Fix search results being clipped in app list.
[chromium-blink-merge.git] / cc / scheduler / scheduler.cc
blobd52141fa1f1fc5ed5136be334fe47a3168bed146
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/scheduler/scheduler.h"
7 #include <algorithm>
9 #include "base/auto_reset.h"
10 #include "base/logging.h"
11 #include "base/profiler/scoped_tracker.h"
12 #include "base/single_thread_task_runner.h"
13 #include "base/trace_event/trace_event.h"
14 #include "base/trace_event/trace_event_argument.h"
15 #include "cc/debug/devtools_instrumentation.h"
16 #include "cc/debug/traced_value.h"
17 #include "cc/scheduler/delay_based_time_source.h"
18 #include "ui/gfx/frame_time.h"
20 namespace cc {
22 BeginFrameSource* SchedulerFrameSourcesConstructor::ConstructPrimaryFrameSource(
23 Scheduler* scheduler) {
24 if (scheduler->settings_.use_external_begin_frame_source) {
25 TRACE_EVENT1("cc",
26 "Scheduler::Scheduler()",
27 "PrimaryFrameSource",
28 "ExternalBeginFrameSource");
29 DCHECK(scheduler->primary_frame_source_internal_)
30 << "Need external BeginFrameSource";
31 return scheduler->primary_frame_source_internal_.get();
32 } else {
33 TRACE_EVENT1("cc",
34 "Scheduler::Scheduler()",
35 "PrimaryFrameSource",
36 "SyntheticBeginFrameSource");
37 scoped_ptr<SyntheticBeginFrameSource> synthetic_source =
38 SyntheticBeginFrameSource::Create(scheduler->task_runner_.get(),
39 scheduler->Now(),
40 BeginFrameArgs::DefaultInterval());
42 DCHECK(!scheduler->vsync_observer_);
43 scheduler->vsync_observer_ = synthetic_source.get();
45 DCHECK(!scheduler->primary_frame_source_internal_);
46 scheduler->primary_frame_source_internal_ = synthetic_source.Pass();
47 return scheduler->primary_frame_source_internal_.get();
51 BeginFrameSource*
52 SchedulerFrameSourcesConstructor::ConstructUnthrottledFrameSource(
53 Scheduler* scheduler) {
54 TRACE_EVENT1("cc", "Scheduler::Scheduler()", "UnthrottledFrameSource",
55 "BackToBackBeginFrameSource");
56 DCHECK(!scheduler->unthrottled_frame_source_internal_);
57 scheduler->unthrottled_frame_source_internal_ =
58 BackToBackBeginFrameSource::Create(scheduler->task_runner_.get());
59 return scheduler->unthrottled_frame_source_internal_.get();
62 Scheduler::Scheduler(
63 SchedulerClient* client,
64 const SchedulerSettings& scheduler_settings,
65 int layer_tree_host_id,
66 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
67 scoped_ptr<BeginFrameSource> external_begin_frame_source,
68 SchedulerFrameSourcesConstructor* frame_sources_constructor)
69 : frame_source_(),
70 primary_frame_source_(NULL),
71 primary_frame_source_internal_(external_begin_frame_source.Pass()),
72 vsync_observer_(NULL),
73 authoritative_vsync_interval_(base::TimeDelta()),
74 last_vsync_timebase_(base::TimeTicks()),
75 throttle_frame_production_(false),
76 settings_(scheduler_settings),
77 client_(client),
78 layer_tree_host_id_(layer_tree_host_id),
79 task_runner_(task_runner),
80 begin_impl_frame_deadline_mode_(
81 SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE),
82 state_machine_(scheduler_settings),
83 inside_process_scheduled_actions_(false),
84 inside_action_(SchedulerStateMachine::ACTION_NONE),
85 weak_factory_(this) {
86 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
87 "Scheduler::Scheduler",
88 "settings",
89 settings_.AsValue());
90 DCHECK(client_);
91 DCHECK(!state_machine_.BeginFrameNeeded());
93 begin_retro_frame_closure_ =
94 base::Bind(&Scheduler::BeginRetroFrame, weak_factory_.GetWeakPtr());
95 begin_impl_frame_deadline_closure_ = base::Bind(
96 &Scheduler::OnBeginImplFrameDeadline, weak_factory_.GetWeakPtr());
