Explicitly add python-numpy dependency to install-build-deps.
[chromium-blink-merge.git] / cc / layers / heads_up_display_layer_impl.cc
blobbb6857103878ff102e646f40b74d8e4640bc3c34
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/heads_up_display_layer_impl.h"
7 #include <algorithm>
8 #include <vector>
10 #include "base/debug/trace_event.h"
11 #include "base/debug/trace_event_argument.h"
12 #include "base/strings/stringprintf.h"
13 #include "cc/debug/debug_colors.h"
14 #include "cc/debug/frame_rate_counter.h"
15 #include "cc/debug/paint_time_counter.h"
16 #include "cc/output/begin_frame_args.h"
17 #include "cc/output/renderer.h"
18 #include "cc/quads/texture_draw_quad.h"
19 #include "cc/resources/memory_history.h"
20 #include "cc/trees/layer_tree_impl.h"
21 #include "skia/ext/platform_canvas.h"
22 #include "third_party/khronos/GLES2/gl2.h"
23 #include "third_party/khronos/GLES2/gl2ext.h"
24 #include "third_party/skia/include/core/SkBitmap.h"
25 #include "third_party/skia/include/core/SkPaint.h"
26 #include "third_party/skia/include/core/SkTypeface.h"
27 #include "third_party/skia/include/effects/SkColorMatrixFilter.h"
28 #include "ui/gfx/geometry/point.h"
29 #include "ui/gfx/geometry/size.h"
31 namespace cc {
33 static inline SkPaint CreatePaint() {
34 SkPaint paint;
35 #if (SK_R32_SHIFT || SK_B32_SHIFT != 16)
36 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to
37 // swizzle our colors when drawing to the SkCanvas.
38 SkColorMatrix swizzle_matrix;
39 for (int i = 0; i < 20; ++i)
40 swizzle_matrix.fMat[i] = 0;
41 swizzle_matrix.fMat[0 + 5 * 2] = 1;
42 swizzle_matrix.fMat[1 + 5 * 1] = 1;
43 swizzle_matrix.fMat[2 + 5 * 0] = 1;
44 swizzle_matrix.fMat[3 + 5 * 3] = 1;
46 skia::RefPtr<SkColorMatrixFilter> filter =
47 skia::AdoptRef(SkColorMatrixFilter::Create(swizzle_matrix));
48 paint.setColorFilter(filter.get());
49 #endif
50 return paint;
53 HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value,
54 double start_upper_bound)
55 : value(0.0),
56 min(0.0),
57 max(0.0),
58 current_upper_bound(start_upper_bound),
59 default_upper_bound(start_upper_bound),
60 indicator(indicator_value) {}
62 double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() {
63 double target_upper_bound = std::max(max, default_upper_bound);
64 current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5;
65 return current_upper_bound;
68 HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl,
69 int id)
70 : LayerImpl(tree_impl, id),
71 typeface_(skia::AdoptRef(
72 SkTypeface::CreateFromName("monospace", SkTypeface::kBold))),
73 fps_graph_(60.0, 80.0),
74 paint_time_graph_(16.0, 48.0),
75 fade_step_(0) {}
77 HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {}
79 scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl(
80 LayerTreeImpl* tree_impl) {
81 return HeadsUpDisplayLayerImpl::Create(tree_impl, id());
84 void HeadsUpDisplayLayerImpl::AcquireResource(
85 ResourceProvider* resource_provider) {
86 for (ScopedPtrVector<ScopedResource>::iterator it = resources_.begin();
87 it != resources_.end();
88 ++it) {
89 if (!resource_provider->InUseByConsumer((*it)->id())) {
90 resources_.swap(it, resources_.end() - 1);
91 return;
95 scoped_ptr<ScopedResource> resource =
96 ScopedResource::Create(resource_provider);
97 resource->Allocate(
98 content_bounds(), ResourceProvider::TextureHintImmutable, RGBA_8888);
99 resources_.push_back(resource.Pass());
102 class ResourceSizeIsEqualTo {
103 public:
104 explicit ResourceSizeIsEqualTo(const gfx::Size& size_)
