Adding Peter Thatcher to the owners file.
[chromium-blink-merge.git] / cc / trees / layer_tree_host_impl.h
blobf0caf4ddb250e75f7a04a03f245ad1d535ca2b3f
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/containers/hash_tables.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/time/time.h"
16 #include "cc/animation/animation_events.h"
17 #include "cc/animation/animation_registrar.h"
18 #include "cc/animation/scrollbar_animation_controller.h"
19 #include "cc/base/cc_export.h"
20 #include "cc/base/synced_property.h"
21 #include "cc/debug/frame_timing_tracker.h"
22 #include "cc/debug/micro_benchmark_controller_impl.h"
23 #include "cc/input/input_handler.h"
24 #include "cc/input/layer_scroll_offset_delegate.h"
25 #include "cc/input/top_controls_manager_client.h"
26 #include "cc/layers/layer_lists.h"
27 #include "cc/layers/render_pass_sink.h"
28 #include "cc/output/begin_frame_args.h"
29 #include "cc/output/managed_memory_policy.h"
30 #include "cc/output/output_surface_client.h"
31 #include "cc/output/renderer.h"
32 #include "cc/quads/render_pass.h"
33 #include "cc/resources/resource_provider.h"
34 #include "cc/resources/tile_manager.h"
35 #include "cc/resources/ui_resource_client.h"
36 #include "cc/scheduler/commit_earlyout_reason.h"
37 #include "cc/scheduler/draw_result.h"
38 #include "cc/trees/layer_tree_settings.h"
39 #include "cc/trees/proxy.h"
40 #include "skia/ext/refptr.h"
41 #include "third_party/skia/include/core/SkColor.h"
42 #include "ui/gfx/geometry/rect.h"
44 namespace gfx {
45 class ScrollOffset;
48 namespace cc {
50 class CompletionEvent;
51 class CompositorFrameMetadata;
52 class DebugRectHistory;
53 class EvictionTilePriorityQueue;
54 class FrameRateCounter;
55 class LayerImpl;
56 class LayerTreeImpl;
57 class MemoryHistory;
58 class PageScaleAnimation;
59 class PaintTimeCounter;
60 class PictureLayerImpl;
61 class RasterTilePriorityQueue;
62 class TileTaskWorkerPool;
63 class RenderPassDrawQuad;
64 class RenderingStatsInstrumentation;
65 class ResourcePool;
66 class ScrollElasticityHelper;
67 class ScrollbarLayerImplBase;
68 class SwapPromise;
69 class SwapPromiseMonitor;
70 class TextureMailboxDeleter;
71 class TopControlsManager;
72 class UIResourceBitmap;
73 class UIResourceRequest;
74 struct ScrollAndScaleSet;
75 class Viewport;
77 enum class GpuRasterizationStatus {
78 ON,
79 ON_FORCED,
80 OFF_DEVICE,
81 OFF_VIEWPORT,
82 OFF_CONTENT
85 // LayerTreeHost->Proxy callback interface.
86 class LayerTreeHostImplClient {
87 public:
88 virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
89 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
90 virtual void CommitVSyncParameters(base::TimeTicks timebase,
91 base::TimeDelta interval) = 0;
92 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
93 virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
94 virtual void DidSwapBuffersOnImplThread() = 0;
95 virtual void DidSwapBuffersCompleteOnImplThread() = 0;
96 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
97 virtual void NotifyReadyToActivate() = 0;
98 virtual void NotifyReadyToDraw() = 0;
99 // Please call these 3 functions through
100 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
101 // SetNeedsAnimate().
102 virtual void SetNeedsRedrawOnImplThread() = 0;
103 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
104 virtual void SetNeedsAnimateOnImplThread() = 0;
105 virtual void SetNeedsCommitOnImplThread() = 0;
106 virtual void SetNeedsPrepareTilesOnImplThread() = 0;
107 virtual void PostAnimationEventsToMainThreadOnImplThread(
108 scoped_ptr<AnimationEventsVector> events) = 0;
109 // Returns true if resources were deleted by this call.
