1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/animation/animation.h"
9 #include "base/debug/trace_event.h"
10 #include "base/strings/string_util.h"
11 #include "cc/animation/animation_curve.h"
12 #include "cc/base/time_util.h"
16 // This should match the RunState enum.
17 static const char* const s_runStateNames
[] = {
18 "WaitingForTargetAvailability",
27 COMPILE_ASSERT(static_cast<int>(cc::Animation::RunStateEnumSize
) ==
28 arraysize(s_runStateNames
),
29 RunState_names_match_enum
);
31 // This should match the TargetProperty enum.
32 static const char* const s_targetPropertyNames
[] = {
40 COMPILE_ASSERT(static_cast<int>(cc::Animation::TargetPropertyEnumSize
) ==
41 arraysize(s_targetPropertyNames
),
42 TargetProperty_names_match_enum
);
48 scoped_ptr
<Animation
> Animation::Create(
49 scoped_ptr
<AnimationCurve
> curve
,
52 TargetProperty target_property
) {
53 return make_scoped_ptr(new Animation(curve
.Pass(),
58 Animation::Animation(scoped_ptr
<AnimationCurve
> curve
,
61 TargetProperty target_property
)
62 : curve_(curve
.Pass()),
65 target_property_(target_property
),
66 run_state_(WaitingForTargetAvailability
),
71 fill_mode_(FillModeBoth
),
72 needs_synchronized_start_time_(false),
73 received_finished_event_(false),
75 is_controlling_instance_(false),
77 affects_active_observers_(true),
78 affects_pending_observers_(true) {
81 Animation::~Animation() {
82 if (run_state_
== Running
|| run_state_
== Paused
)
83 SetRunState(Aborted
, base::TimeTicks());
86 void Animation::SetRunState(RunState run_state
,
87 base::TimeTicks monotonic_time
) {
91 char name_buffer
[256];
92 base::snprintf(name_buffer
,
95 s_targetPropertyNames
[target_property_
],
98 bool is_waiting_to_start
= run_state_
== WaitingForTargetAvailability
||
99 run_state_
== Starting
;
101 if (is_controlling_instance_
&& is_waiting_to_start
&& run_state
== Running
) {
102 TRACE_EVENT_ASYNC_BEGIN1(
103 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer
));
106 bool was_finished
= is_finished();
108 const char* old_run_state_name
= s_runStateNames
[run_state_
];
110 if (run_state
== Running
&& run_state_
== Paused
)
111 total_paused_time_
+= (monotonic_time
- pause_time_
);
112 else if (run_state
== Paused
)
113 pause_time_
= monotonic_time
;
114 run_state_
= run_state
;
116 const char* new_run_state_name
= s_runStateNames
[run_state
];
118 if (is_controlling_instance_
&& !was_finished
&& is_finished())
119 TRACE_EVENT_ASYNC_END0("cc", "Animation", this);
121 char state_buffer
[256];
122 base::snprintf(state_buffer
,
123 sizeof(state_buffer
),
128 TRACE_EVENT_INSTANT2("cc",
129 "LayerAnimationController::SetRunState",
130 TRACE_EVENT_SCOPE_THREAD
,
132 TRACE_STR_COPY(name_buffer
),
134 TRACE_STR_COPY(state_buffer
));
137 void Animation::Suspend(base::TimeTicks monotonic_time
) {
138 SetRunState(Paused
, monotonic_time
);
142 void Animation::Resume(base::TimeTicks monotonic_time
) {
144 SetRunState(Running
, monotonic_time
);
147 bool Animation::IsFinishedAt(base::TimeTicks monotonic_time
) const {
151 if (needs_synchronized_start_time_
)
154 if (playback_rate_
== 0)
157 return run_state_
== Running
&& iterations_
>= 0 &&
158 TimeUtil::Scale(curve_
->Duration(),
159 iterations_
/ std::abs(playback_rate_
)) <=
160 (monotonic_time
+ time_offset_
- start_time_
- total_paused_time_
);
163 bool Animation::InEffect(base::TimeTicks monotonic_time
) const {
164 return ConvertToActiveTime(monotonic_time
) >= base::TimeDelta() ||
165 (fill_mode_
== FillModeBoth
|| fill_mode_
== FillModeBackwards
);
168 base::TimeDelta
Animation::ConvertToActiveTime(
169 base::TimeTicks monotonic_time
) const {
170 base::TimeTicks trimmed
= monotonic_time
+ time_offset_
;
172 // If we're paused, time is 'stuck' at the pause time.
