1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/layer_tree_impl.h"
11 #include "base/auto_reset.h"
12 #include "base/trace_event/trace_event.h"
13 #include "base/trace_event/trace_event_argument.h"
14 #include "cc/animation/keyframed_animation_curve.h"
15 #include "cc/animation/scrollbar_animation_controller.h"
16 #include "cc/animation/scrollbar_animation_controller_linear_fade.h"
17 #include "cc/animation/scrollbar_animation_controller_thinning.h"
18 #include "cc/base/math_util.h"
19 #include "cc/base/synced_property.h"
20 #include "cc/base/util.h"
21 #include "cc/debug/devtools_instrumentation.h"
22 #include "cc/debug/traced_value.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/page_scale_animation.h"
25 #include "cc/layers/heads_up_display_layer_impl.h"
26 #include "cc/layers/layer.h"
27 #include "cc/layers/layer_iterator.h"
28 #include "cc/layers/render_surface_impl.h"
29 #include "cc/layers/scrollbar_layer_impl_base.h"
30 #include "cc/resources/ui_resource_request.h"
31 #include "cc/trees/layer_tree_host_common.h"
32 #include "cc/trees/layer_tree_host_impl.h"
33 #include "cc/trees/occlusion_tracker.h"
34 #include "ui/gfx/geometry/point_conversions.h"
35 #include "ui/gfx/geometry/size_conversions.h"
36 #include "ui/gfx/geometry/vector2d_conversions.h"
40 LayerTreeImpl::LayerTreeImpl(
41 LayerTreeHostImpl
* layer_tree_host_impl
,
42 scoped_refptr
<SyncedProperty
<ScaleGroup
>> page_scale_factor
,
43 scoped_refptr
<SyncedTopControls
> top_controls_shown_ratio
,
44 scoped_refptr
<SyncedElasticOverscroll
> elastic_overscroll
)
45 : layer_tree_host_impl_(layer_tree_host_impl
),
46 source_frame_number_(-1),
48 currently_scrolling_layer_(NULL
),
49 root_layer_scroll_offset_delegate_(NULL
),
51 has_transparent_background_(false),
52 overscroll_elasticity_layer_(NULL
),
53 page_scale_layer_(NULL
),
54 inner_viewport_scroll_layer_(NULL
),
55 outer_viewport_scroll_layer_(NULL
),
56 page_scale_factor_(page_scale_factor
),
57 min_page_scale_factor_(0),
58 max_page_scale_factor_(0),
59 elastic_overscroll_(elastic_overscroll
),
60 scrolling_layer_id_from_previous_tree_(0),
61 contents_textures_purged_(false),
62 viewport_size_invalid_(false),
63 needs_update_draw_properties_(true),
64 needs_full_tree_sync_(true),
65 next_activation_forces_redraw_(false),
66 has_ever_been_drawn_(false),
67 render_surface_layer_list_id_(0),
68 top_controls_shrink_blink_size_(false),
69 top_controls_height_(0),
70 top_controls_shown_ratio_(top_controls_shown_ratio
) {
73 LayerTreeImpl::~LayerTreeImpl() {
74 BreakSwapPromises(SwapPromise::SWAP_FAILS
);
76 // Need to explicitly clear the tree prior to destroying this so that
77 // the LayerTreeImpl pointer is still valid in the LayerImpl dtor.
79 DCHECK(layers_with_copy_output_request_
.empty());
82 void LayerTreeImpl::Shutdown() {
83 root_layer_
= nullptr;
86 void LayerTreeImpl::ReleaseResources() {
88 LayerTreeHostCommon::CallFunctionForSubtree(
89 root_layer_
.get(), [](LayerImpl
* layer
) { layer
->ReleaseResources(); });
93 void LayerTreeImpl::RecreateResources() {
95 LayerTreeHostCommon::CallFunctionForSubtree(
97 [](LayerImpl
* layer
) { layer
->RecreateResources(); });
101 void LayerTreeImpl::GatherFrameTimingRequestIds(
102 std::vector
<int64_t>* request_ids
) {
106 // TODO(vmpstr): Early out if there are no requests on any of the layers. For
107 // that, we need to inform LayerTreeImpl whenever there are requests when we
109 LayerTreeHostCommon::CallFunctionForSubtree(
110 root_layer_
.get(), [request_ids
](LayerImpl
* layer
) {
111 layer
->GatherFrameTimingRequestIds(request_ids
);
115 bool LayerTreeImpl::IsExternalFlingActive() const {
116 return root_layer_scroll_offset_delegate_
&&
117 root_layer_scroll_offset_delegate_
->IsExternalFlingActive();
120 void LayerTreeImpl::DidUpdateScrollOffset(int layer_id
) {
121 int inner_layer_id
= InnerViewportScrollLayer()
122 ? InnerViewportScrollLayer()->id()
124 int outer_layer_id
= OuterViewportScrollLayer()
125 ? OuterViewportScrollLayer()->id()
127 if (layer_id
!= outer_layer_id
&& layer_id
!= inner_layer_id
)
130 if (!root_layer_scroll_offset_delegate_
)
133 UpdateRootScrollOffsetDelegate();
136 void LayerTreeImpl::SetRootLayer(scoped_ptr
<LayerImpl
> layer
) {
137 root_layer_
= layer
.Pass();
138 currently_scrolling_layer_
= NULL
;
139 inner_viewport_scroll_layer_
= NULL
;
140 outer_viewport_scroll_layer_
= NULL
;
141 page_scale_layer_
= NULL
;
143 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
146 LayerImpl
* LayerTreeImpl::InnerViewportScrollLayer() const {
147 return inner_viewport_scroll_layer_
;
150 LayerImpl
* LayerTreeImpl::OuterViewportScrollLayer() const {
151 return outer_viewport_scroll_layer_
;
154 gfx::ScrollOffset
LayerTreeImpl::TotalScrollOffset() const {
155 gfx::ScrollOffset offset
;
157 if (inner_viewport_scroll_layer_
)
158 offset
+= inner_viewport_scroll_layer_
->CurrentScrollOffset();
160 if (outer_viewport_scroll_layer_
)
161 offset
+= outer_viewport_scroll_layer_
->CurrentScrollOffset();
166 gfx::ScrollOffset
LayerTreeImpl::TotalMaxScrollOffset() const {
167 gfx::ScrollOffset offset
;
169 if (inner_viewport_scroll_layer_
)
170 offset
+= inner_viewport_scroll_layer_
->MaxScrollOffset();
172 if (outer_viewport_scroll_layer_
)
173 offset
+= outer_viewport_scroll_layer_
->MaxScrollOffset();
178 scoped_ptr
<LayerImpl
> LayerTreeImpl::DetachLayerTree() {
179 // Clear all data structures that have direct references to the layer tree.
180 scrolling_layer_id_from_previous_tree_
=
181 currently_scrolling_layer_
? currently_scrolling_layer_
->id() : 0;
182 inner_viewport_scroll_layer_
= NULL
;
183 outer_viewport_scroll_layer_
= NULL
;
184 page_scale_layer_
= NULL
;
185 currently_scrolling_layer_
= NULL
;
187 render_surface_layer_list_
.clear();
188 set_needs_update_draw_properties();
189 return root_layer_
.Pass();
192 void LayerTreeImpl::PushPropertiesTo(LayerTreeImpl
* target_tree
) {
193 // The request queue should have been processed and does not require a push.