105 : compare_size_(size_) {}
107 bool operator()(const ScopedResource* resource) {
108 return resource->size() == compare_size_;
111 private:
112 const gfx::Size compare_size_;
115 void HeadsUpDisplayLayerImpl::ReleaseUnmatchedSizeResources(
116 ResourceProvider* resource_provider) {
117 ScopedPtrVector<ScopedResource>::iterator it_erase =
118 resources_.partition(ResourceSizeIsEqualTo(content_bounds()));
119 resources_.erase(it_erase, resources_.end());
122 bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode,
123 ResourceProvider* resource_provider) {
124 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
125 return false;
127 ReleaseUnmatchedSizeResources(resource_provider);
128 AcquireResource(resource_provider);
129 return LayerImpl::WillDraw(draw_mode, resource_provider);
132 void HeadsUpDisplayLayerImpl::AppendQuads(
133 RenderPass* render_pass,
134 const Occlusion& occlusion_in_content_space,
135 AppendQuadsData* append_quads_data) {
136 if (!resources_.back()->id())
137 return;
139 SharedQuadState* shared_quad_state =
140 render_pass->CreateAndAppendSharedQuadState();
141 PopulateSharedQuadState(shared_quad_state);
143 gfx::Rect quad_rect(content_bounds());
144 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect());
145 gfx::Rect visible_quad_rect(quad_rect);
146 bool premultiplied_alpha = true;
147 gfx::PointF uv_top_left(0.f, 0.f);
148 gfx::PointF uv_bottom_right(1.f, 1.f);
149 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f };
150 bool flipped = false;
151 TextureDrawQuad* quad =
152 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
153 quad->SetNew(shared_quad_state,
154 quad_rect,
155 opaque_rect,
156 visible_quad_rect,
157 resources_.back()->id(),
158 premultiplied_alpha,
159 uv_top_left,
160 uv_bottom_right,
161 SK_ColorTRANSPARENT,
162 vertex_opacity,
163 flipped);
166 void HeadsUpDisplayLayerImpl::UpdateHudTexture(
167 DrawMode draw_mode,
168 ResourceProvider* resource_provider) {
169 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !resources_.back()->id())
170 return;
172 SkISize canvas_size;
173 if (hud_canvas_)
174 canvas_size = hud_canvas_->getDeviceSize();
175 else
176 canvas_size.set(0, 0);
178 if (canvas_size.width() != content_bounds().width() ||
179 canvas_size.height() != content_bounds().height() || !hud_canvas_) {
180 TRACE_EVENT0("cc", "ResizeHudCanvas");
181 bool opaque = false;
182 hud_canvas_ = make_scoped_ptr(skia::CreateBitmapCanvas(
183 content_bounds().width(), content_bounds().height(), opaque));
186 UpdateHudContents();
189 TRACE_EVENT0("cc", "DrawHudContents");
190 hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0));
191 hud_canvas_->save();
192 hud_canvas_->scale(contents_scale_x(), contents_scale_y());
194 DrawHudContents(hud_canvas_.get());
196 hud_canvas_->restore();
199 TRACE_EVENT0("cc", "UploadHudTexture");
200 SkImageInfo info;
201 size_t row_bytes = 0;
202 const void* pixels = hud_canvas_->peekPixels(&info, &row_bytes);
203 DCHECK(pixels);
204 gfx::Rect content_rect(content_bounds());
205 DCHECK(info.colorType() == kN32_SkColorType);
206 resource_provider->SetPixels(resources_.back()->id(),
207 static_cast<const uint8_t*>(pixels),
208 content_rect,
209 content_rect,
210 gfx::Vector2d());
213 void HeadsUpDisplayLayerImpl::ReleaseResources() {
214 resources_.clear();
217 void HeadsUpDisplayLayerImpl::UpdateHudContents() {
218 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
220 // Don't update numbers every frame so text is readable.
