Fix search results being clipped in app list.
[chromium-blink-merge.git] / ui / compositor / test / in_process_context_factory.cc
blob145e25fbdb488a5954c0c1319187c6d032cbd63d
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/test/in_process_context_factory.h"
7 #include "base/bind.h"
8 #include "base/command_line.h"
9 #include "base/threading/thread.h"
10 #include "cc/output/compositor_frame.h"
11 #include "cc/output/context_provider.h"
12 #include "cc/output/output_surface_client.h"
13 #include "cc/surfaces/onscreen_display_client.h"
14 #include "cc/surfaces/surface_display_output_surface.h"
15 #include "cc/surfaces/surface_id_allocator.h"
16 #include "cc/test/pixel_test_output_surface.h"
17 #include "cc/test/test_shared_bitmap_manager.h"
18 #include "gpu/command_buffer/client/context_support.h"
19 #include "gpu/command_buffer/client/gles2_interface.h"
20 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
21 #include "ui/compositor/compositor_switches.h"
22 #include "ui/compositor/reflector.h"
23 #include "ui/compositor/test/in_process_context_provider.h"
24 #include "ui/gl/gl_implementation.h"
25 #include "ui/gl/gl_surface.h"
27 namespace ui {
28 namespace {
30 class FakeReflector : public Reflector {
31 public:
32 FakeReflector() {}
33 ~FakeReflector() override {}
34 void OnMirroringCompositorResized() override {}
37 // An OutputSurface implementation that directly draws and swaps to an actual
38 // GL surface.
39 class DirectOutputSurface : public cc::OutputSurface {
40 public:
41 explicit DirectOutputSurface(
42 const scoped_refptr<cc::ContextProvider>& context_provider)
43 : cc::OutputSurface(context_provider), weak_ptr_factory_(this) {}
45 ~DirectOutputSurface() override {}
47 // cc::OutputSurface implementation
48 void SwapBuffers(cc::CompositorFrame* frame) override {
49 DCHECK(context_provider_.get());
50 DCHECK(frame->gl_frame_data);
51 if (frame->gl_frame_data->sub_buffer_rect ==
52 gfx::Rect(frame->gl_frame_data->size)) {
53 context_provider_->ContextSupport()->Swap();
54 } else {
55 context_provider_->ContextSupport()->PartialSwapBuffers(
56 frame->gl_frame_data->sub_buffer_rect);
58 uint32_t sync_point =
59 context_provider_->ContextGL()->InsertSyncPointCHROMIUM();
60 context_provider_->ContextSupport()->SignalSyncPoint(
61 sync_point, base::Bind(&OutputSurface::OnSwapBuffersComplete,
62 weak_ptr_factory_.GetWeakPtr()));
63 client_->DidSwapBuffers();
66 private:
67 base::WeakPtrFactory<DirectOutputSurface> weak_ptr_factory_;
69 DISALLOW_COPY_AND_ASSIGN(DirectOutputSurface);
72 } // namespace
74 InProcessContextFactory::InProcessContextFactory(
75 bool context_factory_for_test,
76 cc::SurfaceManager* surface_manager)
77 : next_surface_id_namespace_(1u),
78 use_test_surface_(true),
79 context_factory_for_test_(context_factory_for_test),
80 surface_manager_(surface_manager) {
81 DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone)
82 << "If running tests, ensure that main() is calling "
83 << "gfx::GLSurface::InitializeOneOffForTests()";
86 InProcessContextFactory::~InProcessContextFactory() {
87 DCHECK(per_compositor_data_.empty());
90 void InProcessContextFactory::CreateOutputSurface(
91 base::WeakPtr<Compositor> compositor) {
92 gpu::gles2::ContextCreationAttribHelper attribs;
93 attribs.alpha_size = 8;
94 attribs.blue_size = 8;
95 attribs.green_size = 8;
96 attribs.red_size = 8;
97 attribs.depth_size = 0;
98 attribs.stencil_size = 0;
99 attribs.samples = 0;
100 attribs.sample_buffers = 0;
101 attribs.fail_if_major_perf_caveat = false;
102 attribs.bind_generates_resource = false;
