Explicitly add python-numpy dependency to install-build-deps.
[chromium-blink-merge.git] / cc / layers / heads_up_display_layer_impl.h
blobc826092faa7e41232ac573a704193408c2b4ccef
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_HEADS_UP_DISPLAY_LAYER_IMPL_H_
6 #define CC_LAYERS_HEADS_UP_DISPLAY_LAYER_IMPL_H_
8 #include <string>
9 #include <vector>
11 #include "base/memory/scoped_ptr.h"
12 #include "base/time/time.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/debug/debug_rect_history.h"
15 #include "cc/layers/layer_impl.h"
16 #include "cc/resources/memory_history.h"
17 #include "cc/resources/scoped_resource.h"
19 class SkCanvas;
20 class SkPaint;
21 class SkTypeface;
22 struct SkRect;
24 namespace cc {
26 class FrameRateCounter;
27 class PaintTimeCounter;
29 class CC_EXPORT HeadsUpDisplayLayerImpl : public LayerImpl {
30 public:
31 static scoped_ptr<HeadsUpDisplayLayerImpl> Create(LayerTreeImpl* tree_impl,
32 int id) {
33 return make_scoped_ptr(new HeadsUpDisplayLayerImpl(tree_impl, id));
35 ~HeadsUpDisplayLayerImpl() override;
37 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
39 bool WillDraw(DrawMode draw_mode,
40 ResourceProvider* resource_provider) override;
41 void AppendQuads(RenderPass* render_pass,
42 const Occlusion& occlusion_in_content_space,
43 AppendQuadsData* append_quads_data) override;
44 void UpdateHudTexture(DrawMode draw_mode,
45 ResourceProvider* resource_provider);
47 void ReleaseResources() override;
49 bool IsAnimatingHUDContents() const { return fade_step_ > 0; }
51 private:
52 class Graph {
53 public:
54 Graph(double indicator_value, double start_upper_bound);
56 // Eases the upper bound, which limits what is currently visible in the
57 // graph, so that the graph always scales to either it's max or
58 // default_upper_bound.
59 double UpdateUpperBound();
61 double value;
62 double min;
63 double max;
65 double current_upper_bound;
66 const double default_upper_bound;
67 const double indicator;
70 HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, int id);
72 const char* LayerTypeAsString() const override;
74 void AsValueInto(base::debug::TracedValue* dict) const override;
76 void UpdateHudContents();
77 void DrawHudContents(SkCanvas* canvas);
79 void DrawText(SkCanvas* canvas,
80 SkPaint* paint,
81 const std::string& text,
82 SkPaint::Align align,
83 int size,
84 int x,
85 int y) const;
86 void DrawText(SkCanvas* canvas,
87 SkPaint* paint,
88 const std::string& text,
89 SkPaint::Align align,
90 int size,
91 const SkPoint& pos) const;
92 void DrawGraphBackground(SkCanvas* canvas,
93 SkPaint* paint,
94 const SkRect& bounds) const;
95 void DrawGraphLines(SkCanvas* canvas,
96 SkPaint* paint,
97 const SkRect& bounds,
98 const Graph& graph) const;
100 SkRect DrawFPSDisplay(SkCanvas* canvas,
101 const FrameRateCounter* fps_counter,
102 int right,
103 int top) const;
104 SkRect DrawMemoryDisplay(SkCanvas* canvas,
105 int top,
106 int right,
107 int width) const;
108 SkRect DrawPaintTimeDisplay(SkCanvas* canvas,
109 const PaintTimeCounter* paint_time_counter,
110 int top,
111 int right) const;
112 void DrawDebugRect(SkCanvas* canvas,
113 SkPaint* paint,
114 const DebugRect& rect,
115 SkColor stroke_color,
116 SkColor fill_color,
117 float stroke_width,
118 const std::string& label_text) const;
119 void DrawDebugRects(SkCanvas* canvas, DebugRectHistory* debug_rect_history);
121 void AcquireResource(ResourceProvider* resource_provider);
122 void ReleaseUnmatchedSizeResources(ResourceProvider* resource_provider);
124 ScopedPtrVector<ScopedResource> resources_;
125 scoped_ptr<SkCanvas> hud_canvas_;
127 skia::RefPtr<SkTypeface> typeface_;
129 Graph fps_graph_;
130 Graph paint_time_graph_;
131 MemoryHistory::Entry memory_entry_;
132 int fade_step_;
133 std::vector<DebugRect> paint_rects_;
135 base::TimeTicks time_of_last_graph_update_;
137 DISALLOW_COPY_AND_ASSIGN(HeadsUpDisplayLayerImpl);
140 } // namespace cc
142 #endif // CC_LAYERS_HEADS_UP_DISPLAY_LAYER_IMPL_H_