110 virtual bool ReduceContentsTextureMemoryOnImplThread(
111 size_t limit_bytes,
112 int priority_cutoff) = 0;
113 virtual bool IsInsideDraw() = 0;
114 virtual void RenewTreePriority() = 0;
115 virtual void PostDelayedAnimationTaskOnImplThread(const base::Closure& task,
116 base::TimeDelta delay) = 0;
117 virtual void DidActivateSyncTree() = 0;
118 virtual void DidPrepareTiles() = 0;
120 // Called when page scale animation has completed on the impl thread.
121 virtual void DidCompletePageScaleAnimationOnImplThread() = 0;
123 // Called when output surface asks for a draw.
124 virtual void OnDrawForOutputSurface() = 0;
126 protected:
127 virtual ~LayerTreeHostImplClient() {}
130 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
131 // state.
132 class CC_EXPORT LayerTreeHostImpl
133 : public InputHandler,
134 public RendererClient,
135 public TileManagerClient,
136 public OutputSurfaceClient,
137 public TopControlsManagerClient,
138 public ScrollbarAnimationControllerClient,
139 public base::SupportsWeakPtr<LayerTreeHostImpl> {
140 public:
141 static scoped_ptr<LayerTreeHostImpl> Create(
142 const LayerTreeSettings& settings,
143 LayerTreeHostImplClient* client,
144 Proxy* proxy,
145 RenderingStatsInstrumentation* rendering_stats_instrumentation,
146 SharedBitmapManager* shared_bitmap_manager,
147 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
148 TaskGraphRunner* task_graph_runner,
149 int id);
150 ~LayerTreeHostImpl() override;
152 // InputHandler implementation
153 void BindToClient(InputHandlerClient* client) override;
154 InputHandler::ScrollStatus ScrollBegin(
155 const gfx::Point& viewport_point,
156 InputHandler::ScrollInputType type) override;
157 InputHandler::ScrollStatus ScrollAnimated(
158 const gfx::Point& viewport_point,
159 const gfx::Vector2dF& scroll_delta) override;
160 InputHandlerScrollResult ScrollBy(
161 const gfx::Point& viewport_point,
162 const gfx::Vector2dF& scroll_delta) override;
163 bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
164 ScrollDirection direction) override;
165 void SetRootLayerScrollOffsetDelegate(
166 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) override;
167 void OnRootLayerDelegatedScrollOffsetChanged() override;
168 void ScrollEnd() override;
169 InputHandler::ScrollStatus FlingScrollBegin() override;
170 void MouseMoveAt(const gfx::Point& viewport_point) override;
171 void PinchGestureBegin() override;
172 void PinchGestureUpdate(float magnify_delta,
173 const gfx::Point& anchor) override;
174 void PinchGestureEnd() override;
175 void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
176 bool anchor_point,
177 float page_scale,
178 base::TimeDelta duration);
179 void SetNeedsAnimate() override;
180 bool IsCurrentlyScrollingLayerAt(const gfx::Point& viewport_point,
181 InputHandler::ScrollInputType type) override;
182 bool HaveWheelEventHandlersAt(const gfx::Point& viewport_point) override;
183 bool DoTouchEventsBlockScrollAt(const gfx::Point& viewport_port) override;
184 scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
185 ui::LatencyInfo* latency) override;
186 ScrollElasticityHelper* CreateScrollElasticityHelper() override;
188 // TopControlsManagerClient implementation.
189 float TopControlsHeight() const override;
190 void SetCurrentTopControlsShownRatio(float offset) override;
191 float CurrentTopControlsShownRatio() const override;
192 void DidChangeTopControlsPosition() override;
193 bool HaveRootScrollLayer() const override;
195 void UpdateViewportContainerSizes();
197 struct CC_EXPORT FrameData : public RenderPassSink {
198 FrameData();
199 ~FrameData() override;
200 void AsValueInto(base::trace_event::TracedValue* value) const;
202 std::vector<gfx::Rect> occluding_screen_space_rects;
203 std::vector<gfx::Rect> non_occluding_screen_space_rects;
204 std::vector<FrameTimingTracker::FrameAndRectIds> composite_events;
205 RenderPassList render_passes;
206 RenderPassIdHashMap render_passes_by_id;
207 const LayerImplList* render_surface_layer_list;
208 LayerImplList will_draw_layers;
209 bool has_no_damage;
211 // RenderPassSink implementation.
