Explicitly add python-numpy dependency to install-build-deps.
[chromium-blink-merge.git] / cc / layers / layer.h
blobf37218642e13259fbfaa0822c412b380d20bfa85
1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
8 #include <set>
9 #include <string>
11 #include "base/callback.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/observer_list.h"
14 #include "cc/animation/layer_animation_controller.h"
15 #include "cc/animation/layer_animation_value_observer.h"
16 #include "cc/animation/layer_animation_value_provider.h"
17 #include "cc/base/cc_export.h"
18 #include "cc/base/region.h"
19 #include "cc/base/scoped_ptr_vector.h"
20 #include "cc/debug/micro_benchmark.h"
21 #include "cc/layers/draw_properties.h"
22 #include "cc/layers/layer_lists.h"
23 #include "cc/layers/layer_position_constraint.h"
24 #include "cc/layers/paint_properties.h"
25 #include "cc/layers/render_surface.h"
26 #include "cc/output/filter_operations.h"
27 #include "skia/ext/refptr.h"
28 #include "third_party/skia/include/core/SkColor.h"
29 #include "third_party/skia/include/core/SkImageFilter.h"
30 #include "third_party/skia/include/core/SkPicture.h"
31 #include "third_party/skia/include/core/SkXfermode.h"
32 #include "ui/gfx/geometry/point3_f.h"
33 #include "ui/gfx/geometry/rect.h"
34 #include "ui/gfx/geometry/rect_f.h"
35 #include "ui/gfx/geometry/scroll_offset.h"
36 #include "ui/gfx/transform.h"
38 namespace gfx {
39 class BoxF;
42 namespace base {
43 namespace debug {
44 class ConvertableToTraceFormat;
48 namespace cc {
50 class Animation;
51 class AnimationDelegate;
52 struct AnimationEvent;
53 class CopyOutputRequest;
54 class LayerAnimationDelegate;
55 class LayerAnimationEventObserver;
56 class LayerClient;
57 class LayerImpl;
58 class LayerTreeHost;
59 class LayerTreeImpl;
60 class PriorityCalculator;
61 class RenderingStatsInstrumentation;
62 class ResourceUpdateQueue;
63 class ScrollbarLayerInterface;
64 class SimpleEnclosedRegion;
65 struct AnimationEvent;
66 template <typename LayerType>
67 class OcclusionTracker;
69 // Base class for composited layers. Special layer types are derived from
70 // this class.
71 class CC_EXPORT Layer : public base::RefCounted<Layer>,
72 public LayerAnimationValueObserver,
73 public LayerAnimationValueProvider {
74 public:
75 typedef RenderSurfaceLayerList RenderSurfaceListType;
76 typedef LayerList LayerListType;
77 typedef RenderSurface RenderSurfaceType;
79 enum LayerIdLabels {
80 INVALID_ID = -1,
83 static scoped_refptr<Layer> Create();
85 int id() const { return layer_id_; }
87 Layer* RootLayer();
88 Layer* parent() { return parent_; }
89 const Layer* parent() const { return parent_; }
90 void AddChild(scoped_refptr<Layer> child);
91 void InsertChild(scoped_refptr<Layer> child, size_t index);
92 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
93 void RemoveFromParent();
94 void RemoveAllChildren();
95 void SetChildren(const LayerList& children);
96 bool HasAncestor(const Layer* ancestor) const;
98 const LayerList& children() const { return children_; }
99 Layer* child_at(size_t index) { return children_[index].get(); }
101 // This requests the layer and its subtree be rendered and given to the
102 // callback. If the copy is unable to be produced (the layer is destroyed
103 // first), then the callback is called with a nullptr/empty result.
104 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
105 bool HasCopyRequest() const {
106 return !copy_requests_.empty();
109 virtual void SetBackgroundColor(SkColor background_color);
110 SkColor background_color() const { return background_color_; }
111 // If contents_opaque(), return an opaque color else return a
112 // non-opaque color. Tries to return background_color(), if possible.
113 SkColor SafeOpaqueBackgroundColor() const;
115 // A layer's bounds are in logical, non-page-scaled pixels (however, the
116 // root layer's bounds are in physical pixels).