173 if (run_state_
== Paused
)
174 trimmed
= pause_time_
;
176 // Returned time should always be relative to the start time and should
177 // subtract all time spent paused.
178 trimmed
-= (start_time_
- base::TimeTicks()) + total_paused_time_
;
180 // If we're just starting or we're waiting on receiving a start time,
181 // time is 'stuck' at the initial state.
182 if ((run_state_
== Starting
&& !has_set_start_time()) ||
183 needs_synchronized_start_time())
184 trimmed
= base::TimeTicks() + time_offset_
;
186 return (trimmed
- base::TimeTicks());
189 base::TimeDelta
Animation::TrimTimeToCurrentIteration(
190 base::TimeTicks monotonic_time
) const {
191 // Check for valid parameters
192 DCHECK(playback_rate_
);
193 DCHECK_GE(iteration_start_
, 0);
195 base::TimeDelta active_time
= ConvertToActiveTime(monotonic_time
);
196 base::TimeDelta start_offset
=
197 TimeUtil::Scale(curve_
->Duration(), iteration_start_
);
199 // Return start offset if we are before the start of the animation
200 if (active_time
< base::TimeDelta())
202 // Always return zero if we have no iterations.
204 return base::TimeDelta();
206 // Don't attempt to trim if we have no duration.
207 if (curve_
->Duration() <= base::TimeDelta())
208 return base::TimeDelta();
210 base::TimeDelta repeated_duration
=
211 TimeUtil::Scale(curve_
->Duration(), iterations_
);
212 base::TimeDelta active_duration
=
213 TimeUtil::Scale(repeated_duration
, 1.0 / std::abs(playback_rate_
));
215 // Check if we are past active duration
216 if (iterations_
> 0 && active_time
>= active_duration
)
217 active_time
= active_duration
;
219 // Calculate the scaled active time
220 base::TimeDelta scaled_active_time
;
221 if (playback_rate_
< 0)
223 TimeUtil::Scale((active_time
- active_duration
), playback_rate_
) +
227 TimeUtil::Scale(active_time
, playback_rate_
) + start_offset
;
229 // Calculate the iteration time
230 base::TimeDelta iteration_time
;
231 if (scaled_active_time
- start_offset
== repeated_duration
&&
232 fmod(iterations_
+ iteration_start_
, 1) == 0)
233 iteration_time
= curve_
->Duration();
235 iteration_time
= TimeUtil::Mod(scaled_active_time
, curve_
->Duration());
237 // Calculate the current iteration
239 if (scaled_active_time
<= base::TimeDelta())
241 else if (iteration_time
== curve_
->Duration())
242 iteration
= ceil(iteration_start_
+ iterations_
- 1);
244 iteration
= static_cast<int>(scaled_active_time
/ curve_
->Duration());
246 // Check if we are running the animation in reverse direction for the current
248 bool reverse
= (direction_
== Reverse
) ||
249 (direction_
== Alternate
&& iteration
% 2 == 1) ||
250 (direction_
== AlternateReverse
&& iteration
% 2 == 0);
252 // If we are running the animation in reverse direction, reverse the result
254 iteration_time
= curve_
->Duration() - iteration_time
;
256 return iteration_time
;
259 scoped_ptr
<Animation
> Animation::CloneAndInitialize(
260 RunState initial_run_state
) const {
261 scoped_ptr
<Animation
> to_return(
262 new Animation(curve_
->Clone(), id_
, group_
, target_property_
));
263 to_return
->run_state_
= initial_run_state
;
264 to_return
->iterations_
= iterations_
;
265 to_return
->iteration_start_
= iteration_start_
;
266 to_return
->start_time_
= start_time_
;
267 to_return
->pause_time_
= pause_time_
;
268 to_return
->total_paused_time_
= total_paused_time_
;
269 to_return
->time_offset_
= time_offset_
;
270 to_return
->direction_
= direction_
;
271 to_return
->playback_rate_
= playback_rate_
;
272 to_return
->fill_mode_
= fill_mode_
;
273 DCHECK(!to_return
->is_controlling_instance_
);
274 to_return
->is_controlling_instance_
= true;
275 return to_return
.Pass();
278 void Animation::PushPropertiesTo(Animation
* other
) const {
279 // Currently, we only push changes due to pausing and resuming animations on
281 if (run_state_
== Animation::Paused
||
282 other
->run_state_
== Animation::Paused
) {
283 other
->run_state_
= run_state_
;
284 other
->pause_time_
= pause_time_
;
285 other
->total_paused_time_
= total_paused_time_
;