1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_
6 #define UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_
8 #include "base/macros.h"
9 #include "base/memory/weak_ptr.h"
10 #include "ui/gfx/geometry/size.h"
11 #include "ui/ozone/platform/drm/gpu/gbm_surfaceless.h"
12 #include "ui/ozone/public/surface_ozone_egl.h"
23 // Extends the GBM surfaceless functionality and adds an implicit surface for
24 // the primary plane. Arbitrary buffers can still be allocated and displayed as
25 // overlay planes, however the primary plane is associated with the native
26 // surface and is updated via an EGLSurface.
27 class GbmSurface
: public GbmSurfaceless
{
29 GbmSurface(DrmWindow
* window_delegate
, const scoped_refptr
<GbmDevice
>& gbm
);
30 ~GbmSurface() override
;
35 intptr_t GetNativeWindow() override
;
36 bool ResizeNativeWindow(const gfx::Size
& viewport_size
) override
;
37 bool OnSwapBuffers() override
;
38 bool OnSwapBuffersAsync(const SwapCompletionCallback
& callback
) override
;
41 void OnSwapBuffersCallback(const SwapCompletionCallback
& callback
,
42 gbm_bo
* pending_buffer
);
44 scoped_refptr
<GbmDevice
> gbm_
;
46 // The native GBM surface. In EGL this represents the EGLNativeWindowType.
47 gbm_surface
* native_surface_
;
49 // Buffer currently used for scanout.
50 gbm_bo
* current_buffer_
;
54 base::WeakPtrFactory
<GbmSurface
> weak_factory_
;
56 DISALLOW_COPY_AND_ASSIGN(GbmSurface
);
61 #endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_