212 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override;
215 virtual void BeginMainFrameAborted(CommitEarlyOutReason reason);
216 virtual void BeginCommit();
217 virtual void CommitComplete();
218 virtual void Animate(base::TimeTicks monotonic_time);
219 virtual void UpdateAnimationState(bool start_ready_animations);
220 void ActivateAnimations();
221 void MainThreadHasStoppedFlinging();
222 void DidAnimateScrollOffset();
223 void SetViewportDamage(const gfx::Rect& damage_rect);
225 virtual void PrepareTiles();
227 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
228 // should try to avoid displaying the frame. If PrepareToDraw is called,
229 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
230 // called between the two.
231 virtual DrawResult PrepareToDraw(FrameData* frame);
232 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
233 // Must be called if and only if PrepareToDraw was called.
234 void DidDrawAllLayers(const FrameData& frame);
236 const LayerTreeSettings& settings() const { return settings_; }
238 // Evict all textures by enforcing a memory policy with an allocation of 0.
239 void EvictTexturesForTesting();
241 // When blocking, this prevents client_->NotifyReadyToActivate() from being
242 // called. When disabled, it calls client_->NotifyReadyToActivate()
243 // immediately if any notifications had been blocked while blocking.
244 virtual void BlockNotifyReadyToActivateForTesting(bool block);
246 // Resets all of the trees to an empty state.
247 void ResetTreesForTesting();
249 DrawMode GetDrawMode() const;
251 // Viewport size in draw space: this size is in physical pixels and is used
252 // for draw properties, tilings, quads and render passes.
253 gfx::Size DrawViewportSize() const;
255 // Viewport rect in view space used for tiling prioritization.
256 const gfx::Rect ViewportRectForTilePriority() const;
258 // RendererClient implementation.
259 void SetFullRootLayerDamage() override;
261 // TileManagerClient implementation.
262 void NotifyReadyToActivate() override;
263 void NotifyReadyToDraw() override;
264 void NotifyTileStateChanged(const Tile* tile) override;
265 scoped_ptr<RasterTilePriorityQueue> BuildRasterQueue(
266 TreePriority tree_priority,
267 RasterTilePriorityQueue::Type type) override;
268 scoped_ptr<EvictionTilePriorityQueue> BuildEvictionQueue(
269 TreePriority tree_priority) override;
270 void SetIsLikelyToRequireADraw(bool is_likely_to_require_a_draw) override;
272 // ScrollbarAnimationControllerClient implementation.
273 void StartAnimatingScrollbarAnimationController(
274 ScrollbarAnimationController* controller) override;
275 void StopAnimatingScrollbarAnimationController(
276 ScrollbarAnimationController* controller) override;
277 void PostDelayedScrollbarAnimationTask(const base::Closure& task,
278 base::TimeDelta delay) override;
279 void SetNeedsRedrawForScrollbarAnimation() override;
281 // OutputSurfaceClient implementation.
282 void DeferredInitialize() override;
283 void ReleaseGL() override;
284 void CommitVSyncParameters(base::TimeTicks timebase,
285 base::TimeDelta interval) override;
286 void SetNeedsRedrawRect(const gfx::Rect& rect) override;
287 void SetExternalDrawConstraints(
288 const gfx::Transform& transform,
289 const gfx::Rect& viewport,
290 const gfx::Rect& clip,
291 const gfx::Rect& viewport_rect_for_tile_priority,
292 const gfx::Transform& transform_for_tile_priority,
293 bool resourceless_software_draw) override;
294 void DidLoseOutputSurface() override;
295 void DidSwapBuffers() override;
296 void DidSwapBuffersComplete() override;
297 void ReclaimResources(const CompositorFrameAck* ack) override;
298 void SetMemoryPolicy(const ManagedMemoryPolicy& policy) override;
299 void SetTreeActivationCallback(const base::Closure& callback) override;
300 void OnDraw() override;
302 // Called from LayerTreeImpl.
303 void OnCanDrawStateChangedForTree();
305 // Implementation.