97 advance_commit_state_closure_ = base::Bind(
98 &Scheduler::PollToAdvanceCommitState, weak_factory_.GetWeakPtr());
100 frame_source_ = BeginFrameSourceMultiplexer::Create();
101 frame_source_->AddObserver(this);
103 // Primary frame source
104 primary_frame_source_ =
105 frame_sources_constructor->ConstructPrimaryFrameSource(this);
106 frame_source_->AddSource(primary_frame_source_);
107 primary_frame_source_->SetClientReady();
109 // Unthrottled frame source
110 unthrottled_frame_source_ =
111 frame_sources_constructor->ConstructUnthrottledFrameSource(this);
112 frame_source_->AddSource(unthrottled_frame_source_);
114 SetThrottleFrameProduction(scheduler_settings.throttle_frame_production);
117 Scheduler::~Scheduler() {
118 if (frame_source_->NeedsBeginFrames())
119 frame_source_->SetNeedsBeginFrames(false);
122 base::TimeTicks Scheduler::Now() const {
123 base::TimeTicks now = gfx::FrameTime::Now();
124 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.now"),
125 "Scheduler::Now",
126 "now",
127 now);
128 return now;
131 void Scheduler::CommitVSyncParameters(base::TimeTicks timebase,
132 base::TimeDelta interval) {
133 if (authoritative_vsync_interval_ != base::TimeDelta()) {
134 interval = authoritative_vsync_interval_;
135 } else if (interval == base::TimeDelta()) {
136 // TODO(brianderson): We should not be receiving 0 intervals.
137 interval = BeginFrameArgs::DefaultInterval();
140 last_vsync_timebase_ = timebase;
142 if (vsync_observer_)
143 vsync_observer_->OnUpdateVSyncParameters(timebase, interval);
146 void Scheduler::SetEstimatedParentDrawTime(base::TimeDelta draw_time) {
147 DCHECK_GE(draw_time.ToInternalValue(), 0);
148 estimated_parent_draw_time_ = draw_time;
151 void Scheduler::SetCanStart() {
152 state_machine_.SetCanStart();
153 ProcessScheduledActions();
156 void Scheduler::SetVisible(bool visible) {
157 state_machine_.SetVisible(visible);
158 ProcessScheduledActions();
161 void Scheduler::SetCanDraw(bool can_draw) {
162 state_machine_.SetCanDraw(can_draw);
163 ProcessScheduledActions();
166 void Scheduler::NotifyReadyToActivate() {
167 state_machine_.NotifyReadyToActivate();
168 ProcessScheduledActions();
171 void Scheduler::NotifyReadyToDraw() {
172 // Future work might still needed for crbug.com/352894.
173 state_machine_.NotifyReadyToDraw();
174 ProcessScheduledActions();
177 void Scheduler::SetThrottleFrameProduction(bool throttle) {
178 throttle_frame_production_ = throttle;
179 if (throttle) {
180 frame_source_->SetActiveSource(primary_frame_source_);
181 } else {
182 frame_source_->SetActiveSource(unthrottled_frame_source_);
184 ProcessScheduledActions();
187 void Scheduler::SetNeedsCommit() {
188 state_machine_.SetNeedsCommit();
189 ProcessScheduledActions();
192 void Scheduler::SetNeedsRedraw() {
193 state_machine_.SetNeedsRedraw();
194 ProcessScheduledActions();
197 void Scheduler::SetNeedsAnimate() {
198 state_machine_.SetNeedsAnimate();
199 ProcessScheduledActions();
202 void Scheduler::SetNeedsPrepareTiles() {
203 DCHECK(!IsInsideAction(SchedulerStateMachine::ACTION_PREPARE_TILES));
204 state_machine_.SetNeedsPrepareTiles();
205 ProcessScheduledActions();
208 void Scheduler::SetWaitForReadyToDraw() {
209 state_machine_.SetWaitForReadyToDraw();
210 ProcessScheduledActions();
213 void Scheduler::SetMaxSwapsPending(int max) {
214 state_machine_.SetMaxSwapsPending(max);
217 void Scheduler::DidSwapBuffers() {
218 state_machine_.DidSwapBuffers();
220 // There is no need to call ProcessScheduledActions here because
221 // swapping should not trigger any new actions.