103 bool lose_context_when_out_of_memory = true;
105 scoped_refptr<InProcessContextProvider> context_provider =
106 InProcessContextProvider::Create(attribs, lose_context_when_out_of_memory,
107 compositor->widget(), "UICompositor");
109 scoped_ptr<cc::OutputSurface> real_output_surface;
111 if (use_test_surface_) {
112 bool flipped_output_surface = false;
113 real_output_surface = make_scoped_ptr(new cc::PixelTestOutputSurface(
114 context_provider, flipped_output_surface));
115 } else {
116 real_output_surface =
117 make_scoped_ptr(new DirectOutputSurface(context_provider));
120 if (surface_manager_) {
121 scoped_ptr<cc::OnscreenDisplayClient> display_client(
122 new cc::OnscreenDisplayClient(
123 real_output_surface.Pass(), surface_manager_,
124 GetSharedBitmapManager(), GetGpuMemoryBufferManager(),
125 compositor->GetRendererSettings(), compositor->task_runner()));
126 scoped_ptr<cc::SurfaceDisplayOutputSurface> surface_output_surface(
127 new cc::SurfaceDisplayOutputSurface(surface_manager_,
128 compositor->surface_id_allocator(),
129 context_provider));
130 display_client->set_surface_output_surface(surface_output_surface.get());
131 surface_output_surface->set_display_client(display_client.get());
133 compositor->SetOutputSurface(surface_output_surface.Pass());
135 delete per_compositor_data_[compositor.get()];
136 per_compositor_data_[compositor.get()] = display_client.release();
137 } else {
138 compositor->SetOutputSurface(real_output_surface.Pass());
142 scoped_ptr<Reflector> InProcessContextFactory::CreateReflector(
143 Compositor* mirrored_compositor,
144 Layer* mirroring_layer) {
145 return make_scoped_ptr(new FakeReflector);
148 void InProcessContextFactory::RemoveReflector(Reflector* reflector) {
151 scoped_refptr<cc::ContextProvider>
152 InProcessContextFactory::SharedMainThreadContextProvider() {
153 if (shared_main_thread_contexts_.get() &&
154 !shared_main_thread_contexts_->DestroyedOnMainThread())
155 return shared_main_thread_contexts_;
157 bool lose_context_when_out_of_memory = false;
158 shared_main_thread_contexts_ = InProcessContextProvider::CreateOffscreen(
159 lose_context_when_out_of_memory);
160 if (shared_main_thread_contexts_.get() &&
161 !shared_main_thread_contexts_->BindToCurrentThread())
162 shared_main_thread_contexts_ = NULL;
164 return shared_main_thread_contexts_;
167 void InProcessContextFactory::RemoveCompositor(Compositor* compositor) {
168 if (!per_compositor_data_.count(compositor))
169 return;
170 delete per_compositor_data_[compositor];
171 per_compositor_data_.erase(compositor);
174 bool InProcessContextFactory::DoesCreateTestContexts() {
175 return context_factory_for_test_;
178 uint32 InProcessContextFactory::GetImageTextureTarget() {
179 return GL_TEXTURE_2D;
182 cc::SharedBitmapManager* InProcessContextFactory::GetSharedBitmapManager() {
183 return &shared_bitmap_manager_;
186 gpu::GpuMemoryBufferManager*
187 InProcessContextFactory::GetGpuMemoryBufferManager() {
188 return &gpu_memory_buffer_manager_;
191 cc::TaskGraphRunner* InProcessContextFactory::GetTaskGraphRunner() {
192 return &task_graph_runner_;
195 scoped_ptr<cc::SurfaceIdAllocator>
196 InProcessContextFactory::CreateSurfaceIdAllocator() {
197 return make_scoped_ptr(
198 new cc::SurfaceIdAllocator(next_surface_id_namespace_++));
201 void InProcessContextFactory::ResizeDisplay(ui::Compositor* compositor,
202 const gfx::Size& size) {
203 if (!per_compositor_data_.count(compositor))
204 return;
205 per_compositor_data_[compositor]->display()->Resize(size);
208 } // namespace ui