306 int id() const { return id_; }
307 bool CanDraw() const;
308 OutputSurface* output_surface() const { return output_surface_.get(); }
310 std::string LayerTreeAsJson() const;
312 void FinishAllRendering();
313 int SourceAnimationFrameNumber() const;
315 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
316 TileManager* tile_manager() { return tile_manager_.get(); }
317 void SetUseGpuRasterization(bool use_gpu);
318 bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
320 GpuRasterizationStatus gpu_rasterization_status() const {
321 return gpu_rasterization_status_;
323 void set_gpu_rasterization_status(
324 GpuRasterizationStatus gpu_rasterization_status) {
325 gpu_rasterization_status_ = gpu_rasterization_status;
328 bool create_low_res_tiling() const {
329 return settings_.create_low_res_tiling && !use_gpu_rasterization_;
331 ResourcePool* resource_pool() { return resource_pool_.get(); }
332 Renderer* renderer() { return renderer_.get(); }
333 const RendererCapabilitiesImpl& GetRendererCapabilities() const;
335 virtual bool SwapBuffers(const FrameData& frame);
336 virtual void WillBeginImplFrame(const BeginFrameArgs& args);
337 void DidModifyTilePriorities();
339 LayerTreeImpl* active_tree() { return active_tree_.get(); }
340 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
341 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
342 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
343 LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
344 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
345 // Returns the tree LTH synchronizes with.
346 LayerTreeImpl* sync_tree() {
347 // TODO(enne): This is bogus. It should return based on the value of
348 // Proxy::CommitToActiveTree and not whether the pending tree exists.
349 return pending_tree_ ? pending_tree_.get() : active_tree_.get();
351 virtual void CreatePendingTree();
352 virtual void ActivateSyncTree();
354 // Shortcuts to layers on the active tree.
355 LayerImpl* RootLayer() const;
356 LayerImpl* InnerViewportScrollLayer() const;
357 LayerImpl* OuterViewportScrollLayer() const;
358 LayerImpl* CurrentlyScrollingLayer() const;
360 int scroll_layer_id_when_mouse_over_scrollbar() const {
361 return scroll_layer_id_when_mouse_over_scrollbar_;
363 bool scroll_affects_scroll_handler() const {
364 return scroll_affects_scroll_handler_;
366 void QueueSwapPromiseForMainThreadScrollUpdate(
367 scoped_ptr<SwapPromise> swap_promise);
369 bool IsActivelyScrolling() const;
371 virtual void SetVisible(bool visible);
372 bool visible() const { return visible_; }
374 bool AnimationsAreVisible() { return visible() && CanDraw(); }
376 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
377 void SetNeedsRedraw();
379 ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
381 size_t memory_allocation_limit_bytes() const;
382 int memory_allocation_priority_cutoff() const;
384 void SetViewportSize(const gfx::Size& device_viewport_size);
385 gfx::Size device_viewport_size() const { return device_viewport_size_; }
387 void SetDeviceScaleFactor(float device_scale_factor);
388 float device_scale_factor() const { return device_scale_factor_; }
390 void SetPageScaleOnActiveTree(float page_scale_factor);
392 const gfx::Transform& DrawTransform() const;
394 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
396 void set_max_memory_needed_bytes(size_t bytes) {
397 max_memory_needed_bytes_ = bytes;
400 FrameRateCounter* fps_counter() {
401 return fps_counter_.get();
403 PaintTimeCounter* paint_time_counter() {
404 return paint_time_counter_.get();
406 MemoryHistory* memory_history() {
407 return memory_history_.get();
409 DebugRectHistory* debug_rect_history() {
410 return debug_rect_history_.get();
412 ResourceProvider* resource_provider() {
413 return resource_provider_.get();
415 TopControlsManager* top_controls_manager() {
416 return top_controls_manager_.get();
418 const GlobalStateThatImpactsTilePriority& global_tile_state() {
419 return global_tile_state_;
422 Proxy* proxy() const { return proxy_; }
424 AnimationRegistrar* animation_registrar() const {
425 return animation_registrar_.get();
428 void SetDebugState(const LayerTreeDebugState& new_debug_state);
429 const LayerTreeDebugState& debug_state() const { return debug_state_; }
431 class CC_EXPORT CullRenderPassesWithNoQuads {
432 public:
433 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
434 const FrameData& frame) const;
436 // Iterates in draw order, so that when a surface is removed, and its
437 // target becomes empty, then its target can be removed also.