194 DCHECK_EQ(ui_resource_request_queue_
.size(), 0u);
196 if (next_activation_forces_redraw_
) {
197 target_tree
->ForceRedrawNextActivation();
198 next_activation_forces_redraw_
= false;
201 target_tree
->PassSwapPromises(&swap_promise_list_
);
203 target_tree
->set_top_controls_shrink_blink_size(
204 top_controls_shrink_blink_size_
);
205 target_tree
->set_top_controls_height(top_controls_height_
);
206 target_tree
->PushTopControls(nullptr);
208 // Active tree already shares the page_scale_factor object with pending
209 // tree so only the limits need to be provided.
210 target_tree
->PushPageScaleFactorAndLimits(nullptr, min_page_scale_factor(),
211 max_page_scale_factor());
212 target_tree
->elastic_overscroll()->PushPendingToActive();
214 target_tree
->pending_page_scale_animation_
=
215 pending_page_scale_animation_
.Pass();
217 if (page_scale_layer_
&& inner_viewport_scroll_layer_
) {
218 target_tree
->SetViewportLayersFromIds(
219 overscroll_elasticity_layer_
? overscroll_elasticity_layer_
->id()
221 page_scale_layer_
->id(), inner_viewport_scroll_layer_
->id(),
222 outer_viewport_scroll_layer_
? outer_viewport_scroll_layer_
->id()
223 : Layer::INVALID_ID
);
225 target_tree
->ClearViewportLayers();
228 target_tree
->RegisterSelection(selection_start_
, selection_end_
);
230 // This should match the property synchronization in
231 // LayerTreeHost::finishCommitOnImplThread().
232 target_tree
->set_source_frame_number(source_frame_number());
233 target_tree
->set_background_color(background_color());
234 target_tree
->set_has_transparent_background(has_transparent_background());
236 if (ContentsTexturesPurged())
237 target_tree
->SetContentsTexturesPurged();
239 target_tree
->ResetContentsTexturesPurged();
241 if (ViewportSizeInvalid())
242 target_tree
->SetViewportSizeInvalid();
244 target_tree
->ResetViewportSizeInvalid();
247 target_tree
->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl
*>(
248 LayerTreeHostCommon::FindLayerInSubtree(
249 target_tree
->root_layer(), hud_layer()->id())));
251 target_tree
->set_hud_layer(NULL
);
253 target_tree
->has_ever_been_drawn_
= false;
256 LayerImpl
* LayerTreeImpl::InnerViewportContainerLayer() const {
257 return inner_viewport_scroll_layer_
258 ? inner_viewport_scroll_layer_
->scroll_clip_layer()
262 LayerImpl
* LayerTreeImpl::OuterViewportContainerLayer() const {
263 return outer_viewport_scroll_layer_
264 ? outer_viewport_scroll_layer_
->scroll_clip_layer()
268 LayerImpl
* LayerTreeImpl::CurrentlyScrollingLayer() const {
269 DCHECK(IsActiveTree());
270 return currently_scrolling_layer_
;
273 void LayerTreeImpl::SetCurrentlyScrollingLayer(LayerImpl
* layer
) {
274 if (currently_scrolling_layer_
== layer
)
277 if (currently_scrolling_layer_
&&
278 currently_scrolling_layer_
->scrollbar_animation_controller())
279 currently_scrolling_layer_
->scrollbar_animation_controller()
281 currently_scrolling_layer_
= layer
;
282 if (layer
&& layer
->scrollbar_animation_controller())
283 layer
->scrollbar_animation_controller()->DidScrollBegin();
286 void LayerTreeImpl::ClearCurrentlyScrollingLayer() {
287 SetCurrentlyScrollingLayer(NULL
);
288 scrolling_layer_id_from_previous_tree_
= 0;
293 void ForceScrollbarParameterUpdateAfterScaleChange(LayerImpl
* current_layer
) {
297 while (current_layer
) {
298 current_layer
->ScrollbarParametersDidChange(false);
299 current_layer
= current_layer
->parent();
305 float LayerTreeImpl::ClampPageScaleFactorToLimits(
306 float page_scale_factor
) const {
307 if (min_page_scale_factor_
&& page_scale_factor
< min_page_scale_factor_
)
308 page_scale_factor
= min_page_scale_factor_
;
309 else if (max_page_scale_factor_
&& page_scale_factor
> max_page_scale_factor_
)
310 page_scale_factor
= max_page_scale_factor_
;
311 return page_scale_factor
;
314 void LayerTreeImpl::SetPageScaleOnActiveTree(float active_page_scale
) {
315 DCHECK(IsActiveTree());
316 if (page_scale_factor()->SetCurrent(
317 ClampPageScaleFactorToLimits(active_page_scale
)))
318 DidUpdatePageScale();
321 void LayerTreeImpl::PushPageScaleFromMainThread(float page_scale_factor
,
322 float min_page_scale_factor
,
323 float max_page_scale_factor
) {
324 PushPageScaleFactorAndLimits(&page_scale_factor
, min_page_scale_factor
,
325 max_page_scale_factor
);
328 void LayerTreeImpl::PushPageScaleFactorAndLimits(const float* page_scale_factor
,
329 float min_page_scale_factor
,
330 float max_page_scale_factor
) {
331 DCHECK(page_scale_factor
|| IsActiveTree());
332 bool changed_page_scale
= false;
333 if (page_scale_factor
) {
334 DCHECK(!IsActiveTree() || !layer_tree_host_impl_
->pending_tree());
335 changed_page_scale
|=
336 page_scale_factor_
->PushFromMainThread(*page_scale_factor
);
339 changed_page_scale
|= page_scale_factor_
->PushPendingToActive();
340 changed_page_scale
|=
341 SetPageScaleFactorLimits(min_page_scale_factor
, max_page_scale_factor
);
343 if (changed_page_scale
)
344 DidUpdatePageScale();
347 void LayerTreeImpl::set_top_controls_shrink_blink_size(bool shrink
) {
348 if (top_controls_shrink_blink_size_
== shrink
)
351 top_controls_shrink_blink_size_
= shrink
;
353 layer_tree_host_impl_
->UpdateViewportContainerSizes();
356 void LayerTreeImpl::set_top_controls_height(float top_controls_height
) {
357 if (top_controls_height_
== top_controls_height
)
360 top_controls_height_
= top_controls_height
;
362 layer_tree_host_impl_
->UpdateViewportContainerSizes();
365 bool LayerTreeImpl::SetCurrentTopControlsShownRatio(float ratio
) {
366 ratio
= std::max(ratio
, 0.f
);
367 ratio
= std::min(ratio
, 1.f
);
368 return top_controls_shown_ratio_
->SetCurrent(ratio
);
371 void LayerTreeImpl::PushTopControlsFromMainThread(
372 float top_controls_shown_ratio
) {
373 PushTopControls(&top_controls_shown_ratio
);
376 void LayerTreeImpl::PushTopControls(const float* top_controls_shown_ratio
) {
377 DCHECK(top_controls_shown_ratio
|| IsActiveTree());
379 if (top_controls_shown_ratio
) {
380 DCHECK(!IsActiveTree() || !layer_tree_host_impl_
->pending_tree());
381 top_controls_shown_ratio_
->PushFromMainThread(*top_controls_shown_ratio
);
383 if (IsActiveTree()) {
384 if (top_controls_shown_ratio_
->PushPendingToActive())
385 layer_tree_host_impl_
->DidChangeTopControlsPosition();
389 bool LayerTreeImpl::SetPageScaleFactorLimits(float min_page_scale_factor
,
390 float max_page_scale_factor
) {
391 if (min_page_scale_factor
== min_page_scale_factor_
&&
392 max_page_scale_factor
== max_page_scale_factor_
)
395 min_page_scale_factor_
= min_page_scale_factor
;
396 max_page_scale_factor_
= max_page_scale_factor
;
401 void LayerTreeImpl::DidUpdatePageScale() {