222 if (!inside_process_scheduled_actions_) {
223 DCHECK_EQ(state_machine_.NextAction(), SchedulerStateMachine::ACTION_NONE);
227 void Scheduler::DidSwapBuffersComplete() {
228 state_machine_.DidSwapBuffersComplete();
229 ProcessScheduledActions();
232 void Scheduler::SetImplLatencyTakesPriority(bool impl_latency_takes_priority) {
233 state_machine_.SetImplLatencyTakesPriority(impl_latency_takes_priority);
234 ProcessScheduledActions();
237 void Scheduler::NotifyReadyToCommit() {
238 TRACE_EVENT0("cc", "Scheduler::NotifyReadyToCommit");
239 state_machine_.NotifyReadyToCommit();
240 ProcessScheduledActions();
243 void Scheduler::BeginMainFrameAborted(CommitEarlyOutReason reason) {
244 TRACE_EVENT1("cc", "Scheduler::BeginMainFrameAborted", "reason",
245 CommitEarlyOutReasonToString(reason));
246 state_machine_.BeginMainFrameAborted(reason);
247 ProcessScheduledActions();
250 void Scheduler::DidPrepareTiles() {
251 state_machine_.DidPrepareTiles();
254 void Scheduler::DidLoseOutputSurface() {
255 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface");
256 begin_retro_frame_args_.clear();
257 begin_retro_frame_task_.Cancel();
258 state_machine_.DidLoseOutputSurface();
259 ProcessScheduledActions();
262 void Scheduler::DidCreateAndInitializeOutputSurface() {
263 TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface");
264 DCHECK(!frame_source_->NeedsBeginFrames());
265 DCHECK(begin_impl_frame_deadline_task_.IsCancelled());
266 state_machine_.DidCreateAndInitializeOutputSurface();
267 ProcessScheduledActions();
270 void Scheduler::NotifyBeginMainFrameStarted() {
271 TRACE_EVENT0("cc", "Scheduler::NotifyBeginMainFrameStarted");
272 state_machine_.NotifyBeginMainFrameStarted();
275 base::TimeTicks Scheduler::AnticipatedDrawTime() const {
276 if (!frame_source_->NeedsBeginFrames() ||
277 begin_impl_frame_args_.interval <= base::TimeDelta())
278 return base::TimeTicks();
280 base::TimeTicks now = Now();
281 base::TimeTicks timebase = std::max(begin_impl_frame_args_.frame_time,
282 begin_impl_frame_args_.deadline);
283 int64 intervals = 1 + ((now - timebase) / begin_impl_frame_args_.interval);
284 return timebase + (begin_impl_frame_args_.interval * intervals);
287 base::TimeTicks Scheduler::LastBeginImplFrameTime() {
288 return begin_impl_frame_args_.frame_time;
291 void Scheduler::SetupNextBeginFrameIfNeeded() {
292 // Never call SetNeedsBeginFrames if the frame source already has the right
293 // value.
294 if (frame_source_->NeedsBeginFrames() != state_machine_.BeginFrameNeeded()) {
295 if (state_machine_.BeginFrameNeeded()) {
296 // Call SetNeedsBeginFrames(true) as soon as possible.
297 frame_source_->SetNeedsBeginFrames(true);
298 } else if (state_machine_.begin_impl_frame_state() ==
299 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE) {
300 // Call SetNeedsBeginFrames(false) in between frames only.
301 frame_source_->SetNeedsBeginFrames(false);
302 client_->SendBeginMainFrameNotExpectedSoon();
306 PostBeginRetroFrameIfNeeded();
309 // We may need to poll when we can't rely on BeginFrame to advance certain
310 // state or to avoid deadlock.
311 void Scheduler::SetupPollingMechanisms() {
312 // At this point we'd prefer to advance through the commit flow by
313 // drawing a frame, however it's possible that the frame rate controller
314 // will not give us a BeginFrame until the commit completes. See
315 // crbug.com/317430 for an example of a swap ack being held on commit. Thus
316 // we set a repeating timer to poll on ProcessScheduledActions until we
317 // successfully reach BeginFrame. Synchronous compositor does not use
318 // frame rate controller or have the circular wait in the bug.
319 if (IsBeginMainFrameSentOrStarted() &&
320 !settings_.using_synchronous_renderer_compositor) {
321 if (advance_commit_state_task_.IsCancelled() &&
322 begin_impl_frame_args_.IsValid()) {
323 // Since we'd rather get a BeginImplFrame by the normal mechanism, we
324 // set the interval to twice the interval from the previous frame.