438 size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
439 size_t RenderPassListEnd(const RenderPassList& list) const {
440 return list.size();
442 size_t RenderPassListNext(size_t it) const { return it + 1; }
445 template <typename RenderPassCuller>
446 static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
448 gfx::Vector2dF accumulated_root_overscroll() const {
449 return accumulated_root_overscroll_;
452 bool pinch_gesture_active() const { return pinch_gesture_active_; }
454 void SetTreePriority(TreePriority priority);
455 TreePriority GetTreePriority() const;
457 void UpdateCurrentBeginFrameArgs(const BeginFrameArgs& args);
458 void ResetCurrentBeginFrameArgsForNextFrame();
459 virtual BeginFrameArgs CurrentBeginFrameArgs() const;
461 // Expected time between two begin impl frame calls.
462 base::TimeDelta begin_impl_frame_interval() const {
463 return begin_impl_frame_interval_;
466 void AsValueWithFrameInto(FrameData* frame,
467 base::trace_event::TracedValue* value) const;
468 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValueWithFrame(
469 FrameData* frame) const;
470 void ActivationStateAsValueInto(base::trace_event::TracedValue* value) const;
472 bool page_scale_animation_active() const { return !!page_scale_animation_; }
474 virtual void CreateUIResource(UIResourceId uid,
475 const UIResourceBitmap& bitmap);
476 // Deletes a UI resource. May safely be called more than once.
477 virtual void DeleteUIResource(UIResourceId uid);
478 void EvictAllUIResources();
479 bool EvictedUIResourcesExist() const;
481 virtual ResourceProvider::ResourceId ResourceIdForUIResource(
482 UIResourceId uid) const;
484 virtual bool IsUIResourceOpaque(UIResourceId uid) const;
486 struct UIResourceData {
487 ResourceProvider::ResourceId resource_id;
488 gfx::Size size;
489 bool opaque;
492 void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
494 CompositorFrameMetadata MakeCompositorFrameMetadata() const;
495 // Viewport rectangle and clip in nonflipped window space. These rects
496 // should only be used by Renderer subclasses to populate glViewport/glClip
497 // and their software-mode equivalents.
498 gfx::Rect DeviceViewport() const;
499 gfx::Rect DeviceClip() const;
501 // When a SwapPromiseMonitor is created on the impl thread, it calls
502 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
503 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
504 // to unregister itself.
505 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
506 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
508 void GetPictureLayerImplPairs(std::vector<PictureLayerImpl::Pair>* layers,
509 bool need_valid_tile_priorities) const;
511 // TODO(weiliangc): Replace RequiresHighResToDraw with scheduler waits for
512 // ReadyToDraw. crbug.com/469175
513 void SetRequiresHighResToDraw() { requires_high_res_to_draw_ = true; }
514 void ResetRequiresHighResToDraw() { requires_high_res_to_draw_ = false; }
515 bool RequiresHighResToDraw() const { return requires_high_res_to_draw_; }
517 // Only valid for synchronous (non-scheduled) single-threaded case.
518 void SynchronouslyInitializeAllTiles();
520 virtual void CreateResourceAndTileTaskWorkerPool(
521 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool,
522 scoped_ptr<ResourcePool>* resource_pool,
523 scoped_ptr<ResourcePool>* staging_resource_pool);
525 bool prepare_tiles_needed() const { return tile_priorities_dirty_; }
527 FrameTimingTracker* frame_timing_tracker() {
528 return frame_timing_tracker_.get();
531 gfx::Vector2dF ScrollLayer(LayerImpl* layer_impl,
532 const gfx::Vector2dF& delta,
533 const gfx::Point& viewport_point,
534 bool is_wheel_scroll);
536 // Record main frame timing information.
537 // |start_of_main_frame_args| is the BeginFrameArgs of the beginning of the
538 // main frame (ie the frame that kicked off the main frame).
539 // |expected_next_main_frame_args| is the BeginFrameArgs of the frame that
540 // follows the completion of the main frame (whether it is activation or some
541 // other completion, such as early out). Note that if there is a main frame
542 // scheduled in that frame, then this BeginFrameArgs will become the main
543 // frame args. However, if no such frame is scheduled, then this _would_ be
544 // the main frame args if it was scheduled.