117 void SetBounds(const gfx::Size& bounds);
118 gfx::Size bounds() const { return bounds_; }
120 void SetMasksToBounds(bool masks_to_bounds);
121 bool masks_to_bounds() const { return masks_to_bounds_; }
123 void SetMaskLayer(Layer* mask_layer);
124 Layer* mask_layer() { return mask_layer_.get(); }
125 const Layer* mask_layer() const { return mask_layer_.get(); }
127 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
128 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
130 void SetOpacity(float opacity);
131 float opacity() const { return opacity_; }
132 bool OpacityIsAnimating() const;
133 virtual bool OpacityCanAnimateOnImplThread() const;
135 void SetBlendMode(SkXfermode::Mode blend_mode);
136 SkXfermode::Mode blend_mode() const { return blend_mode_; }
138 bool uses_default_blend_mode() const {
139 return blend_mode_ == SkXfermode::kSrcOver_Mode;
142 // A layer is root for an isolated group when it and all its descendants are
143 // drawn over a black and fully transparent background, creating an isolated
144 // group. It should be used along with SetBlendMode(), in order to restrict
145 // layers within the group to blend with layers outside this group.
146 void SetIsRootForIsolatedGroup(bool root);
147 bool is_root_for_isolated_group() const {
148 return is_root_for_isolated_group_;
151 void SetFilters(const FilterOperations& filters);
152 const FilterOperations& filters() const { return filters_; }
153 bool FilterIsAnimating() const;
155 // Background filters are filters applied to what is behind this layer, when
156 // they are viewed through non-opaque regions in this layer. They are used
157 // through the WebLayer interface, and are not exposed to HTML.
158 void SetBackgroundFilters(const FilterOperations& filters);
159 const FilterOperations& background_filters() const {
160 return background_filters_;
163 virtual void SetContentsOpaque(bool opaque);
164 bool contents_opaque() const { return contents_opaque_; }
166 void SetPosition(const gfx::PointF& position);
167 gfx::PointF position() const { return position_; }
169 void SetIsContainerForFixedPositionLayers(bool container);
170 bool IsContainerForFixedPositionLayers() const;
172 void SetPositionConstraint(const LayerPositionConstraint& constraint);
173 const LayerPositionConstraint& position_constraint() const {
174 return position_constraint_;
177 void SetTransform(const gfx::Transform& transform);
178 const gfx::Transform& transform() const { return transform_; }
179 bool TransformIsAnimating() const;
180 bool transform_is_invertible() const { return transform_is_invertible_; }
182 void SetTransformOrigin(const gfx::Point3F&);
183 gfx::Point3F transform_origin() { return transform_origin_; }
185 void SetScrollParent(Layer* parent);
187 Layer* scroll_parent() { return scroll_parent_; }
188 const Layer* scroll_parent() const { return scroll_parent_; }
190 void AddScrollChild(Layer* child);
191 void RemoveScrollChild(Layer* child);
193 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
194 const std::set<Layer*>* scroll_children() const {
195 return scroll_children_.get();
198 void SetClipParent(Layer* ancestor);
200 Layer* clip_parent() { return clip_parent_; }
201 const Layer* clip_parent() const {
202 return clip_parent_;
205 void AddClipChild(Layer* child);
206 void RemoveClipChild(Layer* child);
208 std::set<Layer*>* clip_children() { return clip_children_.get(); }
209 const std::set<Layer*>* clip_children() const {
210 return clip_children_.get();
213 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
214 const DrawProperties<Layer>& draw_properties() const {
215 return draw_properties_;
218 // The following are shortcut accessors to get various information from
219 // draw_properties_
220 const gfx::Transform& draw_transform() const {
221 return draw_properties_.target_space_transform;
223 const gfx::Transform& screen_space_transform() const {
224 return draw_properties_.screen_space_transform;
226 float draw_opacity() const { return draw_properties_.opacity; }
227 bool draw_opacity_is_animating() const {
228 return draw_properties_.opacity_is_animating;
230 bool draw_transform_is_animating() const {
231 return draw_properties_.target_space_transform_is_animating;
233 bool screen_space_transform_is_animating() const {
234 return draw_properties_.screen_space_transform_is_animating;
236 bool screen_space_opacity_is_animating() const {
237 return draw_properties_.screen_space_opacity_is_animating;
239 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
240 bool is_clipped() const { return draw_properties_.is_clipped; }
241 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
242 gfx::Rect drawable_content_rect() const {
243 return draw_properties_.drawable_content_rect;
245 gfx::Rect visible_content_rect() const {
246 return draw_properties_.visible_content_rect;