221 base::TimeTicks now = layer_tree_impl()->CurrentBeginFrameArgs().frame_time;
222 if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) {
223 time_of_last_graph_update_ = now;
225 if (debug_state.show_fps_counter) {
226 FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter();
227 fps_graph_.value = fps_counter->GetAverageFPS();
228 fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max);
231 if (debug_state.continuous_painting) {
232 PaintTimeCounter* paint_time_counter =
233 layer_tree_impl()->paint_time_counter();
234 base::TimeDelta latest, min, max;
236 if (paint_time_counter->End())
237 latest = **paint_time_counter->End();
238 paint_time_counter->GetMinAndMaxPaintTime(&min, &max);
240 paint_time_graph_.value = latest.InMillisecondsF();
241 paint_time_graph_.min = min.InMillisecondsF();
242 paint_time_graph_.max = max.InMillisecondsF();
245 if (debug_state.ShowMemoryStats()) {
246 MemoryHistory* memory_history = layer_tree_impl()->memory_history();
247 if (memory_history->End())
248 memory_entry_ = **memory_history->End();
249 else
250 memory_entry_ = MemoryHistory::Entry();
254 fps_graph_.UpdateUpperBound();
255 paint_time_graph_.UpdateUpperBound();
258 void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) {
259 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
261 if (debug_state.ShowHudRects()) {
262 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history());
263 if (IsAnimatingHUDContents()) {
264 layer_tree_impl()->SetNeedsRedraw();
268 SkRect area = SkRect::MakeEmpty();
269 if (debug_state.continuous_painting) {
270 area = DrawPaintTimeDisplay(
271 canvas, layer_tree_impl()->paint_time_counter(), 0, 0);
272 } else if (debug_state.show_fps_counter) {
273 // Don't show the FPS display when continuous painting is enabled, because
274 // it would show misleading numbers.
275 area =
276 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0);
279 if (debug_state.ShowMemoryStats())
280 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150));
283 void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas,
284 SkPaint* paint,
285 const std::string& text,
286 SkPaint::Align align,
287 int size,
288 int x,
289 int y) const {
290 const bool anti_alias = paint->isAntiAlias();
291 paint->setAntiAlias(true);
293 paint->setTextSize(size);
294 paint->setTextAlign(align);
295 paint->setTypeface(typeface_.get());
296 canvas->drawText(text.c_str(), text.length(), x, y, *paint);
298 paint->setAntiAlias(anti_alias);
301 void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas,
302 SkPaint* paint,
303 const std::string& text,
304 SkPaint::Align align,
305 int size,
306 const SkPoint& pos) const {
307 DrawText(canvas, paint, text, align, size, pos.x(), pos.y());
310 void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas,
311 SkPaint* paint,
312 const SkRect& bounds) const {
313 paint->setColor(DebugColors::HUDBackgroundColor());
314 canvas->drawRect(bounds, *paint);
317 void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas,
318 SkPaint* paint,
319 const SkRect& bounds,
320 const Graph& graph) const {
321 // Draw top and bottom line.
322 paint->setColor(DebugColors::HUDSeparatorLineColor());
323 canvas->drawLine(bounds.left(),
324 bounds.top() - 1,
325 bounds.right(),
326 bounds.top() - 1,
327 *paint);
328 canvas->drawLine(
329 bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint);
331 // Draw indicator line (additive blend mode to increase contrast when drawn on
332 // top of graph).