325 advance_commit_state_task_.Reset(advance_commit_state_closure_);
326 task_runner_->PostDelayedTask(FROM_HERE,
327 advance_commit_state_task_.callback(),
328 begin_impl_frame_args_.interval * 2);
330 } else {
331 advance_commit_state_task_.Cancel();
335 // BeginFrame is the mechanism that tells us that now is a good time to start
336 // making a frame. Usually this means that user input for the frame is complete.
337 // If the scheduler is busy, we queue the BeginFrame to be handled later as
338 // a BeginRetroFrame.
339 bool Scheduler::OnBeginFrameMixInDelegate(const BeginFrameArgs& args) {
340 TRACE_EVENT1("cc,benchmark", "Scheduler::BeginFrame", "args", args.AsValue());
342 // Deliver BeginFrames to children.
343 if (state_machine_.children_need_begin_frames()) {
344 BeginFrameArgs adjusted_args_for_children(args);
345 // Adjust a deadline for child schedulers.
346 // TODO(simonhong): Once we have commitless update, we can get rid of
347 // BeginMainFrameToCommitDurationEstimate() +
348 // CommitToActivateDurationEstimate().
349 adjusted_args_for_children.deadline -=
350 (client_->BeginMainFrameToCommitDurationEstimate() +
351 client_->CommitToActivateDurationEstimate() +
352 client_->DrawDurationEstimate() + EstimatedParentDrawTime());
353 client_->SendBeginFramesToChildren(adjusted_args_for_children);
356 BeginFrameArgs adjusted_args(args);
357 adjusted_args.deadline -= EstimatedParentDrawTime();
359 if (settings_.using_synchronous_renderer_compositor) {
360 BeginImplFrameSynchronous(adjusted_args);
361 return true;
364 // We have just called SetNeedsBeginFrame(true) and the BeginFrameSource has
365 // sent us the last BeginFrame we have missed. As we might not be able to
366 // actually make rendering for this call, handle it like a "retro frame".
367 // TODO(brainderson): Add a test for this functionality ASAP!
368 if (adjusted_args.type == BeginFrameArgs::MISSED) {
369 begin_retro_frame_args_.push_back(adjusted_args);
370 PostBeginRetroFrameIfNeeded();
371 return true;
374 bool should_defer_begin_frame =
375 !begin_retro_frame_args_.empty() ||
376 !begin_retro_frame_task_.IsCancelled() ||
377 !frame_source_->NeedsBeginFrames() ||
378 (state_machine_.begin_impl_frame_state() !=
379 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
381 if (should_defer_begin_frame) {
382 begin_retro_frame_args_.push_back(adjusted_args);
383 TRACE_EVENT_INSTANT0(
384 "cc", "Scheduler::BeginFrame deferred", TRACE_EVENT_SCOPE_THREAD);
385 // Queuing the frame counts as "using it", so we need to return true.
386 } else {
387 BeginImplFrameWithDeadline(adjusted_args);
389 return true;
392 void Scheduler::SetChildrenNeedBeginFrames(bool children_need_begin_frames) {
393 state_machine_.SetChildrenNeedBeginFrames(children_need_begin_frames);
394 ProcessScheduledActions();
397 void Scheduler::SetAuthoritativeVSyncInterval(const base::TimeDelta& interval) {
398 authoritative_vsync_interval_ = interval;
399 if (vsync_observer_)
400 vsync_observer_->OnUpdateVSyncParameters(last_vsync_timebase_, interval);
403 void Scheduler::OnDrawForOutputSurface() {
404 DCHECK(settings_.using_synchronous_renderer_compositor);
405 DCHECK_EQ(state_machine_.begin_impl_frame_state(),
406 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
407 DCHECK(!BeginImplFrameDeadlinePending());
409 state_machine_.OnBeginImplFrameDeadline();
410 ProcessScheduledActions();
412 state_machine_.OnBeginImplFrameIdle();
413 ProcessScheduledActions();
416 // BeginRetroFrame is called for BeginFrames that we've deferred because
417 // the scheduler was in the middle of processing a previous BeginFrame.