248 Layer* render_target() {
249 DCHECK(!draw_properties_.render_target ||
250 draw_properties_.render_target->render_surface());
251 return draw_properties_.render_target;
253 const Layer* render_target() const {
254 DCHECK(!draw_properties_.render_target ||
255 draw_properties_.render_target->render_surface());
256 return draw_properties_.render_target;
258 RenderSurface* render_surface() const {
259 return draw_properties_.render_surface.get();
261 int num_unclipped_descendants() const {
262 return draw_properties_.num_unclipped_descendants;
265 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
266 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
267 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
269 void SetScrollClipLayerId(int clip_layer_id);
270 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
272 void SetUserScrollable(bool horizontal, bool vertical);
273 bool user_scrollable_horizontal() const {
274 return user_scrollable_horizontal_;
276 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
278 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
279 bool should_scroll_on_main_thread() const {
280 return should_scroll_on_main_thread_;
283 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
284 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
286 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
287 bool have_scroll_event_handlers() const {
288 return have_scroll_event_handlers_;
291 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
292 const Region& non_fast_scrollable_region() const {
293 return non_fast_scrollable_region_;
296 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
297 const Region& touch_event_handler_region() const {
298 return touch_event_handler_region_;
301 void set_did_scroll_callback(const base::Closure& callback) {
302 did_scroll_callback_ = callback;
305 void SetDrawCheckerboardForMissingTiles(bool checkerboard);
306 bool draw_checkerboard_for_missing_tiles() const {
307 return draw_checkerboard_for_missing_tiles_;
310 void SetForceRenderSurface(bool force_render_surface);
311 bool force_render_surface() const { return force_render_surface_; }
313 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
314 gfx::ScrollOffset TotalScrollOffset() const {
315 return ScrollOffsetWithDelta(scroll_offset(), ScrollDelta());
318 void SetDoubleSided(bool double_sided);
319 bool double_sided() const { return double_sided_; }
321 void SetShouldFlattenTransform(bool flatten);
322 bool should_flatten_transform() const { return should_flatten_transform_; }
324 bool Is3dSorted() const { return sorting_context_id_ != 0; }
326 void set_use_parent_backface_visibility(bool use) {
327 use_parent_backface_visibility_ = use;
329 bool use_parent_backface_visibility() const {
330 return use_parent_backface_visibility_;
333 virtual void SetLayerTreeHost(LayerTreeHost* host);
335 virtual bool HasDelegatedContent() const;
336 bool HasContributingDelegatedRenderPasses() const { return false; }
338 void SetIsDrawable(bool is_drawable);
340 void SetHideLayerAndSubtree(bool hide);
341 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
343 void SetReplicaLayer(Layer* layer);
344 Layer* replica_layer() { return replica_layer_.get(); }
345 const Layer* replica_layer() const { return replica_layer_.get(); }
347 bool has_mask() const { return !!mask_layer_.get(); }
348 bool has_replica() const { return !!replica_layer_.get(); }
349 bool replica_has_mask() const {
350 return replica_layer_.get() &&
351 (mask_layer_.get() || replica_layer_->mask_layer_.get());
354 int NumDescendantsThatDrawContent() const;
356 // This is only virtual for tests.
357 // TODO(awoloszyn): Remove this once we no longer need it for tests
358 virtual bool DrawsContent() const;
360 // This methods typically need to be overwritten by derived classes.
361 virtual void SavePaintProperties();
362 // Returns true iff any resources were updated that need to be committed.
363 virtual bool Update(ResourceUpdateQueue* queue,
364 const OcclusionTracker<Layer>* occlusion);
365 virtual bool NeedMoreUpdates();
366 virtual void SetIsMask(bool is_mask) {}
367 virtual void ReduceMemoryUsage() {}
368 virtual void OnOutputSurfaceCreated() {}
369 virtual bool IsSuitableForGpuRasterization() const;
371 virtual scoped_refptr<base::debug::ConvertableToTraceFormat> TakeDebugInfo();
373 void SetLayerClient(LayerClient* client) { client_ = client; }
375 virtual void PushPropertiesTo(LayerImpl* layer);
377 void CreateRenderSurface();
378 void ClearRenderSurface();
379 void ClearRenderSurfaceLayerList();
381 // The contents scale converts from logical, non-page-scaled pixels to target
382 // pixels. The contents scale is 1 for the root layer as it is already in
383 // physical pixels. By default contents scale is forced to be 1 except for
384 // subclasses of ContentsScalingLayer.