333 paint->setColor(DebugColors::HUDIndicatorLineColor());
334 paint->setXfermodeMode(SkXfermode::kPlus_Mode);
335 const double indicator_top =
336 bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) -
337 1.0;
338 canvas->drawLine(bounds.left(),
339 bounds.top() + indicator_top,
340 bounds.right(),
341 bounds.top() + indicator_top,
342 *paint);
343 paint->setXfermode(nullptr);
346 SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay(
347 SkCanvas* canvas,
348 const FrameRateCounter* fps_counter,
349 int right,
350 int top) const {
351 const int kPadding = 4;
352 const int kGap = 6;
354 const int kFontHeight = 15;
356 const int kGraphWidth = fps_counter->time_stamp_history_size() - 2;
357 const int kGraphHeight = 40;
359 const int kHistogramWidth = 37;
361 int width = kGraphWidth + kHistogramWidth + 4 * kPadding;
362 int height = kFontHeight + kGraphHeight + 4 * kPadding + 2;
363 int left = bounds().width() - width - right;
364 SkRect area = SkRect::MakeXYWH(left, top, width, height);
366 SkPaint paint = CreatePaint();
367 DrawGraphBackground(canvas, &paint, area);
369 SkRect text_bounds =
370 SkRect::MakeXYWH(left + kPadding,
371 top + kPadding,
372 kGraphWidth + kHistogramWidth + kGap + 2,
373 kFontHeight);
374 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding,
375 text_bounds.bottom() + 2 * kPadding,
376 kGraphWidth,
377 kGraphHeight);
378 SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap,
379 graph_bounds.top(),
380 kHistogramWidth,
381 kGraphHeight);
383 const std::string value_text =
384 base::StringPrintf("FPS:%5.1f", fps_graph_.value);
385 const std::string min_max_text =
386 base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max);
388 VLOG(1) << value_text;
390 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor());
391 DrawText(canvas,
392 &paint,
393 value_text,
394 SkPaint::kLeft_Align,
395 kFontHeight,
396 text_bounds.left(),
397 text_bounds.bottom());
398 DrawText(canvas,
399 &paint,
400 min_max_text,
401 SkPaint::kRight_Align,
402 kFontHeight,
403 text_bounds.right(),
404 text_bounds.bottom());
406 DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_);
408 // Collect graph and histogram data.
409 SkPath path;
411 const int kHistogramSize = 20;
412 double histogram[kHistogramSize] = { 1.0 };
413 double max_bucket_value = 1.0;
415 for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it;
416 --it) {
417 base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1);
419 // Skip this particular instantaneous frame rate if it is not likely to have
420 // been valid.
421 if (!fps_counter->IsBadFrameInterval(delta)) {
422 double fps = 1.0 / delta.InSecondsF();
424 // Clamp the FPS to the range we want to plot visually.
425 double p = fps / fps_graph_.current_upper_bound;
426 if (p > 1.0)
427 p = 1.0;
429 // Plot this data point.
430 SkPoint cur =
431 SkPoint::Make(graph_bounds.left() + it.index(),
432 graph_bounds.bottom() - p * graph_bounds.height());
433 if (path.isEmpty())
434 path.moveTo(cur);
435 else
436 path.lineTo(cur);
438 // Use the fps value to find the right bucket in the histogram.
439 int bucket_index = floor(p * (kHistogramSize - 1));
441 // Add the delta time to take the time spent at that fps rate into
442 // account.
443 histogram[bucket_index] += delta.InSecondsF();
444 max_bucket_value = std::max(histogram[bucket_index], max_bucket_value);
448 // Draw FPS histogram.
449 paint.setColor(DebugColors::HUDSeparatorLineColor());
450 canvas->drawLine(histogram_bounds.left() - 1,
451 histogram_bounds.top() - 1,
452 histogram_bounds.left() - 1,
453 histogram_bounds.bottom() + 1,
454 paint);
455 canvas->drawLine(histogram_bounds.right() + 1,
456 histogram_bounds.top() - 1,
457 histogram_bounds.right() + 1,
458 histogram_bounds.bottom() + 1,
459 paint);
461 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor());
462 const double bar_height = histogram_bounds.height() / kHistogramSize;
464 for (int i = kHistogramSize - 1; i >= 0; --i) {
465 if (histogram[i] > 0) {
466 double bar_width =
467 histogram[i] / max_bucket_value * histogram_bounds.width();
468 canvas->drawRect(
469 SkRect::MakeXYWH(histogram_bounds.left(),
470 histogram_bounds.bottom() - (i + 1) * bar_height,
471 bar_width,
473 paint);
477 // Draw FPS graph.