403 page_scale_factor()->SetCurrent(
404 ClampPageScaleFactorToLimits(current_page_scale_factor()));
406 set_needs_update_draw_properties();
408 if (root_layer_scroll_offset_delegate_
) {
409 root_layer_scroll_offset_delegate_
->UpdateRootLayerState(
410 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
411 current_page_scale_factor(), min_page_scale_factor_
,
412 max_page_scale_factor_
);
415 ForceScrollbarParameterUpdateAfterScaleChange(page_scale_layer());
417 HideInnerViewportScrollbarsIfNearMinimumScale();
420 void LayerTreeImpl::HideInnerViewportScrollbarsIfNearMinimumScale() {
421 if (!InnerViewportContainerLayer())
424 LayerImpl::ScrollbarSet
* scrollbars
=
425 InnerViewportContainerLayer()->scrollbars();
430 for (LayerImpl::ScrollbarSet::iterator it
= scrollbars
->begin();
431 it
!= scrollbars
->end();
433 ScrollbarLayerImplBase
* scrollbar
= *it
;
434 float minimum_scale_to_show_at
=
435 min_page_scale_factor() * settings().scrollbar_show_scale_threshold
;
436 scrollbar
->SetHideLayerAndSubtree(
437 current_page_scale_factor() < minimum_scale_to_show_at
);
441 SyncedProperty
<ScaleGroup
>* LayerTreeImpl::page_scale_factor() {
442 return page_scale_factor_
.get();
445 const SyncedProperty
<ScaleGroup
>* LayerTreeImpl::page_scale_factor() const {
446 return page_scale_factor_
.get();
449 gfx::SizeF
LayerTreeImpl::ScrollableViewportSize() const {
450 if (!InnerViewportContainerLayer())
453 return gfx::ScaleSize(InnerViewportContainerLayer()->BoundsForScrolling(),
454 1.0f
/ current_page_scale_factor());
457 gfx::Rect
LayerTreeImpl::RootScrollLayerDeviceViewportBounds() const {
458 LayerImpl
* root_scroll_layer
= OuterViewportScrollLayer()
459 ? OuterViewportScrollLayer()
460 : InnerViewportScrollLayer();
461 if (!root_scroll_layer
|| root_scroll_layer
->children().empty())
463 LayerImpl
* layer
= root_scroll_layer
->children()[0];
464 return MathUtil::MapEnclosingClippedRect(layer
->screen_space_transform(),
465 gfx::Rect(layer
->content_bounds()));
468 void LayerTreeImpl::ApplySentScrollAndScaleDeltasFromAbortedCommit() {
469 DCHECK(IsActiveTree());
471 page_scale_factor()->AbortCommit();
472 top_controls_shown_ratio()->AbortCommit();
473 elastic_overscroll()->AbortCommit();
478 LayerTreeHostCommon::CallFunctionForSubtree(
479 root_layer(), [](LayerImpl
* layer
) {
480 layer
->ApplySentScrollDeltasFromAbortedCommit();
484 void LayerTreeImpl::SetViewportLayersFromIds(
485 int overscroll_elasticity_layer_id
,
486 int page_scale_layer_id
,
487 int inner_viewport_scroll_layer_id
,
488 int outer_viewport_scroll_layer_id
) {
489 overscroll_elasticity_layer_
= LayerById(overscroll_elasticity_layer_id
);
490 page_scale_layer_
= LayerById(page_scale_layer_id
);
491 DCHECK(page_scale_layer_
);
493 inner_viewport_scroll_layer_
=
494 LayerById(inner_viewport_scroll_layer_id
);
495 DCHECK(inner_viewport_scroll_layer_
);
497 outer_viewport_scroll_layer_
=
498 LayerById(outer_viewport_scroll_layer_id
);
499 DCHECK(outer_viewport_scroll_layer_
||
500 outer_viewport_scroll_layer_id
== Layer::INVALID_ID
);
502 HideInnerViewportScrollbarsIfNearMinimumScale();
504 if (!root_layer_scroll_offset_delegate_
)
508 void LayerTreeImpl::ClearViewportLayers() {
509 page_scale_layer_
= NULL
;
510 inner_viewport_scroll_layer_
= NULL
;
511 outer_viewport_scroll_layer_
= NULL
;
514 bool LayerTreeImpl::UpdateDrawProperties(bool update_lcd_text
) {
515 if (!needs_update_draw_properties_
)
518 // Calling UpdateDrawProperties must clear this flag, so there can be no
519 // early outs before this.
520 needs_update_draw_properties_
= false;
522 // For max_texture_size. When the renderer is re-created in
523 // CreateAndSetRenderer, the needs update draw properties flag is set
525 if (!layer_tree_host_impl_
->renderer())
528 // Clear this after the renderer early out, as it should still be
529 // possible to hit test even without a renderer.
530 render_surface_layer_list_
.clear();
537 "cc", "LayerTreeImpl::UpdateDrawProperties::CalculateDrawProperties",
538 "IsActive", IsActiveTree(), "SourceFrameNumber", source_frame_number_
);
539 LayerImpl
* page_scale_layer
=
540 page_scale_layer_
? page_scale_layer_
: InnerViewportContainerLayer();
541 bool can_render_to_separate_surface
=
542 (layer_tree_host_impl_
->GetDrawMode() !=
543 DRAW_MODE_RESOURCELESS_SOFTWARE
);
545 ++render_surface_layer_list_id_
;
546 LayerTreeHostCommon::CalcDrawPropsImplInputs
inputs(
547 root_layer(), DrawViewportSize(),
548 layer_tree_host_impl_
->DrawTransform(), device_scale_factor(),
549 current_page_scale_factor(), page_scale_layer
,
550 elastic_overscroll()->Current(IsActiveTree()),
551 overscroll_elasticity_layer_
, resource_provider()->max_texture_size(),
552 settings().can_use_lcd_text
, settings().layers_always_allowed_lcd_text
,
553 can_render_to_separate_surface
,
554 settings().layer_transforms_should_scale_layer_contents
,
555 settings().verify_property_trees
,
556 &render_surface_layer_list_
, render_surface_layer_list_id_
);
557 LayerTreeHostCommon::CalculateDrawProperties(&inputs
);
561 TRACE_EVENT2("cc", "LayerTreeImpl::UpdateDrawProperties::Occlusion",
562 "IsActive", IsActiveTree(), "SourceFrameNumber",
563 source_frame_number_
);
564 OcclusionTracker
<LayerImpl
> occlusion_tracker(
565 root_layer()->render_surface()->content_rect());
566 occlusion_tracker
.set_minimum_tracking_size(
567 settings().minimum_occlusion_tracking_size
);
569 // LayerIterator is used here instead of CallFunctionForSubtree to only
570 // UpdateTilePriorities on layers that will be visible (and thus have valid
571 // draw properties) and not because any ordering is required.
572 auto end
= LayerIterator
<LayerImpl
>::End(&render_surface_layer_list_
);
573 for (auto it
= LayerIterator
<LayerImpl
>::Begin(&render_surface_layer_list_
);
575 occlusion_tracker
.EnterLayer(it
);
577 // There are very few render targets so this should be cheap to do for
578 // each layer instead of something more complicated.
579 bool inside_replica
= false;
580 LayerImpl
* layer
= it
->render_target();
581 while (layer
&& !inside_replica
) {
582 if (layer
->render_target()->has_replica())
583 inside_replica
= true;
584 layer
= layer
->render_target()->parent();
587 // Don't use occlusion if a layer will appear in a replica, since the
588 // tile raster code does not know how to look for the replica and would
589 // consider it occluded even though the replica is visible.
590 // Since occlusion is only used for browser compositor (i.e.
591 // use_occlusion_for_tile_prioritization) and it won't use replicas,
592 // this should matter not.