418 void Scheduler::BeginRetroFrame() {
419 TRACE_EVENT0("cc,benchmark", "Scheduler::BeginRetroFrame");
420 DCHECK(!settings_.using_synchronous_renderer_compositor);
421 DCHECK(!begin_retro_frame_args_.empty());
422 DCHECK(!begin_retro_frame_task_.IsCancelled());
423 DCHECK_EQ(state_machine_.begin_impl_frame_state(),
424 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
426 begin_retro_frame_task_.Cancel();
428 // Discard expired BeginRetroFrames
429 // Today, we should always end up with at most one un-expired BeginRetroFrame
430 // because deadlines will not be greater than the next frame time. We don't
431 // DCHECK though because some systems don't always have monotonic timestamps.
432 // TODO(brianderson): In the future, long deadlines could result in us not
433 // draining the queue if we don't catch up. If we consistently can't catch
434 // up, our fallback should be to lower our frame rate.
435 base::TimeTicks now = Now();
437 while (!begin_retro_frame_args_.empty()) {
438 const BeginFrameArgs& args = begin_retro_frame_args_.front();
439 base::TimeTicks expiration_time = args.frame_time + args.interval;
440 if (now <= expiration_time)
441 break;
442 TRACE_EVENT_INSTANT2(
443 "cc", "Scheduler::BeginRetroFrame discarding", TRACE_EVENT_SCOPE_THREAD,
444 "expiration_time - now", (expiration_time - now).InMillisecondsF(),
445 "BeginFrameArgs", begin_retro_frame_args_.front().AsValue());
446 begin_retro_frame_args_.pop_front();
447 frame_source_->DidFinishFrame(begin_retro_frame_args_.size());
450 if (begin_retro_frame_args_.empty()) {
451 TRACE_EVENT_INSTANT0("cc",
452 "Scheduler::BeginRetroFrames all expired",
453 TRACE_EVENT_SCOPE_THREAD);
454 } else {
455 BeginFrameArgs front = begin_retro_frame_args_.front();
456 begin_retro_frame_args_.pop_front();
457 BeginImplFrameWithDeadline(front);
461 // There could be a race between the posted BeginRetroFrame and a new
462 // BeginFrame arriving via the normal mechanism. Scheduler::BeginFrame
463 // will check if there is a pending BeginRetroFrame to ensure we handle
464 // BeginFrames in FIFO order.
465 void Scheduler::PostBeginRetroFrameIfNeeded() {
466 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
467 "Scheduler::PostBeginRetroFrameIfNeeded",
468 "state",
469 AsValue());
470 if (!frame_source_->NeedsBeginFrames())
471 return;
473 if (begin_retro_frame_args_.empty() || !begin_retro_frame_task_.IsCancelled())
474 return;
476 // begin_retro_frame_args_ should always be empty for the
477 // synchronous compositor.
478 DCHECK(!settings_.using_synchronous_renderer_compositor);
480 if (state_machine_.begin_impl_frame_state() !=
481 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE)
482 return;
484 begin_retro_frame_task_.Reset(begin_retro_frame_closure_);
486 task_runner_->PostTask(FROM_HERE, begin_retro_frame_task_.callback());
489 void Scheduler::BeginImplFrameWithDeadline(const BeginFrameArgs& args) {
490 BeginImplFrame(args);
492 // The deadline will be scheduled in ProcessScheduledActions.
493 state_machine_.OnBeginImplFrameDeadlinePending();
494 ProcessScheduledActions();
497 void Scheduler::BeginImplFrameSynchronous(const BeginFrameArgs& args) {
498 BeginImplFrame(args);
499 FinishImplFrame();
502 void Scheduler::FinishImplFrame() {
503 state_machine_.OnBeginImplFrameIdle();
504 ProcessScheduledActions();
506 client_->DidBeginImplFrameDeadline();
507 frame_source_->DidFinishFrame(begin_retro_frame_args_.size());
510 // BeginImplFrame starts a compositor frame that will wait up until a deadline
511 // for a BeginMainFrame+activation to complete before it times out and draws
512 // any asynchronous animation and scroll/pinch updates.