545 void RecordMainFrameTiming(
546 const BeginFrameArgs& start_of_main_frame_args,
547 const BeginFrameArgs& expected_next_main_frame_args);
549 protected:
550 LayerTreeHostImpl(
551 const LayerTreeSettings& settings,
552 LayerTreeHostImplClient* client,
553 Proxy* proxy,
554 RenderingStatsInstrumentation* rendering_stats_instrumentation,
555 SharedBitmapManager* shared_bitmap_manager,
556 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
557 TaskGraphRunner* task_graph_runner,
558 int id);
560 // Virtual for testing.
561 virtual void AnimateLayers(base::TimeTicks monotonic_time);
563 bool is_likely_to_require_a_draw() const {
564 return is_likely_to_require_a_draw_;
567 LayerTreeHostImplClient* client_;
568 Proxy* proxy_;
570 private:
571 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
572 LayerImpl* layer_impl,
573 const gfx::PointF& viewport_point,
574 const gfx::Vector2dF& viewport_delta);
576 void CreateAndSetRenderer();
577 void CreateAndSetTileManager();
578 void DestroyTileManager();
579 void ReleaseTreeResources();
580 void RecreateTreeResources();
581 void EnforceZeroBudget(bool zero_budget);
583 bool IsSynchronousSingleThreaded() const;
585 Viewport* viewport() { return viewport_.get(); }
587 // Scroll by preferring to move the outer viewport first, only moving the
588 // inner if the outer is at its scroll extents.
589 void ScrollViewportBy(gfx::Vector2dF scroll_delta);
590 // Scroll by preferring to move the inner viewport first, only moving the
591 // outer if the inner is at its scroll extents.
592 void ScrollViewportInnerFirst(gfx::Vector2dF scroll_delta);
593 void AnimatePageScale(base::TimeTicks monotonic_time);
594 void AnimateScrollbars(base::TimeTicks monotonic_time);
595 void AnimateTopControls(base::TimeTicks monotonic_time);
597 void TrackDamageForAllSurfaces(
598 LayerImpl* root_draw_layer,
599 const LayerImplList& render_surface_layer_list);
601 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
603 // This function should only be called from PrepareToDraw, as DidDrawAllLayers
604 // must be called if this helper function is called. Returns DRAW_SUCCESS if
605 // the frame should be drawn.
606 DrawResult CalculateRenderPasses(FrameData* frame);
608 void ClearCurrentlyScrollingLayer();
610 bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
611 const gfx::PointF& device_viewport_point);
613 LayerImpl* FindScrollLayerForDeviceViewportPoint(
614 const gfx::PointF& device_viewport_point,
615 InputHandler::ScrollInputType type,
616 LayerImpl* layer_hit_by_point,
617 bool* scroll_on_main_thread,
618 bool* optional_has_ancestor_scroll_handler) const;
619 float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
620 LayerImpl* layer_impl);
621 void StartScrollbarFadeRecursive(LayerImpl* layer);
622 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
623 bool zero_budget);
624 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
626 void MarkUIResourceNotEvicted(UIResourceId uid);
628 void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
629 void NotifySwapPromiseMonitorsOfForwardingToMainThread();
631 void ScrollAnimationCreate(LayerImpl* layer_impl,
632 const gfx::ScrollOffset& target_offset,
633 const gfx::ScrollOffset& current_offset);
634 bool ScrollAnimationUpdateTarget(LayerImpl* layer_impl,
635 const gfx::Vector2dF& scroll_delta);
637 typedef base::hash_map<UIResourceId, UIResourceData>
638 UIResourceMap;
639 UIResourceMap ui_resource_map_;
641 // Resources that were evicted by EvictAllUIResources. Resources are removed
642 // from this when they are touched by a create or destroy from the UI resource
643 // request queue.
644 std::set<UIResourceId> evicted_ui_resources_;
646 scoped_ptr<OutputSurface> output_surface_;
648 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
649 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
650 // |tile_manager_| can also be NULL when raster_enabled is false.
651 scoped_ptr<ResourceProvider> resource_provider_;
652 scoped_ptr<TileManager> tile_manager_;
653 bool use_gpu_rasterization_;
654 GpuRasterizationStatus gpu_rasterization_status_;
655 scoped_ptr<TileTaskWorkerPool> tile_task_worker_pool_;
656 scoped_ptr<ResourcePool> resource_pool_;
657 scoped_ptr<ResourcePool> staging_resource_pool_;
658 scoped_ptr<Renderer> renderer_;
660 GlobalStateThatImpactsTilePriority global_tile_state_;
662 // Tree currently being drawn.