385 float contents_scale_x() const { return draw_properties_.contents_scale_x; }
386 float contents_scale_y() const { return draw_properties_.contents_scale_y; }
387 gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
389 virtual void CalculateContentsScale(float ideal_contents_scale,
390 float* contents_scale_x,
391 float* contents_scale_y,
392 gfx::Size* content_bounds);
394 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
395 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
397 // Set the priority of all desired textures in this layer.
398 virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {}
400 bool AddAnimation(scoped_ptr<Animation> animation);
401 void PauseAnimation(int animation_id, double time_offset);
402 void RemoveAnimation(int animation_id);
404 LayerAnimationController* layer_animation_controller() {
405 return layer_animation_controller_.get();
407 void SetLayerAnimationControllerForTest(
408 scoped_refptr<LayerAnimationController> controller);
410 void set_layer_animation_delegate(AnimationDelegate* delegate) {
411 layer_animation_controller_->set_layer_animation_delegate(delegate);
414 bool HasActiveAnimation() const;
416 void AddLayerAnimationEventObserver(
417 LayerAnimationEventObserver* animation_observer);
418 void RemoveLayerAnimationEventObserver(
419 LayerAnimationEventObserver* animation_observer);
421 virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
423 virtual ScrollbarLayerInterface* ToScrollbarLayer();
425 gfx::Rect LayerRectToContentRect(const gfx::Rect& layer_rect) const;
427 virtual skia::RefPtr<SkPicture> GetPicture() const;
429 // Constructs a LayerImpl of the correct runtime type for this Layer type.
430 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
432 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
433 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
435 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
437 const PaintProperties& paint_properties() const {
438 return paint_properties_;
441 // The scale at which contents should be rastered, to match the scale at
442 // which they will drawn to the screen. This scale is a component of the
443 // contents scale but does not include page/device scale factors.
444 // TODO(danakj): This goes away when TiledLayer goes away.
445 void set_raster_scale(float scale) { raster_scale_ = scale; }
446 float raster_scale() const { return raster_scale_; }
447 bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; }
449 virtual bool SupportsLCDText() const;
451 void SetNeedsPushProperties();
452 bool needs_push_properties() const { return needs_push_properties_; }
453 bool descendant_needs_push_properties() const {
454 return num_dependents_need_push_properties_ > 0;
456 void reset_needs_push_properties_for_testing() {
457 needs_push_properties_ = false;
460 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
462 void Set3dSortingContextId(int id);
463 int sorting_context_id() const { return sorting_context_id_; }
465 protected:
466 friend class LayerImpl;
467 friend class TreeSynchronizer;
468 ~Layer() override;
470 Layer();
472 // These SetNeeds functions are in order of severity of update:
474 // Called when this layer has been modified in some way, but isn't sure
475 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
476 // before it knows whether or not a commit is required.
477 void SetNeedsUpdate();
478 // Called when a property has been modified in a way that the layer
479 // knows immediately that a commit is required. This implies SetNeedsUpdate
480 // as well as SetNeedsPushProperties to push that property.
481 void SetNeedsCommit();
482 // Called when there's been a change in layer structure. Implies both
483 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
484 void SetNeedsFullTreeSync();
486 // Called when the next commit should wait until the pending tree is activated
487 // before finishing the commit and unblocking the main thread. Used to ensure
488 // unused resources on the impl thread are returned before commit completes.
489 void SetNextCommitWaitsForActivation();
491 // Will recalculate whether the layer draws content and set draws_content_
492 // appropriately.
493 void UpdateDrawsContent(bool has_drawable_content);
494 virtual bool HasDrawableContent() const;
496 // Called when the layer's number of drawable descendants changes.
497 void AddDrawableDescendants(int num);
499 void AddDependentNeedsPushProperties();
500 void RemoveDependentNeedsPushProperties();
501 bool parent_should_know_need_push_properties() const {
502 return needs_push_properties() || descendant_needs_push_properties();
505 bool IsPropertyChangeAllowed() const;
507 void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; }
509 // This flag is set when the layer needs to push properties to the impl
510 // side.
511 bool needs_push_properties_;
513 // The number of direct children or dependent layers that need to be recursed
514 // to in order for them or a descendent of them to push properties to the impl
515 // side.
516 int num_dependents_need_push_properties_;
518 // Tracks whether this layer may have changed stacking order with its
519 // siblings.
520 bool stacking_order_changed_;
522 // The update rect is the region of the compositor resource that was
523 // actually updated by the compositor. For layers that may do updating
524 // outside the compositor's control (i.e. plugin layers), this information
525 // is not available and the update rect will remain empty.