513 void Scheduler::BeginImplFrame(const BeginFrameArgs& args) {
514 bool main_thread_is_in_high_latency_mode =
515 state_machine_.MainThreadIsInHighLatencyMode();
516 TRACE_EVENT2("cc,benchmark",
517 "Scheduler::BeginImplFrame",
518 "args",
519 args.AsValue(),
520 "main_thread_is_high_latency",
521 main_thread_is_in_high_latency_mode);
522 TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
523 "MainThreadLatency",
524 main_thread_is_in_high_latency_mode);
525 DCHECK_EQ(state_machine_.begin_impl_frame_state(),
526 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
527 DCHECK(!BeginImplFrameDeadlinePending());
528 DCHECK(state_machine_.HasInitializedOutputSurface());
530 advance_commit_state_task_.Cancel();
532 begin_impl_frame_args_ = args;
533 begin_impl_frame_args_.deadline -= client_->DrawDurationEstimate();
535 if (!state_machine_.impl_latency_takes_priority() &&
536 main_thread_is_in_high_latency_mode &&
537 CanCommitAndActivateBeforeDeadline()) {
538 state_machine_.SetSkipNextBeginMainFrameToReduceLatency();
541 state_machine_.OnBeginImplFrame();
542 devtools_instrumentation::DidBeginFrame(layer_tree_host_id_);
543 client_->WillBeginImplFrame(begin_impl_frame_args_);
545 ProcessScheduledActions();
548 void Scheduler::ScheduleBeginImplFrameDeadline() {
549 // The synchronous compositor does not post a deadline task.
550 DCHECK(!settings_.using_synchronous_renderer_compositor);
552 begin_impl_frame_deadline_task_.Cancel();
553 begin_impl_frame_deadline_task_.Reset(begin_impl_frame_deadline_closure_);
555 begin_impl_frame_deadline_mode_ =
556 state_machine_.CurrentBeginImplFrameDeadlineMode();
558 base::TimeTicks deadline;
559 switch (begin_impl_frame_deadline_mode_) {
560 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE:
561 // No deadline.
562 return;
563 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE:
564 // We are ready to draw a new active tree immediately.
565 // We don't use Now() here because it's somewhat expensive to call.
566 deadline = base::TimeTicks();
567 break;
568 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR:
569 // We are animating on the impl thread but we can wait for some time.
570 deadline = begin_impl_frame_args_.deadline;
571 break;
572 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE:
573 // We are blocked for one reason or another and we should wait.
574 // TODO(brianderson): Handle long deadlines (that are past the next
575 // frame's frame time) properly instead of using this hack.
576 deadline =
577 begin_impl_frame_args_.frame_time + begin_impl_frame_args_.interval;
578 break;
579 case SchedulerStateMachine::
580 BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW:
581 // We are blocked because we are waiting for ReadyToDraw signal. We would
582 // post deadline after we received ReadyToDraw singal.
583 TRACE_EVENT1("cc", "Scheduler::ScheduleBeginImplFrameDeadline",
584 "deadline_mode", "blocked_on_ready_to_draw");
585 return;
588 TRACE_EVENT2("cc", "Scheduler::ScheduleBeginImplFrameDeadline", "mode",
589 SchedulerStateMachine::BeginImplFrameDeadlineModeToString(
590 begin_impl_frame_deadline_mode_),
591 "deadline", deadline);
593 base::TimeDelta delta = std::max(deadline - Now(), base::TimeDelta());
594 task_runner_->PostDelayedTask(
595 FROM_HERE, begin_impl_frame_deadline_task_.callback(), delta);
598 void Scheduler::ScheduleBeginImplFrameDeadlineIfNeeded() {
599 if (settings_.using_synchronous_renderer_compositor)
600 return;
602 if (state_machine_.begin_impl_frame_state() !=
603 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME)
604 return;
606 if (begin_impl_frame_deadline_mode_ ==
607 state_machine_.CurrentBeginImplFrameDeadlineMode() &&
608 BeginImplFrameDeadlinePending())
609 return;
611 ScheduleBeginImplFrameDeadline();
614 void Scheduler::OnBeginImplFrameDeadline() {
615 TRACE_EVENT0("cc,benchmark", "Scheduler::OnBeginImplFrameDeadline");
616 begin_impl_frame_deadline_task_.Cancel();
617 // We split the deadline actions up into two phases so the state machine
618 // has a chance to trigger actions that should occur durring and after
619 // the deadline separately. For example:
620 // * Sending the BeginMainFrame will not occur after the deadline in
621 // order to wait for more user-input before starting the next commit.