478 paint.setAntiAlias(true);
479 paint.setStyle(SkPaint::kStroke_Style);
480 paint.setStrokeWidth(1);
481 canvas->drawPath(path, paint);
483 return area;
486 SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas,
487 int right,
488 int top,
489 int width) const {
490 if (!memory_entry_.total_bytes_used)
491 return SkRect::MakeEmpty();
493 const int kPadding = 4;
494 const int kFontHeight = 13;
496 const int height = 3 * kFontHeight + 4 * kPadding;
497 const int left = bounds().width() - width - right;
498 const SkRect area = SkRect::MakeXYWH(left, top, width, height);
500 const double kMegabyte = 1024.0 * 1024.0;
502 SkPaint paint = CreatePaint();
503 DrawGraphBackground(canvas, &paint, area);
505 SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight);
506 SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1,
507 top + kPadding + 2 * kFontHeight);
508 SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1,
509 top + 2 * kPadding + 3 * kFontHeight);
511 paint.setColor(DebugColors::MemoryDisplayTextColor());
512 DrawText(canvas,
513 &paint,
514 "GPU memory",
515 SkPaint::kLeft_Align,
516 kFontHeight,
517 title_pos);
519 std::string text = base::StringPrintf(
520 "%6.1f MB used", memory_entry_.total_bytes_used / kMegabyte);
521 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos);
523 if (!memory_entry_.had_enough_memory)
524 paint.setColor(SK_ColorRED);
525 text = base::StringPrintf("%6.1f MB max ",
526 memory_entry_.total_budget_in_bytes / kMegabyte);
527 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos);
529 return area;
532 SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay(
533 SkCanvas* canvas,
534 const PaintTimeCounter* paint_time_counter,
535 int right,
536 int top) const {
537 const int kPadding = 4;
538 const int kFontHeight = 15;
540 const int kGraphWidth = paint_time_counter->HistorySize();
541 const int kGraphHeight = 40;
543 const int width = kGraphWidth + 2 * kPadding;
544 const int height =
545 kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding;
546 const int left = bounds().width() - width - right;
548 const SkRect area = SkRect::MakeXYWH(left, top, width, height);
550 SkPaint paint = CreatePaint();
551 DrawGraphBackground(canvas, &paint, area);
553 SkRect text_bounds = SkRect::MakeXYWH(
554 left + kPadding, top + kPadding, kGraphWidth, kFontHeight);
555 SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding,
556 text_bounds.bottom() + kPadding,
557 kGraphWidth,
558 kFontHeight);
559 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding,
560 text_bounds2.bottom() + 2 * kPadding,
561 kGraphWidth,
562 kGraphHeight);
564 const std::string value_text =
565 base::StringPrintf("%.1f", paint_time_graph_.value);
566 const std::string min_max_text = base::StringPrintf(
567 "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max);
569 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor());
570 DrawText(canvas, &paint, "Compositor frame time (ms)", SkPaint::kLeft_Align,
571 kFontHeight, text_bounds.left(), text_bounds.bottom());
572 DrawText(canvas,
573 &paint,
574 value_text,
575 SkPaint::kLeft_Align,
576 kFontHeight,
577 text_bounds2.left(),
578 text_bounds2.bottom());
579 DrawText(canvas,
580 &paint,
581 min_max_text,
582 SkPaint::kRight_Align,
583 kFontHeight,
584 text_bounds2.right(),
585 text_bounds2.bottom());