594 if (it
.represents_itself()) {
595 Occlusion occlusion
=
596 inside_replica
? Occlusion()
597 : occlusion_tracker
.GetCurrentOcclusionForLayer(
598 it
->draw_transform());
599 it
->draw_properties().occlusion_in_content_space
= occlusion
;
602 if (it
.represents_contributing_render_surface()) {
603 // Surfaces aren't used by the tile raster code, so they can have
604 // occlusion regardless of replicas.
605 Occlusion occlusion
=
606 occlusion_tracker
.GetCurrentOcclusionForContributingSurface(
607 it
->render_surface()->draw_transform());
608 it
->render_surface()->set_occlusion_in_content_space(occlusion
);
609 // Masks are used to draw the contributing surface, so should have
610 // the same occlusion as the surface (nothing inside the surface
612 if (LayerImpl
* mask
= it
->mask_layer()) {
613 Occlusion mask_occlusion
=
616 : occlusion_tracker
.GetCurrentOcclusionForContributingSurface(
617 it
->render_surface()->draw_transform() *
618 it
->draw_transform());
619 mask
->draw_properties().occlusion_in_content_space
= mask_occlusion
;
621 if (LayerImpl
* replica
= it
->replica_layer()) {
622 if (LayerImpl
* mask
= replica
->mask_layer())
623 mask
->draw_properties().occlusion_in_content_space
= Occlusion();
627 occlusion_tracker
.LeaveLayer(it
);
630 unoccluded_screen_space_region_
=
631 occlusion_tracker
.ComputeVisibleRegionInScreen();
634 // It'd be ideal if this could be done earlier, but when the raster source
635 // is updated from the main thread during push properties, update draw
636 // properties has not occurred yet and so it's not clear whether or not the
637 // layer can or cannot use lcd text. So, this is the cleanup pass to
638 // determine if the raster source needs to be replaced with a non-lcd
639 // raster source due to draw properties.
640 if (update_lcd_text
) {
641 // TODO(enne): Make LTHI::sync_tree return this value.
642 LayerTreeImpl
* sync_tree
=
643 layer_tree_host_impl_
->proxy()->CommitToActiveTree()
644 ? layer_tree_host_impl_
->active_tree()
645 : layer_tree_host_impl_
->pending_tree();
646 // If this is not the sync tree, then it is not safe to update lcd text
647 // as it causes invalidations and the tiles may be in use.
648 DCHECK_EQ(this, sync_tree
);
649 for (const auto& layer
: picture_layers_
)
650 layer
->UpdateCanUseLCDTextAfterCommit();
654 TRACE_EVENT_BEGIN2("cc", "LayerTreeImpl::UpdateDrawProperties::UpdateTiles",
655 "IsActive", IsActiveTree(), "SourceFrameNumber",
656 source_frame_number_
);
657 const bool resourceless_software_draw
=
658 (layer_tree_host_impl_
->GetDrawMode() ==
659 DRAW_MODE_RESOURCELESS_SOFTWARE
);
660 size_t layers_updated_count
= 0;
661 bool tile_priorities_updated
= false;
662 for (PictureLayerImpl
* layer
: picture_layers_
) {
663 if (!layer
->IsDrawnRenderSurfaceLayerListMember())
665 ++layers_updated_count
;
666 tile_priorities_updated
|= layer
->UpdateTiles(resourceless_software_draw
);
669 if (tile_priorities_updated
)
670 DidModifyTilePriorities();
672 TRACE_EVENT_END1("cc", "LayerTreeImpl::UpdateTilePriorities",
673 "layers_updated_count", layers_updated_count
);
676 DCHECK(!needs_update_draw_properties_
) <<
677 "CalcDrawProperties should not set_needs_update_draw_properties()";
681 const LayerImplList
& LayerTreeImpl::RenderSurfaceLayerList() const {
682 // If this assert triggers, then the list is dirty.
683 DCHECK(!needs_update_draw_properties_
);
684 return render_surface_layer_list_
;
687 const Region
& LayerTreeImpl::UnoccludedScreenSpaceRegion() const {
688 // If this assert triggers, then the render_surface_layer_list_ is dirty, so
689 // the unoccluded_screen_space_region_ is not valid anymore.
690 DCHECK(!needs_update_draw_properties_
);
691 return unoccluded_screen_space_region_
;
694 gfx::Size
LayerTreeImpl::ScrollableSize() const {
695 LayerImpl
* root_scroll_layer
= OuterViewportScrollLayer()
696 ? OuterViewportScrollLayer()
697 : InnerViewportScrollLayer();
698 if (!root_scroll_layer
|| root_scroll_layer
->children().empty())
700 return root_scroll_layer
->children()[0]->bounds();
703 LayerImpl
* LayerTreeImpl::LayerById(int id
) {
704 LayerIdMap::iterator iter
= layer_id_map_
.find(id
);
705 return iter
!= layer_id_map_
.end() ? iter
->second
: NULL
;
708 void LayerTreeImpl::RegisterLayer(LayerImpl
* layer
) {
709 DCHECK(!LayerById(layer
->id()));
710 layer_id_map_
[layer
->id()] = layer
;
713 void LayerTreeImpl::UnregisterLayer(LayerImpl
* layer
) {
714 DCHECK(LayerById(layer
->id()));
715 layer_id_map_
.erase(layer
->id());
718 size_t LayerTreeImpl::NumLayers() {
719 return layer_id_map_
.size();
722 void LayerTreeImpl::PushPersistedState(LayerTreeImpl
* pending_tree
) {
723 pending_tree
->SetCurrentlyScrollingLayer(
724 LayerTreeHostCommon::FindLayerInSubtree(pending_tree
->root_layer(),
725 currently_scrolling_layer_
? currently_scrolling_layer_
->id() : 0));
728 void LayerTreeImpl::DidBecomeActive() {
729 if (next_activation_forces_redraw_
) {
730 layer_tree_host_impl_
->SetFullRootLayerDamage();
731 next_activation_forces_redraw_
= false;
734 if (scrolling_layer_id_from_previous_tree_
) {
735 currently_scrolling_layer_
= LayerTreeHostCommon::FindLayerInSubtree(
736 root_layer(), scrolling_layer_id_from_previous_tree_
);
739 // Always reset this flag on activation, as we would only have activated
740 // if we were in a good state.