622 // * Creating a new OuputSurface will not occur during the deadline in
623 // order to allow the state machine to "settle" first.
625 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is fixed.
626 tracked_objects::ScopedTracker tracking_profile1(
627 FROM_HERE_WITH_EXPLICIT_FUNCTION(
628 "461509 Scheduler::OnBeginImplFrameDeadline1"));
629 state_machine_.OnBeginImplFrameDeadline();
630 ProcessScheduledActions();
631 FinishImplFrame();
635 void Scheduler::PollToAdvanceCommitState() {
636 TRACE_EVENT0("cc", "Scheduler::PollToAdvanceCommitState");
637 advance_commit_state_task_.Cancel();
638 ProcessScheduledActions();
641 void Scheduler::DrawAndSwapIfPossible() {
642 DrawResult result = client_->ScheduledActionDrawAndSwapIfPossible();
643 state_machine_.DidDrawIfPossibleCompleted(result);
646 void Scheduler::SetDeferCommits(bool defer_commits) {
647 TRACE_EVENT1("cc", "Scheduler::SetDeferCommits",
648 "defer_commits",
649 defer_commits);
650 state_machine_.SetDeferCommits(defer_commits);
651 ProcessScheduledActions();
654 void Scheduler::ProcessScheduledActions() {
655 // We do not allow ProcessScheduledActions to be recursive.
656 // The top-level call will iteratively execute the next action for us anyway.
657 if (inside_process_scheduled_actions_)
658 return;
660 base::AutoReset<bool> mark_inside(&inside_process_scheduled_actions_, true);
662 SchedulerStateMachine::Action action;
663 do {
664 action = state_machine_.NextAction();
665 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
666 "SchedulerStateMachine",
667 "state",
668 AsValue());
669 VLOG(2) << "Scheduler::ProcessScheduledActions: "
670 << SchedulerStateMachine::ActionToString(action) << " "
671 << state_machine_.GetStatesForDebugging();
672 state_machine_.UpdateState(action);
673 base::AutoReset<SchedulerStateMachine::Action>
674 mark_inside_action(&inside_action_, action);
675 switch (action) {
676 case SchedulerStateMachine::ACTION_NONE:
677 break;
678 case SchedulerStateMachine::ACTION_ANIMATE:
679 client_->ScheduledActionAnimate();
680 break;
681 case SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME:
682 client_->ScheduledActionSendBeginMainFrame();
683 break;
684 case SchedulerStateMachine::ACTION_COMMIT: {
685 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
686 // fixed.
687 tracked_objects::ScopedTracker tracking_profile4(
688 FROM_HERE_WITH_EXPLICIT_FUNCTION(
689 "461509 Scheduler::ProcessScheduledActions4"));
690 client_->ScheduledActionCommit();
691 break;
693 case SchedulerStateMachine::ACTION_ACTIVATE_SYNC_TREE:
694 client_->ScheduledActionActivateSyncTree();
695 break;
696 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE: {
697 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
698 // fixed.
699 tracked_objects::ScopedTracker tracking_profile6(
700 FROM_HERE_WITH_EXPLICIT_FUNCTION(
701 "461509 Scheduler::ProcessScheduledActions6"));
702 DrawAndSwapIfPossible();
703 break;
705 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED:
706 client_->ScheduledActionDrawAndSwapForced();
707 break;
708 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT:
709 // No action is actually performed, but this allows the state machine to
710 // advance out of its waiting to draw state without actually drawing.
