Adding Peter Thatcher to the owners file.
[chromium-blink-merge.git] / cc / trees / layer_tree_settings.h
blob661c7e476cd02d5d222e23bc1e704ac84cef0127
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
8 #include "base/basictypes.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/debug/layer_tree_debug_state.h"
11 #include "cc/output/renderer_settings.h"
12 #include "cc/scheduler/scheduler_settings.h"
13 #include "third_party/skia/include/core/SkColor.h"
14 #include "ui/gfx/geometry/size.h"
16 namespace cc {
18 class CC_EXPORT LayerTreeSettings {
19 public:
20 LayerTreeSettings();
21 ~LayerTreeSettings();
23 RendererSettings renderer_settings;
24 bool impl_side_painting;
25 bool raster_enabled;
26 bool throttle_frame_production;
27 bool single_thread_proxy_scheduler;
28 bool use_external_begin_frame_source;
29 bool main_frame_before_activation_enabled;
30 bool using_synchronous_renderer_compositor;
31 bool report_overscroll_only_for_scrollable_axes;
32 bool per_tile_painting_enabled;
33 bool accelerated_animation_enabled;
34 bool can_use_lcd_text;
35 bool use_distance_field_text;
36 bool gpu_rasterization_enabled;
37 bool gpu_rasterization_forced;
38 int gpu_rasterization_msaa_sample_count;
39 float gpu_rasterization_skewport_target_time_in_seconds;
40 bool create_low_res_tiling;
42 enum ScrollbarAnimator {
43 NO_ANIMATOR,
44 LINEAR_FADE,
45 THINNING,
47 ScrollbarAnimator scrollbar_animator;
48 int scrollbar_fade_delay_ms;
49 int scrollbar_fade_resize_delay_ms;
50 int scrollbar_fade_duration_ms;
51 float scrollbar_show_scale_threshold;
52 SkColor solid_color_scrollbar_color;
53 bool timeout_and_draw_when_animation_checkerboards;
54 int maximum_number_of_failed_draws_before_draw_is_forced_;
55 bool layer_transforms_should_scale_layer_contents;
56 bool layers_always_allowed_lcd_text;
57 float minimum_contents_scale;
58 float low_res_contents_scale_factor;
59 float top_controls_show_threshold;
60 float top_controls_hide_threshold;
61 double background_animation_rate;
62 size_t max_partial_texture_updates;
63 gfx::Size default_tile_size;
64 gfx::Size max_untiled_layer_size;
65 gfx::Size default_tile_grid_size;
66 gfx::Size minimum_occlusion_tracking_size;
67 bool use_pinch_zoom_scrollbars;
68 bool use_pinch_virtual_viewport;
69 size_t max_tiles_for_interest_area;
70 float skewport_target_time_in_seconds;
71 int skewport_extrapolation_limit_in_content_pixels;
72 size_t max_unused_resource_memory_percentage;
73 size_t max_memory_for_prepaint_percentage;
74 bool strict_layer_property_change_checking;
75 bool use_one_copy;
76 bool use_zero_copy;
77 bool enable_elastic_overscroll;
78 unsigned use_image_texture_target;
79 bool ignore_root_layer_flings;
80 size_t scheduled_raster_task_limit;
81 bool use_occlusion_for_tile_prioritization;
82 bool record_full_layer;
83 bool use_display_lists;
84 bool verify_property_trees;
85 bool gather_pixel_refs;
86 bool use_compositor_animation_timelines;
88 LayerTreeDebugState initial_debug_state;
90 SchedulerSettings ToSchedulerSettings() const;
93 } // namespace cc
95 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_