587 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor());
588 for (PaintTimeCounter::RingBufferType::Iterator it =
589 paint_time_counter->End();
591 --it) {
592 double pt = it->InMillisecondsF();
594 if (pt == 0.0)
595 continue;
597 double p = pt / paint_time_graph_.current_upper_bound;
598 if (p > 1.0)
599 p = 1.0;
601 canvas->drawRect(
602 SkRect::MakeXYWH(graph_bounds.left() + it.index(),
603 graph_bounds.bottom() - p * graph_bounds.height(),
605 p * graph_bounds.height()),
606 paint);
609 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_);
611 return area;
614 void HeadsUpDisplayLayerImpl::DrawDebugRect(
615 SkCanvas* canvas,
616 SkPaint* paint,
617 const DebugRect& rect,
618 SkColor stroke_color,
619 SkColor fill_color,
620 float stroke_width,
621 const std::string& label_text) const {
622 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect(
623 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y());
624 SkIRect sk_rect = RectToSkIRect(debug_layer_rect);
625 paint->setColor(fill_color);
626 paint->setStyle(SkPaint::kFill_Style);
627 canvas->drawIRect(sk_rect, *paint);
629 paint->setColor(stroke_color);
630 paint->setStyle(SkPaint::kStroke_Style);
631 paint->setStrokeWidth(SkFloatToScalar(stroke_width));
632 canvas->drawIRect(sk_rect, *paint);
634 if (label_text.length()) {
635 const int kFontHeight = 12;
636 const int kPadding = 3;
638 // The debug_layer_rect may be huge, and converting to a floating point may
639 // be lossy, so intersect with the HUD layer bounds first to prevent that.
640 gfx::Rect clip_rect = debug_layer_rect;
641 clip_rect.Intersect(gfx::Rect(content_bounds()));
642 SkRect sk_clip_rect = RectToSkRect(clip_rect);
644 canvas->save();
645 canvas->clipRect(sk_clip_rect);
646 canvas->translate(sk_clip_rect.x(), sk_clip_rect.y());
648 SkPaint label_paint = CreatePaint();
649 label_paint.setTextSize(kFontHeight);
650 label_paint.setTypeface(typeface_.get());
651 label_paint.setColor(stroke_color);
653 const SkScalar label_text_width =
654 label_paint.measureText(label_text.c_str(), label_text.length());
655 canvas->drawRect(SkRect::MakeWH(label_text_width + 2 * kPadding,
656 kFontHeight + 2 * kPadding),
657 label_paint);
659 label_paint.setAntiAlias(true);
660 label_paint.setColor(SkColorSetARGB(255, 50, 50, 50));
661 canvas->drawText(label_text.c_str(),
662 label_text.length(),
663 kPadding,
664 kFontHeight * 0.8f + kPadding,
665 label_paint);
667 canvas->restore();
671 void HeadsUpDisplayLayerImpl::DrawDebugRects(
672 SkCanvas* canvas,
673 DebugRectHistory* debug_rect_history) {
674 SkPaint paint = CreatePaint();
676 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects();
677 std::vector<DebugRect> new_paint_rects;
679 for (size_t i = 0; i < debug_rects.size(); ++i) {
680 SkColor stroke_color = 0;
681 SkColor fill_color = 0;
682 float stroke_width = 0.f;
683 std::string label_text;
685 switch (debug_rects[i].type) {
686 case PAINT_RECT_TYPE:
687 new_paint_rects.push_back(debug_rects[i]);
688 continue;
689 case PROPERTY_CHANGED_RECT_TYPE:
690 stroke_color = DebugColors::PropertyChangedRectBorderColor();
691 fill_color = DebugColors::PropertyChangedRectFillColor();
692 stroke_width = DebugColors::PropertyChangedRectBorderWidth();
693 break;
694 case SURFACE_DAMAGE_RECT_TYPE:
695 stroke_color = DebugColors::SurfaceDamageRectBorderColor();
696 fill_color = DebugColors::SurfaceDamageRectFillColor();
