all scrollable layers in between.
71 for (LayerImpl* current_layer = scroll_layer;
72 current_layer && current_layer != container_layer->parent();
73 current_layer = current_layer->parent()) {
74 (current_layer->*operation)(scrollbar);
77 } // namespace
79 void ScrollbarLayerImplBase::SetScrollLayerAndClipLayerByIds(
80 int scroll_layer_id,
81 int clip_layer_id) {
82 LayerImpl* scroll_layer = layer_tree_impl()->LayerById(scroll_layer_id);
83 LayerImpl* clip_layer = layer_tree_impl()->LayerById(clip_layer_id);
84 if (scroll_layer_ == scroll_layer && clip_layer_ == clip_layer)
85 return;
87 RegisterScrollbarWithLayers(
88 this, clip_layer_, scroll_layer_, &LayerImpl::RemoveScrollbar);
89 scroll_layer_ = scroll_layer;
90 clip_layer_ = clip_layer;
91 RegisterScrollbarWithLayers(
92 this, clip_layer_, scroll_layer_, &LayerImpl::AddScrollbar);
94 ScrollbarParametersDidChange(false);
97 gfx::Rect ScrollbarLayerImplBase::ScrollbarLayerRectToContentRect(
98 const gfx::RectF& layer_rect) const {
99 // Don't intersect with the bounds as in LayerRectToContentRect() because
100 // layer_rect here might be in coordinates of the containing layer.
101 gfx::RectF content_rect = gfx::ScaleRect(layer_rect,
102 contents_scale_x(),
103 contents_scale_y());
104 return gfx::ToEnclosingRect(content_rect);
107 bool ScrollbarLayerImplBase::SetCurrentPos(float current_pos) {
108 if (current_pos_ == current_pos)
109 return false;
110 current_pos_ = current_pos;
111 NoteLayerPropertyChanged();
112 return true;
115 bool ScrollbarLayerImplBase::SetMaximum(int maximum) {
116 if (maximum_ == maximum)
117 return false;
118 maximum_ = maximum;
119 NoteLayerPropertyChanged();
120 return true;
123 bool ScrollbarLayerImplBase::CanScrollOrientation() const {
124 if (!scroll_layer_)
125 return false;
126 return scroll_layer_->user_scrollable(orientation()) && (0 < maximum());
129 bool ScrollbarLayerImplBase::SetVerticalAdjust(float vertical_adjust) {
130 if (vertical_adjust_ == vertical_adjust)
131 return false;
132 vertical_adjust_ = vertical_adjust;
133 NoteLayerPropertyChanged();
134 return true;
137 bool ScrollbarLayerImplBase::SetVisibleToTotalLengthRatio(float ratio) {
138 if (!IsThumbResizable())
139 return false;
141 if (visible_to_total_length_ratio_ == ratio)
142 return false;
143 visible_to_total_length_ratio_ = ratio;
144 NoteLayerPropertyChanged();
145 return true;
148 bool ScrollbarLayerImplBase::SetThumbThicknessScaleFactor(float factor) {
149 if (thumb_thickness_scale_factor_ == factor)
150 return false;
151 thumb_thickness_scale_factor_ = factor;
152 NoteLayerPropertyChanged();
153 return true;
156 gfx::Rect ScrollbarLayerImplBase::ComputeThumbQuadRect() const {
157 // Thumb extent is the length of the thumb in the scrolling direction, thumb
158 // thickness is in the perpendicular direction. Here's an example of a
159 // horizontal scrollbar - inputs are above the scrollbar, computed values
160 // below:
162 // |<------------------- track_length_ ------------------->|
164 // |--| <-- start_offset
166 // +--+----------------------------+------------------+-------+--+
167 // |<|| |##################| ||>|
168 // +--+----------------------------+------------------+-------+--+
170 // |<- thumb_length ->|
172 // |<------- thumb_offset -------->|
174 // For painted, scrollbars, the length is fixed. For solid color scrollbars we
175 // have to compute it. The ratio of the thumb's length to the track's length
176 // is the same as that of the visible viewport to the total viewport, unless
177 // that would make the thumb's length less than its thickness.
179 // vertical_adjust_ is used when the layer geometry from the main thread is
180 // not in sync with what the user sees. For instance on Android scrolling the
181 // top bar controls out of view reveals more of the page content. We want the
182 // root layer scrollbars to reflect what the user sees even if we haven't
183 // received new layer geometry from the main thread. If the user has scrolled
184 // down by 50px and the initial viewport size was 950px the geometry would
185 // look something like this:
187 // vertical_adjust_ = 50, scroll position 0, visible ratios 99%
188 // Layer geometry: Desired thumb positions:
189 // +--------------------+-+ +----------------------+ <-- 0px
190 // | |v| | #|
191 // | |e| | #|
192 // | |r| | #|
193 // | |t| | #|
194 // | |i| | #|
195 // | |c| | #|
196 // | |a| | #|
197 // | |l| | #|
198 // | | | | #|
199 // | |l| | #|
200 // | |a| | #|
201 // | |y| | #|
202 // | |e| | #|
203 // | |r| | #|
204 // +--------------------+-+ | #|
205 // | horizontal layer | | | #|
206 // +--------------------+-+ | #| <-- 950px
207 // | | | #|
208 // | | |##################### |
209 // +----------------------+ +----------------------+ <-- 1000px
211 // The layer geometry is set up for a 950px tall viewport, but the user can
212 // actually see down to 1000px. Thus we have to move the quad for the
213 // horizontal scrollbar down by the vertical_adjust_ factor and lay the
214 // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This
215 // means the quads may extend outside the layer's bounds.
217 // With the length known, we can compute the thumb's position.
218 float track_length = TrackLength();
219 int thumb_length = ThumbLength();
220 int thumb_thickness = ThumbThickness();
222 // With the length known, we can compute the thumb's position.
223 float clamped_current_pos =
224 std::min(std::max(current_pos_, 0.f), static_cast<float>(maximum_));
226 int thumb_offset = TrackStart();
227 if (maximum_ > 0) {
228 float ratio = clamped_current_pos / maximum_;
229 float max_offset = track_length - thumb_length;
230 thumb_offset += static_cast<int>(ratio * max_offset);
233 float thumb_thickness_adjustment =
234 thumb_thickness * (1.f - thumb_thickness_scale_factor_);
236 gfx::RectF thumb_rect;
237 if (orientation_ == HORIZONTAL) {
238 thumb_rect = gfx::RectF(thumb_offset,
239 vertical_adjust_ + thumb_thickness_adjustment,
240 thumb_length,
241 thumb_thickness - thumb_thickness_adjustment);
242 } else {
243 thumb_rect = gfx::RectF(
244 is_left_side_vertical_scrollbar_
245 ? bounds().width() - thumb_thickness
246 : thumb_thickness_adjustment,
247 thumb_offset,
248 thumb_thickness - thumb_thickness_adjustment,
249 thumb_length);
252 return ScrollbarLayerRectToContentRect(thumb_rect);
255 void ScrollbarLayerImplBase::ScrollbarParametersDidChange(bool on_resize) {
256 if (!clip_layer_ || !scroll_layer_)
257 return;
259 scroll_layer_->SetScrollbarPosition(this, clip_layer_, on_resize);
262 } // namespace cc