741 layer_tree_host_impl_
->ResetRequiresHighResToDraw();
744 LayerTreeHostCommon::CallFunctionForSubtree(
745 root_layer(), [](LayerImpl
* layer
) { layer
->DidBecomeActive(); });
748 devtools_instrumentation::DidActivateLayerTree(layer_tree_host_impl_
->id(),
749 source_frame_number_
);
752 bool LayerTreeImpl::ContentsTexturesPurged() const {
753 return contents_textures_purged_
;
756 void LayerTreeImpl::SetContentsTexturesPurged() {
757 if (contents_textures_purged_
)
759 contents_textures_purged_
= true;
760 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
763 void LayerTreeImpl::ResetContentsTexturesPurged() {
764 if (!contents_textures_purged_
)
766 contents_textures_purged_
= false;
767 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
770 bool LayerTreeImpl::RequiresHighResToDraw() const {
771 return layer_tree_host_impl_
->RequiresHighResToDraw();
774 bool LayerTreeImpl::ViewportSizeInvalid() const {
775 return viewport_size_invalid_
;
778 void LayerTreeImpl::SetViewportSizeInvalid() {
779 viewport_size_invalid_
= true;
780 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
783 void LayerTreeImpl::ResetViewportSizeInvalid() {
784 viewport_size_invalid_
= false;
785 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
788 Proxy
* LayerTreeImpl::proxy() const {
789 return layer_tree_host_impl_
->proxy();
792 const LayerTreeSettings
& LayerTreeImpl::settings() const {
793 return layer_tree_host_impl_
->settings();
796 const LayerTreeDebugState
& LayerTreeImpl::debug_state() const {
797 return layer_tree_host_impl_
->debug_state();
800 const RendererCapabilitiesImpl
& LayerTreeImpl::GetRendererCapabilities() const {
801 return layer_tree_host_impl_
->GetRendererCapabilities();
804 ContextProvider
* LayerTreeImpl::context_provider() const {
805 return output_surface()->context_provider();
808 OutputSurface
* LayerTreeImpl::output_surface() const {
809 return layer_tree_host_impl_
->output_surface();
812 ResourceProvider
* LayerTreeImpl::resource_provider() const {
813 return layer_tree_host_impl_
->resource_provider();
816 TileManager
* LayerTreeImpl::tile_manager() const {
817 return layer_tree_host_impl_
->tile_manager();
820 FrameRateCounter
* LayerTreeImpl::frame_rate_counter() const {
821 return layer_tree_host_impl_
->fps_counter();
824 PaintTimeCounter
* LayerTreeImpl::paint_time_counter() const {
825 return layer_tree_host_impl_
->paint_time_counter();
828 MemoryHistory
* LayerTreeImpl::memory_history() const {
829 return layer_tree_host_impl_
->memory_history();
832 gfx::Size
LayerTreeImpl::device_viewport_size() const {
833 return layer_tree_host_impl_
->device_viewport_size();
836 float LayerTreeImpl::device_scale_factor() const {
837 return layer_tree_host_impl_
->device_scale_factor();
840 DebugRectHistory
* LayerTreeImpl::debug_rect_history() const {
841 return layer_tree_host_impl_
->debug_rect_history();
844 bool LayerTreeImpl::IsActiveTree() const {
845 return layer_tree_host_impl_
->active_tree() == this;
848 bool LayerTreeImpl::IsPendingTree() const {
849 return layer_tree_host_impl_
->pending_tree() == this;
852 bool LayerTreeImpl::IsRecycleTree() const {
853 return layer_tree_host_impl_
->recycle_tree() == this;
856 bool LayerTreeImpl::IsSyncTree() const {
857 return layer_tree_host_impl_
->sync_tree() == this;
860 LayerImpl
* LayerTreeImpl::FindActiveTreeLayerById(int id
) {
861 LayerTreeImpl
* tree
= layer_tree_host_impl_
->active_tree();
864 return tree
->LayerById(id
);
867 LayerImpl
* LayerTreeImpl::FindPendingTreeLayerById(int id
) {
868 LayerTreeImpl
* tree
= layer_tree_host_impl_
->pending_tree();
871 return tree
->LayerById(id
);
874 bool LayerTreeImpl::PinchGestureActive() const {
875 return layer_tree_host_impl_
->pinch_gesture_active();
878 BeginFrameArgs
LayerTreeImpl::CurrentBeginFrameArgs() const {
879 return layer_tree_host_impl_
->CurrentBeginFrameArgs();
882 base::TimeDelta
LayerTreeImpl::begin_impl_frame_interval() const {
883 return layer_tree_host_impl_
->begin_impl_frame_interval();
886 void LayerTreeImpl::SetNeedsCommit() {
887 layer_tree_host_impl_
->SetNeedsCommit();
890 gfx::Rect
LayerTreeImpl::DeviceViewport() const {
891 return layer_tree_host_impl_
->DeviceViewport();
894 gfx::Size
LayerTreeImpl::DrawViewportSize() const {
895 return layer_tree_host_impl_
->DrawViewportSize();
898 const gfx::Rect
LayerTreeImpl::ViewportRectForTilePriority() const {
899 return layer_tree_host_impl_
->ViewportRectForTilePriority();
902 scoped_ptr
<ScrollbarAnimationController
>
903 LayerTreeImpl::CreateScrollbarAnimationController(LayerImpl
* scrolling_layer
) {
904 DCHECK(settings().scrollbar_fade_delay_ms
);
905 DCHECK(settings().scrollbar_fade_duration_ms
);
906 base::TimeDelta delay
=
907 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_delay_ms
);
908 base::TimeDelta resize_delay
= base::TimeDelta::FromMilliseconds(
909 settings().scrollbar_fade_resize_delay_ms
);
910 base::TimeDelta duration
=
911 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_duration_ms
);
912 switch (settings().scrollbar_animator
) {
913 case LayerTreeSettings::LINEAR_FADE
: {
914 return ScrollbarAnimationControllerLinearFade::Create(
916 layer_tree_host_impl_
,
921 case LayerTreeSettings::THINNING
: {
922 return ScrollbarAnimationControllerThinning::Create(scrolling_layer
,
923 layer_tree_host_impl_
,
928 case LayerTreeSettings::NO_ANIMATOR
:
935 void LayerTreeImpl::DidAnimateScrollOffset() {
936 layer_tree_host_impl_
->DidAnimateScrollOffset();
939 bool LayerTreeImpl::use_gpu_rasterization() const {
940 return layer_tree_host_impl_
->use_gpu_rasterization();
943 GpuRasterizationStatus
LayerTreeImpl::GetGpuRasterizationStatus() const {
944 return layer_tree_host_impl_
->gpu_rasterization_status();
947 bool LayerTreeImpl::create_low_res_tiling() const {
948 return layer_tree_host_impl_
->create_low_res_tiling();
951 void LayerTreeImpl::SetNeedsRedraw() {
952 layer_tree_host_impl_
->SetNeedsRedraw();
955 AnimationRegistrar
* LayerTreeImpl::GetAnimationRegistrar() const {
956 return layer_tree_host_impl_
->animation_registrar();
959 void LayerTreeImpl::GetAllTilesAndPrioritiesForTracing(
960 std::map
<const Tile
*, TilePriority
>* tile_map
) const {
961 typedef LayerIterator
<LayerImpl
> LayerIteratorType
;
962 LayerIteratorType end
= LayerIteratorType::End(&render_surface_layer_list_
);
963 for (LayerIteratorType it
=
964 LayerIteratorType::Begin(&render_surface_layer_list_
);
967 if (!it
.represents_itself())
969 LayerImpl
* layer_impl
= *it
;
970 layer_impl
->GetAllTilesAndPrioritiesForTracing(tile_map
);
974 void LayerTreeImpl::AsValueInto(base::trace_event::TracedValue
* state
) const {
975 TracedValue::MakeDictIntoImplicitSnapshot(state
, "cc::LayerTreeImpl", this);
976 state
->SetInteger("source_frame_number", source_frame_number_
);
978 state
->BeginDictionary("root_layer");
979 root_layer_
->AsValueInto(state
);
980 state
->EndDictionary();
982 state
->BeginArray("render_surface_layer_list");
983 typedef LayerIterator
<LayerImpl
> LayerIteratorType
;
984 LayerIteratorType end
= LayerIteratorType::End(&render_surface_layer_list_
);
985 for (LayerIteratorType it
= LayerIteratorType::Begin(
986 &render_surface_layer_list_
); it
!= end
; ++it
) {
987 if (!it
.represents_itself())
989 TracedValue::AppendIDRef(*it
, state
);
993 state
->BeginArray("swap_promise_trace_ids");
994 for (size_t i
= 0; i
< swap_promise_list_
.size(); i
++)
995 state
->AppendDouble(swap_promise_list_
[i
]->TraceId());
999 void LayerTreeImpl::SetRootLayerScrollOffsetDelegate(
1000 LayerScrollOffsetDelegate
* root_layer_scroll_offset_delegate
) {
1001 if (root_layer_scroll_offset_delegate_
== root_layer_scroll_offset_delegate
)
1004 root_layer_scroll_offset_delegate_
= root_layer_scroll_offset_delegate
;
1006 if (root_layer_scroll_offset_delegate_
) {
1007 root_layer_scroll_offset_delegate_
->UpdateRootLayerState(
1008 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
1009 current_page_scale_factor(), min_page_scale_factor(),
1010 max_page_scale_factor());
1012 DistributeRootScrollOffset();
1016 void LayerTreeImpl::UpdateRootScrollOffsetDelegate() {
1017 DCHECK(root_layer_scroll_offset_delegate_
);
1019 gfx::ScrollOffset offset
= InnerViewportScrollLayer()->CurrentScrollOffset();
1021 if (OuterViewportScrollLayer())
1022 offset
+= OuterViewportScrollLayer()->CurrentScrollOffset();
1024 root_layer_scroll_offset_delegate_
->UpdateRootLayerState(
1025 offset
, TotalMaxScrollOffset(), ScrollableSize(),
1026 current_page_scale_factor(), min_page_scale_factor(),
1027 max_page_scale_factor());
1030 void LayerTreeImpl::DistributeRootScrollOffset() {
1031 if (!root_layer_scroll_offset_delegate_
)
1034 gfx::ScrollOffset root_offset
=
1035 root_layer_scroll_offset_delegate_
->GetTotalScrollOffset();
1037 if (!InnerViewportScrollLayer())
1040 DCHECK(OuterViewportScrollLayer());
1042 // If we get here, we have both inner/outer viewports, and need to distribute
1043 // the scroll offset between them.