697 stroke_width = DebugColors::SurfaceDamageRectBorderWidth();
698 break;
699 case REPLICA_SCREEN_SPACE_RECT_TYPE:
700 stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor();
701 fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor();
702 stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth();
703 break;
704 case SCREEN_SPACE_RECT_TYPE:
705 stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor();
706 fill_color = DebugColors::ScreenSpaceLayerRectFillColor();
707 stroke_width = DebugColors::ScreenSpaceLayerRectBorderWidth();
708 break;
709 case OCCLUDING_RECT_TYPE:
710 stroke_color = DebugColors::OccludingRectBorderColor();
711 fill_color = DebugColors::OccludingRectFillColor();
712 stroke_width = DebugColors::OccludingRectBorderWidth();
713 break;
714 case NONOCCLUDING_RECT_TYPE:
715 stroke_color = DebugColors::NonOccludingRectBorderColor();
716 fill_color = DebugColors::NonOccludingRectFillColor();
717 stroke_width = DebugColors::NonOccludingRectBorderWidth();
718 break;
719 case TOUCH_EVENT_HANDLER_RECT_TYPE:
720 stroke_color = DebugColors::TouchEventHandlerRectBorderColor();
721 fill_color = DebugColors::TouchEventHandlerRectFillColor();
722 stroke_width = DebugColors::TouchEventHandlerRectBorderWidth();
723 label_text = "touch event listener";
724 break;
725 case WHEEL_EVENT_HANDLER_RECT_TYPE:
726 stroke_color = DebugColors::WheelEventHandlerRectBorderColor();
727 fill_color = DebugColors::WheelEventHandlerRectFillColor();
728 stroke_width = DebugColors::WheelEventHandlerRectBorderWidth();
729 label_text = "mousewheel event listener";
730 break;
731 case SCROLL_EVENT_HANDLER_RECT_TYPE:
732 stroke_color = DebugColors::ScrollEventHandlerRectBorderColor();
733 fill_color = DebugColors::ScrollEventHandlerRectFillColor();
734 stroke_width = DebugColors::ScrollEventHandlerRectBorderWidth();
735 label_text = "scroll event listener";
736 break;
737 case NON_FAST_SCROLLABLE_RECT_TYPE:
738 stroke_color = DebugColors::NonFastScrollableRectBorderColor();
739 fill_color = DebugColors::NonFastScrollableRectFillColor();
740 stroke_width = DebugColors::NonFastScrollableRectBorderWidth();
741 label_text = "repaints on scroll";
742 break;
743 case ANIMATION_BOUNDS_RECT_TYPE:
744 stroke_color = DebugColors::LayerAnimationBoundsBorderColor();
745 fill_color = DebugColors::LayerAnimationBoundsFillColor();
746 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth();
747 label_text = "animation bounds";
748 break;
751 DrawDebugRect(canvas,
752 &paint,
753 debug_rects[i],
754 stroke_color,
755 fill_color,
756 stroke_width,
757 label_text);
760 if (new_paint_rects.size()) {
761 paint_rects_.swap(new_paint_rects);
762 fade_step_ = DebugColors::kFadeSteps;
764 if (fade_step_ > 0) {
765 fade_step_--;
766 for (size_t i = 0; i < paint_rects_.size(); ++i) {
767 DrawDebugRect(canvas,
768 &paint,
769 paint_rects_[i],
770 DebugColors::PaintRectBorderColor(fade_step_),
771 DebugColors::PaintRectFillColor(fade_step_),
772 DebugColors::PaintRectBorderWidth(),
773 "");
778 const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const {
779 return "cc::HeadsUpDisplayLayerImpl";
782 void HeadsUpDisplayLayerImpl::AsValueInto(
783 base::debug::TracedValue* dict) const {
784 LayerImpl::AsValueInto(dict);
785 dict->SetString("layer_name", "Heads Up Display Layer");
788 } // namespace cc