711 break;
712 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION:
713 client_->ScheduledActionBeginOutputSurfaceCreation();
714 break;
715 case SchedulerStateMachine::ACTION_PREPARE_TILES:
716 client_->ScheduledActionPrepareTiles();
717 break;
718 case SchedulerStateMachine::ACTION_INVALIDATE_OUTPUT_SURFACE: {
719 client_->ScheduledActionInvalidateOutputSurface();
720 break;
723 } while (action != SchedulerStateMachine::ACTION_NONE);
725 SetupPollingMechanisms();
727 client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime());
729 ScheduleBeginImplFrameDeadlineIfNeeded();
731 SetupNextBeginFrameIfNeeded();
734 scoped_refptr<base::trace_event::ConvertableToTraceFormat> Scheduler::AsValue()
735 const {
736 scoped_refptr<base::trace_event::TracedValue> state =
737 new base::trace_event::TracedValue();
738 AsValueInto(state.get());
739 return state;
742 void Scheduler::AsValueInto(base::trace_event::TracedValue* state) const {
743 state->BeginDictionary("state_machine");
744 state_machine_.AsValueInto(state);
745 state->EndDictionary();
747 // Only trace frame sources when explicitly enabled - http://crbug.com/420607
748 bool frame_tracing_enabled = false;
749 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
750 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.frames"),
751 &frame_tracing_enabled);
752 if (frame_tracing_enabled) {
753 state->BeginDictionary("frame_source_");
754 frame_source_->AsValueInto(state);
755 state->EndDictionary();
758 state->BeginDictionary("scheduler_state");
759 state->SetDouble("time_until_anticipated_draw_time_ms",
760 (AnticipatedDrawTime() - Now()).InMillisecondsF());
761 state->SetDouble("estimated_parent_draw_time_ms",
762 estimated_parent_draw_time_.InMillisecondsF());
763 state->SetBoolean("last_set_needs_begin_frame_",
764 frame_source_->NeedsBeginFrames());
765 state->SetInteger("begin_retro_frame_args_", begin_retro_frame_args_.size());
766 state->SetBoolean("begin_retro_frame_task_",
767 !begin_retro_frame_task_.IsCancelled());
768 state->SetBoolean("begin_impl_frame_deadline_task_",
769 !begin_impl_frame_deadline_task_.IsCancelled());
770 state->SetBoolean("advance_commit_state_task_",
771 !advance_commit_state_task_.IsCancelled());
772 state->BeginDictionary("begin_impl_frame_args");
773 begin_impl_frame_args_.AsValueInto(state);
774 state->EndDictionary();
776 base::TimeTicks now = Now();
777 base::TimeTicks frame_time = begin_impl_frame_args_.frame_time;
778 base::TimeTicks deadline = begin_impl_frame_args_.deadline;
779 base::TimeDelta interval = begin_impl_frame_args_.interval;
780 state->BeginDictionary("major_timestamps_in_ms");
781 state->SetDouble("0_interval", interval.InMillisecondsF());
782 state->SetDouble("1_now_to_deadline", (deadline - now).InMillisecondsF());
783 state->SetDouble("2_frame_time_to_now", (now - frame_time).InMillisecondsF());
784 state->SetDouble("3_frame_time_to_deadline",
785 (deadline - frame_time).InMillisecondsF());
786 state->SetDouble("4_now", (now - base::TimeTicks()).InMillisecondsF());
787 state->SetDouble("5_frame_time",
788 (frame_time - base::TimeTicks()).InMillisecondsF());
789 state->SetDouble("6_deadline",
790 (deadline - base::TimeTicks()).InMillisecondsF());
791 state->EndDictionary();
793 state->EndDictionary();
795 state->BeginDictionary("client_state");
796 state->SetDouble("draw_duration_estimate_ms",
797 client_->DrawDurationEstimate().InMillisecondsF());
798 state->SetDouble(
799 "begin_main_frame_to_commit_duration_estimate_ms",
800 client_->BeginMainFrameToCommitDurationEstimate().InMillisecondsF());
801 state->SetDouble(
802 "commit_to_activate_duration_estimate_ms",
803 client_->CommitToActivateDurationEstimate().InMillisecondsF());
804 state->EndDictionary();
807 bool Scheduler::CanCommitAndActivateBeforeDeadline() const {
808 // Check if the main thread computation and commit can be finished before the
809 // impl thread's deadline.
810 base::TimeTicks estimated_draw_time =
811 begin_impl_frame_args_.frame_time +
812 client_->BeginMainFrameToCommitDurationEstimate() +
813 client_->CommitToActivateDurationEstimate();
815 TRACE_EVENT2(
816 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
817 "CanCommitAndActivateBeforeDeadline",
818 "time_left_after_drawing_ms",
819 (begin_impl_frame_args_.deadline - estimated_draw_time).InMillisecondsF(),
820 "state",
821 AsValue());
823 return estimated_draw_time < begin_impl_frame_args_.deadline;
826 bool Scheduler::IsBeginMainFrameSentOrStarted() const {
827 return (state_machine_.commit_state() ==
828 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT ||
829 state_machine_.commit_state() ==
830 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED);
833 } // namespace cc