1044 gfx::ScrollOffset inner_viewport_offset
=
1045 InnerViewportScrollLayer()->CurrentScrollOffset();
1046 gfx::ScrollOffset outer_viewport_offset
=
1047 OuterViewportScrollLayer()->CurrentScrollOffset();
1049 // It may be nothing has changed.
1050 if (inner_viewport_offset
+ outer_viewport_offset
== root_offset
)
1053 gfx::ScrollOffset max_outer_viewport_scroll_offset
=
1054 OuterViewportScrollLayer()->MaxScrollOffset();
1056 outer_viewport_offset
= root_offset
- inner_viewport_offset
;
1057 outer_viewport_offset
.SetToMin(max_outer_viewport_scroll_offset
);
1058 outer_viewport_offset
.SetToMax(gfx::ScrollOffset());
1060 OuterViewportScrollLayer()->SetCurrentScrollOffsetFromDelegate(
1061 outer_viewport_offset
);
1062 inner_viewport_offset
= root_offset
- outer_viewport_offset
;
1063 InnerViewportScrollLayer()->SetCurrentScrollOffsetFromDelegate(
1064 inner_viewport_offset
);
1066 UpdateRootScrollOffsetDelegate();
1069 void LayerTreeImpl::QueueSwapPromise(scoped_ptr
<SwapPromise
> swap_promise
) {
1070 DCHECK(swap_promise
);
1071 swap_promise_list_
.push_back(swap_promise
.Pass());
1074 void LayerTreeImpl::PassSwapPromises(
1075 ScopedPtrVector
<SwapPromise
>* new_swap_promise
) {
1076 swap_promise_list_
.insert_and_take(swap_promise_list_
.end(),
1078 new_swap_promise
->clear();
1081 void LayerTreeImpl::FinishSwapPromises(CompositorFrameMetadata
* metadata
) {
1082 for (size_t i
= 0; i
< swap_promise_list_
.size(); i
++)
1083 swap_promise_list_
[i
]->DidSwap(metadata
);
1084 swap_promise_list_
.clear();
1087 void LayerTreeImpl::BreakSwapPromises(SwapPromise::DidNotSwapReason reason
) {
1088 for (size_t i
= 0; i
< swap_promise_list_
.size(); i
++)
1089 swap_promise_list_
[i
]->DidNotSwap(reason
);
1090 swap_promise_list_
.clear();
1093 void LayerTreeImpl::DidModifyTilePriorities() {
1094 layer_tree_host_impl_
->DidModifyTilePriorities();
1097 void LayerTreeImpl::set_ui_resource_request_queue(
1098 const UIResourceRequestQueue
& queue
) {
1099 ui_resource_request_queue_
= queue
;
1102 ResourceProvider::ResourceId
LayerTreeImpl::ResourceIdForUIResource(
1103 UIResourceId uid
) const {
1104 return layer_tree_host_impl_
->ResourceIdForUIResource(uid
);
1107 bool LayerTreeImpl::IsUIResourceOpaque(UIResourceId uid
) const {
1108 return layer_tree_host_impl_
->IsUIResourceOpaque(uid
);
1111 void LayerTreeImpl::ProcessUIResourceRequestQueue() {
1112 for (const auto& req
: ui_resource_request_queue_
) {
1113 switch (req
.GetType()) {
1114 case UIResourceRequest::UI_RESOURCE_CREATE
:
1115 layer_tree_host_impl_
->CreateUIResource(req
.GetId(), req
.GetBitmap());
1117 case UIResourceRequest::UI_RESOURCE_DELETE
:
1118 layer_tree_host_impl_
->DeleteUIResource(req
.GetId());
1120 case UIResourceRequest::UI_RESOURCE_INVALID_REQUEST
:
1125 ui_resource_request_queue_
.clear();
1127 // If all UI resource evictions were not recreated by processing this queue,
1128 // then another commit is required.
1129 if (layer_tree_host_impl_
->EvictedUIResourcesExist())
1130 layer_tree_host_impl_
->SetNeedsCommit();
1133 void LayerTreeImpl::RegisterPictureLayerImpl(PictureLayerImpl
* layer
) {
1134 DCHECK(std::find(picture_layers_
.begin(), picture_layers_
.end(), layer
) ==
1135 picture_layers_
.end());
1136 picture_layers_
.push_back(layer
);
1139 void LayerTreeImpl::UnregisterPictureLayerImpl(PictureLayerImpl
* layer
) {
1140 std::vector
<PictureLayerImpl
*>::iterator it
=
1141 std::find(picture_layers_
.begin(), picture_layers_
.end(), layer
);
1142 DCHECK(it
!= picture_layers_
.end());
1143 picture_layers_
.erase(it
);
1146 void LayerTreeImpl::AddLayerWithCopyOutputRequest(LayerImpl
* layer
) {
1147 // Only the active tree needs to know about layers with copy requests, as
1148 // they are aborted if not serviced during draw.
1149 DCHECK(IsActiveTree());
1151 // DCHECK(std::find(layers_with_copy_output_request_.begin(),
1152 // layers_with_copy_output_request_.end(),
1153 // layer) == layers_with_copy_output_request_.end());
1154 // TODO(danakj): Remove this once crash is found crbug.com/309777
1155 for (size_t i
= 0; i
< layers_with_copy_output_request_
.size(); ++i
) {
1156 CHECK(layers_with_copy_output_request_
[i
] != layer
)
1157 << i
<< " of " << layers_with_copy_output_request_
.size();
1159 layers_with_copy_output_request_
.push_back(layer
);
1162 void LayerTreeImpl::RemoveLayerWithCopyOutputRequest(LayerImpl
* layer
) {
1163 // Only the active tree needs to know about layers with copy requests, as
1164 // they are aborted if not serviced during draw.