663 scoped_ptr<LayerTreeImpl> active_tree_;
665 // In impl-side painting mode, tree with possibly incomplete rasterized
666 // content. May be promoted to active by ActivatePendingTree().
667 scoped_ptr<LayerTreeImpl> pending_tree_;
669 // In impl-side painting mode, inert tree with layers that can be recycled
670 // by the next sync from the main thread.
671 scoped_ptr<LayerTreeImpl> recycle_tree_;
673 InputHandlerClient* input_handler_client_;
674 bool did_lock_scrolling_layer_;
675 bool should_bubble_scrolls_;
676 bool wheel_scrolling_;
677 bool scroll_affects_scroll_handler_;
678 int scroll_layer_id_when_mouse_over_scrollbar_;
679 ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
681 // An object to implement the ScrollElasticityHelper interface and
682 // hold all state related to elasticity. May be NULL if never requested.
683 scoped_ptr<ScrollElasticityHelper> scroll_elasticity_helper_;
685 bool tile_priorities_dirty_;
687 // The optional delegate for the root layer scroll offset.
688 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
689 LayerTreeSettings settings_;
690 LayerTreeDebugState debug_state_;
691 bool visible_;
692 ManagedMemoryPolicy cached_managed_memory_policy_;
694 gfx::Vector2dF accumulated_root_overscroll_;
696 bool pinch_gesture_active_;
697 bool pinch_gesture_end_should_clear_scrolling_layer_;
698 gfx::Point previous_pinch_anchor_;
700 scoped_ptr<TopControlsManager> top_controls_manager_;
702 scoped_ptr<PageScaleAnimation> page_scale_animation_;
704 scoped_ptr<FrameRateCounter> fps_counter_;
705 scoped_ptr<PaintTimeCounter> paint_time_counter_;
706 scoped_ptr<MemoryHistory> memory_history_;
707 scoped_ptr<DebugRectHistory> debug_rect_history_;
709 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
711 // The maximum memory that would be used by the prioritized resource
712 // manager, if there were no limit on memory usage.
713 size_t max_memory_needed_bytes_;
715 bool zero_budget_;
717 // Viewport size passed in from the main thread, in physical pixels. This
718 // value is the default size for all concepts of physical viewport (draw
719 // viewport, scrolling viewport and device viewport), but it can be
720 // overridden.
721 gfx::Size device_viewport_size_;
723 // Conversion factor from CSS pixels to physical pixels when
724 // pageScaleFactor=1.
725 float device_scale_factor_;
727 // Optional top-level constraints that can be set by the OutputSurface.
728 // - external_transform_ applies a transform above the root layer
729 // - external_viewport_ is used DrawProperties, tile management and
730 // glViewport/window projection matrix.
731 // - external_clip_ specifies a top-level clip rect
732 // - viewport_rect_for_tile_priority_ is the rect in view space used for
733 // tiling priority.
734 gfx::Transform external_transform_;
735 gfx::Rect external_viewport_;
736 gfx::Rect external_clip_;
737 gfx::Rect viewport_rect_for_tile_priority_;
738 bool resourceless_software_draw_;
740 gfx::Rect viewport_damage_rect_;
742 BeginFrameArgs current_begin_frame_args_;
744 // Expected time between two begin impl frame calls.
745 base::TimeDelta begin_impl_frame_interval_;
747 scoped_ptr<AnimationRegistrar> animation_registrar_;
748 std::set<ScrollbarAnimationController*> scrollbar_animation_controllers_;
750 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
751 MicroBenchmarkControllerImpl micro_benchmark_controller_;
752 scoped_ptr<TaskGraphRunner> single_thread_synchronous_task_graph_runner_;
754 // Optional callback to notify of new tree activations.
755 base::Closure tree_activation_callback_;
757 SharedBitmapManager* shared_bitmap_manager_;
758 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
759 TaskGraphRunner* task_graph_runner_;
760 int id_;
762 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
763 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
765 bool requires_high_res_to_draw_;
766 bool is_likely_to_require_a_draw_;
768 scoped_ptr<FrameTimingTracker> frame_timing_tracker_;
770 scoped_ptr<Viewport> viewport_;
772 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
775 } // namespace cc
777 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_