526 // Note this rect is in layer space (not content space).
527 gfx::Rect update_rect_;
529 scoped_refptr<Layer> mask_layer_;
531 int layer_id_;
533 // When true, the layer is about to perform an update. Any commit requests
534 // will be handled implicitly after the update completes.
535 bool ignore_set_needs_commit_;
537 // Layers that share a sorting context id will be sorted together in 3d
538 // space. 0 is a special value that means this layer will not be sorted and
539 // will be drawn in paint order.
540 int sorting_context_id_;
542 private:
543 friend class base::RefCounted<Layer>;
545 void SetParent(Layer* layer);
546 bool DescendantIsFixedToContainerLayer() const;
548 // Returns the index of the child or -1 if not found.
549 int IndexOfChild(const Layer* reference);
551 // This should only be called from RemoveFromParent().
552 void RemoveChildOrDependent(Layer* child);
554 // LayerAnimationValueProvider implementation.
555 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
557 // LayerAnimationValueObserver implementation.
558 void OnFilterAnimated(const FilterOperations& filters) override;
559 void OnOpacityAnimated(float opacity) override;
560 void OnTransformAnimated(const gfx::Transform& transform) override;
561 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
562 void OnAnimationWaitingForDeletion() override;
563 bool IsActive() const override;
565 // If this layer has a scroll parent, it removes |this| from its list of
566 // scroll children.
567 void RemoveFromScrollTree();
569 // If this layer has a clip parent, it removes |this| from its list of clip
570 // children.
571 void RemoveFromClipTree();
573 LayerList children_;
574 Layer* parent_;
576 // Layer instances have a weak pointer to their LayerTreeHost.
577 // This pointer value is nil when a Layer is not in a tree and is
578 // updated via SetLayerTreeHost() if a layer moves between trees.
579 LayerTreeHost* layer_tree_host_;
581 scoped_refptr<LayerAnimationController> layer_animation_controller_;
583 // Layer properties.
584 gfx::Size bounds_;
586 gfx::ScrollOffset scroll_offset_;
587 // This variable indicates which ancestor layer (if any) whose size,
588 // transformed relative to this layer, defines the maximum scroll offset for
589 // this layer.
590 int scroll_clip_layer_id_;
591 int num_descendants_that_draw_content_;
592 bool should_scroll_on_main_thread_ : 1;
593 bool have_wheel_event_handlers_ : 1;
594 bool have_scroll_event_handlers_ : 1;
595 bool user_scrollable_horizontal_ : 1;
596 bool user_scrollable_vertical_ : 1;
597 bool is_root_for_isolated_group_ : 1;
598 bool is_container_for_fixed_position_layers_ : 1;
599 bool is_drawable_ : 1;
600 bool draws_content_ : 1;
601 bool hide_layer_and_subtree_ : 1;
602 bool masks_to_bounds_ : 1;
603 bool contents_opaque_ : 1;
604 bool double_sided_ : 1;
605 bool should_flatten_transform_ : 1;
606 bool use_parent_backface_visibility_ : 1;
607 bool draw_checkerboard_for_missing_tiles_ : 1;
608 bool force_render_surface_ : 1;
609 bool transform_is_invertible_ : 1;
610 Region non_fast_scrollable_region_;
611 Region touch_event_handler_region_;
612 gfx::PointF position_;
613 SkColor background_color_;
614 float opacity_;
615 SkXfermode::Mode blend_mode_;
616 FilterOperations filters_;
617 FilterOperations background_filters_;
618 LayerPositionConstraint position_constraint_;
619 Layer* scroll_parent_;
620 scoped_ptr<std::set<Layer*>> scroll_children_;
622 Layer* clip_parent_;
623 scoped_ptr<std::set<Layer*>> clip_children_;
625 gfx::Transform transform_;
626 gfx::Point3F transform_origin_;
628 // Replica layer used for reflections.
629 scoped_refptr<Layer> replica_layer_;
631 // Transient properties.
632 float raster_scale_;
634 LayerClient* client_;
636 ScopedPtrVector<CopyOutputRequest> copy_requests_;
638 base::Closure did_scroll_callback_;
640 DrawProperties<Layer> draw_properties_;
642 PaintProperties paint_properties_;
644 DISALLOW_COPY_AND_ASSIGN(Layer);
647 } // namespace cc
649 #endif // CC_LAYERS_LAYER_H_