1165 DCHECK(IsActiveTree());
1167 std::vector
<LayerImpl
*>::iterator it
= std::find(
1168 layers_with_copy_output_request_
.begin(),
1169 layers_with_copy_output_request_
.end(),
1171 DCHECK(it
!= layers_with_copy_output_request_
.end());
1172 layers_with_copy_output_request_
.erase(it
);
1174 // TODO(danakj): Remove this once crash is found crbug.com/309777
1175 for (size_t i
= 0; i
< layers_with_copy_output_request_
.size(); ++i
) {
1176 CHECK(layers_with_copy_output_request_
[i
] != layer
)
1177 << i
<< " of " << layers_with_copy_output_request_
.size();
1181 const std::vector
<LayerImpl
*>& LayerTreeImpl::LayersWithCopyOutputRequest()
1183 // Only the active tree needs to know about layers with copy requests, as
1184 // they are aborted if not serviced during draw.
1185 DCHECK(IsActiveTree());
1187 return layers_with_copy_output_request_
;
1190 template <typename LayerType
>
1191 static inline bool LayerClipsSubtree(LayerType
* layer
) {
1192 return layer
->masks_to_bounds() || layer
->mask_layer();
1195 static bool PointHitsRect(
1196 const gfx::PointF
& screen_space_point
,
1197 const gfx::Transform
& local_space_to_screen_space_transform
,
1198 const gfx::RectF
& local_space_rect
,
1199 float* distance_to_camera
) {
1200 // If the transform is not invertible, then assume that this point doesn't hit
1202 gfx::Transform
inverse_local_space_to_screen_space(
1203 gfx::Transform::kSkipInitialization
);
1204 if (!local_space_to_screen_space_transform
.GetInverse(
1205 &inverse_local_space_to_screen_space
))
1208 // Transform the hit test point from screen space to the local space of the
1210 bool clipped
= false;
1211 gfx::Point3F planar_point
= MathUtil::ProjectPoint3D(
1212 inverse_local_space_to_screen_space
, screen_space_point
, &clipped
);
1213 gfx::PointF hit_test_point_in_local_space
=
1214 gfx::PointF(planar_point
.x(), planar_point
.y());
1216 // If ProjectPoint could not project to a valid value, then we assume that
1217 // this point doesn't hit this rect.
1221 if (!local_space_rect
.Contains(hit_test_point_in_local_space
))
1224 if (distance_to_camera
) {
1225 // To compute the distance to the camera, we have to take the planar point
1226 // and pull it back to world space and compute the displacement along the
1228 gfx::Point3F
planar_point_in_screen_space(planar_point
);
1229 local_space_to_screen_space_transform
.TransformPoint(
1230 &planar_point_in_screen_space
);
1231 *distance_to_camera
= planar_point_in_screen_space
.z();
1237 static bool PointHitsRegion(const gfx::PointF
& screen_space_point
,
1238 const gfx::Transform
& screen_space_transform
,
1239 const Region
& layer_space_region
,
1240 float layer_content_scale_x
,
1241 float layer_content_scale_y
) {
1242 // If the transform is not invertible, then assume that this point doesn't hit
1244 gfx::Transform
inverse_screen_space_transform(
1245 gfx::Transform::kSkipInitialization
);
1246 if (!screen_space_transform
.GetInverse(&inverse_screen_space_transform
))
1249 // Transform the hit test point from screen space to the local space of the
1251 bool clipped
= false;
1252 gfx::PointF hit_test_point_in_content_space
= MathUtil::ProjectPoint(
1253 inverse_screen_space_transform
, screen_space_point
, &clipped
);
1254 gfx::PointF hit_test_point_in_layer_space
=
1255 gfx::ScalePoint(hit_test_point_in_content_space
,
1256 1.f
/ layer_content_scale_x
,
1257 1.f
/ layer_content_scale_y
);
1259 // If ProjectPoint could not project to a valid value, then we assume that
1260 // this point doesn't hit this region.
1264 return layer_space_region
.Contains(
1265 gfx::ToRoundedPoint(hit_test_point_in_layer_space
));
1268 static const LayerImpl
* GetNextClippingLayer(const LayerImpl
* layer
) {
1269 if (layer
->scroll_parent())
1270 return layer
->scroll_parent();
1271 if (layer
->clip_parent())
1272 return layer
->clip_parent();
1273 return layer
->parent();
1276 static bool PointIsClippedBySurfaceOrClipRect(
1277 const gfx::PointF
& screen_space_point
,
1278 const LayerImpl
* layer
) {
1279 // Walk up the layer tree and hit-test any render_surfaces and any layer
1280 // clip rects that are active.
1281 for (; layer
; layer
= GetNextClippingLayer(layer
)) {
1282 if (layer
->render_surface() &&
1283 !PointHitsRect(screen_space_point
,
1284 layer
->render_surface()->screen_space_transform(),
1285 layer
->render_surface()->content_rect(),
1289 if (LayerClipsSubtree(layer
) &&
1290 !PointHitsRect(screen_space_point
,
1291 layer
->screen_space_transform(),
1292 gfx::Rect(layer
->content_bounds()),
1297 // If we have finished walking all ancestors without having already exited,
1298 // then the point is not clipped by any ancestors.
1302 static bool PointHitsLayer(const LayerImpl
* layer
,
1303 const gfx::PointF
& screen_space_point
,
1304 float* distance_to_intersection
) {
1305 gfx::RectF
content_rect(layer
->content_bounds());
1306 if (!PointHitsRect(screen_space_point
,
1307 layer
->screen_space_transform(),
1309 distance_to_intersection
))
1312 // At this point, we think the point does hit the layer, but we need to walk
1313 // up the parents to ensure that the layer was not clipped in such a way
1314 // that the hit point actually should not hit the layer.
1315 if (PointIsClippedBySurfaceOrClipRect(screen_space_point
, layer
))
1318 // Skip the HUD layer.
1319 if (layer
== layer
->layer_tree_impl()->hud_layer())
1325 struct FindClosestMatchingLayerDataForRecursion
{
1326 FindClosestMatchingLayerDataForRecursion()
1327 : closest_match(NULL
),
1328 closest_distance(-std::numeric_limits
<float>::infinity()) {}
1329 LayerImpl
* closest_match
;
1330 // Note that the positive z-axis points towards the camera, so bigger means
1331 // closer in this case, counterintuitively.
1332 float closest_distance
;
1335 template <typename Functor
>
1336 static void FindClosestMatchingLayer(
1337 const gfx::PointF
& screen_space_point
,
1339 const Functor
& func
,
1340 FindClosestMatchingLayerDataForRecursion
* data_for_recursion
) {
1341 for (int i
= layer
->children().size() - 1; i
>= 0; --i
) {
1342 FindClosestMatchingLayer(
1343 screen_space_point
, layer
->children()[i
], func
, data_for_recursion
);
1346 float distance_to_intersection
= 0.f
;
1348 PointHitsLayer(layer
, screen_space_point
, &distance_to_intersection
) &&
1349 ((!data_for_recursion
->closest_match
||
1350 distance_to_intersection
> data_for_recursion
->closest_distance
))) {
1351 data_for_recursion
->closest_distance
= distance_to_intersection
;
1352 data_for_recursion
->closest_match
= layer
;
1356 static bool ScrollsAnyDrawnRenderSurfaceLayerListMember(LayerImpl
* layer
) {
1357 if (!layer
->scrollable())
1359 if (layer
->draw_properties().layer_or_descendant_is_drawn
)
1362 if (!layer
->scroll_children())
1364 for (std::set
<LayerImpl
*>::const_iterator it
=
1365 layer
->scroll_children()->begin();
1366 it
!= layer
->scroll_children()->end();
1368 if ((*it
)->draw_properties().layer_or_descendant_is_drawn
)
1374 struct FindScrollingLayerFunctor
{
1375 bool operator()(LayerImpl
* layer
) const {
1376 return ScrollsAnyDrawnRenderSurfaceLayerListMember(layer
);
1380 LayerImpl
* LayerTreeImpl::FindFirstScrollingLayerThatIsHitByPoint(
1381 const gfx::PointF
& screen_space_point
) {
1382 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1383 FindClosestMatchingLayer(screen_space_point
,
1385 FindScrollingLayerFunctor(),
1386 &data_for_recursion
);
1387 return data_for_recursion
.closest_match
;
1390 struct HitTestVisibleScrollableOrTouchableFunctor
{
1391 bool operator()(LayerImpl
* layer
) const {
1392 return layer
->IsDrawnRenderSurfaceLayerListMember() ||
1393 ScrollsAnyDrawnRenderSurfaceLayerListMember(layer
) ||
1394 !layer
->touch_event_handler_region().IsEmpty() ||
1395 layer
->have_wheel_event_handlers();
1399 LayerImpl
* LayerTreeImpl::FindLayerThatIsHitByPoint(
1400 const gfx::PointF
& screen_space_point
) {
1403 bool update_lcd_text
= false;
1404 if (!UpdateDrawProperties(update_lcd_text
))
1406 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1407 FindClosestMatchingLayer(screen_space_point
,
1409 HitTestVisibleScrollableOrTouchableFunctor(),
1410 &data_for_recursion
);
1411 return data_for_recursion
.closest_match
;
1414 static bool LayerHasTouchEventHandlersAt(const gfx::PointF
& screen_space_point
,
1415 LayerImpl
* layer_impl
) {
1416 if (layer_impl
->touch_event_handler_region().IsEmpty())
1419 if (!PointHitsRegion(screen_space_point
,
1420 layer_impl
->screen_space_transform(),
1421 layer_impl
->touch_event_handler_region(),
1422 layer_impl
->contents_scale_x(),
1423 layer_impl
->contents_scale_y()))
1426 // At this point, we think the point does hit the touch event handler region
1427 // on the layer, but we need to walk up the parents to ensure that the layer
1428 // was not clipped in such a way that the hit point actually should not hit
1430 if (PointIsClippedBySurfaceOrClipRect(screen_space_point
, layer_impl
))
1436 struct FindWheelEventLayerFunctor
{
1437 bool operator()(LayerImpl
* layer
) const {
1438 return layer
->have_wheel_event_handlers();
1442 LayerImpl
* LayerTreeImpl::FindLayerWithWheelHandlerThatIsHitByPoint(
1443 const gfx::PointF
& screen_space_point
) {
1446 bool update_lcd_text
= false;
1447 if (!UpdateDrawProperties(update_lcd_text
))
1449 FindWheelEventLayerFunctor func
;
1450 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1451 FindClosestMatchingLayer(screen_space_point
, root_layer(), func
,
1452 &data_for_recursion
);
1453 return data_for_recursion
.closest_match
;
1456 struct FindTouchEventLayerFunctor
{
1457 bool operator()(LayerImpl
* layer
) const {
1458 return LayerHasTouchEventHandlersAt(screen_space_point
, layer
);
1460 const gfx::PointF screen_space_point
;
1463 LayerImpl
* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion(
1464 const gfx::PointF
& screen_space_point
) {
1467 bool update_lcd_text
= false;
1468 if (!UpdateDrawProperties(update_lcd_text
))
1470 FindTouchEventLayerFunctor func
= {screen_space_point
};
1471 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1472 FindClosestMatchingLayer(
1473 screen_space_point
, root_layer(), func
, &data_for_recursion
);
1474 return data_for_recursion
.closest_match
;
1477 void LayerTreeImpl::RegisterSelection(const LayerSelectionBound
& start
,
1478 const LayerSelectionBound
& end
) {
1479 selection_start_
= start
;
1480 selection_end_
= end
;
1483 static ViewportSelectionBound
ComputeViewportSelection(
1484 const LayerSelectionBound
& layer_bound
,
1486 float device_scale_factor
) {
1487 ViewportSelectionBound viewport_bound
;
1488 viewport_bound
.type
= layer_bound
.type
;
1490 if (!layer
|| layer_bound
.type
== SELECTION_BOUND_EMPTY
)
1491 return viewport_bound
;
1493 gfx::PointF layer_scaled_top
= gfx::ScalePoint(layer_bound
.edge_top
,
1494 layer
->contents_scale_x(),
1495 layer
->contents_scale_y());
1496 gfx::PointF layer_scaled_bottom
= gfx::ScalePoint(layer_bound
.edge_bottom
,
1497 layer
->contents_scale_x(),
1498 layer
->contents_scale_y());
1500 bool clipped
= false;
1501 gfx::PointF screen_top
= MathUtil::MapPoint(
1502 layer
->screen_space_transform(), layer_scaled_top
, &clipped
);
1503 gfx::PointF screen_bottom
= MathUtil::MapPoint(
1504 layer
->screen_space_transform(), layer_scaled_bottom
, &clipped
);
1506 const float inv_scale
= 1.f
/ device_scale_factor
;
1507 viewport_bound
.edge_top
= gfx::ScalePoint(screen_top
, inv_scale
);
1508 viewport_bound
.edge_bottom
= gfx::ScalePoint(screen_bottom
, inv_scale
);
1510 // The bottom edge point is used for visibility testing as it is the logical
1511 // focal point for bound selection handles (this may change in the future).
1512 // Shifting the visibility point fractionally inward ensures that neighboring
1513 // or logically coincident layers aligned to integral DPI coordinates will not
1514 // spuriously occlude the bound.
1515 gfx::Vector2dF visibility_offset
= layer_scaled_top
- layer_scaled_bottom
;
1516 visibility_offset
.Scale(device_scale_factor
/ visibility_offset
.Length());
1517 gfx::PointF visibility_point
= layer_scaled_bottom
+ visibility_offset
;
1518 if (visibility_point
.x() <= 0)
1519 visibility_point
.set_x(visibility_point
.x() + device_scale_factor
);
1520 visibility_point
= MathUtil::MapPoint(
1521 layer
->screen_space_transform(), visibility_point
, &clipped
);
1523 float intersect_distance
= 0.f
;
1524 viewport_bound
.visible
=
1525 PointHitsLayer(layer
, visibility_point
, &intersect_distance
);
1527 return viewport_bound
;
1530 void LayerTreeImpl::GetViewportSelection(ViewportSelectionBound
* start
,
1531 ViewportSelectionBound
* end
) {
1535 *start
= ComputeViewportSelection(
1537 selection_start_
.layer_id
? LayerById(selection_start_
.layer_id
) : NULL
,
1538 device_scale_factor());
1539 if (start
->type
== SELECTION_BOUND_CENTER
||
1540 start
->type
== SELECTION_BOUND_EMPTY
) {
1543 *end
= ComputeViewportSelection(
1545 selection_end_
.layer_id
? LayerById(selection_end_
.layer_id
) : NULL
,
1546 device_scale_factor());
1550 void LayerTreeImpl::InputScrollAnimationFinished() {
1551 layer_tree_host_impl_
->ScrollEnd();
1554 bool LayerTreeImpl::SmoothnessTakesPriority() const {
1555 return layer_tree_host_impl_
->GetTreePriority() == SMOOTHNESS_TAKES_PRIORITY
;
1558 BlockingTaskRunner
* LayerTreeImpl::BlockingMainThreadTaskRunner() const {
1559 return proxy()->blocking_main_thread_task_runner();
1562 void LayerTreeImpl::SetPendingPageScaleAnimation(
1563 scoped_ptr
<PendingPageScaleAnimation
> pending_animation
) {
1564 pending_page_scale_animation_
= pending_animation
.Pass();
1567 scoped_ptr
<PendingPageScaleAnimation
>
1568 LayerTreeImpl::TakePendingPageScaleAnimation() {
1569 return pending_page_scale_animation_
.Pass();